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| -rw-r--r-- | docs/html/images/tools/as-debugbutton.png | bin | 687 -> 619 bytes | |||
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| -rw-r--r-- | docs/html/images/tools/signstudio3.png | bin | 18203 -> 38882 bytes | |||
| -rw-r--r-- | docs/html/tools/building/building-studio.jd | 399 | ||||
| -rw-r--r-- | docs/html/tools/publishing/app-signing.jd | 18 |
7 files changed, 186 insertions, 231 deletions
diff --git a/docs/html/images/tools/as-debugbutton.png b/docs/html/images/tools/as-debugbutton.png Binary files differindex 55e95d1b6668..f8edf4d55058 100644 --- a/docs/html/images/tools/as-debugbutton.png +++ b/docs/html/images/tools/as-debugbutton.png diff --git a/docs/html/images/tools/as-find-apk.png b/docs/html/images/tools/as-find-apk.png Binary files differnew file mode 100644 index 000000000000..e68d2b15b0cb --- /dev/null +++ b/docs/html/images/tools/as-find-apk.png diff --git a/docs/html/images/tools/as-gradle.png b/docs/html/images/tools/as-gradle.png Binary files differnew file mode 100644 index 000000000000..a1b88ae8711f --- /dev/null +++ b/docs/html/images/tools/as-gradle.png diff --git a/docs/html/images/tools/as-run.png b/docs/html/images/tools/as-run.png Binary files differindex 76c7020db434..dbc3e33bec98 100644 --- a/docs/html/images/tools/as-run.png +++ b/docs/html/images/tools/as-run.png diff --git a/docs/html/images/tools/signstudio3.png b/docs/html/images/tools/signstudio3.png Binary files differindex f25bf002cfad..4d51764d94db 100644 --- a/docs/html/images/tools/signstudio3.png +++ b/docs/html/images/tools/signstudio3.png diff --git a/docs/html/tools/building/building-studio.jd b/docs/html/tools/building/building-studio.jd index ef6e94bcfb23..2e3615e44a0d 100644 --- a/docs/html/tools/building/building-studio.jd +++ b/docs/html/tools/building/building-studio.jd @@ -6,239 +6,182 @@ parent.link=index.html <div id="qv-wrapper"> <div id="qv"> <h2>In this document</h2> - <ol> - <li><a href="#buildProject">Building your Project in Android Studio</a> <ol> - <li><a href="#buildRelease">Build a release version</a> </li> + <li><a href="#run-configuration">Changing the run configuration</a> </li> + <li><a href="#changing-variant">Changing build variants</a></li> + <li><a href="#gradle-console">Monitoring the build process</a></li> + <li><a href="#generating-apks">Generating APKs</a></li> </ol> - </li> - <li><a href=id="RunningApp">Running your App</a> + + <h2>See also</h2> <ol> - <li><a href="#RunConfig">Creating a Run Configuration</a></li> - <li><a href="#AutoAndManualTargetModes">Automatic and manual target modes</a></li> - <li><a href="#RunningOnEmulatorStudio">Running on an Emulator</a></li> - <li><a href="#RunningOnDeviceStudio">Running on a Device</a></li> + <li><a href="{@docRoot}sdk/installing/studio-build.html"> + Build System</a></li> + <li><a href="{@docRoot}tools/devices/managing-avds.html"> + Managing AVDs with AVD Manager</a></li> + <li><a href="{@docRoot}tools/devices/emulator.html"> + Using the Android Emulator</a></li> + <li><a href="{@docRoot}tools/device.html"> + Using Hardware Devices</a></li> + <li><a href="{@docRoot}tools/publishing/app-signing.html"> + Signing Your Applications</a></li> </ol> - </li> - </ol> - - <h2>See also</h2> - <ol> - <li><a href="{@docRoot}sdk/installing/studio-build.html"> - Build System</a></li> - <li><a href="{@docRoot}tools/devices/managing-avds.html"> - Managing AVDs with AVD Manager</a></li> - <li><a href="{@docRoot}tools/devices/emulator.html"> - Using the Android Emulator</a></li> - <li><a href="{@docRoot}tools/publishing/app-signing.html"> - Signing Your Applications</a></li> - <li><a href="{@docRoot}tools/help/app-link-indexing.html">Deep Link and App Indexing API Support in Android Studio</a></li> - </ol> - </div> </div> - -<p>This document shows you how to use Android Studio to build an application <code>.apk</code> for -testing or release and how to run your application on an emulator or a real device.</p> - - -<h2 id="buildProject">Build your Project in Android Studio</h2> - -<p>To build the project on Android Studio, click <strong>Build</strong> and select -<strong>Make Project</strong>. The status bar at the bottom of the window shows the current -progress of the build:</p> - -<p><code>Gradle: Executing tasks: [:app:assembleDebug, :lib:bundleDebug]</code></p> - -<p>Click <img src="{@docRoot}images/tools/as-gradlebutton.png" alt="" -style="vertical-align:bottom;margin:0;"/> on the bottom -right part of the window to show the <em>Gradle Console</em>, as shown in figure 1.