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-rw-r--r--packages/SystemUI/compose/core/src/com/android/compose/swipeable/Swipeable.kt849
-rw-r--r--packages/SystemUI/compose/core/src/com/android/compose/ui/util/MathHelpers.kt38
-rw-r--r--packages/SystemUI/compose/facade/disabled/src/com/android/systemui/compose/ComposeFacade.kt10
-rw-r--r--packages/SystemUI/compose/facade/enabled/src/com/android/systemui/compose/ComposeFacade.kt20
-rw-r--r--packages/SystemUI/compose/features/src/com/android/systemui/multishade/ui/composable/MultiShade.kt144
-rw-r--r--packages/SystemUI/compose/features/src/com/android/systemui/multishade/ui/composable/Shade.kt317
-rw-r--r--packages/SystemUI/compose/features/src/com/android/systemui/notifications/ui/composable/Notifications.kt43
-rw-r--r--packages/SystemUI/compose/features/src/com/android/systemui/qs/footer/ui/compose/QuickSettings.kt43
-rw-r--r--packages/SystemUI/compose/features/src/com/android/systemui/statusbar/ui/composable/StatusBar.kt43
-rw-r--r--packages/SystemUI/src/com/android/systemui/compose/BaseComposeFacade.kt9
10 files changed, 1516 insertions, 0 deletions
diff --git a/packages/SystemUI/compose/core/src/com/android/compose/swipeable/Swipeable.kt b/packages/SystemUI/compose/core/src/com/android/compose/swipeable/Swipeable.kt
new file mode 100644
index 000000000000..946e77959b1c
--- /dev/null
+++ b/packages/SystemUI/compose/core/src/com/android/compose/swipeable/Swipeable.kt
@@ -0,0 +1,849 @@
+/*
+ * Copyright (C) 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+package com.android.compose.swipeable
+
+import androidx.compose.animation.core.Animatable
+import androidx.compose.animation.core.AnimationSpec
+import androidx.compose.animation.core.SpringSpec
+import androidx.compose.foundation.gestures.DraggableState
+import androidx.compose.foundation.gestures.Orientation
+import androidx.compose.foundation.gestures.draggable
+import androidx.compose.foundation.interaction.MutableInteractionSource
+import androidx.compose.runtime.Composable
+import androidx.compose.runtime.DisposableEffect
+import androidx.compose.runtime.Immutable
+import androidx.compose.runtime.LaunchedEffect
+import androidx.compose.runtime.Stable
+import androidx.compose.runtime.State
+import androidx.compose.runtime.getValue
+import androidx.compose.runtime.mutableStateOf
+import androidx.compose.runtime.remember
+import androidx.compose.runtime.saveable.Saver
+import androidx.compose.runtime.saveable.rememberSaveable
+import androidx.compose.runtime.setValue
+import androidx.compose.runtime.snapshotFlow
+import androidx.compose.ui.Modifier
+import androidx.compose.ui.composed
+import androidx.compose.ui.geometry.Offset
+import androidx.compose.ui.input.nestedscroll.NestedScrollConnection
+import androidx.compose.ui.input.nestedscroll.NestedScrollSource
+import androidx.compose.ui.platform.LocalDensity
+import androidx.compose.ui.platform.debugInspectorInfo
+import androidx.compose.ui.unit.Density
+import androidx.compose.ui.unit.Dp
+import androidx.compose.ui.unit.Velocity
+import androidx.compose.ui.unit.dp
+import com.android.compose.swipeable.SwipeableDefaults.AnimationSpec
+import com.android.compose.swipeable.SwipeableDefaults.StandardResistanceFactor
+import com.android.compose.swipeable.SwipeableDefaults.VelocityThreshold
+import com.android.compose.swipeable.SwipeableDefaults.resistanceConfig
+import com.android.compose.ui.util.lerp
+import kotlin.math.PI
+import kotlin.math.abs
+import kotlin.math.sign
+import kotlin.math.sin
+import kotlinx.coroutines.CancellationException
+import kotlinx.coroutines.flow.Flow
+import kotlinx.coroutines.flow.filter
+import kotlinx.coroutines.flow.take
+import kotlinx.coroutines.launch
+
+/**
+ * State of the [swipeable] modifier.
+ *
+ * This contains necessary information about any ongoing swipe or animation and provides methods to
+ * change the state either immediately or by starting an animation. To create and remember a
+ * [SwipeableState] with the default animation clock, use [rememberSwipeableState].
+ *
+ * @param initialValue The initial value of the state.
+ * @param animationSpec The default animation that will be used to animate to a new state.
+ * @param confirmStateChange Optional callback invoked to confirm or veto a pending state change.
+ *
+ * TODO(b/272311106): this is a fork from material. Unfork it when Swipeable.kt reaches material3.
+ */
+@Stable
+open class SwipeableState<T>(
+ initialValue: T,
+ internal val animationSpec: AnimationSpec<Float> = AnimationSpec,
+ internal val confirmStateChange: (newValue: T) -> Boolean = { true }
+) {
+ /**
+ * The current value of the state.
+ *
+ * If no swipe or animation is in progress, this corresponds to the anchor at which the
+ * [swipeable] is currently settled. If a swipe or animation is in progress, this corresponds
+ * the last anchor at which the [swipeable] was settled before the swipe or animation started.
+ */
+ var currentValue: T by mutableStateOf(initialValue)
+ private set
+
+ /** Whether the state is currently animating. */
+ var isAnimationRunning: Boolean by mutableStateOf(false)
+ private set
+
+ /**
+ * The current position (in pixels) of the [swipeable].
+ *
+ * You should use this state to offset your content accordingly. The recommended way is to use
+ * `Modifier.offsetPx`. This includes the resistance by default, if resistance is enabled.
+ */
+ val offset: State<Float>
+ get() = offsetState
+
+ /** The amount by which the [swipeable] has been swiped past its bounds. */
+ val overflow: State<Float>
+ get() = overflowState
+
+ // Use `Float.NaN` as a placeholder while the state is uninitialised.
+ private val offsetState = mutableStateOf(0f)
+ private val overflowState = mutableStateOf(0f)
+
+ // the source of truth for the "real"(non ui) position
+ // basically position in bounds + overflow
+ private val absoluteOffset = mutableStateOf(0f)
+
+ // current animation target, if animating, otherwise null
+ private val animationTarget = mutableStateOf<Float?>(null)
+
+ internal var anchors by mutableStateOf(emptyMap<Float, T>())
+
+ private val latestNonEmptyAnchorsFlow: Flow<Map<Float, T>> =
+ snapshotFlow { anchors }.filter { it.isNotEmpty() }.take(1)
+
+ internal var minBound = Float.NEGATIVE_INFINITY
+ internal var maxBound = Float.POSITIVE_INFINITY
+
+ internal fun ensureInit(newAnchors: Map<Float, T>) {
+ if (anchors.isEmpty()) {
+ // need to do initial synchronization synchronously :(
+ val initialOffset = newAnchors.getOffset(currentValue)
+ requireNotNull(initialOffset) { "The initial value must have an associated anchor." }
+ offsetState.value = initialOffset
+ absoluteOffset.value = initialOffset
+ }
+ }
+
+ internal suspend fun processNewAnchors(oldAnchors: Map<Float, T>, newAnchors: Map<Float, T>) {
+ if (oldAnchors.isEmpty()) {
+ // If this is the first time that we receive anchors, then we need to initialise
+ // the state so we snap to the offset associated to the initial value.
+ minBound = newAnchors.keys.minOrNull()!!
+ maxBound = newAnchors.keys.maxOrNull()!!
+ val initialOffset = newAnchors.getOffset(currentValue)
+ requireNotNull(initialOffset) { "The initial value must have an associated anchor." }
+ snapInternalToOffset(initialOffset)
+ } else if (newAnchors != oldAnchors) {
+ // If we have received new anchors, then the offset of the current value might
+ // have changed, so we need to animate to the new offset. If the current value
+ // has been removed from the anchors then we animate to the closest anchor
+ // instead. Note that this stops any ongoing animation.
