diff options
-rw-r--r-- | core/java/android/view/GLES20Canvas.java | 8 | ||||
-rw-r--r-- | core/java/android/view/HardwareRenderer.java | 18 | ||||
-rw-r--r-- | core/jni/android_view_GLES20Canvas.cpp | 6 | ||||
-rw-r--r-- | libs/hwui/LayerCache.cpp | 2 | ||||
-rw-r--r-- | libs/hwui/OpenGLRenderer.cpp | 16 | ||||
-rw-r--r-- | libs/hwui/OpenGLRenderer.h | 10 |
6 files changed, 52 insertions, 8 deletions
diff --git a/core/java/android/view/GLES20Canvas.java b/core/java/android/view/GLES20Canvas.java index 11a5d698355a..e0c4b14b591e 100644 --- a/core/java/android/view/GLES20Canvas.java +++ b/core/java/android/view/GLES20Canvas.java @@ -148,9 +148,15 @@ class GLES20Canvas extends Canvas { void onPreDraw() { nPrepare(mRenderer); } - + private native void nPrepare(int renderer); + void onPostDraw() { + nFinish(mRenderer); + } + + private native void nFinish(int renderer); + @Override public boolean acquireContext() { if (!mContextLocked) { diff --git a/core/java/android/view/HardwareRenderer.java b/core/java/android/view/HardwareRenderer.java index 5d85076a1f6a..3796994bc8ef 100644 --- a/core/java/android/view/HardwareRenderer.java +++ b/core/java/android/view/HardwareRenderer.java @@ -210,7 +210,7 @@ public abstract class HardwareRenderer { * is invoked and the requested flag is turned off. The error code is * also logged as a warning. */ - void checkErrors() { + void checkEglErrors() { if (isEnabled()) { int error = sEgl.eglGetError(); if (error != EGL10.EGL_SUCCESS) { @@ -221,7 +221,7 @@ public abstract class HardwareRenderer { // we'll try again if it was context lost setRequested(false); } - Log.w(LOG_TAG, "OpenGL error: " + error); + Log.w(LOG_TAG, "EGL error: " + Integer.toHexString(error)); } } } @@ -348,7 +348,7 @@ public abstract class HardwareRenderer { void initializeIfNeeded(int width, int height, View.AttachInfo attachInfo, SurfaceHolder holder) { if (isRequested()) { - checkErrors(); + checkEglErrors(); super.initializeIfNeeded(width, height, attachInfo, holder); } } @@ -386,6 +386,9 @@ public abstract class HardwareRenderer { void onPreDraw() { } + void onPostDraw() { + } + /** * Defines the EGL configuration for this renderer. The default configuration * is RGBX, no depth, no stencil. @@ -418,10 +421,12 @@ public abstract class HardwareRenderer { canvas.restoreToCount(saveCount); } + onPostDraw(); + attachInfo.mIgnoreDirtyState = false; sEgl.eglSwapBuffers(sEglDisplay, mEglSurface); - checkErrors(); + checkEglErrors(); } } @@ -570,6 +575,11 @@ public abstract class HardwareRenderer { mGlCanvas.onPreDraw(); } + @Override + void onPostDraw() { + mGlCanvas.onPostDraw(); + } + static HardwareRenderer create(boolean translucent) { if (GLES20Canvas.isAvailable()) { return new Gl20Renderer(translucent); diff --git a/core/jni/android_view_GLES20Canvas.cpp b/core/jni/android_view_GLES20Canvas.cpp index aa717468050e..a61a9d1048d3 100644 --- a/core/jni/android_view_GLES20Canvas.cpp +++ b/core/jni/android_view_GLES20Canvas.cpp @@ -84,6 +84,11 @@ static void android_view_GLES20Canvas_prepare(JNIEnv* env, jobject canvas, renderer->prepare(); } +static void android_view_GLES20Canvas_finish(JNIEnv* env, jobject canvas, + OpenGLRenderer* renderer) { + renderer->finish(); +} + static void android_view_GLES20Canvas_acquireContext(JNIEnv* env, jobject