</p> - -<img src="{@docRoot}images/tools/studio-gradle-console.png" alt="" /> -<p class="img-caption"><strong>Figure 1.</strong> The Gradle Console in Android Studio.</p> - -<p>The Gradle Console shows the build tasks and subtasks that the build system runs for -Android Studio. If the build fails, you can find more details on the console. To hide the Gradle -Console, click <img src="{@docRoot}images/tools/as-gradlebutton.png" alt="" -style="vertical-align:bottom;margin:0;"/> again.</p> - -<p class="note">If your project uses product flavors, Android Studio invokes the task for the -selected build variant. For more information, see the -<a href="{@docRoot}sdk/installing/studio-build.html">Build System</a> guide.</p> - -<p>To view the list of all available build tasks in Android Studio, click <strong>Gradle</strong> -on the right side of the IDE window. The <em>Gradle tasks</em> panel appears.</p> - - -<h3 id="buildRelease">Build a release version</h3> - -<p>You can now use the <strong>Build</strong> menu options to build the release version of your -application for distribution. </p> - -<p>The build generates an APK for each build variant: -the <code>app/build/apk/</code> directory contains packages named -<code>app-<flavor>-<buildtype>.apk</code>; for example, <code>app-full-release.apk</code> and -<code>app-demo-debug.apk</code>.</p> - - -<p>For more build system information, see -<a href="{@docRoot}sdk/installing/studio-build.html">Build System</a>.</p> - - - <h2 id="RunningApp">Running your app</h2> - - <p>This section shows you how to run your application on an emulator or a real device - from Android Studio—all of which is done using the debug version of your application. - For more information about how to sign your application with a private key for release, see - <a href="{@docRoot}tools/publishing/app-signing.html">Signing Your Applications</a></p> - - - <h3 id="RunConfig">Creating a Run Configuration</h3> - - <p>The run configuration specifies the module to run, package to deploy, Activity to start, - target device, emulator settings, and Logcat options. Run configuration can be set at the project, - default, and module levels. When you first run a module as an <em>Android Application</em>, - Android Studio will automatically create a run configuration. The default run - configuration will launch the default project Activity and use automatic target mode for device - selection (with no preferred AVD). If the default settings don't suit your project or module, you - can customize the run configuration or even create a new one.</p> - - <p>To create or modify a run configuration, see the IntelliJ documentation on - <a href="https://www.jetbrains.com/idea/webhelp/run-debug-configuration-android-application.html"> - Run/Debug configurations</a>.</p> - - <p>The following steps highlight the important things you need to do for an Android project:</p> - - <ol> - <li>Open <strong>Edit</strong> Configurations from the <strong>Run</strong> Menu.</li> - - <li>Expand the <strong>Android Application</strong> item and create a new configuration or open - an existing one.</li> - - <li>With the Run Configuration selected, adjust your desired run configuration settings: - <ul> - <li>In the General tab, specify the Module settings to launch. In Target tab, consider whether - you'd like to use Manual or Automatic mode when selecting an AVD to run your application. See - the following section on <a href="#AutoAndManualTargetModes">Automatic and manual target modes</a>). - </li> - <li>In the Emulator tab, specify any emulator options to the Additional Emulator Command Line - Options field. For example, you could add <code>-scale 96dpi</code> to scale the AVD's screen - to an accurate size, based on the dpi of your computer monitor. For a full list of emulator - options, see the <a href="{@docRoot}tools/help/emulator.html">Android - Emulator</a> document.