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-rw-r--r--packages/SystemUI/src/com/android/systemui/statusbar/phone/StatusBar.java9
1 files changed, 5 insertions, 4 deletions
diff --git a/packages/SystemUI/src/com/android/systemui/statusbar/phone/StatusBar.java b/packages/SystemUI/src/com/android/systemui/statusbar/phone/StatusBar.java
index 2da1e4d108b4..bc5440d11615 100644
--- a/packages/SystemUI/src/com/android/systemui/statusbar/phone/StatusBar.java
+++ b/packages/SystemUI/src/com/android/systemui/statusbar/phone/StatusBar.java
@@ -1596,7 +1596,7 @@ public class StatusBar extends SystemUI implements DemoMode,
final boolean hasArtwork = artworkDrawable != null;
- if ((hasArtwork || DEBUG_MEDIA_FAKE_ARTWORK)
+ if ((hasArtwork || DEBUG_MEDIA_FAKE_ARTWORK) && !mDozing
&& (mState != StatusBarState.SHADE || allowWhenShade)
&& mFingerprintUnlockController.getMode()
!= FingerprintUnlockController.MODE_WAKE_AND_UNLOCK_PULSING
@@ -1657,15 +1657,16 @@ public class StatusBar extends SystemUI implements DemoMode,
}
}
} else {
- // need to hide the album art, either because we are unlocked or because
- // the metadata isn't there to support it
+ // need to hide the album art, either because we are unlocked, on AOD
+ // or because the metadata isn't there to support it
if (mBackdrop.getVisibility() != View.GONE) {
if (DEBUG_MEDIA) {
Log.v(TAG, "DEBUG_MEDIA: Fading out album artwork");
}
+ boolean cannotAnimateDoze = mDozing && !ScrimState.AOD.getAnimateChange();
if (mFingerprintUnlockController.getMode()
== FingerprintUnlockController.MODE_WAKE_AND_UNLOCK_PULSING
- || hideBecauseOccluded) {
+ || hideBecauseOccluded || cannotAnimateDoze) {
// We are unlocking directly - no animation!
mBackdrop.setVisibility(View.GONE);