diff options
-rw-r--r-- | libs/input/PointerController.cpp | 136 | ||||
-rw-r--r-- | libs/input/PointerController.h | 12 | ||||
-rw-r--r-- | libs/input/SpriteController.cpp | 24 | ||||
-rw-r--r-- | libs/input/SpriteController.h | 8 | ||||
-rw-r--r-- | services/core/java/com/android/server/input/InputManagerService.java | 7 | ||||
-rw-r--r-- | services/core/java/com/android/server/wm/InputManagerCallback.java | 33 | ||||
-rw-r--r-- | services/core/jni/com_android_server_input_InputManagerService.cpp | 90 |
7 files changed, 112 insertions, 198 deletions
diff --git a/libs/input/PointerController.cpp b/libs/input/PointerController.cpp index 80d8e72a87e2..0a90f85cda0e 100644 --- a/libs/input/PointerController.cpp +++ b/libs/input/PointerController.cpp @@ -89,6 +89,10 @@ PointerController::PointerController(const sp<PointerControllerPolicyInterface>& mLocked.animationPending = false; + mLocked.displayWidth = -1; + mLocked.displayHeight = -1; + mLocked.displayOrientation = DISPLAY_ORIENTATION_0; + mLocked.presentation = PRESENTATION_POINTER; mLocked.presentationChanged = false; @@ -106,6 +110,15 @@ PointerController::PointerController(const sp<PointerControllerPolicyInterface>& mLocked.lastFrameUpdatedTime = 0; mLocked.buttonState = 0; + + mPolicy->loadPointerIcon(&mLocked.pointerIcon); + + loadResources(); + + if (mLocked.pointerIcon.isValid()) { + mLocked.pointerIconChanged = true; + updatePointerLocked(); + } } PointerController::~PointerController() { @@ -131,15 +144,23 @@ bool PointerController::getBounds(float* outMinX, float* outMinY, bool PointerController::getBoundsLocked(float* outMinX, float* outMinY, float* outMaxX, float* outMaxY) const { - - if (!mLocked.viewport.isValid()) { + if (mLocked.displayWidth <= 0 || mLocked.displayHeight <= 0) { return false; } - *outMinX = mLocked.viewport.logicalLeft; - *outMinY = mLocked.viewport.logicalTop; - *outMaxX = mLocked.viewport.logicalRight - 1; - *outMaxY = mLocked.viewport.logicalBottom - 1; + *outMinX = 0; + *outMinY = 0; + switch (mLocked.displayOrientation) { + case DISPLAY_ORIENTATION_90: + case DISPLAY_ORIENTATION_270: + *outMaxX = mLocked.displayHeight - 1; + *outMaxY = mLocked.displayWidth - 1; + break; + default: + *outMaxX = mLocked.displayWidth - 1; + *outMaxY = mLocked.displayHeight - 1; + break; + } return true; } @@ -210,12 +231,6 @@ void PointerController::getPosition(float* outX, float* outY) const { *outY = mLocked.pointerY; } -int32_t PointerController::getDisplayId() const { - AutoMutex _l(mLock); - - return mLocked.viewport.displayId; -} - void PointerController::fade(Transition transition) { AutoMutex _l(mLock); @@ -340,57 +355,48 @@ void PointerController::setInactivityTimeout(InactivityTimeout inactivityTimeout void PointerController::reloadPointerResources() { AutoMutex _l(mLock); - loadResourcesLocked(); - updatePointerLocked(); -} + loadResources(); -/** - * The viewport values for deviceHeight and deviceWidth have already been adjusted for rotation, - * so here we are getting the dimensions in the original, unrotated orientation (orientation 0). - */ -static void getNonRotatedSize(const DisplayViewport& viewport, int32_t& width, int32_t& height) { - if (viewport.orientation == DISPLAY_ORIENTATION_90 - || viewport.orientation == DISPLAY_ORIENTATION_270) { - width = viewport.deviceHeight; - height = viewport.deviceWidth; - } else { - width = viewport.deviceWidth; - height = viewport.deviceHeight; + if (mLocked.presentation == PRESENTATION_POINTER) { + mLocked.additionalMouseResources.clear(); + mLocked.animationResources.clear(); + mPolicy->loadPointerIcon(&mLocked.pointerIcon); + mPolicy->loadAdditionalMouseResources(&mLocked.additionalMouseResources, + &mLocked.animationResources); } + + mLocked.presentationChanged = true; + updatePointerLocked(); } -void PointerController::setDisplayViewport(const