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-rw-r--r--libs/surfaceflinger/Layer.cpp4
-rw-r--r--libs/surfaceflinger/SurfaceFlinger.cpp21
-rw-r--r--libs/surfaceflinger/SurfaceFlinger.h1
3 files changed, 20 insertions, 6 deletions
diff --git a/libs/surfaceflinger/Layer.cpp b/libs/surfaceflinger/Layer.cpp
index 8dfc2cf766b9..5ff928439aa7 100644
--- a/libs/surfaceflinger/Layer.cpp
+++ b/libs/surfaceflinger/Layer.cpp
@@ -88,7 +88,6 @@ void Layer::destroy()
mBuffers[i].clear();
mWidth = mHeight = 0;
}
- mSurface.clear();
}
sp<LayerBaseClient::Surface> Layer::createSurface() const
@@ -99,7 +98,8 @@ sp<LayerBaseClient::Surface> Layer::createSurface() const
status_t Layer::ditch()
{
// the layer is not on screen anymore. free as much resources as possible
- destroy();
+ //destroy();
+ mSurface.clear();
return NO_ERROR;
}
diff --git a/libs/surfaceflinger/SurfaceFlinger.cpp b/libs/surfaceflinger/SurfaceFlinger.cpp
index e87b5634898e..831c446fff9c 100644
--- a/libs/surfaceflinger/SurfaceFlinger.cpp
+++ b/libs/surfaceflinger/SurfaceFlinger.cpp
@@ -1084,9 +1084,12 @@ status_t SurfaceFlinger::removeLayer_l(const sp<LayerBase>& layerBase)
status_t SurfaceFlinger::purgatorizeLayer_l(const sp<LayerBase>& layerBase)
{
- // remove the layer from the main list (through a transaction).
+ // First add the layer to the purgatory list, which makes sure it won't
+ // go away, then remove it from the main list (through a transaction).
ssize_t err = removeLayer_l(layerBase);
-
+ if (err >= 0) {
+ mLayerPurgatory.add(layerBase);
+ }
// it's possible that we don't find a layer, because it might
// have been destroyed already -- this is not technically an error
// from the user because there is a race between BClient::destroySurface(),
@@ -1359,8 +1362,18 @@ status_t SurfaceFlinger::destroySurface(const sp<LayerBaseClient>& layer)
* to use the purgatory.
*/
status_t err = flinger->removeLayer_l(l);
- LOGE_IF(err<0 && err != NAME_NOT_FOUND,
- "error removing layer=%p (%s)", l.get(), strerror(-err));
+ if (err == NAME_NOT_FOUND) {
+ // The surface wasn't in the current list, which means it was
+ // removed already, which means it is in the purgatory,
+ // and need to be removed from there.
+ // This needs to happen from the main thread since its dtor
+ // must run from there (b/c of OpenGL ES). Additionally, we
+ // can't really acquire our internal lock from
+ // destroySurface() -- see postMessage() below.
+ ssize_t idx = flinger->mLayerPurgatory.remove(l);
+ LOGE_IF(idx < 0,
+ "layer=%p is not in the purgatory list", l.get());
+ }
return true;
}
};
diff --git a/libs/surfaceflinger/SurfaceFlinger.h b/libs/surfaceflinger/SurfaceFlinger.h
index f207f8503f9a..a34889aae636 100644
--- a/libs/surfaceflinger/SurfaceFlinger.h
+++ b/libs/surfaceflinger/SurfaceFlinger.h
@@ -312,6 +312,7 @@ private:
volatile int32_t mTransactionCount;
Condition mTransactionCV;
bool mResizeTransationPending;
+ SortedVector< sp<LayerBase> > mLayerPurgatory;
// protected by mStateLock (but we could use another lock)
Tokenizer mTokens;