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-rw-r--r--core/java/android/app/WallpaperColors.java117
1 files changed, 52 insertions, 65 deletions
diff --git a/core/java/android/app/WallpaperColors.java b/core/java/android/app/WallpaperColors.java
index ef4662412b62..067a4c3c047e 100644
--- a/core/java/android/app/WallpaperColors.java
+++ b/core/java/android/app/WallpaperColors.java
@@ -36,6 +36,7 @@ import com.android.internal.graphics.cam.Cam;
import com.android.internal.graphics.palette.CelebiQuantizer;
import com.android.internal.graphics.palette.Palette;
import com.android.internal.graphics.palette.VariationalKMeansQuantizer;
+import com.android.internal.util.ContrastColorUtil;
import java.io.FileOutputStream;
import java.lang.annotation.Retention;
@@ -93,10 +94,18 @@ public final class WallpaperColors implements Parcelable {
// using the area instead. This way our comparisons are aspect ratio independent.
private static final int MAX_WALLPAPER_EXTRACTION_AREA = MAX_BITMAP_SIZE * MAX_BITMAP_SIZE;
- // Decides when dark theme is optimal for this wallpaper.
- // The midpoint of perceptual luminance, 50, is 18.42 in relative luminance.
- // ColorUtils.calculateLuminance returns relative luminance on a scale from 0 to 1.
- private static final float DARK_THEME_MEAN_LUMINANCE = 0.1842f;
+ // When extracting the main colors, only consider colors
+ // present in at least MIN_COLOR_OCCURRENCE of the image
+ private static final float MIN_COLOR_OCCURRENCE = 0.05f;
+
+ // Decides when dark theme is optimal for this wallpaper
+ private static final float DARK_THEME_MEAN_LUMINANCE = 0.3f;
+ // Minimum mean luminosity that an image needs to have to support dark text
+ private static final float BRIGHT_IMAGE_MEAN_LUMINANCE = 0.7f;
+ // We also check if the image has dark pixels in it,
+ // to avoid bright images with some dark spots.
+ private static final float DARK_PIXEL_CONTRAST = 5.5f;
+ private static final float MAX_DARK_AREA = 0.05f;
private final List<Color> mMainColors;
private final Map<Integer, Integer> mAllColors;
@@ -244,9 +253,12 @@ public final class WallpaperColors implements Parcelable {
this(primaryColor, secondaryColor, tertiaryColor, 0);
// Calculate dark theme support based on primary color.
- final double relativeLuminance = ColorUtils.calculateLuminance(primaryColor.toArgb());
- final boolean wallpaperIsDark = relativeLuminance < DARK_THEME_MEAN_LUMINANCE;
- mColorHints |= wallpaperIsDark ? HINT_SUPPORTS_DARK_THEME : HINT_SUPPORTS_DARK_TEXT;
+ final float[] tmpHsl = new float[3];
+ ColorUtils.colorToHSL(primaryColor.toArgb(), tmpHsl);
+ final float luminance = tmpHsl[2];
+ if (luminance < DARK_THEME_MEAN_LUMINANCE) {
+ mColorHints |= HINT_SUPPORTS_DARK_THEME;
+ }
}
/**
@@ -524,6 +536,9 @@ public final class WallpaperColors implements Parcelable {
dimAmount = MathUtils.saturate(dimAmount);
int[] pixels = new int[source.getWidth() * source.getHeight()];
+ double totalLuminance = 0;
+ final int maxDarkPixels = (int) (pixels.length * MAX_DARK_AREA);
+ int darkPixels = 0;
source.getPixels(pixels, 0 /* offset */, source.getWidth(), 0 /* x */, 0 /* y */,
source.getWidth(), source.getHeight());
@@ -532,70 +547,42 @@ public final class WallpaperColors implements Parcelable {
int dimmingLayerAlpha = (int) (255 * dimAmount);
int blackTransparent = ColorUtils.setAlphaComponent(Color.BLACK, dimmingLayerAlpha);
- // The median luminance in the wallpaper will be used to decide if it is light or dark.
- //
- // Calculating the luminances, adding them to a data structure, then selecting
- // the middle element would be expensive, the sort would be O(n), where n is the number
- // of pixels.
- //
- // Instead, we create an integer array with 101 elements initialized to zero.
- // Why 101? 0 through 100, inclusive, matching the range of luminance.
- // Then, for each pixel, the luminance is calculated, and the integer at the array index
- // equal to the rounded luminance is incremented.