DisplayViewport& viewport) { +void PointerController::setDisplayViewport(int32_t width, int32_t height, int32_t orientation) { AutoMutex _l(mLock); - if (viewport == mLocked.viewport) { - return; - } - const DisplayViewport oldViewport = mLocked.viewport; - mLocked.viewport = viewport; - - int32_t oldDisplayWidth, oldDisplayHeight; - getNonRotatedSize(oldViewport, oldDisplayWidth, oldDisplayHeight); - int32_t newDisplayWidth, newDisplayHeight; - getNonRotatedSize(viewport, newDisplayWidth, newDisplayHeight); + // Adjust to use the display's unrotated coordinate frame. + if (orientation == DISPLAY_ORIENTATION_90 + || orientation == DISPLAY_ORIENTATION_270) { + int32_t temp = height; + height = width; + width = temp; + } - // Reset cursor position to center if size or display changed. - if (oldViewport.displayId != viewport.displayId - || oldDisplayWidth != newDisplayWidth - || oldDisplayHeight != newDisplayHeight) { + if (mLocked.displayWidth != width || mLocked.displayHeight != height) { + mLocked.displayWidth = width; + mLocked.displayHeight = height; float minX, minY, maxX, maxY; if (getBoundsLocked(&minX, &minY, &maxX, &maxY)) { mLocked.pointerX = (minX + maxX) * 0.5f; mLocked.pointerY = (minY + maxY) * 0.5f; - // Reload icon resources for density may be changed. - loadResourcesLocked(); } else { mLocked.pointerX = 0; mLocked.pointerY = 0; } fadeOutAndReleaseAllSpotsLocked(); - } else if (oldViewport.orientation != viewport.orientation) { + } + + if (mLocked.displayOrientation != orientation) { // Apply offsets to convert from the pixel top-left corner position to the pixel center. // This creates an invariant frame of reference that we can easily rotate when // taking into account that the pointer may be located at fractional pixel offsets. @@ -399,37 +405,37 @@ void PointerController::setDisplayViewport(const DisplayViewport& viewport) { float temp; // Undo the previous rotation. - switch (oldViewport.orientation) { + switch (mLocked.displayOrientation) { case DISPLAY_ORIENTATION_90: temp = x; - x = oldViewport.deviceHeight - y; + x = mLocked.displayWidth - y; y = temp; break; case DISPLAY_ORIENTATION_180: - x = oldViewport.deviceWidth - x; - y = oldViewport.deviceHeight - y; + x = mLocked.displayWidth - x; + y = mLocked.displayHeight - y; break; case DISPLAY_ORIENTATION_270: temp = x; x = y; - y = oldViewport.deviceWidth - temp; + y = mLocked.displayHeight - temp; break; } // Perform the new rotation. - switch (viewport.orientation) { + switch (orientation) { case DISPLAY_ORIENTATION_90: temp = x; x = y; - y = viewport.deviceHeight - temp; + y = mLocked.displayWidth - temp; break; case DISPLAY_ORIENTATION_180: - x = viewport.deviceWidth - x; - y = viewport.deviceHeight - y; + x = mLocked.displayWidth - x; + y = mLocked.displayHeight - y; break; case DISPLAY_ORIENTATION_270: temp = x; - x = viewport.deviceWidth - y; + x = mLocked.displayHeight - y; y = temp; break; } @@ -438,6 +444,7 @@ void PointerController::setDisplayViewport(const DisplayViewport& viewport) { // and save the results. mLocked.pointerX = x - 0.5f; mLocked.pointerY = y - 0.5f; + mLocked.displayOrientation = orientation; } updatePointerLocked(); @@ -607,16 +614,11 @@ void PointerController::removeInactivityTimeoutLocked() { mLooper->removeMessages(mHandler, MSG_INACTIVITY_TIMEOUT); } -void PointerController::updatePointerLocked() REQUIRES(mLock) { - if (!mLocked.viewport.isValid()) { - return; - } - +void PointerController::updatePointerLocked() { mSpriteController->openTransaction(); mLocked.pointerSprite->setLayer(Sprite::BASE_LAYER_POINTER); mLocked.pointerSprite->setPosition(mLocked.pointerX, mLocked.pointerY); - mLocked.pointerSprite->setDisplayId(mLocked.viewport.displayId); if (mLocked.pointerAlpha > 0) { mLocked.pointerSprite->setAlpha(mLocked.pointerAlpha); @@ -727,18 +729,8 @@ void PointerController::fadeOutAndReleaseAllSpotsLocked() { } } -void PointerController::loadResourcesLocked() REQUIRES(mLock) { +void PointerController::loadResources() { mPolicy->loadPointerResources(&mResources); - - if (mLocked.presentation == PRESENTATION_POINTER) { - mLocked.additionalMouseResources.clear(); - mLocked.animationResources.clear(); - mPolicy->loadPointerIcon(&mLocked.pointerIcon); - mPolicy->loadAdditionalMouseResources(&mLocked.additionalMouseResources, - &mLocked.animationResources); - } - - mLocked.pointerIconChanged = true; } diff --git a/libs/input/PointerController.h b/libs/input/PointerController.h index a32cc42a3342..7f4e5a59c9b6 100644 --- a/libs/input/PointerController.h +++ b/libs/input/PointerController.h @@ -23,7 +23,6 @@ #include <vector> #include <ui/DisplayInfo.h> -#include <input/DisplayViewport.h> #include <input/Input.h> #include <PointerControllerInterface.h> #include <utils/BitSet.h> @@ -97,7 +96,6 @@ public: virtual int32_t getButtonState() const; virtual void setPosition(float x, float y); virtual void getPosition(float* outX, float* outY) const; - virtual int32_t getDisplayId() const; virtual void fade(Transition transition); virtual void unfade(Transition transition); @@ -108,7 +106,7 @@ public: void updatePointerIcon(int32_t iconId); void setCustomPointerIcon(const SpriteIcon& icon); - void setDisplayViewport(const DisplayViewport& viewport); + void setDisplayViewport(int32_t width, int32_t height, int32_t orientation); void setInactivityTimeout(InactivityTimeout inactivityTimeout); void reloadPointerResources(); @@ -158,7 +156,9 @@ private: size_t animationFrameIndex; nsecs_t lastFrameUpdatedTime; - DisplayViewport viewport; + int32_t displayWidth; + int32_t displayHeight; + int32_t displayOrientation; InactivityTimeout inactivityTimeout; @@ -182,7 +182,7 @@ private: Vector<Spot*> spots; Vector<sp<Sprite> > recycledSprites; - } mLocked GUARDED_BY(mLock); + } mLocked; bool getBoundsLocked(float* outMinX, float* outMinY, float* outMaxX, float* outMaxY) const; void setPositionLocked(float x, float y); @@ -207,7 +207,7 @@ private: void fadeOutAndReleaseSpotLocked(Spot* spot); void fadeOutAndReleaseAllSpotsLocked(); - void loadResourcesLocked(); + void loadResources(); }; } // namespace android diff --git a/libs/input/SpriteController.cpp b/libs/input/SpriteController.cpp index c1868d3a94d6..eb2bc98ec9e9 100644 --- a/libs/input/SpriteController.cpp +++ b/libs/input/SpriteController.cpp @@ -144,16 +144,13 @@ void SpriteController::doUpdateSprites() { } } - // Resize and/or reparent sprites if needed. + // Resize sprites if needed. SurfaceComposerClient::Transaction t; bool needApplyTransaction = false; for (size_t i = 0; i < numSprites; i++) { SpriteUpdate& update = updates.editItemAt(i); - if (update.state.surfaceControl == nullptr) { - continue; - } - if (update.state.wantSurfaceVisible()) { + if (update.state.surfaceControl != NULL && update.state.wantSurfaceVisible()) { int32_t desiredWidth = update.state.icon.bitmap.width(); int32_t desiredHeight = update.state.icon.bitmap.height(); if (update.state.surfaceWidth < desiredWidth @@ -173,12 +170,6 @@ void SpriteController::doUpdateSprites() { } } } - - // If surface is a new one, we have to set right layer stack. - if (update.surfaceChanged || update.state.dirty & DIRTY_DISPLAY_ID) { - t.setLayerStack(update.state.surfaceControl, update.state.displayId); - needApplyTransaction = true; - } } if (needApplyTransaction) { t.apply(); @@ -245,7 +236,7 @@ void SpriteController::doUpdateSprites() { if (update.state.surfaceControl != NULL && (becomingVisible || becomingHidden || (wantSurfaceVisibleAndDrawn && (update.state.dirty & (DIRTY_ALPHA | DIRTY_POSITION | DIRTY_TRANSFORMATION_MATRIX | DIRTY_LAYER - | DIRTY_VISIBILITY | DIRTY_HOTSPOT | DIRTY_DISPLAY_ID))))) { + | DIRTY_VISIBILITY | DIRTY_HOTSPOT))))) { needApplyTransaction = true; if (wantSurfaceVisibleAndDrawn @@ -454,15 +445,6 @@ void SpriteController::SpriteImpl::setTransformationMatrix( } } -void SpriteController::SpriteImpl::setDisplayId(int32_t displayId) { - AutoMutex _l(mController->mLock); - - if (mLocked.state.displayId != displayId) { - mLocked.state.displayId = displayId; - invalidateLocked(DIRTY_DISPLAY_ID); - } -} - void SpriteController::SpriteImpl::invalidateLocked(uint32_t dirty) { bool wasDirty = mLocked.state.dirty; mLocked.state.dirty |= dirty; diff --git a/libs/input/SpriteController.h b/libs/input/SpriteController.h index 5b216f50d113..31e43e9b99e5 100644 --- a/libs/input/SpriteController.h +++ b/libs/input/SpriteController.h @@ -125,9 +125,6 @@ public: /* Sets the sprite transformation matrix. */ virtual void setTransformationMatrix(const SpriteTransformationMatrix& matrix) = 0; - - /* Sets the id of the display where the sprite should be shown. */ - virtual void setDisplayId(int32_t displayId) = 0; }; /* @@ -173,7 +170,6 @@ private: DIRTY_LAYER = 1 << 4, DIRTY_VISIBILITY = 1 << 5, DIRTY_HOTSPOT = 1 << 6, - DIRTY_DISPLAY_ID = 1 << 7, }; /* Describes the state of a sprite. @@ -184,7 +180,7 @@ private: struct SpriteState { inline SpriteState() : dirty(0), visible(false), - positionX(0), positionY(0), layer(0), alpha(1.0f), displayId(ADISPLAY_ID_DEFAULT), + positionX(0), positionY(0), layer(0), alpha(1.0f), surfaceWidth(0), surfaceHeight(0), surfaceDrawn(false), surfaceVisible(false) { } @@ -197,7 +193,6 @@ private: int32_t layer; float alpha; SpriteTransformationMatrix transformationMatrix; - int32_t displayId; sp<SurfaceControl> surfaceControl; int32_t surfaceWidth; @@ -230,7 +225,6 @@ private: virtual void setLayer(int32_t layer); virtual void setAlpha(float alpha); virtual void setTransformationMatrix(const SpriteTransformationMatrix& matrix); - virtual void setDisplayId(int32_t displayId); inline const SpriteState& getStateLocked() const { return mLocked.state; diff --git a/services/core/java/com/android/server/input/InputManagerService.java b/services/core/java/com/android/server/input/InputManagerService.java index e7c3c7bbe21b..d96b6cba119b 100644 --- a/services/core/java/com/android/server/input/InputManagerService.java +++ b/services/core/java/com/android/server/input/InputManagerService.java @@ -1951,11 +1951,6 @@ public class InputManagerService extends IInputManager.Stub } // Native callback. - private int getPointerDisplayId() { - return mWindowManagerCallbacks.getPointerDisplayId(); - } - - // Native callback. private String[] getKeyboardLayoutOverlay(InputDeviceIdentifier identifier) { if (!mSystemReady) { return null; @@ -2022,8 +2017,6 @@ public class InputManagerService extends IInputManager.Stub KeyEvent event, int policyFlags); public int getPointerLayer(); - - public int getPointerDisplayId(); } /** diff --git a/services/core/java/com/android/server/wm/InputManagerCallback.java b/services/core/java/com/android/server/wm/InputManagerCallback.java index f9c9d33c561a..639ed02a1e48 100644 --- a/services/core/java/com/android/server/wm/InputManagerCallback.java +++ b/services/core/java/com/android/server/wm/InputManagerCallback.java @@ -1,6 +1,5 @@ package com.android.server.wm; -import static android.app.WindowConfiguration.WINDOWING_MODE_FREEFORM; import static android.view.Display.DEFAULT_DISPLAY; import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_OVERLAY; @@ -10,6 +9,7 @@ import static com.android.server.wm.WindowManagerDebugConfig.TAG_WM; import android.os.Debug; import android.os.IBinder; import android.util.Slog; +import android.view.InputApplicationHandle; import android.view.KeyEvent; import android.view.WindowManager; @@ -204,37 +204,6 @@ final class InputManagerCallback implements InputManagerService.WindowManagerCal + WindowManagerService.TYPE_LAYER_OFFSET; } - /** Callback to get pointer display id. */ - @Override - public int getPointerDisplayId() { - synchronized (mService.mGlobalLock) { - // If desktop mode is not enabled, show on the default display. - if (!mService.mForceDesktopModeOnExternalDisplays) { - return DEFAULT_DISPLAY; - } - - // Look for the topmost freeform display. - int firstExternalDisplayId = DEFAULT_DISPLAY; - for (int i = mService.mRoot.mChildren.size() - 1; i >= 0; --i) { - final DisplayContent displayContent = mService.mRoot.mChildren.get(i); - // Heuristic solution here. Currently when "Freeform windows" developer option is - // enabled we automatically put secondary displays in freeform mode and emulating - // "desktop mode". It also makes sense to show the pointer on the same display. - if (displayContent.getWindowingMode() == WINDOWING_MODE_FREEFORM) { - return displayContent.getDisplayId(); - } - - if (firstExternalDisplayId == DEFAULT_DISPLAY - && displayContent.getDisplayId() != DEFAULT_DISPLAY) { - firstExternalDisplayId = displayContent.getDisplayId(); - } - } - - // Look for the topmost non-default display - return firstExternalDisplayId; - } - } - /** Waits until the built-in input devices have been configured. */ public boolean waitForInputDevicesReady(long timeoutMillis) { synchronized (mInputDevicesReadyMonitor) { diff --git a/services/core/jni/com_android_server_input_InputManagerService.cpp b/services/core/jni/com_android_server_input_InputManagerService.cpp index bf83ca912eed..43d2dcf7e0d1 100644 --- a/services/core/jni/com_android_server_input_InputManagerService.cpp +++ b/services/core/jni/com_android_server_input_InputManagerService.cpp @@ -107,7 +107,6 @@ static struct { jmethodID getLongPressTimeout; jmethodID getPointerLayer; jmethodID getPointerIcon; - jmethodID getPointerDisplayId; jmethodID getKeyboardLayoutOverlay; jmethodID getDeviceAlias; jmethodID getTouchCalibrationForInputDevice; @@ -175,6 +174,15 @@ static void loadSystemIconAsSprite(JNIEnv* env, jobject contextObj, int32_t styl loadSystemIconAsSpriteWithPointerIcon(env, contextObj, style, &pointerIcon, outSpriteIcon); } +static void updatePointerControllerFromViewport( + sp<PointerController> controller, const DisplayViewport* const viewport) { + if (controller != nullptr && viewport != nullptr) { + const int32_t width = viewport->logicalRight - viewport->logicalLeft; + const int32_t height = viewport->logicalBottom - viewport->logicalTop; + controller->setDisplayViewport(width, height, viewport->orientation); + } +} + enum { WM_ACTION_PASS_TO_USER = 1, }; @@ -234,7 +242,6 @@ public: jfloatArray matrixArr); virtual TouchAffineTransformation getTouchAffineTransformation( const std::string& inputDeviceDescriptor, int32_t surfaceRotation); - virtual void updatePointerDisplay(); /* --- InputDispatcherPolicyInterface implementation --- */ @@ -307,11 +314,10 @@ private: std::atomic<bool> mInteractive; - void updateInactivityTimeoutLocked(); + void updateInactivityTimeoutLocked(const sp<PointerController>& controller); void handleInterceptActions(jint wmActions, nsecs_t when, uint32_t& policyFlags); void ensureSpriteControllerLocked(); - const DisplayViewport* findDisplayViewportLocked(int32_t displayId); - int32_t getPointerDisplayId(); + static bool checkAndClearExceptionFromCallback(JNIEnv* env, const char* methodName); static inline JNIEnv* jniEnv() { @@ -385,10 +391,9 @@ bool NativeInputManager::checkAndClearExceptionFromCallback(JNIEnv* env, const c return false; } -const DisplayViewport* NativeInputManager::findDisplayViewportLocked(int32_t displayId) - REQUIRES(mLock) { - for (const DisplayViewport& v : mLocked.viewports) { - if (v.displayId == displayId) { +static const DisplayViewport* findInternalViewport(const std::vector<DisplayViewport>& viewports) { + for (const DisplayViewport& v : viewports) { + if (v.type == ViewportType::VIEWPORT_INTERNAL) { return &v; } } @@ -415,10 +420,20 @@ void NativeInputManager::setDisplayViewports(JNIEnv* env, jobjectArray viewportO } } - { // acquire lock + const DisplayViewport* newInternalViewport = findInternalViewport(viewports); + { AutoMutex _l(mLock); + const DisplayViewport* oldInternalViewport = findInternalViewport(mLocked.viewports); + // Internal viewport has changed if there wasn't one earlier, and there is one now, or, + // if they are different. + const bool internalViewportChanged = (newInternalViewport != nullptr) && + (oldInternalViewport == nullptr || (*oldInternalViewport != *newInternalViewport)); + if (internalViewportChanged) { + sp<PointerController> controller = mLocked.pointerController.promote(); + updatePointerControllerFromViewport(controller, newInternalViewport); + } mLocked.viewports = viewports; - } // release lock + } mInputManager->getReader()->requestRefreshConfiguration( InputReaderConfiguration::CHANGE_DISPLAY_INFO); @@ -541,41 +556,13 @@ sp<PointerControllerInterface> NativeInputManager::obtainPointerController(int32 controller = new PointerController(this, mLooper, mLocked.spriteController); mLocked.pointerController = controller; - updateInactivityTimeoutLocked(); - } - return controller; -} + const DisplayViewport* internalViewport = findInternalViewport(mLocked.viewports); + updatePointerControllerFromViewport(controller, internalViewport); -int32_t NativeInputManager::getPointerDisplayId() { - JNIEnv* env = jniEnv(); - jint pointerDisplayId = env->CallIntMethod(mServiceObj, - gServiceClassInfo.getPointerDisplayId); - if (checkAndClearExceptionFromCallback(env, "getPointerDisplayId")) { - pointerDisplayId = ADISPLAY_ID_DEFAULT; - } - - return pointerDisplayId; -} - -void NativeInputManager::updatePointerDisplay() { - ATRACE_CALL(); - - jint pointerDisplayId = getPointerDisplayId(); - - AutoMutex _l(mLock); - sp<PointerController> controller = mLocked.pointerController.promote(); - if (controller != nullptr) { - const DisplayViewport* viewport = findDisplayViewportLocked(pointerDisplayId); - if (viewport == nullptr) { - ALOGW("Can't find pointer display viewport, fallback to default display."); - viewport = findDisplayViewportLocked(ADISPLAY_ID_DEFAULT); - } - - if (viewport != nullptr) { - controller->setDisplayViewport(*viewport); - } + updateInactivityTimeoutLocked(controller); } + return controller; } void NativeInputManager::ensureSpriteControllerLocked() REQUIRES(mLock) { @@ -834,16 +821,16 @@ void NativeInputManager::setSystemUiVisibility(int32_t visibility) { if (mLocked.systemUiVisibility != visibility) { mLocked.systemUiVisibility = visibility; - updateInactivityTimeoutLocked(); - } -} -void NativeInputManager::updateInactivityTimeoutLocked() REQUIRES(mLock) { - sp<PointerController> controller = mLocked.pointerController.promote(); - if (controller == nullptr) { - return; + sp<PointerController> controller = mLocked.pointerController.promote(); + if (controller != nullptr) { + updateInactivityTimeoutLocked(controller); + } } +} +void NativeInputManager::updateInactivityTimeoutLocked(const sp<PointerController>& controller) + REQUIRES(mLock) { bool lightsOut = mLocked.systemUiVisibility & ASYSTEM_UI_VISIBILITY_STATUS_BAR_HIDDEN; controller->setInactivityTimeout(lightsOut ? PointerController::INACTIVITY_TIMEOUT_SHORT @@ -1837,9 +1824,6 @@ int register_android_server_InputManager(JNIEnv* env) { GET_METHOD_ID(gServiceClassInfo.getPointerIcon, clazz, "getPointerIcon", "()Landroid/view/PointerIcon;"); - GET_METHOD_ID(gServiceClassInfo.getPointerDisplayId, clazz, - "getPointerDisplayId", "()I"); - GET_METHOD_ID(gServiceClassInfo.getKeyboardLayoutOverlay, clazz, "getKeyboardLayoutOverlay", "(Landroid/hardware/input/InputDeviceIdentifier;)[Ljava/lang/String;"); |