+ minBound = Float.NEGATIVE_INFINITY
+ maxBound = Float.POSITIVE_INFINITY
+ val animationTargetValue = animationTarget.value
+ // if we're in the animation already, let's find it a new home
+ val targetOffset =
+ if (animationTargetValue != null) {
+ // first, try to map old state to the new state
+ val oldState = oldAnchors[animationTargetValue]
+ val newState = newAnchors.getOffset(oldState)
+ // return new state if exists, or find the closes one among new anchors
+ newState ?: newAnchors.keys.minByOrNull { abs(it - animationTargetValue) }!!
+ } else {
+ // we're not animating, proceed by finding the new anchors for an old value
+ val actualOldValue = oldAnchors[offset.value]
+ val value = if (actualOldValue == currentValue) currentValue else actualOldValue
+ newAnchors.getOffset(value)
+ ?: newAnchors.keys.minByOrNull { abs(it - offset.value) }!!
+ }
+ try {
+ animateInternalToOffset(targetOffset, animationSpec)
+ } catch (c: CancellationException) {
+ // If the animation was interrupted for any reason, snap as a last resort.
+ snapInternalToOffset(targetOffset)
+ } finally {
+ currentValue = newAnchors.getValue(targetOffset)
+ minBound = newAnchors.keys.minOrNull()!!
+ maxBound = newAnchors.keys.maxOrNull()!!
+ }
+ }
+ }
+
+ internal var thresholds: (Float, Float) -> Float by mutableStateOf({ _, _ -> 0f })
+
+ internal var velocityThreshold by mutableStateOf(0f)
+
+ internal var resistance: ResistanceConfig? by mutableStateOf(null)
+
+ internal val draggableState = DraggableState {
+ val newAbsolute = absoluteOffset.value + it
+ val clamped = newAbsolute.coerceIn(minBound, maxBound)
+ val overflow = newAbsolute - clamped
+ val resistanceDelta = resistance?.computeResistance(overflow) ?: 0f
+ offsetState.value = clamped + resistanceDelta
+ overflowState.value = overflow
+ absoluteOffset.value = newAbsolute
+ }
+
+ private suspend fun snapInternalToOffset(target: Float) {
+ draggableState.drag { dragBy(target - absoluteOffset.value) }
+ }
+
+ private suspend fun animateInternalToOffset(target: Float, spec: AnimationSpec<Float>) {
+ draggableState.drag {
+ var prevValue = absoluteOffset.value
+ animationTarget.value = target
+ isAnimationRunning = true
+ try {
+ Animatable(prevValue).animateTo(target, spec) {
+ dragBy(this.value - prevValue)
+ prevValue = this.value
+ }
+ } finally {
+ animationTarget.value = null
+ isAnimationRunning = false
+ }
+ }
+ }
+
+ /**
+ * The target value of the state.
+ *
+ * If a swipe is in progress, this is the value that the [swipeable] would animate to if the
+ * swipe finished. If an animation is running, this is the target value of that animation.
+ * Finally, if no swipe or animation is in progress, this is the same as the [currentValue].
+ */
+ val targetValue: T
+ get() {
+ // TODO(calintat): Track current velocity (b/149549482) and use that here.
+ val target =
+ animationTarget.value
+ ?: computeTarget(
+ offset = offset.value,
+ lastValue = anchors.getOffset(currentValue) ?: offset.value,
+ anchors = anchors.keys,
+ thresholds = thresholds,
+ velocity = 0f,
+ velocityThreshold = Float.POSITIVE_INFINITY
+ )
+ return anchors[target] ?: currentValue
+ }
+
+ /**
+ * Information about the ongoing swipe or animation, if any. See [SwipeProgress] for details.
+ *
+ * If no swipe or animation is in progress, this returns `SwipeProgress(value, value, 1f)`.
+ */
+ val progress: SwipeProgress<T>
+ get() {
+ val bounds = findBounds(offset.value, anchors.keys)
+ val from: T
+ val to: T
+ val fraction: Float
+ when (bounds.size) {
+ 0 -> {
+ from = currentValue
+ to = currentValue
+ fraction = 1f
+ }
+ 1 -> {
+ from = anchors.getValue(bounds[0])
+ to = anchors.getValue(bounds[0])
+ fraction = 1f
+ }
+ else -> {
+ val (a, b) =
+ if (direction > 0f) {
+ bounds[0] to bounds[1]
+ } else {
+ bounds[1] to bounds[0]
+ }
+ from = anchors.getValue(a)
+ to = anchors.getValue(b)
+ fraction = (offset.value - a) / (b - a)
+ }
+ }
+ return SwipeProgress(from, to, fraction)
+ }
+
+ /**
+ * The direction in which the [swipeable] is moving, relative to the current [currentValue].
+ *
+ * This will be either 1f if it is is moving from left to right or top to bottom, -1f if it is
+ * moving from right to left or bottom to top, or 0f if no swipe or animation is in progress.
+ */
+ val direction: Float
+ get() = anchors.getOffset(currentValue)?.let { sign(offset.value - it) } ?: 0f
+
+ /**
+ * Set the state without any animation and suspend until it's set
+ *
+ * @param targetValue The new target value to set [currentValue] to.
+ */
+ suspend fun snapTo(targetValue: T) {
+ latestNonEmptyAnchorsFlow.collect { anchors ->
+ val targetOffset = anchors.getOffset(targetValue)
+ requireNotNull(targetOffset) { "The target value must have an associated anchor." }
+ snapInternalToOffset(targetOffset)
+ currentValue = targetValue
+ }
+ }
+
+ /**
+ * Set the state to the target value by starting an animation.
+ *
+ * @param targetValue The new value to animate to.
+ * @param anim The animation that will be used to animate to the new value.
+ */
+ suspend fun animateTo(targetValue: T, anim: AnimationSpec<Float> = animationSpec) {
+ latestNonEmptyAnchorsFlow.collect { anchors ->
+ try {
+ val targetOffset = anchors.getOffset(targetValue)
+ requireNotNull(targetOffset) { "The target value must have an associated anchor." }
+ animateInternalToOffset(targetOffset, anim)
+ } finally {
+ val endOffset = absoluteOffset.value
+ val endValue =
+ anchors
+ // fighting rounding error once again, anchor should be as close as 0.5
+ // pixels
+ .filterKeys { anchorOffset -> abs(anchorOffset - endOffset) < 0.5f }
+ .values
+ .firstOrNull()
+ ?: currentValue
+ currentValue = endValue
+ }
+ }
+ }
+
+ /**
+ * Perform fling with settling to one of the anchors which is determined by the given
+ * [velocity]. Fling with settling [swipeable] will always consume all the velocity provided
+ * since it will settle at the anchor.
+ *
+ * In general cases, [swipeable] flings by itself when being swiped. This method is to be used
+ * for nested scroll logic that wraps the [swipeable]. In nested scroll developer may want to
+ * trigger settling fling when the child scroll container reaches the bound.
+ *
+ * @param velocity velocity to fling and settle with
+ * @return the reason fling ended
+ */
+ suspend fun performFling(velocity: Float) {
+ latestNonEmptyAnchorsFlow.collect { anchors ->
+ val lastAnchor = anchors.getOffset(currentValue)!!
+ val targetValue =
+ computeTarget(
+ offset = offset.value,
+ lastValue = lastAnchor,
+ anchors = anchors.keys,
+ thresholds = thresholds,
+ velocity = velocity,
+ velocityThreshold = velocityThreshold
+ )
+ val targetState = anchors[targetValue]
+ if (targetState != null && confirmStateChange(targetState)) animateTo(targetState)
+ // If the user vetoed the state change, rollback to the previous state.
