diff options
Diffstat (limited to 'libs/hwui/AutoBackendTextureRelease.cpp')
-rw-r--r-- | libs/hwui/AutoBackendTextureRelease.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/libs/hwui/AutoBackendTextureRelease.cpp b/libs/hwui/AutoBackendTextureRelease.cpp index 4d020c567972..5f5ffe97e953 100644 --- a/libs/hwui/AutoBackendTextureRelease.cpp +++ b/libs/hwui/AutoBackendTextureRelease.cpp @@ -21,6 +21,7 @@ #include <include/gpu/GrDirectContext.h> #include <include/gpu/GrBackendSurface.h> #include <include/gpu/MutableTextureState.h> +#include <include/gpu/vk/VulkanMutableTextureState.h> #include "renderthread/RenderThread.h" #include "utils/Color.h" #include "utils/PaintUtils.h" @@ -142,8 +143,9 @@ void AutoBackendTextureRelease::releaseQueueOwnership(GrDirectContext* context) LOG_ALWAYS_FATAL_IF(Properties::getRenderPipelineType() != RenderPipelineType::SkiaVulkan); if (mBackendTexture.isValid()) { // Passing in VK_IMAGE_LAYOUT_UNDEFINED means we keep the old layout. - skgpu::MutableTextureState newState(VK_IMAGE_LAYOUT_UNDEFINED, - VK_QUEUE_FAMILY_FOREIGN_EXT); + skgpu::MutableTextureState newState = skgpu::MutableTextureStates::MakeVulkan( + VK_IMAGE_LAYOUT_UNDEFINED, + VK_QUEUE_FAMILY_FOREIGN_EXT); // The unref for this ref happens in the releaseProc passed into setBackendTextureState. The // releaseProc callback will be made when the work to set the new state has finished on the |