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-rw-r--r--packages/SystemUI/multivalentTests/src/com/android/systemui/scene/domain/startable/SceneContainerStartableTest.kt55
-rw-r--r--packages/SystemUI/src/com/android/systemui/scene/domain/startable/SceneContainerStartable.kt26
-rw-r--r--packages/SystemUI/src/com/android/systemui/statusbar/phone/StatusBarKeyguardViewManager.java7
3 files changed, 78 insertions, 10 deletions
diff --git a/packages/SystemUI/multivalentTests/src/com/android/systemui/scene/domain/startable/SceneContainerStartableTest.kt b/packages/SystemUI/multivalentTests/src/com/android/systemui/scene/domain/startable/SceneContainerStartableTest.kt
index 152911a30524..af0274b1caaa 100644
--- a/packages/SystemUI/multivalentTests/src/com/android/systemui/scene/domain/startable/SceneContainerStartableTest.kt
+++ b/packages/SystemUI/multivalentTests/src/com/android/systemui/scene/domain/startable/SceneContainerStartableTest.kt
@@ -44,6 +44,7 @@ import com.android.systemui.biometrics.data.repository.fingerprintPropertyReposi
import com.android.systemui.biometrics.shared.model.FingerprintSensorType
import com.android.systemui.biometrics.shared.model.SensorStrength
import com.android.systemui.bouncer.data.repository.fakeKeyguardBouncerRepository
+import com.android.systemui.bouncer.domain.interactor.alternateBouncerInteractor
import com.android.systemui.bouncer.domain.interactor.bouncerInteractor
import com.android.systemui.bouncer.shared.logging.BouncerUiEvent
import com.android.systemui.classifier.FalsingCollector
@@ -54,6 +55,7 @@ import com.android.systemui.coroutines.collectLastValue
import com.android.systemui.deviceentry.data.repository.fakeDeviceEntryRepository
import com.android.systemui.deviceentry.domain.interactor.deviceEntryHapticsInteractor
import com.android.systemui.deviceentry.domain.interactor.deviceEntryInteractor
+import com.android.systemui.deviceentry.domain.interactor.deviceUnlockedInteractor
import com.android.systemui.deviceentry.shared.model.FailedFaceAuthenticationStatus
import com.android.systemui.deviceentry.shared.model.SuccessFaceAuthenticationStatus
import com.android.systemui.flags.EnableSceneContainer
@@ -114,6 +116,7 @@ import com.google.common.truth.Truth.assertThat
import kotlinx.coroutines.ExperimentalCoroutinesApi
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.flowOf
+import kotlinx.coroutines.flow.map
import kotlinx.coroutines.test.TestScope
import kotlinx.coroutines.test.advanceTimeBy
import kotlinx.coroutines.test.runCurrent
@@ -2356,6 +2359,58 @@ class SceneContainerStartableTest : SysuiTestCase() {
assertThat(isLockscreenEnabled).isTrue()
}
+ @Test
+ fun replacesLockscreenSceneOnBackStack_whenUnlockdViaAlternateBouncer_fromShade() =
+ testScope.runTest {
+ val transitionState =
+ prepareState(
+ isDeviceUnlocked = false,
+ initialSceneKey = Scenes.Lockscreen,
+ authenticationMethod = AuthenticationMethodModel.Pin,
+ )
+ underTest.start()
+
+ val isUnlocked by
+ collectLastValue(
+ kosmos.deviceUnlockedInteractor.deviceUnlockStatus.map { it.isUnlocked }
+ )
+ val currentScene by collectLastValue(sceneInteractor.currentScene)
+ val backStack by collectLastValue(sceneBackInteractor.backStack)
+ val isAlternateBouncerVisible by
+ collectLastValue(kosmos.alternateBouncerInteractor.isVisible)
+ assertThat(isUnlocked).isFalse()
+ assertThat(currentScene).isEqualTo(Scenes.Lockscreen)
+ assertThat(isAlternateBouncerVisible).isFalse()
+
+ // Change to shade.
+ sceneInteractor.changeScene(Scenes.Shade, "")
+ transitionState.value = ObservableTransitionState.Idle(Scenes.Shade)
+ runCurrent()
+ assertThat(isUnlocked).isFalse()
+ assertThat(currentScene).isEqualTo(Scenes.Shade)
+ assertThat(backStack?.asIterable()?.first()).isEqualTo(Scenes.Lockscreen)
+ assertThat(isAlternateBouncerVisible).isFalse()
+
+ // Show the alternate bouncer.
+ kosmos.alternateBouncerInteractor.forceShow()
+ kosmos.sysuiStatusBarStateController.leaveOpen = true // leave shade open
+ runCurrent()
+ assertThat(isUnlocked).isFalse()
+ assertThat(currentScene).isEqualTo(Scenes.Shade)
+ assertThat(backStack?.asIterable()?.first()).isEqualTo(Scenes.Lockscreen)
+ assertThat(isAlternateBouncerVisible).isTrue()
+
+ // Trigger a fingerprint unlock.
