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-rw-r--r--libs/androidfw/AssetManager2.cpp86
1 files changed, 67 insertions, 19 deletions
diff --git a/libs/androidfw/AssetManager2.cpp b/libs/androidfw/AssetManager2.cpp
index 46f636e2ae7f..822a387351e3 100644
--- a/libs/androidfw/AssetManager2.cpp
+++ b/libs/androidfw/AssetManager2.cpp
@@ -23,9 +23,11 @@
#include <map>
#include <set>
#include <span>
+#include <utility>
#include "android-base/logging.h"
#include "android-base/stringprintf.h"
+#include "androidfw/CombinedIterator.h"
#include "androidfw/ResourceTypes.h"
#include "androidfw/ResourceUtils.h"
#include "androidfw/Util.h"
@@ -1622,6 +1624,12 @@ Theme::Theme(AssetManager2* asset_manager) : asset_manager_(asset_manager) {
Theme::~Theme() = default;
+static bool IsUndefined(const Res_value& value) {
+ // DATA_NULL_EMPTY (@empty) is a valid resource value and DATA_NULL_UNDEFINED represents
+ // an absence of a valid value.
+ return value.dataType == Res_value::TYPE_NULL && value.data != Res_value::DATA_NULL_EMPTY;
+}
+
base::expected<std::monostate, NullOrIOError> Theme::ApplyStyle(uint32_t resid, bool force) {
ATRACE_NAME("Theme::ApplyStyle");
@@ -1633,39 +1641,76 @@ base::expected<std::monostate, NullOrIOError> Theme::ApplyStyle(uint32_t resid,
// Merge the flags from this style.
type_spec_flags_ |= (*bag)->type_spec_flags;
+ //
+ // This function is the most expensive part of applying an frro to the existing app resources,
+ // and needs to be as efficient as possible.
+ // The data structure we're working with is two parallel sorted arrays of keys (resource IDs)
+ // and entries (resource value + some attributes).
+ // The styles get applied in sequence, starting with an empty set of attributes. Each style
+ // contains its values for the theme attributes, and gets applied in either normal or forced way:
+ // - normal way never overrides the existing attribute, so only unique style attributes are added
+ // - forced way overrides anything for that attribute, and if it's undefined it removes the
+ // previous value completely
+ //
+ // Style attributes come in a Bag data type - a sorted array of attributes with their values. This
+ // means we don't need to re-sort the attributes ever, and instead:
+ // - for an already existing attribute just skip it or apply the forced value
+ // - if the forced value is undefined, mark it undefined as well to get rid of it later
+ // - for a new attribute append it to the array, forming a new sorted section of new attributes
+ // past the end of the original ones (ignore undefined ones here)
+ // - inplace merge two sorted sections to form a single sorted array again.
+ // - run the last pass to remove all undefined elements
+ //
+ // Using this algorithm performs better than a repeated binary search + insert in the middle,
+ // as that keeps shifting the tail end of the arrays and wasting CPU cycles in memcpy().
+ //
+ const auto starting_size = keys_.size();
+ if (starting_size == 0) {
+ keys_.reserve((*bag)->entry_count);
+ entries_.reserve((*bag)->entry_count);
+ }
+ bool wrote_undefined = false;
for (auto it = begin(*bag); it != end(*bag); ++it) {
const uint32_t attr_res_id = it->key;
-
// If the resource ID passed in is not a style, the key can be some other identifier that is not
// a resource ID. We should fail fast instead of operating with strange resource IDs.
if (!is_valid_resid(attr_res_id)) {
return base::unexpected(std::nullopt);
}
-
- // DATA_NULL_EMPTY (@empty) is a valid resource value and DATA_NULL_UNDEFINED represents
- // an absence of a valid value.
- bool is_undefined = it->value.dataType == Res_value::TYPE_NULL &&
- it->value.data != Res_value::DATA_NULL_EMPTY;
+ const bool is_undefined = IsUndefined(it->value);
if (!force && is_undefined) {
continue;
}
-
- const auto key_it = std::lower_bound(keys_.begin(), keys_.end(), attr_res_id);
- const auto entry_it = entries_.begin() + (key_it - keys_.begin());
- if (key_it != keys_.end() && *key_it == attr_res_id) {
- if (is_undefined) {
- // DATA_NULL_UNDEFINED clears the value of the attribute in the theme only when `force` is
- // true.
- keys_.erase(key_it);
- entries_.erase(entry_it);
- } else if (force) {
+ const auto key_it = std::lower_bound(keys_.begin(), keys_.begin() + starting_size, attr_res_id);
+ if (key_it != keys_.begin() + starting_size && *key_it == attr_res_id) {
+ const auto entry_it = entries_.begin() + (key_it - keys_.begin());
+ if (force || IsUndefined(entry_it->value)) {
*entry_it = Entry{it->cookie, (*bag)->type_spec_flags, it->value};
+ wrote_undefined |= is_undefined;
}
- } else {
- keys_.insert(key_it, attr_res_id);
- entries_.insert(entry_it, Entry{it->cookie, (*bag)->type_spec_flags, it->value});
+ } else if (!is_undefined) {
+ keys_.emplace_back(attr_res_id);
+ entries_.emplace_back(it->cookie, (*bag)->type_spec_flags, it->value);
}
}
+
+ if (starting_size && keys_.size() != starting_size) {
+ std::inplace_merge(
+ CombinedIterator(keys_.begin(), entries_.begin()),
+ CombinedIterator(keys_.begin() + starting_size, entries_.begin() + starting_size),
+ CombinedIterator(keys_.end(), entries_.end()));
+ }
+ if (wrote_undefined) {
+ auto new_end = std::remove_if(CombinedIterator(keys_.begin(), entries_.begin()),
+ CombinedIterator(keys_.end(), entries_.end()),
+ [](const auto& pair) { return IsUndefined(pair.second.value); });
+ keys_.erase(new_end.it1, keys_.end());
+ entries_.erase(new_end.it2, entries_.end());
+ }
+ if (android::base::kEnableDChecks && !std::is_sorted(keys_.begin(), keys_.end())) {
+ ALOGW("Bag %u was unsorted in the apk?", unsigned(resid));
+ return base::unexpected(std::nullopt);
+ }
return {};
}
@@ -1691,6 +1736,9 @@ std::optional<AssetManager2::SelectedValue> Theme::GetAttribute(uint32_t resid)
return std::nullopt;
}
const auto entry_it = entries_.begin() + (key_it - keys_.begin());
+ if (IsUndefined(entry_it->value)) {
+ return std::nullopt;
+ }
type_spec_flags |= entry_it->type_spec_flags;
if (entry_it->value.dataType == Res_value::TYPE_ATTRIBUTE) {
resid = entry_it->value.data;