+ else animateInternalToOffset(lastAnchor, animationSpec)
+ }
+ }
+
+ /**
+ * Force [swipeable] to consume drag delta provided from outside of the regular [swipeable]
+ * gesture flow.
+ *
+ * Note: This method performs generic drag and it won't settle to any particular anchor, *
+ * leaving swipeable in between anchors. When done dragging, [performFling] must be called as
+ * well to ensure swipeable will settle at the anchor.
+ *
+ * In general cases, [swipeable] drags by itself when being swiped. This method is to be used
+ * for nested scroll logic that wraps the [swipeable]. In nested scroll developer may want to
+ * force drag when the child scroll container reaches the bound.
+ *
+ * @param delta delta in pixels to drag by
+ * @return the amount of [delta] consumed
+ */
+ fun performDrag(delta: Float): Float {
+ val potentiallyConsumed = absoluteOffset.value + delta
+ val clamped = potentiallyConsumed.coerceIn(minBound, maxBound)
+ val deltaToConsume = clamped - absoluteOffset.value
+ if (abs(deltaToConsume) > 0) {
+ draggableState.dispatchRawDelta(deltaToConsume)
+ }
+ return deltaToConsume
+ }
+
+ companion object {
+ /** The default [Saver] implementation for [SwipeableState]. */
+ fun <T : Any> Saver(
+ animationSpec: AnimationSpec<Float>,
+ confirmStateChange: (T) -> Boolean
+ ) =
+ Saver<SwipeableState<T>, T>(
+ save = { it.currentValue },
+ restore = { SwipeableState(it, animationSpec, confirmStateChange) }
+ )
+ }
+}
+
+/**
+ * Collects information about the ongoing swipe or animation in [swipeable].
+ *
+ * To access this information, use [SwipeableState.progress].
+ *
+ * @param from The state corresponding to the anchor we are moving away from.
+ * @param to The state corresponding to the anchor we are moving towards.
+ * @param fraction The fraction that the current position represents between [from] and [to]. Must
+ * be between `0` and `1`.
+ */
+@Immutable
+class SwipeProgress<T>(
+ val from: T,
+ val to: T,
+ /*@FloatRange(from = 0.0, to = 1.0)*/
+ val fraction: Float
+) {
+ override fun equals(other: Any?): Boolean {
+ if (this === other) return true
+ if (other !is SwipeProgress<*>) return false
+
+ if (from != other.from) return false
+ if (to != other.to) return false
+ if (fraction != other.fraction) return false
+
+ return true
+ }
+
+ override fun hashCode(): Int {
+ var result = from?.hashCode() ?: 0
+ result = 31 * result + (to?.hashCode() ?: 0)
+ result = 31 * result + fraction.hashCode()
+ return result
+ }
+
+ override fun toString(): String {
+ return "SwipeProgress(from=$from, to=$to, fraction=$fraction)"
+ }
+}
+
+/**
+ * Create and [remember] a [SwipeableState] with the default animation clock.
+ *
+ * @param initialValue The initial value of the state.
+ * @param animationSpec The default animation that will be used to animate to a new state.
+ * @param confirmStateChange Optional callback invoked to confirm or veto a pending state change.
+ */
+@Composable
+fun <T : Any> rememberSwipeableState(
+ initialValue: T,
+ animationSpec: AnimationSpec<Float> = AnimationSpec,
+ confirmStateChange: (newValue: T) -> Boolean = { true }
+): SwipeableState<T> {
+ return rememberSaveable(
+ saver =
+ SwipeableState.Saver(
+ animationSpec = animationSpec,
+ confirmStateChange = confirmStateChange
+ )
+ ) {
+ SwipeableState(
+ initialValue = initialValue,
+ animationSpec = animationSpec,
+ confirmStateChange = confirmStateChange
+ )
+ }
+}
+
+/**
+ * Create and [remember] a [SwipeableState] which is kept in sync with another state, i.e.:
+ * 1. Whenever the [value] changes, the [SwipeableState] will be animated to that new value.
+ * 2. Whenever the value of the [SwipeableState] changes (e.g. after a swipe), the owner of the
+ * [value] will be notified to update their state to the new value of the [SwipeableState] by
+ * invoking [onValueChange]. If the owner does not update their state to the provided value for
+ * some reason, then the [SwipeableState] will perform a rollback to the previous, correct value.
+ */
+@Composable
+internal fun <T : Any> rememberSwipeableStateFor(
+ value: T,
+ onValueChange: (T) -> Unit,
+ animationSpec: AnimationSpec<Float> = AnimationSpec
+): SwipeableState<T> {
+ val swipeableState = remember {
+ SwipeableState(
+ initialValue = value,
+ animationSpec = animationSpec,
+ confirmStateChange = { true }
+ )
+ }
+ val forceAnimationCheck = remember { mutableStateOf(false) }
+ LaunchedEffect(value, forceAnimationCheck.value) {
+ if (value != swipeableState.currentValue) {
+ swipeableState.animateTo(value)
+ }
+ }
+ DisposableEffect(swipeableState.currentValue) {
+ if (value != swipeableState.currentValue) {
+ onValueChange(swipeableState.currentValue)
+ forceAnimationCheck.value = !forceAnimationCheck.value
+ }
+ onDispose {}
+ }
+ return swipeableState
+}
+
+/**
+ * Enable swipe gestures between a set of predefined states.
+ *
+ * To use this, you must provide a map of anchors (in pixels) to states (of type [T]). Note that
+ * this map cannot be empty and cannot have two anchors mapped to the same state.
+ *
+ * When a swipe is detected, the offset of the [SwipeableState] will be updated with the swipe
+ * delta. You should use this offset to move your content accordingly (see `Modifier.offsetPx`).
+ * When the swipe ends, the offset will be animated to one of the anchors and when that anchor is
+ * reached, the value of the [SwipeableState] will also be updated to the state corresponding to the
+ * new anchor. The target anchor is calculated based on the provided positional [thresholds].
+ *
+ * Swiping is constrained between the minimum and maximum anchors. If the user attempts to swipe
+ * past these bounds, a resistance effect will be applied by default. The amount of resistance at
+ * each edge is specified by the [resistance] config. To disable all resistance, set it to `null`.
+ *
+ * For an example of a [swipeable] with three states, see:
+ *
+ * @param T The type of the state.
+ * @param state The state of the [swipeable].
+ * @param anchors Pairs of anchors and states, used to map anchors to states and vice versa.
+ * @param thresholds Specifies where the thresholds between the states are. The thresholds will be
+ * used to determine which state to animate to when swiping stops. This is represented as a lambda
+ * that takes two states and returns the threshold between them in the form of a
+ * [ThresholdConfig]. Note that the order of the states corresponds to the swipe direction.
+ * @param orientation The orientation in which the [swipeable] can be swiped.
+ * @param enabled Whether this [swipeable] is enabled and should react to the user's input.
+ * @param reverseDirection Whether to reverse the direction of the swipe, so a top to bottom swipe
+ * will behave like bottom to top, and a left to right swipe will behave like right to left.
+ * @param interactionSource Optional [MutableInteractionSource] that will passed on to the internal
+ * [Modifier.draggable].
+ * @param resistance Controls how much resistance will be applied when swiping past the bounds.
+ * @param velocityThreshold The threshold (in dp per second) that the end velocity has to exceed in
+ * order to animate to the next state, even if the positional [thresholds] have not been reached.
