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-rw-r--r--include/private/ui/SharedState.h2
-rw-r--r--include/ui/EventHub.h5
-rw-r--r--include/utils/threads.h17
3 files changed, 23 insertions, 1 deletions
diff --git a/include/private/ui/SharedState.h b/include/private/ui/SharedState.h
index 3bc7979ca810..c9f6b5edb9ab 100644
--- a/include/private/ui/SharedState.h
+++ b/include/private/ui/SharedState.h
@@ -98,6 +98,8 @@ struct layer_cblk_t // (128 bytes)
struct per_client_cblk_t // 4KB max
{
+ per_client_cblk_t() : lock(Mutex::SHARED) { }
+
Mutex lock;
Condition cv;
layer_cblk_t layers[NUM_LAYERS_MAX] __attribute__((aligned(32)));
diff --git a/include/ui/EventHub.h b/include/ui/EventHub.h
index e12c4f13ea0d..d9c0af211703 100644
--- a/include/ui/EventHub.h
+++ b/include/ui/EventHub.h
@@ -73,6 +73,9 @@ public:
int getKeycodeState(int key) const;
int getKeycodeState(int32_t deviceId, int key) const;
+ status_t scancodeToKeycode(int32_t deviceId, int scancode,
+ int32_t* outKeycode, uint32_t* outFlags) const;
+
// special type codes when devices are added/removed.
enum {
DEVICE_ADDED = 0x10000000,
@@ -121,7 +124,7 @@ private:
mutable Mutex mLock;
bool mHaveFirstKeyboard;
- int32_t mFirstKeyboardId; // the API is that the build in keyboard is id 0, so map it
+ int32_t mFirstKeyboardId; // the API is that the built-in keyboard is id 0, so map it
struct device_ent {
device_t* device;
diff --git a/include/utils/threads.h b/include/utils/threads.h
index 5c0396596074..e9b0788895e2 100644
--- a/include/utils/threads.h
+++ b/include/utils/threads.h
@@ -190,8 +190,14 @@ inline thread_id_t getThreadId() {
*/
class Mutex {
public:
+ enum {
+ NORMAL = 0,
+ SHARED = 1
+ };
+
Mutex();
Mutex(const char* name);
+ Mutex(int type, const char* name = NULL);
~Mutex();
// lock or unlock the mutex
@@ -235,6 +241,17 @@ inline Mutex::Mutex() {
inline Mutex::Mutex(const char* name) {
pthread_mutex_init(&mMutex, NULL);
}
+inline Mutex::Mutex(int type, const char* name) {
+ if (type == SHARED) {
+ pthread_mutexattr_t attr;
+ pthread_mutexattr_init(&attr);
+ pthread_mutexattr_setpshared(&attr, PTHREAD_PROCESS_SHARED);
+ pthread_mutex_init(&mMutex, &attr);
+ pthread_mutexattr_destroy(&attr);
+ } else {
+ pthread_mutex_init(&mMutex, NULL);
+ }
+}
inline Mutex::~Mutex() {
pthread_mutex_destroy(&mMutex);
}