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-rw-r--r--libs/hwui/HardwareBitmapUploader.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/libs/hwui/HardwareBitmapUploader.cpp b/libs/hwui/HardwareBitmapUploader.cpp
index be8f852ecf1b..c2d2ff874816 100644
--- a/libs/hwui/HardwareBitmapUploader.cpp
+++ b/libs/hwui/HardwareBitmapUploader.cpp
@@ -24,7 +24,6 @@
#include <GrContext.h>
#include <SkCanvas.h>
#include <SkImage.h>
-#include <private/android/AHardwareBufferHelpers.h>
#include <utils/GLUtils.h>
#include <utils/NdkUtils.h>
#include <utils/Trace.h>
@@ -178,7 +177,7 @@ private:
uirenderer::renderthread::EglManager::eglErrorString());
// We use an EGLImage to access the content of the buffer
// The EGL image is later bound to a 2D texture
- EGLClientBuffer clientBuffer = (EGLClientBuffer)AHardwareBuffer_to_ANativeWindowBuffer(ahb);
+ const EGLClientBuffer clientBuffer = eglGetNativeClientBufferANDROID(ahb);
AutoEglImage autoImage(display, clientBuffer);
if (autoImage.image == EGL_NO_IMAGE_KHR) {
ALOGW("Could not create EGL image, err =%s",