+ * @sample androidx.compose.material.samples.SwipeableSample
+ */
+fun <T> Modifier.swipeable(
+ state: SwipeableState<T>,
+ anchors: Map<Float, T>,
+ orientation: Orientation,
+ enabled: Boolean = true,
+ reverseDirection: Boolean = false,
+ interactionSource: MutableInteractionSource? = null,
+ thresholds: (from: T, to: T) -> ThresholdConfig = { _, _ -> FixedThreshold(56.dp) },
+ resistance: ResistanceConfig? = resistanceConfig(anchors.keys),
+ velocityThreshold: Dp = VelocityThreshold
+) =
+ composed(
+ inspectorInfo =
+ debugInspectorInfo {
+ name = "swipeable"
+ properties["state"] = state
+ properties["anchors"] = anchors
+ properties["orientation"] = orientation
+ properties["enabled"] = enabled
+ properties["reverseDirection"] = reverseDirection
+ properties["interactionSource"] = interactionSource
+ properties["thresholds"] = thresholds
+ properties["resistance"] = resistance
+ properties["velocityThreshold"] = velocityThreshold
+ }
+ ) {
+ require(anchors.isNotEmpty()) { "You must have at least one anchor." }
+ require(anchors.values.distinct().count() == anchors.size) {
+ "You cannot have two anchors mapped to the same state."
+ }
+ val density = LocalDensity.current
+ state.ensureInit(anchors)
+ LaunchedEffect(anchors, state) {
+ val oldAnchors = state.anchors
+ state.anchors = anchors
+ state.resistance = resistance
+ state.thresholds = { a, b ->
+ val from = anchors.getValue(a)
+ val to = anchors.getValue(b)
+ with(thresholds(from, to)) { density.computeThreshold(a, b) }
+ }
+ with(density) { state.velocityThreshold = velocityThreshold.toPx() }
+ state.processNewAnchors(oldAnchors, anchors)
+ }
+
+ Modifier.draggable(
+ orientation = orientation,
+ enabled = enabled,
+ reverseDirection = reverseDirection,
+ interactionSource = interactionSource,
+ startDragImmediately = state.isAnimationRunning,
+ onDragStopped = { velocity -> launch { state.performFling(velocity) } },
+ state = state.draggableState
+ )
+ }
+
+/**
+ * Interface to compute a threshold between two anchors/states in a [swipeable].
+ *
+ * To define a [ThresholdConfig], consider using [FixedThreshold] and [FractionalThreshold].
+ */
+@Stable
+interface ThresholdConfig {
+ /** Compute the value of the threshold (in pixels), once the values of the anchors are known. */
+ fun Density.computeThreshold(fromValue: Float, toValue: Float): Float
+}
+
+/**
+ * A fixed threshold will be at an [offset] away from the first anchor.
+ *
+ * @param offset The offset (in dp) that the threshold will be at.
+ */
+@Immutable
+data class FixedThreshold(private val offset: Dp) : ThresholdConfig {
+ override fun Density.computeThreshold(fromValue: Float, toValue: Float): Float {
+ return fromValue + offset.toPx() * sign(toValue - fromValue)
+ }
+}
+
+/**
+ * A fractional threshold will be at a [fraction] of the way between the two anchors.
+ *
+ * @param fraction The fraction (between 0 and 1) that the threshold will be at.
+ */
+@Immutable
+data class FractionalThreshold(
+ /*@FloatRange(from = 0.0, to = 1.0)*/
+ private val fraction: Float
+) : ThresholdConfig {
+ override fun Density.computeThreshold(fromValue: Float, toValue: Float): Float {
+ return lerp(fromValue, toValue, fraction)
+ }
+}
+
+/**
+ * Specifies how resistance is calculated in [swipeable].
+ *
+ * There are two things needed to calculate resistance: the resistance basis determines how much
+ * overflow will be consumed to achieve maximum resistance, and the resistance factor determines the
+ * amount of resistance (the larger the resistance factor, the stronger the resistance).
+ *
+ * The resistance basis is usually either the size of the component which [swipeable] is applied to,
+ * or the distance between the minimum and maximum anchors. For a constructor in which the
+ * resistance basis defaults to the latter, consider using [resistanceConfig].
+ *
+ * You may specify different resistance factors for each bound. Consider using one of the default
+ * resistance factors in [SwipeableDefaults]: `StandardResistanceFactor` to convey that the user has
+ * run out of things to see, and `StiffResistanceFactor` to convey that the user cannot swipe this
+ * right now. Also, you can set either factor to 0 to disable resistance at that bound.
+ *
+ * @param basis Specifies the maximum amount of overflow that will be consumed. Must be positive.
+ * @param factorAtMin The factor by which to scale the resistance at the minimum bound. Must not be
+ * negative.
+ * @param factorAtMax The factor by which to scale the resistance at the maximum bound. Must not be
+ * negative.
+ */
+@Immutable
+class ResistanceConfig(
+ /*@FloatRange(from = 0.0, fromInclusive = false)*/
+ val basis: Float,
+ /*@FloatRange(from = 0.0)*/
+ val factorAtMin: Float = StandardResistanceFactor,
+ /*@FloatRange(from = 0.0)*/
+ val factorAtMax: Float = StandardResistanceFactor
+) {
+ fun computeResistance(overflow: Float): Float {
+ val factor = if (overflow < 0) factorAtMin else factorAtMax
+ if (factor == 0f) return 0f
+ val progress = (overflow / basis).coerceIn(-1f, 1f)
+ return basis / factor * sin(progress * PI.toFloat() / 2)
+ }
+
+ override fun equals(other: Any?): Boolean {
+ if (this === other) return true
+ if (other !is ResistanceConfig) return false
+
+ if (basis != other.basis) return false
+ if (factorAtMin != other.factorAtMin) return false
+ if (factorAtMax != other.factorAtMax) return false
+
+ return true
+ }
+
+ override fun hashCode(): Int {
+ var result = basis.hashCode()
+ result = 31 * result + factorAtMin.hashCode()
+ result = 31 * result + factorAtMax.hashCode()
+ return result
+ }
+
+ override fun toString(): String {
+ return "ResistanceConfig(basis=$basis, factorAtMin=$factorAtMin, factorAtMax=$factorAtMax)"
+ }
+}
+
+/**
+ * Given an offset x and a set of anchors, return a list of anchors:
+ * 1. [ ] if the set of anchors is empty,
+ * 2. [ x' ] if x is equal to one of the anchors, accounting for a small rounding error, where x' is
+ * x rounded to the exact value of the matching anchor,
+ * 3. [ min ] if min is the minimum anchor and x < min,
+ * 4. [ max ] if max is the maximum anchor and x > max, or
+ * 5. [ a , b ] if a and b are anchors such that a < x < b and b - a is minimal.
+ */
+private fun findBounds(offset: Float, anchors: Set<Float>): List<Float> {
+ // Find the anchors the target lies between with a little bit of rounding error.
+ val a = anchors.filter { it <= offset + 0.001 }.maxOrNull()
+ val b = anchors.filter { it >= offset - 0.001 }.minOrNull()
+
+ return when {
+ a == null ->
+ // case 1 or 3
+ listOfNotNull(b)
+ b == null ->
+ // case 4
+ listOf(a)
+ a == b ->
+ // case 2
+ // Can't return offset itself here since it might not be exactly equal
+ // to the anchor, despite being considered an exact match.
+ listOf(a)
+ else ->
+ // case 5
+ listOf(a, b)
+ }
+}
+
+private fun computeTarget(
+ offset: Float,
+ lastValue: Float,
+ anchors: Set<Float>,
+ thresholds: (Float, Float) -> Float,
+ velocity: Float,
+ velocityThreshold: Float
+): Float {
+ val bounds = findBounds(offset, anchors)
+ return when (bounds.size) {
+ 0 -> lastValue
+ 1 -> bounds[0]
+ else -> {
+ val lower = bounds[0]
+ val upper = bounds[1]
+ if (lastValue <= offset) {
+ // Swiping from lower to upper (positive).
+ if (velocity >= velocityThreshold) {
+ return upper
+ } else {
+ val threshold = thresholds(lower, upper)
+ if (offset < threshold) lower else upper
+ }
+ } else {
+ // Swiping from upper to lower (negative).