canvas, OpenGLRenderer* renderer) { renderer->acquireContext(); @@ -384,6 +389,7 @@ static JNINativeMethod gMethods[] = { { "nDestroyRenderer", "(I)V", (void*) android_view_GLES20Canvas_destroyRenderer }, { "nSetViewport", "(III)V", (void*) android_view_GLES20Canvas_setViewport }, { "nPrepare", "(I)V", (void*) android_view_GLES20Canvas_prepare }, + { "nFinish", "(I)V", (void*) android_view_GLES20Canvas_finish }, { "nAcquireContext", "(I)V", (void*) android_view_GLES20Canvas_acquireContext }, { "nReleaseContext", "(I)V", (void*) android_view_GLES20Canvas_releaseContext }, diff --git a/libs/hwui/LayerCache.cpp b/libs/hwui/LayerCache.cpp index 1a18766e1d2e..39c311115167 100644 --- a/libs/hwui/LayerCache.cpp +++ b/libs/hwui/LayerCache.cpp @@ -110,11 +110,9 @@ Layer* LayerCache::get(LayerSize& size) { layer = new Layer; layer->blend = true; - // Generate the texture in which the FBO will draw glGenTextures(1, &layer->texture); glBindTexture(GL_TEXTURE_2D, layer->texture); - // The FBO will not be scaled, so we can use lower quality filtering glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index f187d3ec3d9c..670d049956f9 100644 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -124,6 +124,8 @@ OpenGLRenderer::OpenGLRenderer(): mCaches(Caches::getInstance()) { if (maxTextureUnits < REQUIRED_TEXTURE_UNITS_COUNT) { LOGW("At least %d texture units are required!", REQUIRED_TEXTURE_UNITS_COUNT); } + + glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize); } OpenGLRenderer::~OpenGLRenderer() { @@ -161,6 +163,15 @@ void OpenGLRenderer::prepare() { mSnapshot->setClip(0.0f, 0.0f, mWidth, mHeight); } +void OpenGLRenderer::finish() { +#if DEBUG_OPENGL + GLenum status = GL_NO_ERROR; + while ((status = glGetError()) != GL_NO_ERROR) { + LOGD("GL error from OpenGLRenderer: 0x%x", status); + } +#endif +} + void OpenGLRenderer::acquireContext() { if (mCaches.currentProgram) { if (mCaches.currentProgram->isInUse()) { @@ -342,7 +353,10 @@ bool OpenGLRenderer::createLayer(sp<Snapshot> snapshot, float left, float top, // Layers only make sense if they are in the framebuffer's bounds bounds.intersect(*mSnapshot->clipRect); - if (bounds.isEmpty()) return false; + if (bounds.isEmpty() || bounds.getWidth() > mMaxTextureSize || + bounds.getHeight() > mMaxTextureSize) { + return false; + } LayerSize size(bounds.getWidth(), bounds.getHeight()); Layer* layer = mCaches.layerCache.get(size); diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h index 49a69f97c9af..387fb1297506 100644 --- a/libs/hwui/OpenGLRenderer.h +++ b/libs/hwui/OpenGLRenderer.h @@ -45,6 +45,13 @@ namespace android { namespace uirenderer { /////////////////////////////////////////////////////////////////////////////// +// Defines +/////////////////////////////////////////////////////////////////////////////// + +// Debug +#define DEBUG_OPENGL 1 + +/////////////////////////////////////////////////////////////////////////////// // Renderer /////////////////////////////////////////////////////////////////////////////// @@ -59,6 +66,7 @@ public: void setViewport(int width, int height); void prepare(); + void finish(); void acquireContext(); void releaseContext(); @@ -395,6 +403,8 @@ private: // List of rectangles to clear due to calls to saveLayer() Vector<Rect*> mLayers; + GLint mMaxTextureSize; + }; // class OpenGLRenderer }; // namespace uirenderer |