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-rw-r--r--libs/hwui/pipeline/skia/SkiaOpenGLPipeline.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.cpp b/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.cpp
index 63c36f85be20..b5c1b490182f 100644
--- a/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.cpp
+++ b/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.cpp
@@ -66,12 +66,15 @@ MakeCurrentResult SkiaOpenGLPipeline::makeCurrent() {
return MakeCurrentResult::AlreadyCurrent;
}
- // Make sure read/draw buffer state of default framebuffer is GL_BACK. Vendor implementations
+ EGLint majorVersion = 0;
+ eglQueryContext(eglGetCurrentDisplay(), eglGetCurrentContext(), EGL_CONTEXT_CLIENT_VERSION, &majorVersion);
+
+ // Make sure read/draw buffer state of default framebuffer is GL_BACK for ES 3.X. Vendor implementations
// disagree on the draw/read buffer state if the default framebuffer transitions from a surface
// to EGL_NO_SURFACE and vice-versa. There was a related discussion within Khronos on this topic.
// See https://cvs.khronos.org/bugzilla/show_bug.cgi?id=13534.
// The discussion was not resolved with a clear consensus
- if (error == 0 && wasSurfaceless && mEglSurface != EGL_NO_SURFACE) {
+ if (error == 0 && (majorVersion > 2) && wasSurfaceless && mEglSurface != EGL_NO_SURFACE) {
GLint curReadFB = 0;
GLint curDrawFB = 0;
glGetIntegerv(GL_READ_FRAMEBUFFER_BINDING, &curReadFB);