+ if (velocity <= -velocityThreshold) {
+ return lower
+ } else {
+ val threshold = thresholds(upper, lower)
+ if (offset > threshold) upper else lower
+ }
+ }
+ }
+ }
+}
+
+private fun <T> Map<Float, T>.getOffset(state: T): Float? {
+ return entries.firstOrNull { it.value == state }?.key
+}
+
+/** Contains useful defaults for [swipeable] and [SwipeableState]. */
+object SwipeableDefaults {
+ /** The default animation used by [SwipeableState]. */
+ val AnimationSpec = SpringSpec<Float>()
+
+ /** The default velocity threshold (1.8 dp per millisecond) used by [swipeable]. */
+ val VelocityThreshold = 125.dp
+
+ /** A stiff resistance factor which indicates that swiping isn't available right now. */
+ const val StiffResistanceFactor = 20f
+
+ /** A standard resistance factor which indicates that the user has run out of things to see. */
+ const val StandardResistanceFactor = 10f
+
+ /**
+ * The default resistance config used by [swipeable].
+ *
+ * This returns `null` if there is one anchor. If there are at least two anchors, it returns a
+ * [ResistanceConfig] with the resistance basis equal to the distance between the two bounds.
+ */
+ fun resistanceConfig(
+ anchors: Set<Float>,
+ factorAtMin: Float = StandardResistanceFactor,
+ factorAtMax: Float = StandardResistanceFactor
+ ): ResistanceConfig? {
+ return if (anchors.size <= 1) {
+ null
+ } else {
+ val basis = anchors.maxOrNull()!! - anchors.minOrNull()!!
+ ResistanceConfig(basis, factorAtMin, factorAtMax)
+ }
+ }
+}
+
+// temp default nested scroll connection for swipeables which desire as an opt in
+// revisit in b/174756744 as all types will have their own specific connection probably
+internal val <T> SwipeableState<T>.PreUpPostDownNestedScrollConnection: NestedScrollConnection
+ get() =
+ object : NestedScrollConnection {
+ override fun onPreScroll(available: Offset, source: NestedScrollSource): Offset {
+ val delta = available.toFloat()
+ return if (delta < 0 && source == NestedScrollSource.Drag) {
+ performDrag(delta).toOffset()
+ } else {
+ Offset.Zero
+ }
+ }
+
+ override fun onPostScroll(
+ consumed: Offset,
+ available: Offset,
+ source: NestedScrollSource
+ ): Offset {
+ return if (source == NestedScrollSource.Drag) {
+ performDrag(available.toFloat()).toOffset()
+ } else {
+ Offset.Zero
+ }
+ }
+
+ override suspend fun onPreFling(available: Velocity): Velocity {
+ val toFling = Offset(available.x, available.y).toFloat()
+ return if (toFling < 0 && offset.value > minBound) {
+ performFling(velocity = toFling)
+ // since we go to the anchor with tween settling, consume all for the best UX
+ available
+ } else {
+ Velocity.Zero
+ }
+ }
+
+ override suspend fun onPostFling(consumed: Velocity, available: Velocity): Velocity {
+ performFling(velocity = Offset(available.x, available.y).toFloat())
+ return available
+ }
+
+ private fun Float.toOffset(): Offset = Offset(0f, this)
+
+ private fun Offset.toFloat(): Float = this.y
+ }
diff --git a/packages/SystemUI/compose/core/src/com/android/compose/ui/util/MathHelpers.kt b/packages/SystemUI/compose/core/src/com/android/compose/ui/util/MathHelpers.kt
new file mode 100644
index 000000000000..c1defb722077
--- /dev/null
+++ b/packages/SystemUI/compose/core/src/com/android/compose/ui/util/MathHelpers.kt
@@ -0,0 +1,38 @@
+/*
+ * Copyright (C) 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+package com.android.compose.ui.util
+
+import kotlin.math.roundToInt
+import kotlin.math.roundToLong
+
+// TODO(b/272311106): this is a fork from material. Unfork it when MathHelpers.kt reaches material3.
+
+/** Linearly interpolate between [start] and [stop] with [fraction] fraction between them. */
+fun lerp(start: Float, stop: Float, fraction: Float): Float {
+ return (1 - fraction) * start + fraction * stop
+}
+
+/** Linearly interpolate between [start] and [stop] with [fraction] fraction between them. */
+fun lerp(start: Int, stop: Int, fraction: Float): Int {
+ return start + ((stop - start) * fraction.toDouble()).roundToInt()
+}
+
+/** Linearly interpolate between [start] and [stop] with [fraction] fraction between them. */
+fun lerp(start: Long, stop: Long, fraction: Float): Long {
+ return start + ((stop - start) * fraction.toDouble()).roundToLong()
+}
diff --git a/packages/SystemUI/compose/facade/disabled/src/com/android/systemui/compose/ComposeFacade.kt b/packages/SystemUI/compose/facade/disabled/src/com/android/systemui/compose/ComposeFacade.kt
index e253fb925ceb..cc337459a83c 100644
--- a/packages/SystemUI/compose/facade/disabled/src/com/android/systemui/compose/ComposeFacade.kt
+++ b/packages/SystemUI/compose/facade/disabled/src/com/android/systemui/compose/ComposeFacade.kt
@@ -21,8 +21,10 @@ import android.content.Context
import android.view.View
import androidx.activity.ComponentActivity
import androidx.lifecycle.LifecycleOwner
+import com.android.systemui.multishade.ui.viewmodel.MultiShadeViewModel
import com.android.systemui.people.ui.viewmodel.PeopleViewModel
import com.android.systemui.qs.footer.ui.viewmodel.FooterActionsViewModel
+import com.android.systemui.util.time.SystemClock
/** The Compose facade, when Compose is *not* available. */
object ComposeFacade : BaseComposeFacade {
@@ -48,6 +50,14 @@ object ComposeFacade : BaseComposeFacade {
throwComposeUnavailableError()
}
+ override fun createMultiShadeView(
+ context: Context,
+ viewModel: MultiShadeViewModel,
+ clock: SystemClock,
+ ): View {
+ throwComposeUnavailableError()
+ }
+
private fun throwComposeUnavailableError(): Nothing {
error(
"Compose is not available. Make sure to check isComposeAvailable() before calling any" +
diff --git a/packages/SystemUI/compose/facade/enabled/src/com/android/systemui/compose/ComposeFacade.kt b/packages/SystemUI/compose/facade/enabled/src/com/android/systemui/compose/ComposeFacade.kt
index 1ea18fec4abe..0e79b18b1c24 100644
--- a/packages/SystemUI/compose/facade/enabled/src/com/android/systemui/compose/ComposeFacade.kt
+++ b/packages/SystemUI/compose/facade/enabled/src/com/android/systemui/compose/ComposeFacade.kt
@@ -23,10 +23,13 @@ import androidx.activity.compose.setContent
import androidx.compose.ui.platform.ComposeView
import androidx.lifecycle.LifecycleOwner
import com.android.compose.theme.PlatformTheme
+import com.android.systemui.multishade.ui.composable.MultiShade
+import com.android.systemui.multishade.ui.viewmodel.MultiShadeViewModel
import com.android.systemui.people.ui.compose.PeopleScreen
import com.android.systemui.people.ui.viewmodel.PeopleViewModel
import com.android.systemui.qs.footer.ui.compose.FooterActions
import com.android.systemui.qs.footer.ui.viewmodel.FooterActionsViewModel
+import com.android.systemui.util.time.SystemClock
/** The Compose facade, when Compose is available. */
object ComposeFacade : BaseComposeFacade {
@@ -51,4 +54,21 @@ object ComposeFacade : BaseComposeFacade {
setContent { PlatformTheme { FooterActions(viewModel, qsVisibilityLifecycleOwner) } }
}
}
+
+ override fun createMultiShadeView(
+ context: Context,