</p> +<p> + By default, Android Studio sets up new projects to deploy to the Emulator or + a physical device with just a few clicks. +</p> + +<p> + To build and run your app, click <strong>Run 'app'</strong> <img src= + "{@docRoot}images/tools/as-run.png" alt="" style= + "vertical-align:bottom;margin:0;">. Android Studio builds your app with + Gradle, asks you to select a deployment target (an emulator or a connected + device), and then deploys your app to it. You can customize some of this + default behavior, such as selecting an automatic deployment target, by + <a href="#run-configuration">changing the run configuration</a>. +</p> + +<p> + If you want to <a href="{@docRoot}tools/devices/emulator.html">use the Android + Emulator</a> to run your app, you need to have an Android Virtual Device + (AVD) ready. If you haven't already created one, then after you click + <strong>Run 'app'</strong>, click <strong>Create New Emulator</strong> in the + <strong>Select Deployment Target</strong> dialog. Follow the Virtual Device + Configuration wizard to define the type of device you want to emulate. For + more information, see <a href= + "{@docRoot}tools/devices/managing-avds.html">Managing AVDs with the AVD + Manager</a>. +</p> + +<p> + If you're using a physical Android device, you need to enable USB debugging + on the device. For more information, see <a href= + "{@docRoot}tools/device.html">Using Hardware Devices</a>. +</p> + +<p class="note"> + <strong>Note:</strong> You can also deploy your app in debug mode by clicking + <strong>Debug 'app'</strong> <img src= + "{@docRoot}images/tools/as-debugbutton.png" alt="" style= + "vertical-align:bottom;margin:0;">. Running your app in debug mode + allows you to set breakpoints in your code, examine variables and evaluate + expressions at run time, and run debugging tools. To learn more, read about + <a href="{@docRoot}tools/debugging/debugging-studio.html">Debugging with + Android Studio</a>. +</p> + +<h3 id="run-configuration"> + Changing the run configuration +</h3> + +<p> + The run configuration specifies the module to run, package to deploy, + activity to start, target device, emulator settings, and Logcat options. The + default run configuration launches the default project activity and uses the + <strong>Device Chooser</strong> for target device selection. If the default + settings don't suit your project or module, you can customize the run + configuration, or even create a new one, at the project, default, and module + levels. To edit a run configuration: +</p> + +<ol> + <li>Select <strong>Run</strong> > <strong>Edit Configurations</strong>. + </li> + + <li>Expand the <strong>Android Application</strong> item and select an + existing run configuration. + <ul> + <li>To create a new run configuration, click the '<strong>+</strong>' + button in the top left corner of the dialog box and select + <strong>Android Application</strong>. </li> - <li>In the Logcat tab, set the LogCat options for the application. </li> - </ul> - </li> - </ol> - - - <h3 id="AutoAndManualTargetModes">Automatic and manual target modes</h3> - - <p>By default, a run configuration uses the <strong>automatic</strong> target mode in order to - select an AVD. In this mode, Android Studio will select an AVD for the application in the following - manner:</p> - - <ol> - <li>If there's a device or emulator already running and its AVD configuration meets the - requirements of the application's build target, the application is installed and run upon - it.</li> - - <li>If there's more than one device or emulator running, each of which meets the requirements - of the build target, a device chooser is shown to let you select which device to use.</li> - - <li>If there are no devices or emulators running that meet the requirements of the build - target, Android Studio looks at the available AVDs. If there is an AVD that matches the build - target of the project, Android Studio chooses that AVD. If the AVD versions are newer than the - build target of the project, Android Studio chooses the oldest possible version of an AVD that - meets the project or module build target requirement.</li> - - <li>If there are no suitable AVDs, the application is not installed and a console error warning - tells you that there is no existing AVD that meets the build target requirements.</li> - </ol> - - <p>However, if a "preferred" AVD is selected in the run configuration, then the application will - <em>always</em> be deployed to that AVD. If it's not already running, then a new emulator will be - launched.