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-rw-r--r--packages/SystemUI/multivalentTests/src/com/android/systemui/statusbar/notification/stack/MagneticNotificationRowManagerImplTest.kt13
-rw-r--r--packages/SystemUI/src/com/android/systemui/statusbar/notification/stack/MagneticNotificationRowManagerImpl.kt1
2 files changed, 14 insertions, 0 deletions
diff --git a/packages/SystemUI/multivalentTests/src/com/android/systemui/statusbar/notification/stack/MagneticNotificationRowManagerImplTest.kt b/packages/SystemUI/multivalentTests/src/com/android/systemui/statusbar/notification/stack/MagneticNotificationRowManagerImplTest.kt
index 6c6ba933c03a..936b971c889b 100644
--- a/packages/SystemUI/multivalentTests/src/com/android/systemui/statusbar/notification/stack/MagneticNotificationRowManagerImplTest.kt
+++ b/packages/SystemUI/multivalentTests/src/com/android/systemui/statusbar/notification/stack/MagneticNotificationRowManagerImplTest.kt
@@ -248,6 +248,19 @@ class MagneticNotificationRowManagerImplTest : SysuiTestCase() {
}
@Test
+ fun onMagneticInteractionEnd_whileTargetsSet_goesToIdle() =
+ kosmos.testScope.runTest {
+ // GIVEN that targets are set
+ setTargets()
+
+ // WHEN the interaction ends on the row
+ underTest.onMagneticInteractionEnd(swipedRow, velocity = null)
+
+ // THEN the state resets
+ assertThat(underTest.currentState).isEqualTo(State.IDLE)
+ }
+
+ @Test
fun onMagneticInteractionEnd_whileDetached_goesToIdle() =
kosmos.testScope.runTest {
// GIVEN the swiped row is detached
diff --git a/packages/SystemUI/src/com/android/systemui/statusbar/notification/stack/MagneticNotificationRowManagerImpl.kt b/packages/SystemUI/src/com/android/systemui/statusbar/notification/stack/MagneticNotificationRowManagerImpl.kt
index 6e8b2226b4f6..7d489a97f853 100644
--- a/packages/SystemUI/src/com/android/systemui/statusbar/notification/stack/MagneticNotificationRowManagerImpl.kt
+++ b/packages/SystemUI/src/com/android/systemui/statusbar/notification/stack/MagneticNotificationRowManagerImpl.kt
@@ -270,6 +270,7 @@ constructor(
translationOffset = 0f
if (row.isSwipedTarget()) {
when (currentState) {
+ State.TARGETS_SET -> currentState = State.IDLE
State.PULLING -> {
snapNeighborsBack(velocity)
currentState = State.IDLE