+ kosmos.deviceEntryFingerprintAuthRepository.setAuthenticationStatus(
+ SuccessFingerprintAuthenticationStatus(0, true)
+ )
+ runCurrent()
+ assertThat(isUnlocked).isTrue()
+ assertThat(currentScene).isEqualTo(Scenes.Shade)
+ assertThat(backStack?.asIterable()?.first()).isEqualTo(Scenes.Gone)
+ assertThat(isAlternateBouncerVisible).isFalse()
+ }
+
private fun TestScope.emulateSceneTransition(
transitionStateFlow: MutableStateFlow<ObservableTransitionState>,
toScene: SceneKey,
diff --git a/packages/SystemUI/src/com/android/systemui/scene/domain/startable/SceneContainerStartable.kt b/packages/SystemUI/src/com/android/systemui/scene/domain/startable/SceneContainerStartable.kt
index 580a51a3dc0a..daeaaa52fd94 100644
--- a/packages/SystemUI/src/com/android/systemui/scene/domain/startable/SceneContainerStartable.kt
+++ b/packages/SystemUI/src/com/android/systemui/scene/domain/startable/SceneContainerStartable.kt
@@ -373,6 +373,7 @@ constructor(
"device was unlocked with alternate bouncer showing" +
" and shade didn't need to be left open"
} else {
+ replaceLockscreenSceneOnBackStack()
null
}
}
@@ -391,16 +392,7 @@ constructor(
val prevScene = previousScene.value
val targetScene = prevScene ?: Scenes.Gone
if (targetScene != Scenes.Gone) {
- sceneBackInteractor.updateBackStack { stack ->
- val list = stack.asIterable().toMutableList()
- check(list.last() == Scenes.Lockscreen) {
- "The bottommost/last SceneKey of the back stack isn't" +
- " the Lockscreen scene like expected. The back" +
- " stack is $stack."
- }
- list[list.size - 1] = Scenes.Gone
- sceneStackOf(*list.toTypedArray())
- }
+ replaceLockscreenSceneOnBackStack()
}
targetScene to
"device was unlocked with primary bouncer showing," +
@@ -435,6 +427,20 @@ constructor(
}
}
+ /** If the [Scenes.Lockscreen] is on the backstack, replaces it with [Scenes.Gone]. */
+ private fun replaceLockscreenSceneOnBackStack() {
+ sceneBackInteractor.updateBackStack { stack ->
+ val list = stack.asIterable().toMutableList()
+ check(list.last() == Scenes.Lockscreen) {
+ "The bottommost/last SceneKey of the back stack isn't" +
+ " the Lockscreen scene like expected. The back" +
+ " stack is $stack."
+ }
+ list[list.size - 1] = Scenes.Gone
+ sceneStackOf(*list.toTypedArray())
+ }
+ }
+
private fun handlePowerState() {
applicationScope.launch {
powerInteractor.detailedWakefulness.collect { wakefulness ->
diff --git a/packages/SystemUI/src/com/android/systemui/statusbar/phone/StatusBarKeyguardViewManager.java b/packages/SystemUI/src/com/android/systemui/statusbar/phone/StatusBarKeyguardViewManager.java
index 0c511aeae3e5..aef26dea3c0d 100644
--- a/packages/SystemUI/src/com/android/systemui/statusbar/phone/StatusBarKeyguardViewManager.java
+++ b/packages/SystemUI/src/com/android/systemui/statusbar/phone/StatusBarKeyguardViewManager.java
@@ -520,6 +520,7 @@ public class StatusBarKeyguardViewManager implements RemoteInputController.Callb
mListenForCanShowAlternateBouncer.cancel(null);
}
mListenForCanShowAlternateBouncer = null;
+
// Collector that keeps the AlternateBouncerInteractor#canShowAlternateBouncer flow hot.
mListenForCanShowAlternateBouncer = mJavaAdapter.alwaysCollectFlow(
mAlternateBouncerInteractor.getCanShowAlternateBouncer(),
@@ -568,6 +569,12 @@ public class StatusBarKeyguardViewManager implements RemoteInputController.Callb
}
private void consumeCanShowAlternateBouncer(boolean canShow) {
+ if (SceneContainerFlag.isEnabled()) {
+ // When the scene framework is enabled, the alternative bouncer is hidden from the scene
+ // framework logic so there's no need for this logic here.
+ return;
+ }
+
// Hack: this is required to fix issues where
// KeyguardBouncerRepository#alternateBouncerVisible state is incorrectly set and then never
// reset. This is caused by usages of show()/forceShow() that only read this flow to set the