</p> - - <p>If your run configuration uses <strong>manual</strong> mode, then the "device chooser" is - presented every time that your application is run, so that you can select which AVD to use.</p> - - - - <h3 id="RunningOnEmulatorStudio">Running on the emulator</h3> - - <p>Before you can run your application on the Android Emulator, you verify the default AVD or - <a href="{@docRoot}tools/devices/managing-avds.html">create an AVD</a>.</p> - - <p>To run (or debug) your application, select <strong>Run</strong> > <strong>Run</strong> (or - <strong>Run</strong> > <strong>debug</strong>) from the Android Studio menu bar. Android Studio - automatically creates a default run configuration for the project. Android Studio will then perform - the following:</p> - - <ol> - <li>Compile the project (if there have been changes since the last build).</li> - - <li>Create a default run configuration (if one does not already exist for the project).</li> - - <li>Install and start the application on an emulator (or device), based on the Deployment - Target defined by the run configuration. - - <p>By default, Android run configurations use an "automatic target" mode for selecting a - device target. For information on how automatic target mode selects a deployment target, see - <a href="#AutoAndManualTargetModes">Automatic and manual target modes</a> above.</p> - </li> - </ol> - - <p>If you run the application with <strong>Debug</strong>, the <em>Choose a Device</em> option - appears so you can select an attached device or emulator. Once the device or emulator is selected, - Android Studio opens the Debug console and starts the application's main activity. Otherwise, if - you run the application with the normal Run command, Android Studio installs the application on the - device and launches the main activity.</p> - - <p>To set or change the run configuration used for your project or module, select - <strong>Run</strong> > <strong>Edit Configurations</strong>. See the section below about - <a href="#RunConfig">Creating a Run Configuration</a> for more information.</p> - - <p>Be certain to create multiple AVDs upon which to test your application. You should have one - AVD for each platform and screen type with which your application is compatible. For instance, if - your application compiles against the Android 4.0 (API Level 14) platform, you should create an - AVD for each platform equal to and greater than 4.0 and an AVD for each <a href= - "{@docRoot}guide/practices/screens_support.html">screen type</a> you support, then test your - application on each one.</p> - - <h3 id="RunningOnDeviceStudio">Running on a device</h3> - - <p>Before you can run your application on a device, you must perform some basic setup for your - device:</p> - - <ul> - <li>Ensure that your application is debuggable by setting the - <code>android:debuggable</code> attribute of the <code><application></code> - element to <code>true</code> in the build.gradle file. </li> - - <li>Enable <strong>USB debugging</strong> on your device. - <ul> - <li>On most devices running Android 3.2 or older, you can find the option under - <strong>Settings > Applications > Development</strong>.</li> - <li>On Android 4.0 and newer, it's in <strong>Settings > Developer options</strong>. - <p class="note"><strong>Note:</strong> On Android 4.2 and newer, <strong>Developer - options</strong> is hidden by default. To make it available, go - to <strong>Settings > About phone</strong> and tap <strong>Build number</strong> - seven times. Return to the previous screen to find <strong>Developer options</strong>.</p> - </li> - </ul> - </li> - - <li>Ensure that your development computer can detect your device when connected via USB</li> - </ul> - - <p>Read <a href="{@docRoot}tools/device.html">Using Hardware Devices</a> - for more information.</p> - - <p>Once set up and your device is connected via USB, install your application on the device by - selecting <strong>Run</strong> > <strong>Run</strong> (or <strong>Run</strong> > - <strong>Debug</strong>) from the Android Studio menu bar.