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-rw-r--r--packages/SystemUI/animation/src/com/android/systemui/animation/RemoteAnimationRunnerCompat.java4
1 files changed, 0 insertions, 4 deletions
diff --git a/packages/SystemUI/animation/src/com/android/systemui/animation/RemoteAnimationRunnerCompat.java b/packages/SystemUI/animation/src/com/android/systemui/animation/RemoteAnimationRunnerCompat.java
index 060f0c94732d..21ec89646f0f 100644
--- a/packages/SystemUI/animation/src/com/android/systemui/animation/RemoteAnimationRunnerCompat.java
+++ b/packages/SystemUI/animation/src/com/android/systemui/animation/RemoteAnimationRunnerCompat.java
@@ -197,10 +197,6 @@ public abstract class RemoteAnimationRunnerCompat extends IRemoteAnimationRunner
// Release surface references now. This is apparently to free GPU memory
// before GC would.
info.releaseAllSurfaces();
- // Make sure that the transition leashes created are not leaked.
- for (SurfaceControl leash : leashMap.values()) {
- finishTransaction.reparent(leash, null);
- }
// Don't release here since launcher might still be using them. Instead
// let launcher release them (eg. via RemoteAnimationTargets)
leashMap.clear();