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-rw-r--r--libs/audioflinger/AudioPolicyManagerGeneric.h196
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diff --git a/libs/audioflinger/AudioPolicyManagerGeneric.h b/libs/audioflinger/AudioPolicyManagerGeneric.h
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--- a/libs/audioflinger/AudioPolicyManagerGeneric.h
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-/*
- * Copyright (C) 2009 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/KeyedVector.h>
-#include <hardware_legacy/AudioPolicyInterface.h>
-#include <utils/threads.h>
-
-
-namespace android {
-
-// ----------------------------------------------------------------------------
-
-#define MAX_DEVICE_ADDRESS_LEN 20
-#define NUM_TEST_OUTPUTS 5
-
-class AudioPolicyManagerGeneric: public AudioPolicyInterface
-#ifdef AUDIO_POLICY_TEST
- , public Thread
-#endif //AUDIO_POLICY_TEST
-{
-
-public:
- AudioPolicyManagerGeneric(AudioPolicyClientInterface *clientInterface);
- virtual ~AudioPolicyManagerGeneric();
-
- // AudioPolicyInterface
- virtual status_t setDeviceConnectionState(AudioSystem::audio_devices device,
- AudioSystem::device_connection_state state,
- const char *device_address);
- virtual AudioSystem::device_connection_state getDeviceConnectionState(AudioSystem::audio_devices device,
- const char *device_address);
- virtual void setPhoneState(int state);
- virtual void setRingerMode(uint32_t mode, uint32_t mask);
- virtual void setForceUse(AudioSystem::force_use usage, AudioSystem::forced_config config);
- virtual AudioSystem::forced_config getForceUse(AudioSystem::force_use usage);
- virtual void setSystemProperty(const char* property, const char* value);
- virtual audio_io_handle_t getOutput(AudioSystem::stream_type stream,
- uint32_t samplingRate,
- uint32_t format,
- uint32_t channels,
- AudioSystem::output_flags flags);
- virtual status_t startOutput(audio_io_handle_t output, AudioSystem::stream_type stream);
- virtual status_t stopOutput(audio_io_handle_t output, AudioSystem::stream_type stream);
- virtual void releaseOutput(audio_io_handle_t output);
- virtual audio_io_handle_t getInput(int inputSource,
- uint32_t samplingRate,
- uint32_t format,
- uint32_t channels,
- AudioSystem::audio_in_acoustics acoustics);
- // indicates to the audio policy manager that the input starts being used.
- virtual status_t startInput(audio_io_handle_t input);
- // indicates to the audio policy manager that the input stops being used.
- virtual status_t stopInput(audio_io_handle_t input);
- virtual void releaseInput(audio_io_handle_t input);
- virtual void initStreamVolume(AudioSystem::stream_type stream,
- int indexMin,
- int indexMax);
- virtual status_t setStreamVolumeIndex(AudioSystem::stream_type stream, int index);
- virtual status_t getStreamVolumeIndex(AudioSystem::stream_type stream, int *index);
-
- virtual status_t dump(int fd);
-
-private:
-
- enum routing_strategy {
- STRATEGY_MEDIA,
- STRATEGY_PHONE,
- STRATEGY_SONIFICATION,
- STRATEGY_DTMF,
- NUM_STRATEGIES
- };
-
- // descriptor for audio outputs. Used to maintain current configuration of each opened audio output
- // and keep track of the usage of this output by each audio stream type.
- class AudioOutputDescriptor
- {
- public:
- AudioOutputDescriptor();
-
- status_t dump(int fd);
-
- uint32_t device();
- void changeRefCount(AudioSystem::stream_type, int delta);
- bool isUsedByStream(AudioSystem::stream_type stream) { return mRefCount[stream] > 0 ? true : false; }
- uint32_t refCount();
-
- uint32_t mSamplingRate; //
- uint32_t mFormat; //
- uint32_t mChannels; // output configuration
- uint32_t mLatency; //
- AudioSystem::output_flags mFlags; //
- uint32_t mDevice; // current device this output is routed to
- uint32_t mRefCount[AudioSystem::NUM_STREAM_TYPES]; // number of streams of each type using this output
- };
-
- // descriptor for audio inputs. Used to maintain current configuration of each opened audio input
- // and keep track of the usage of this input.
- class AudioInputDescriptor
- {
- public:
- AudioInputDescriptor();
-
- status_t dump(int fd);
-
- uint32_t mSamplingRate; //
- uint32_t mFormat; // input configuration
- uint32_t mChannels; //
- AudioSystem::audio_in_acoustics mAcoustics; //
- uint32_t mDevice; // current device this input is routed to
- uint32_t mRefCount; // number of AudioRecord clients using this output
- };
-
- // stream descriptor used for volume control
- class StreamDescriptor
- {
- public:
- StreamDescriptor()
- : mIndexMin(0), mIndexMax(1), mIndexCur(1), mMuteCount(0), mCanBeMuted(true) {}
-
- void dump(char* buffer, size_t size);
-
- int mIndexMin; // min volume index
- int mIndexMax; // max volume index
- int mIndexCur; // current volume index
- int mMuteCount; // mute request counter
- bool mCanBeMuted; // true is the stream can be muted
- };
-
- // return the strategy corresponding to a given stream type
- static routing_strategy getStrategy(AudioSystem::stream_type stream);
- // return the output handle of an output routed to the specified device, 0 if no output
- // is routed to the device
- float computeVolume(int stream, int index, uint32_t device);
- // Mute or unmute the stream on the specified output
- void setStreamMute(int stream, bool on, audio_io_handle_t output);
- // handle special cases for sonification strategy while in call: mute streams or replace by
- // a special tone in the device used for communication
- void handleIncallSonification(int stream, bool starting);
-
-
-#ifdef AUDIO_POLICY_TEST
- virtual bool threadLoop();
- void exit();
- int testOutputIndex(audio_io_handle_t output);
-#endif //AUDIO_POLICY_TEST
-
-
- AudioPolicyClientInterface *mpClientInterface; // audio policy client interface
- audio_io_handle_t mHardwareOutput; // hardware output handler
-
- KeyedVector<audio_io_handle_t, AudioOutputDescriptor *> mOutputs; // list ot output descritors
- KeyedVector<audio_io_handle_t, AudioInputDescriptor *> mInputs; // list of input descriptors
- uint32_t mAvailableOutputDevices; // bit field of all available output devices
- uint32_t mAvailableInputDevices; // bit field of all available input devices
- int mPhoneState; // current phone state
- uint32_t mRingerMode; // current ringer mode
- AudioSystem::forced_config mForceUse[AudioSystem::NUM_FORCE_USE]; // current forced use configuration
-
- StreamDescriptor mStreams[AudioSystem::NUM_STREAM_TYPES]; // stream descriptors for volume control
-
-#ifdef AUDIO_POLICY_TEST
- Mutex mLock;
- Condition mWaitWorkCV;
-
- int mCurOutput;
- bool mDirectOutput;
- audio_io_handle_t mTestOutputs[NUM_TEST_OUTPUTS];
- int mTestInput;
- uint32_t mTestDevice;
- uint32_t mTestSamplingRate;
- uint32_t mTestFormat;
- uint32_t mTestChannels;
- uint32_t mTestLatencyMs;
-#endif //AUDIO_POLICY_TEST
-
-};
-
-};