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-rw-r--r--packages/SystemUI/src/com/android/systemui/unfold/FoldAodAnimationController.kt11
-rw-r--r--packages/SystemUI/tests/src/com/android/systemui/unfold/FoldAodAnimationControllerTest.kt25
2 files changed, 32 insertions, 4 deletions
diff --git a/packages/SystemUI/src/com/android/systemui/unfold/FoldAodAnimationController.kt b/packages/SystemUI/src/com/android/systemui/unfold/FoldAodAnimationController.kt
index 641cc45e01d8..29f67188d59d 100644
--- a/packages/SystemUI/src/com/android/systemui/unfold/FoldAodAnimationController.kt
+++ b/packages/SystemUI/src/com/android/systemui/unfold/FoldAodAnimationController.kt
@@ -150,10 +150,6 @@ constructor(
pendingScrimReadyCallback = onReady
}
} else if (isFolded && !isFoldHandled && alwaysOnEnabled && isDozing) {
- // Screen turning on for the first time after folding and we are already dozing
- // We should play the folding to AOD animation
- isFoldHandled = true
-
setAnimationState(playing = true)
centralSurfaces.notificationPanelViewController.prepareFoldToAodAnimation()
@@ -169,6 +165,13 @@ constructor(
// No animation, call ready callback immediately
onReady.run()
}
+
+ if (isFolded) {
+ // Any time the screen turns on, this state needs to be reset if the device has been
+ // folded. Reaching this line implies AOD has been shown in one way or another,
+ // if enabled
+ isFoldHandled = true
+ }
}
/** Called when keyguard scrim opaque changed */
diff --git a/packages/SystemUI/tests/src/com/android/systemui/unfold/FoldAodAnimationControllerTest.kt b/packages/SystemUI/tests/src/com/android/systemui/unfold/FoldAodAnimationControllerTest.kt
index 7f64867d3868..f788229ddcfd 100644
--- a/packages/SystemUI/tests/src/com/android/systemui/unfold/FoldAodAnimationControllerTest.kt
+++ b/packages/SystemUI/tests/src/com/android/systemui/unfold/FoldAodAnimationControllerTest.kt
@@ -198,6 +198,31 @@ class FoldAodAnimationControllerTest : SysuiTestCase() {
}
@Test
+ fun onFolded_onScreenTurningOnWithoutDozingThenWithDozing_doesNotLogLatency() =
+ runBlocking(IMMEDIATE) {
+ val job = underTest.listenForDozing(this)
+ keyguardRepository.setDozing(false)
+ setAodEnabled(enabled = true)
+
+ yield()
+
+ fold()
+ simulateScreenTurningOn()
+ reset(latencyTracker)
+
+ // Now enable dozing and trigger a second run through the aod animation code. It should
+ // not rerun the animation
+ keyguardRepository.setDozing(true)
+ yield()
+ simulateScreenTurningOn()
+
+ verify(latencyTracker, never()).onActionStart(any())
+ verify(latencyTracker, never()).onActionEnd(any())
+
+ job.cancel()
+ }
+
+ @Test
fun onFolded_animationCancelled_doesNotLogLatency() =
runBlocking(IMMEDIATE) {
val job = underTest.listenForDozing(this)