</p> - - + </ul> + </li> + + <li>With a run configuration selected, adjust your desired settings. For + example, in the <strong>General</strong> tab, you can specify the APK + installation settings, launch options, and deployment target options. + </li> +</ol> + +<h3 id="changing-variant"> + Changing the build variant +</h3> + +<p> + By default, Android Studio builds the debug version of your app, which is + intended only for testing, when you click <strong>Run 'app'</strong>. You + need to build the release version when <a href= + "{@docRoot}tools/publishing/preparing.html">preparing your app for public + release</a>. +</p> +<p> + To change the build variant Android Studio uses, go to <strong>Build</strong> + > <strong>Select Build Variant</strong> and select a different one from + the drop-down menu. By default, new projects are set up with a debug and + release build variant. +</p> + +<p> + Using <em>product flavors</em>, you can create additional build variants for + different versions of your app, each having different features or device + requirements. To learn more about build variants and product flavors, read + <a href="{@docRoot}tools/building/configuring-gradle.html">Configuring Gradle + Builds</a>. +</p> + +<h3 id="gradle-console"> + Monitoring the build process +</h3> + +<p> + You can view details about the build process by clicking <em>Gradle + Console</em> <img src="{@docRoot}images/tools/as-gradlebutton.png" alt="" + style="vertical-align:bottom;margin:0;">. The console displays each + task that Gradle executes in order to build your app, as shown in figure 1. +</p> + +<img src="{@docRoot}images/tools/studio-gradle-console.png" alt=""> +<p class="img-caption"> + <strong>Figure 1.</strong> The Gradle Console in Android Studio. +</p> + +<p> + If your build variants use product flavors, Gradle also invokes tasks to + build those product flavors. To view the list of all available build tasks, + click <strong>Gradle</strong> <img src= + "{@docRoot}images/tools/as-gradle.png" alt="" style= + "vertical-align:bottom;margin:0;"> on the right side of the IDE + window. +</p> + +<p> + If an error occurs during the build process, the <em>Messages</em> window + will appear to describe the issue. +</p> + +<h3 id="generating-apks"> + Generating APKs +</h3> + +<p> + When you click <strong>Run 'app'</strong>, Android Studio generates a debug + APK and deploys it to your target device. Before you can generate a release + version of your app for public distribution, however, you must first learn + how to <a href="{@docRoot}tools/publishing/app-signing.html#studio">sign your + app</a>. You can then generate multiple signed APKs of your debug or release + build variants. To locate the generated APK files, click the link in the + pop-up dialog, as shown in figure 2. +</p> + +<p> + <img src="{@docRoot}images/tools/as-find-apk.png" alt=""> +</p> + +<p class="img-caption"> + <strong>Figure 2.</strong> Click the link to locate the generated APK + files. +</p>
\ No newline at end of file diff --git a/docs/html/tools/publishing/app-signing.jd b/docs/html/tools/publishing/app-signing.jd index 8f68ff72e612..4b74f5ff8139 100644 --- a/docs/html/tools/publishing/app-signing.jd +++ b/docs/html/tools/publishing/app-signing.jd @@ -175,11 +175,23 @@ enter the passwords for both. Then click <strong>Next</strong>.</p> width="349" height="232" style="margin-top:15px"/> <p class="img-caption"><strong>Figure 2</strong>. Select a private key in Android Studio.</p> </li> -<li><p>On the next window, select a destination for the signed APK and click -<strong>Finish</strong>.</p> +<li><p> + On the next window, select a destination for the signed APK(s), select the + build type, (if applicable) choose the product flavor(s), and click + <strong>Finish</strong>.</p> <img src="{@docRoot}images/tools/signstudio3.png" alt="" width="350" height="175" style="margin-top:15px"/> -<p class="img-caption"><strong>Figure 3</strong>. Generate a signed APK in Android Studio.</p> +<p class="img-caption"> + <strong>Figure 3</strong>. Generate signed APKs for the selected product + flavors. +</p> +<p class="note"> + <strong>Note:</strong> If your project uses product flavors, you can select + multiple product flavors while holding down the <strong>Ctrl</strong> key on + Windown/Linux, or the <strong>Command</strong> key on Mac OSX. Android Studio + will generate a separate APK for each selected product flavor. +</p> + </li> </ol> |