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-rw-r--r--cmds/bootanimation/audioplay.cpp21
1 files changed, 13 insertions, 8 deletions
diff --git a/cmds/bootanimation/audioplay.cpp b/cmds/bootanimation/audioplay.cpp
index da85a1c572a5..9b95b04149bf 100644
--- a/cmds/bootanimation/audioplay.cpp
+++ b/cmds/bootanimation/audioplay.cpp
@@ -20,6 +20,8 @@
#define CHATTY ALOGD
#define LOG_TAG "audioplay"
+#include <binder/IServiceManager.h>
+
#include "audioplay.h"
#include <string.h>
@@ -316,8 +318,13 @@ public:
: Thread(false),
mExampleAudioData(exampleAudioData),
mExampleAudioLength(exampleAudioLength) {}
+
private:
virtual bool threadLoop() {
+ if (defaultServiceManager()->checkService(String16("audio")) == nullptr) {
+ ALOGW("Audio service is not ready yet, ignore creating playback engine");
+ return false;
+ }
audioplay::create(mExampleAudioData, mExampleAudioLength);
// Exit immediately
return false;
@@ -406,14 +413,14 @@ bool create(const uint8_t* exampleClipBuf, int exampleClipBufSize) {
}
bool playClip(const uint8_t* buf, int size) {
- // Parse the WAV header
- const ChunkFormat* chunkFormat;
- if (!parseClipBuf(buf, size, &chunkFormat, &nextBuffer, &nextSize)) {
+ if (!hasPlayer()) {
+ ALOGE("cannot play clip %p without a player", buf);
return false;
}
- if (!hasPlayer()) {
- ALOGD("cannot play clip %p without a player", buf);
+ // Parse the WAV header
+ const ChunkFormat* chunkFormat;
+ if (!parseClipBuf(buf, size, &chunkFormat, &nextBuffer, &nextSize)) {
return false;
}
@@ -438,11 +445,9 @@ bool playClip(const uint8_t* buf, int size) {
void setPlaying(bool isPlaying) {
if (!hasPlayer()) return;
- SLresult result;
-
if (nullptr != bqPlayerPlay) {
// set the player's state
- result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay,
+ (*bqPlayerPlay)->SetPlayState(bqPlayerPlay,
isPlaying ? SL_PLAYSTATE_PLAYING : SL_PLAYSTATE_STOPPED);
}