+ viewModel: MultiShadeViewModel,
+ clock: SystemClock,
+ ): View {
+ return ComposeView(context).apply {
+ setContent {
+ PlatformTheme {
+ MultiShade(
+ viewModel = viewModel,
+ clock = clock,
+ )
+ }
+ }
+ }
+ }
}
diff --git a/packages/SystemUI/compose/features/src/com/android/systemui/multishade/ui/composable/MultiShade.kt b/packages/SystemUI/compose/features/src/com/android/systemui/multishade/ui/composable/MultiShade.kt
new file mode 100644
index 000000000000..b9e38cf3cc60
--- /dev/null
+++ b/packages/SystemUI/compose/features/src/com/android/systemui/multishade/ui/composable/MultiShade.kt
@@ -0,0 +1,144 @@
+/*
+ * Copyright (C) 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+package com.android.systemui.multishade.ui.composable
+
+import androidx.compose.foundation.background
+import androidx.compose.foundation.gestures.detectTapGestures
+import androidx.compose.foundation.gestures.detectVerticalDragGestures
+import androidx.compose.foundation.layout.Box
+import androidx.compose.foundation.layout.BoxWithConstraints
+import androidx.compose.foundation.layout.Column
+import androidx.compose.foundation.layout.fillMaxSize
+import androidx.compose.runtime.Composable
+import androidx.compose.runtime.collectAsState
+import androidx.compose.runtime.getValue
+import androidx.compose.runtime.mutableStateOf
+import androidx.compose.runtime.remember
+import androidx.compose.runtime.setValue
+import androidx.compose.ui.Alignment
+import androidx.compose.ui.Modifier
+import androidx.compose.ui.graphics.graphicsLayer
+import androidx.compose.ui.input.pointer.pointerInput
+import androidx.compose.ui.layout.onSizeChanged
+import androidx.compose.ui.platform.LocalDensity
+import androidx.compose.ui.res.colorResource
+import androidx.compose.ui.unit.IntSize
+import com.android.systemui.R
+import com.android.systemui.multishade.shared.model.ProxiedInputModel
+import com.android.systemui.multishade.ui.viewmodel.MultiShadeViewModel
+import com.android.systemui.notifications.ui.composable.Notifications
+import com.android.systemui.qs.footer.ui.compose.QuickSettings
+import com.android.systemui.statusbar.ui.composable.StatusBar
+import com.android.systemui.util.time.SystemClock
+
+@Composable
+fun MultiShade(
+ viewModel: MultiShadeViewModel,
+ clock: SystemClock,
+ modifier: Modifier = Modifier,
+) {
+ val isScrimEnabled: Boolean by viewModel.isScrimEnabled.collectAsState()
+
+ // TODO(b/273298030): find a different way to get the height constraint from its parent.
+ BoxWithConstraints(modifier = modifier) {
+ val maxHeightPx = with(LocalDensity.current) { maxHeight.toPx() }
+
+ Scrim(
+ modifier = Modifier.fillMaxSize(),
+ remoteTouch = viewModel::onScrimTouched,
+ alpha = { viewModel.scrimAlpha.value },
+ isScrimEnabled = isScrimEnabled,
+ )
+ Shade(
+ viewModel = viewModel.leftShade,
+ currentTimeMillis = clock::elapsedRealtime,
+ containerHeightPx = maxHeightPx,
+ modifier = Modifier.align(Alignment.TopStart),
+ ) {
+ Column {
+ StatusBar()
+ Notifications()
+ }
+ }
+ Shade(
+ viewModel = viewModel.rightShade,
+ currentTimeMillis = clock::elapsedRealtime,
+ containerHeightPx = maxHeightPx,
+ modifier = Modifier.align(Alignment.TopEnd),
+ ) {
+ Column {
+ StatusBar()
+ QuickSettings()
+ }
+ }
+ Shade(
+ viewModel = viewModel.singleShade,
+ currentTimeMillis = clock::elapsedRealtime,
+ containerHeightPx = maxHeightPx,
+ modifier = Modifier,
+ ) {
+ Column {
+ StatusBar()
+ Notifications()
+ QuickSettings()
+ }
+ }
+ }
+}
+
+@Composable
+private fun Scrim(
+ remoteTouch: (ProxiedInputModel) -> Unit,
+ alpha: () -> Float,
+ isScrimEnabled: Boolean,
+ modifier: Modifier = Modifier,
+) {
+ var size by remember { mutableStateOf(IntSize.Zero) }
+
+ Box(
+ modifier =
+ modifier
+ .graphicsLayer { this.alpha = alpha() }
+ .background(colorResource(R.color.opaque_scrim))
+ .fillMaxSize()
+ .onSizeChanged { size = it }
+ .then(
+ if (isScrimEnabled) {
+ Modifier.pointerInput(Unit) {
+ detectTapGestures(onTap = { remoteTouch(ProxiedInputModel.OnTap) })
+ }
+ .pointerInput(Unit) {
+ detectVerticalDragGestures(
+ onVerticalDrag = { change, dragAmount ->
+ remoteTouch(
+ ProxiedInputModel.OnDrag(
+ xFraction = change.position.x / size.width,
+ yDragAmountPx = dragAmount,
+ )
+ )
+ },
+ onDragEnd = { remoteTouch(ProxiedInputModel.OnDragEnd) },
+ onDragCancel = { remoteTouch(ProxiedInputModel.OnDragCancel) }
+ )
+ }
+ } else {
+ Modifier
+ }
+ )
+ )
+}
diff --git a/packages/SystemUI/compose/features/src/com/android/systemui/multishade/ui/composable/Shade.kt b/packages/SystemUI/compose/features/src/com/android/systemui/multishade/ui/composable/Shade.kt
new file mode 100644
index 000000000000..98ef57f94783
--- /dev/null
+++ b/packages/SystemUI/compose/features/src/com/android/systemui/multishade/ui/composable/Shade.kt
@@ -0,0 +1,317 @@
+/*
+ * Copyright (C) 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+package com.android.systemui.multishade.ui.composable
+
+import androidx.compose.foundation.gestures.Orientation
+import androidx.compose.foundation.interaction.DragInteraction
+import androidx.compose.foundation.interaction.InteractionSource
+import androidx.compose.foundation.interaction.MutableInteractionSource
+import androidx.compose.foundation.layout.fillMaxWidth
+import androidx.compose.foundation.layout.padding
+import androidx.compose.foundation.layout.width
+import androidx.compose.foundation.shape.RoundedCornerShape
+import androidx.compose.material3.Surface
+import androidx.compose.runtime.Composable
+import androidx.compose.runtime.LaunchedEffect
+import androidx.compose.runtime.collectAsState
+import androidx.compose.runtime.getValue
+import androidx.compose.runtime.remember
+import androidx.compose.runtime.snapshotFlow
+import androidx.compose.ui.Modifier
+import androidx.compose.ui.geometry.Offset
+import androidx.compose.ui.graphics.graphicsLayer
+import androidx.compose.ui.input.pointer.util.VelocityTracker
+import androidx.compose.ui.platform.LocalDensity
+import androidx.compose.ui.unit.Density
+import androidx.compose.ui.unit.Dp
+import androidx.compose.ui.unit.dp
+import com.android.compose.modifiers.height
+import com.android.compose.swipeable.FixedThreshold
+import com.android.compose.swipeable.SwipeableState
+import com.android.compose.swipeable.ThresholdConfig
+import com.android.compose.swipeable.rememberSwipeableState
+import com.android.compose.swipeable.swipeable
+import com.android.systemui.multishade.shared.model.ProxiedInputModel
+import com.android.systemui.multishade.ui.viewmodel.ShadeViewModel
+import kotlin.math.roundToInt
+import kotlinx.coroutines.launch
+
+/**
+ * Renders a shade (container and content).
+ *
+ * This should be allowed to grow to fill the width and height of its container.
+ *
+ * @param viewModel The view-model for this shade.
+ * @param currentTimeMillis A provider for the current time, in milliseconds.
+ * @param containerHeightPx The height of the container that this shade is being shown in, in
+ * pixels.
+ * @param modifier The Modifier.
