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Diffstat (limited to 'libs/hwui/GammaFontRenderer.cpp')
-rw-r--r--libs/hwui/GammaFontRenderer.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/libs/hwui/GammaFontRenderer.cpp b/libs/hwui/GammaFontRenderer.cpp
index 0a98c29d2044..e97a4771ae3f 100644
--- a/libs/hwui/GammaFontRenderer.cpp
+++ b/libs/hwui/GammaFontRenderer.cpp
@@ -61,7 +61,7 @@ GammaFontRenderer::GammaFontRenderer() {
// Get the gamma
mGamma = DEFAULT_TEXT_GAMMA;
- if (property_get(PROPERTY_TEXT_GAMMA, property, NULL) > 0) {
+ if (property_get(PROPERTY_TEXT_GAMMA, property, nullptr) > 0) {
INIT_LOGD(" Setting text gamma to %s", property);
mGamma = atof(property);
} else {
@@ -70,7 +70,7 @@ GammaFontRenderer::GammaFontRenderer() {
// Get the black gamma threshold
mBlackThreshold = DEFAULT_TEXT_BLACK_GAMMA_THRESHOLD;
- if (property_get(PROPERTY_TEXT_BLACK_GAMMA_THRESHOLD, property, NULL) > 0) {
+ if (property_get(PROPERTY_TEXT_BLACK_GAMMA_THRESHOLD, property, nullptr) > 0) {
INIT_LOGD(" Setting text black gamma threshold to %s", property);
mBlackThreshold = atoi(property);
} else {
@@ -80,7 +80,7 @@ GammaFontRenderer::GammaFontRenderer() {
// Get the white gamma threshold
mWhiteThreshold = DEFAULT_TEXT_WHITE_GAMMA_THRESHOLD;
- if (property_get(PROPERTY_TEXT_WHITE_GAMMA_THRESHOLD, property, NULL) > 0) {
+ if (property_get(PROPERTY_TEXT_WHITE_GAMMA_THRESHOLD, property, nullptr) > 0) {
INIT_LOGD(" Setting text white gamma threshold to %s", property);
mWhiteThreshold = atoi(property);
} else {
@@ -98,13 +98,13 @@ GammaFontRenderer::~GammaFontRenderer() {
ShaderGammaFontRenderer::ShaderGammaFontRenderer(bool multiGamma): GammaFontRenderer() {
INIT_LOGD("Creating shader gamma font renderer");
- mRenderer = NULL;
+ mRenderer = nullptr;
mMultiGamma = multiGamma;
}
void ShaderGammaFontRenderer::describe(ProgramDescription& description,
const SkPaint* paint) const {
- if (paint->getShader() == NULL) {
+ if (paint->getShader() == nullptr) {
if (mMultiGamma) {
const int l = luminance(paint);
@@ -149,7 +149,7 @@ LookupGammaFontRenderer::LookupGammaFontRenderer(): GammaFontRenderer() {
mGammaTable[i] = uint8_t((float)::floor(pow(i / 255.0f, gamma) * 255.0f + 0.5f));
}
- mRenderer = NULL;
+ mRenderer = nullptr;
}
void LookupGammaFontRenderer::endPrecaching() {
@@ -234,7 +234,7 @@ FontRenderer* Lookup3GammaFontRenderer::getRenderer(Gamma gamma) {
}
FontRenderer& Lookup3GammaFontRenderer::getFontRenderer(const SkPaint* paint) {
- if (paint->getShader() == NULL) {
+ if (paint->getShader() == nullptr) {
const int l = luminance(paint);
if (l <= mBlackThreshold) {