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-rw-r--r--core/java/android/os/UpdateEngine.java77
-rw-r--r--core/java/android/os/UpdateEngineCallback.java13
2 files changed, 88 insertions, 2 deletions
diff --git a/core/java/android/os/UpdateEngine.java b/core/java/android/os/UpdateEngine.java
index bf03cce947e2..8549cff1faad 100644
--- a/core/java/android/os/UpdateEngine.java
+++ b/core/java/android/os/UpdateEngine.java
@@ -26,7 +26,18 @@ import android.util.Log;
/**
* UpdateEngine handles calls to the update engine which takes care of A/B OTA
* updates. It wraps up the update engine Binder APIs and exposes them as
- * SystemApis, which will be called by system apps like GmsCore.
+ * SystemApis, which will be called by the system app responsible for OTAs.
+ * On a Google device, this will be GmsCore.
+ *
+ * The minimal flow is:
+ * <ol>
+ * <li>Create a new UpdateEngine instance.
+ * <li>Call {@link #bind}, optionally providing callbacks.
+ * <li>Call {@link #applyPayload}.
+ * </ol>
+ *
+ * In addition, methods are provided to {@link #cancel} or
+ * {@link #suspend}/{@link #resume} application of an update.
*
* The APIs defined in this class and UpdateEngineCallback class must be in
* sync with the ones in
@@ -80,12 +91,20 @@ public class UpdateEngine {
private IUpdateEngine mUpdateEngine;
+ /**
+ * Creates a new instance.
+ */
@SystemApi
public UpdateEngine() {
mUpdateEngine = IUpdateEngine.Stub.asInterface(
ServiceManager.getService(UPDATE_ENGINE_SERVICE));
}
+ /**
+ * Prepares this instance for use. The callback will be notified on any
+ * status change, and when the update completes. A handler can be supplied
+ * to control which thread runs the callback, or null.
+ */
@SystemApi
public boolean bind(final UpdateEngineCallback callback, final Handler handler) {
IUpdateEngineCallback updateEngineCallback = new IUpdateEngineCallback.Stub() {
@@ -125,11 +144,42 @@ public class UpdateEngine {
}
}
+ /**
+ * Equivalent to {@code bind(callback, null)}.
+ */
@SystemApi
public boolean bind(final UpdateEngineCallback callback) {
return bind(callback, null);
}
+ /**
+ * Applies the payload found at the given {@code url}. For non-streaming
+ * updates, the URL can be a local file using the {@code file://} scheme.
+ *
+ * <p>The {@code offset} and {@code size} parameters specify the location
+ * of the payload within the file represented by the URL. This is useful
+ * if the downloadable package at the URL contains more than just the
+ * update_engine payload (such as extra metadata). This is true for
+ * Google's OTA system, where the URL points to a zip file in which the
+ * payload is stored uncompressed within the zip file alongside other
+ * data.
+ *
+ * <p>The {@code headerKeyValuePairs} parameter is used to pass metadata
+ * to update_engine. In Google's implementation, this is stored as
+ * {@code payload_properties.txt} in the zip file. It's generated by the
+ * script {@code system/update_engine/scripts/brillo_update_payload}.
+ * The complete list of keys and their documentation is in
+ * {@code system/update_engine/common/constants.cc}, but an example
+ * might be:
+ * <pre>
+ * String[] pairs = {
+ * "FILE_HASH=lURPCIkIAjtMOyB/EjQcl8zDzqtD6Ta3tJef6G/+z2k=",
+ * "FILE_SIZE=871903868",
+ * "METADATA_HASH=tBvj43QOB0Jn++JojcpVdbRLz0qdAuL+uTkSy7hokaw=",
+ * "METADATA_SIZE=70604"
+ * };
+ * </pre>
+ */
@SystemApi
public void applyPayload(String url, long offset, long size, String[] headerKeyValuePairs) {
try {
@@ -139,6 +189,15 @@ public class UpdateEngine {
}
}
+ /**
+ * Permanently cancels an in-progress update.
+ *
+ * <p>See {@link #resetStatus} to undo a finshed update (only available
+ * before the updated system has been rebooted).
+ *
+ * <p>See {@link #suspend} for a way to temporarily stop an in-progress
+ * update with the ability to resume it later.
+ */
@SystemApi
public void cancel() {
try {
@@ -148,6 +207,10 @@ public class UpdateEngine {
}
}
+ /**
+ * Suspends an in-progress update. This can be undone by calling
+ * {@link #resume}.
+ */
@SystemApi
public void suspend() {
try {
@@ -157,6 +220,9 @@ public class UpdateEngine {
}
}
+ /**
+ * Resumes a suspended update.
+ */
@SystemApi
public void resume() {
try {
@@ -166,6 +232,15 @@ public class UpdateEngine {
}
}
+ /**
+ * Resets the bootable flag on the non-current partition and all internal
+ * update_engine state. This can be used after an unwanted payload has been
+ * successfully applied and the device has not yet been rebooted to signal
+ * that we no longer want to boot into that updated system. After this call
+ * completes, update_engine will no longer report
+ * {@code UPDATED_NEED_REBOOT}, so your callback can remove any outstanding
+ * notification that rebooting into the new system is possible.
+ */
@SystemApi
public void resetStatus() {
try {
diff --git a/core/java/android/os/UpdateEngineCallback.java b/core/java/android/os/UpdateEngineCallback.java
index b3b856fcf142..afff60abb22b 100644
--- a/core/java/android/os/UpdateEngineCallback.java
+++ b/core/java/android/os/UpdateEngineCallback.java
@@ -19,7 +19,8 @@ package android.os;
import android.annotation.SystemApi;
/**
- * Callback function for UpdateEngine.
+ * Callback function for UpdateEngine. Used to keep the caller up to date
+ * with progress, so the UI (if any) can be updated.
*
* The APIs defined in this class and UpdateEngine class must be in sync with
* the ones in
@@ -31,9 +32,19 @@ import android.annotation.SystemApi;
@SystemApi
public abstract class UpdateEngineCallback {
+ /**
+ * Invoked when anything changes. The value of {@code status} will
+ * be one of the values from {@link UpdateEngine.UpdateStatusConstants},
+ * and {@code percent} will be valid [TODO: in which cases?].
+ */
@SystemApi
public abstract void onStatusUpdate(int status, float percent);
+ /**
+ * Invoked when the payload has been applied, whether successfully or
+ * unsuccessfully. The value of {@code errorCode} will be one of the
+ * values from {@link UpdateEngine.ErrorCodeConstants}.
+ */
@SystemApi
public abstract void onPayloadApplicationComplete(int errorCode);
}