+ * @param content The content of the shade.
+ */
+@Composable
+fun Shade(
+ viewModel: ShadeViewModel,
+ currentTimeMillis: () -> Long,
+ containerHeightPx: Float,
+ modifier: Modifier = Modifier,
+ content: @Composable () -> Unit = {},
+) {
+ val isVisible: Boolean by viewModel.isVisible.collectAsState()
+ if (!isVisible) {
+ return
+ }
+
+ val interactionSource: MutableInteractionSource = remember { MutableInteractionSource() }
+ ReportNonProxiedInput(viewModel, interactionSource)
+
+ val swipeableState = rememberSwipeableState(initialValue = ShadeState.FullyCollapsed)
+ HandleForcedCollapse(viewModel, swipeableState)
+ HandleProxiedInput(viewModel, swipeableState, currentTimeMillis)
+ ReportShadeExpansion(viewModel, swipeableState, containerHeightPx)
+
+ val isSwipingEnabled: Boolean by viewModel.isSwipingEnabled.collectAsState()
+ val collapseThreshold: Float by viewModel.swipeCollapseThreshold.collectAsState()
+ val expandThreshold: Float by viewModel.swipeExpandThreshold.collectAsState()
+
+ val width: ShadeViewModel.Size by viewModel.width.collectAsState()
+ val density = LocalDensity.current
+
+ val anchors: Map<Float, ShadeState> =
+ remember(containerHeightPx) { swipeableAnchors(containerHeightPx) }
+
+ ShadeContent(
+ shadeHeightPx = { swipeableState.offset.value },
+ overstretch = { swipeableState.overflow.value / containerHeightPx },
+ isSwipingEnabled = isSwipingEnabled,
+ swipeableState = swipeableState,
+ interactionSource = interactionSource,
+ anchors = anchors,
+ thresholds = { _, to ->
+ swipeableThresholds(
+ to = to,
+ swipeCollapseThreshold = collapseThreshold.fractionToDp(density, containerHeightPx),
+ swipeExpandThreshold = expandThreshold.fractionToDp(density, containerHeightPx),
+ )
+ },
+ modifier = modifier.shadeWidth(width, density),
+ content = content,
+ )
+}
+
+/**
+ * Draws the content of the shade.
+ *
+ * @param shadeHeightPx Provider for the current expansion of the shade, in pixels, where `0` is
+ * fully collapsed.
+ * @param overstretch Provider for the current amount of vertical "overstretch" that the shade
+ * should be rendered with. This is `0` or a positive number that is a percentage of the total
+ * height of the shade when fully expanded. A value of `0` means that the shade is not stretched
+ * at all.
+ * @param isSwipingEnabled Whether swiping inside the shade is enabled or not.
+ * @param swipeableState The state to use for the [swipeable] modifier, allowing external control in
+ * addition to direct control (proxied user input in addition to non-proxied/direct user input).
+ * @param anchors A map of [ShadeState] keyed by the vertical position, in pixels, where that state
+ * occurs; this is used to configure the [swipeable] modifier.
+ * @param thresholds Function that returns the [ThresholdConfig] for going from one [ShadeState] to
+ * another. This controls how the [swipeable] decides which [ShadeState] to animate to once the
+ * user lets go of the shade; e.g. does it animate to fully collapsed or fully expanded.
+ * @param content The content to render inside the shade.
+ * @param modifier The [Modifier].
+ */
+@Composable
+private fun ShadeContent(
+ shadeHeightPx: () -> Float,
+ overstretch: () -> Float,
+ isSwipingEnabled: Boolean,
+ swipeableState: SwipeableState<ShadeState>,
+ interactionSource: MutableInteractionSource,
+ anchors: Map<Float, ShadeState>,
+ thresholds: (from: ShadeState, to: ShadeState) -> ThresholdConfig,
+ modifier: Modifier = Modifier,
+ content: @Composable () -> Unit = {},
+) {
+ Surface(
+ shape = RoundedCornerShape(32.dp),
+ modifier =
+ modifier
+ .padding(12.dp)
+ .fillMaxWidth()
+ .height { shadeHeightPx().roundToInt() }
+ .graphicsLayer {
+ // Applies the vertical over-stretching of the shade content that may happen if
+ // the user keep dragging down when the shade is already fully-expanded.
+ transformOrigin = transformOrigin.copy(pivotFractionY = 0f)
+ this.scaleY = 1 + overstretch().coerceAtLeast(0f)
+ }
+ .swipeable(
+ enabled = isSwipingEnabled,
+ state = swipeableState,
+ interactionSource = interactionSource,
+ anchors = anchors,
+ thresholds = thresholds,
+ orientation = Orientation.Vertical,
+ ),
+ content = content,
+ )
+}
+
+/** Funnels current shade expansion values into the view-model. */
+@Composable
+private fun ReportShadeExpansion(
+ viewModel: ShadeViewModel,
+ swipeableState: SwipeableState<ShadeState>,
+ containerHeightPx: Float,
+) {
+ LaunchedEffect(swipeableState.offset, containerHeightPx) {
+ snapshotFlow { swipeableState.offset.value / containerHeightPx }
+ .collect { expansion -> viewModel.onExpansionChanged(expansion) }
+ }
+}
+
+/** Funnels drag gesture start and end events into the view-model. */
+@Composable
+private fun ReportNonProxiedInput(
+ viewModel: ShadeViewModel,
+ interactionSource: InteractionSource,
+) {
+ LaunchedEffect(interactionSource) {
+ interactionSource.interactions.collect {
+ when (it) {
+ is DragInteraction.Start -> {
+ viewModel.onDragStarted()
+ }
+ is DragInteraction.Stop -> {
+ viewModel.onDragEnded()
+ }
+ }
+ }
+ }
+}
+
+/** When told to force collapse, collapses the shade. */
+@Composable
+private fun HandleForcedCollapse(
+ viewModel: ShadeViewModel,
+ swipeableState: SwipeableState<ShadeState>,
+) {
+ LaunchedEffect(viewModel) {
+ viewModel.isForceCollapsed.collect {
+ launch { swipeableState.animateTo(ShadeState.FullyCollapsed) }
+ }
+ }
+}
+
+/**
+ * Handles proxied input (input originating outside of the UI of the shade) by driving the
+ * [SwipeableState] accordingly.
+ */
+@Composable
+private fun HandleProxiedInput(
+ viewModel: ShadeViewModel,
+ swipeableState: SwipeableState<ShadeState>,
+ currentTimeMillis: () -> Long,
+) {
+ val velocityTracker: VelocityTracker = remember { VelocityTracker() }
+ LaunchedEffect(viewModel) {
+ viewModel.proxiedInput.collect {
+ when (it) {
+ is ProxiedInputModel.OnDrag -> {
+ velocityTracker.addPosition(
+ timeMillis = currentTimeMillis.invoke(),
+ position = Offset(0f, it.yDragAmountPx),
+ )
+ swipeableState.performDrag(it.yDragAmountPx)
+ }
+ is ProxiedInputModel.OnDragEnd -> {
+ launch {
+ val velocity = velocityTracker.calculateVelocity().y
+ velocityTracker.resetTracking()
+ // We use a VelocityTracker to keep a record of how fast the pointer was
+ // moving such that we know how far to fling the shade when the gesture
+ // ends. Flinging the SwipeableState using performFling is required after
+ // one or more calls to performDrag such that the swipeable settles into one
+ // of the states. Without doing that, the shade would remain unmoving in an
+ // in-between state on the screen.
+ swipeableState.performFling(velocity)
+ }
+ }
+ is ProxiedInputModel.OnDragCancel -> {
+ launch {
+ velocityTracker.resetTracking()
+ swipeableState.animateTo(swipeableState.progress.from)
+ }
+ }
+ else -> Unit
+ }
+ }
+ }
+}
+
+/**
+ * Converts the [Float] (which is assumed to be a fraction between `0` and `1`) to a value in dp.
