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-rw-r--r--libs/hwui/Dither.h56
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diff --git a/libs/hwui/Dither.h b/libs/hwui/Dither.h
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--- a/libs/hwui/Dither.h
+++ /dev/null
@@ -1,56 +0,0 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_HWUI_DITHER_H
-#define ANDROID_HWUI_DITHER_H
-
-#include <GLES3/gl3.h>
-
-namespace android {
-namespace uirenderer {
-
-class Caches;
-class Extensions;
-class Program;
-
-// Must be a power of two
-#define DITHER_KERNEL_SIZE 4
-// These must not use the .0f notation as they are used from GLSL
-#define DITHER_KERNEL_SIZE_INV (1.0 / 4.0)
-#define DITHER_KERNEL_SIZE_INV_SQUARE (1.0 / 16.0)
-
-/**
- * Handles dithering for programs.
- */
-class Dither {
-public:
- explicit Dither(Caches& caches);
-
- void clear();
- void setupProgram(Program& program, GLuint* textureUnit);
-
-private:
- void bindDitherTexture();
-
- Caches& mCaches;
- bool mInitialized;
- GLuint mDitherTexture;
-};
-
-}; // namespace uirenderer
-}; // namespace android
-
-#endif // ANDROID_HWUI_DITHER_H