- //
- // After processing the pixels, the median luminance is determined by iterating over the
- // array containing the count for each luminance. Starting from 0, we adding the count at
- // each index until pixels.length/2 is exceeded. When that occurs, it means the current
- // array index contains the pixel of median luminance, thus the current array index is the
- // median luminance.
- int[] luminanceCounts = new int[101];
+ // This bitmap was already resized to fit the maximum allowed area.
+ // Let's just loop through the pixels, no sweat!
+ float[] tmpHsl = new float[3];
for (int i = 0; i < pixels.length; i++) {
int pixelColor = pixels[i];
+ ColorUtils.colorToHSL(pixelColor, tmpHsl);
final int alpha = Color.alpha(pixelColor);
- if (alpha == 0) {
- continue;
- }
- // If the wallpaper is dimmed, apply dimming before calculating luminance.
- int compositeColor = dimAmount <= 0 ? pixelColor :
- ColorUtils.compositeColors(blackTransparent, pixelColor);
-
- // calculateLuminance will return relative luminance on a scale from 0 to 1. Intent
- // is normalize to 0 to 100, and that is done by defensively normalizing to
- // luminanceCounts.length, then flooring the result to defensively avoid any imprecision
- // in the result of calculateLuminance that could cause it to exceed 1 and thus the
- // array bounds.
- float relativeLuminance = (float) ColorUtils.calculateLuminance(compositeColor)
- * luminanceCounts.length - 1;
- int intRelativeLuminance = (int) Math.floor(relativeLuminance);
- int clampedRelativeLuminance = (intRelativeLuminance < 0) ? 0 :
- (intRelativeLuminance > luminanceCounts.length - 1) ? luminanceCounts.length - 1
- : intRelativeLuminance;
- luminanceCounts[clampedRelativeLuminance] += 1;
- }
-
- int criticalRelativeLuminance = 0;
- int luminancesProcessed = 0;
- int criticalLuminanceIndex = (int) Math.floor(pixels.length * 0.5);
- for (int i = 0; i < 100; i++) {
- luminancesProcessed += luminanceCounts[i];
- if (luminancesProcessed > criticalLuminanceIndex) {
- criticalRelativeLuminance = i;
- break;
+ // Apply composite colors where the foreground is a black layer with an alpha value of
+ // the dim amount and the background is the wallpaper pixel color.
+ int compositeColors = ColorUtils.compositeColors(blackTransparent, pixelColor);
+
+ // Calculate the adjusted luminance of the dimmed wallpaper pixel color.
+ double adjustedLuminance = ColorUtils.calculateLuminance(compositeColors);
+
+ // Make sure we don't have a dark pixel mass that will
+ // make text illegible.
+ final boolean satisfiesTextContrast = ContrastColorUtil
+ .calculateContrast(pixelColor, Color.BLACK) > DARK_PIXEL_CONTRAST;
+ if (!satisfiesTextContrast && alpha != 0) {
+ darkPixels++;
+ if (DEBUG_DARK_PIXELS) {
+ pixels[i] = Color.RED;
+ }
}
+ totalLuminance += adjustedLuminance;
}
- // Wallpaper is dark if the median pixel is less than mid-gray.
- //
- // Relative luminance places mid-gray at 18.42, 19 is used since luminances were rounded to
- // ints to be stored in the array.
- //
- // Why not use perceptual luminance? It would require one more conversion step at each
- // pixel, or adding a function to convert relative luminance to perceptual luminance just
- // for this line.
- boolean wallpaperIsDark = criticalRelativeLuminance < 19;
int hints = 0;
- hints |= wallpaperIsDark ? HINT_SUPPORTS_DARK_THEME : HINT_SUPPORTS_DARK_TEXT;
+ double meanLuminance = totalLuminance / pixels.length;
+ if (meanLuminance > BRIGHT_IMAGE_MEAN_LUMINANCE && darkPixels < maxDarkPixels) {
+ hints |= HINT_SUPPORTS_DARK_TEXT;
+ }
+ if (meanLuminance < DARK_THEME_MEAN_LUMINANCE) {
+ hints |= HINT_SUPPORTS_DARK_THEME;
+ }
if (DEBUG_DARK_PIXELS) {
try (FileOutputStream out = new FileOutputStream("/data/pixels.png")) {
@@ -605,8 +592,8 @@ public final class WallpaperColors implements Parcelable {
} catch (Exception e) {
e.printStackTrace();
}
- Log.d("WallpaperColors", "median relative L: " + criticalRelativeLuminance
- + ", numPixels: " + pixels.length);
+ Log.d("WallpaperColors", "l: " + meanLuminance + ", d: " + darkPixels +
+ " maxD: " + maxDarkPixels + " numPixels: " + pixels.length);
}
return hints;