+ *
+ * @param density The [Density] of the display.
+ * @param wholePx The whole amount that the given [Float] is a fraction of.
+ * @return The dp size that's a fraction of the whole amount.
+ */
+private fun Float.fractionToDp(density: Density, wholePx: Float): Dp {
+ return with(density) { (this@fractionToDp * wholePx).toDp() }
+}
+
+private fun Modifier.shadeWidth(
+ size: ShadeViewModel.Size,
+ density: Density,
+): Modifier {
+ return then(
+ when (size) {
+ is ShadeViewModel.Size.Fraction -> Modifier.fillMaxWidth(size.fraction)
+ is ShadeViewModel.Size.Pixels -> Modifier.width(with(density) { size.pixels.toDp() })
+ }
+ )
+}
+
+/** Returns the pixel positions for each of the supported shade states. */
+private fun swipeableAnchors(containerHeightPx: Float): Map<Float, ShadeState> {
+ return mapOf(
+ 0f to ShadeState.FullyCollapsed,
+ containerHeightPx to ShadeState.FullyExpanded,
+ )
+}
+
+/**
+ * Returns the [ThresholdConfig] for how far the shade should be expanded or collapsed such that it
+ * actually completes the expansion or collapse after the user lifts their pointer.
+ */
+private fun swipeableThresholds(
+ to: ShadeState,
+ swipeExpandThreshold: Dp,
+ swipeCollapseThreshold: Dp,
+): ThresholdConfig {
+ return FixedThreshold(
+ when (to) {
+ ShadeState.FullyExpanded -> swipeExpandThreshold
+ ShadeState.FullyCollapsed -> swipeCollapseThreshold
+ }
+ )
+}
+
+/** Enumerates the shade UI states for [SwipeableState]. */
+private enum class ShadeState {
+ FullyCollapsed,
+ FullyExpanded,
+}
diff --git a/packages/SystemUI/compose/features/src/com/android/systemui/notifications/ui/composable/Notifications.kt b/packages/SystemUI/compose/features/src/com/android/systemui/notifications/ui/composable/Notifications.kt
new file mode 100644
index 000000000000..ca91b8a21a81
--- /dev/null
+++ b/packages/SystemUI/compose/features/src/com/android/systemui/notifications/ui/composable/Notifications.kt
@@ -0,0 +1,43 @@
+/*
+ * Copyright (C) 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+package com.android.systemui.notifications.ui.composable
+
+import androidx.compose.foundation.layout.Column
+import androidx.compose.foundation.layout.Spacer
+import androidx.compose.foundation.layout.defaultMinSize
+import androidx.compose.foundation.layout.fillMaxWidth
+import androidx.compose.foundation.layout.padding
+import androidx.compose.material3.Text
+import androidx.compose.runtime.Composable
+import androidx.compose.ui.Alignment
+import androidx.compose.ui.Modifier
+import androidx.compose.ui.unit.dp
+
+@Composable
+fun Notifications(
+ modifier: Modifier = Modifier,
+) {
+ // TODO(b/272779828): implement.
+ Column(
+ modifier = modifier.fillMaxWidth().defaultMinSize(minHeight = 300.dp).padding(4.dp),
+ ) {
+ Text("Notifications", modifier = Modifier.align(Alignment.CenterHorizontally))
+ Spacer(modifier = Modifier.weight(1f))
+ Text("Shelf", modifier = Modifier.align(Alignment.CenterHorizontally))
+ }
+}
diff --git a/packages/SystemUI/compose/features/src/com/android/systemui/qs/footer/ui/compose/QuickSettings.kt b/packages/SystemUI/compose/features/src/com/android/systemui/qs/footer/ui/compose/QuickSettings.kt
new file mode 100644
index 000000000000..665d6dd0cfa2
--- /dev/null
+++ b/packages/SystemUI/compose/features/src/com/android/systemui/qs/footer/ui/compose/QuickSettings.kt
@@ -0,0 +1,43 @@
+/*
+ * Copyright (C) 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+package com.android.systemui.qs.footer.ui.compose
+
+import androidx.compose.foundation.layout.Column
+import androidx.compose.foundation.layout.Spacer
+import androidx.compose.foundation.layout.defaultMinSize
+import androidx.compose.foundation.layout.fillMaxWidth
+import androidx.compose.foundation.layout.padding
+import androidx.compose.material3.Text
+import androidx.compose.runtime.Composable
+import androidx.compose.ui.Alignment
+import androidx.compose.ui.Modifier
+import androidx.compose.ui.unit.dp
+
+@Composable
+fun QuickSettings(
+ modifier: Modifier = Modifier,
+) {
+ // TODO(b/272780058): implement.
+ Column(
+ modifier = modifier.fillMaxWidth().defaultMinSize(minHeight = 300.dp).padding(4.dp),
+ ) {
+ Text("Quick settings", modifier = Modifier.align(Alignment.CenterHorizontally))
+ Spacer(modifier = Modifier.weight(1f))
+ Text("QS footer actions", modifier = Modifier.align(Alignment.CenterHorizontally))
+ }
+}
diff --git a/packages/SystemUI/compose/features/src/com/android/systemui/statusbar/ui/composable/StatusBar.kt b/packages/SystemUI/compose/features/src/com/android/systemui/statusbar/ui/composable/StatusBar.kt
new file mode 100644
index 000000000000..f514ab4a710b
--- /dev/null
+++ b/packages/SystemUI/compose/features/src/com/android/systemui/statusbar/ui/composable/StatusBar.kt
@@ -0,0 +1,43 @@
+/*
+ * Copyright (C) 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+package com.android.systemui.statusbar.ui.composable
+
+import androidx.compose.foundation.layout.Arrangement
+import androidx.compose.foundation.layout.Row
+import androidx.compose.foundation.layout.defaultMinSize
+import androidx.compose.foundation.layout.fillMaxWidth
+import androidx.compose.foundation.layout.padding
+import androidx.compose.material3.Text
+import androidx.compose.runtime.Composable
+import androidx.compose.ui.Alignment
+import androidx.compose.ui.Modifier
+import androidx.compose.ui.unit.dp
+
+@Composable
+fun StatusBar(
+ modifier: Modifier = Modifier,
+) {
+ // TODO(b/272780101): implement.
+ Row(
+ modifier = modifier.fillMaxWidth().defaultMinSize(minHeight = 48.dp).padding(4.dp),
+ horizontalArrangement = Arrangement.Center,
+ verticalAlignment = Alignment.CenterVertically,
+ ) {
+ Text("Status bar")
+ }
+}
diff --git a/packages/SystemUI/src/com/android/systemui/compose/BaseComposeFacade.kt b/packages/SystemUI/src/com/android/systemui/compose/BaseComposeFacade.kt
index c0f854958c41..4173bdc3c261 100644
--- a/packages/SystemUI/src/com/android/systemui/compose/BaseComposeFacade.kt
+++ b/packages/SystemUI/src/com/android/systemui/compose/BaseComposeFacade.kt
@@ -21,8 +21,10 @@ import android.content.Context
import android.view.View
import androidx.activity.ComponentActivity
import androidx.lifecycle.LifecycleOwner
+import com.android.systemui.multishade.ui.viewmodel.MultiShadeViewModel
import com.android.systemui.people.ui.viewmodel.PeopleViewModel
import com.android.systemui.qs.footer.ui.viewmodel.FooterActionsViewModel
+import com.android.systemui.util.time.SystemClock
/**
* A facade to interact with Compose, when it is available.
@@ -57,4 +59,11 @@ interface BaseComposeFacade {
viewModel: FooterActionsViewModel,
qsVisibilityLifecycleOwner: LifecycleOwner,
): View
+
+ /** Create a [View] to represent [viewModel] on screen. */
+ fun createMultiShadeView(
+ context: Context,
+ viewModel: MultiShadeViewModel,
+ clock: SystemClock,
+ ): View
}