diff options
| -rw-r--r-- | libs/hwui/Caches.cpp | 10 | ||||
| -rw-r--r-- | libs/hwui/Caches.h | 5 | ||||
| -rw-r--r-- | libs/hwui/Patch.cpp | 2 |
3 files changed, 8 insertions, 9 deletions
diff --git a/libs/hwui/Caches.cpp b/libs/hwui/Caches.cpp index a4def0ba78b4..e0094d8245db 100644 --- a/libs/hwui/Caches.cpp +++ b/libs/hwui/Caches.cpp @@ -43,7 +43,7 @@ Caches::Caches(): Singleton<Caches>(), blend(false), lastSrcMode(GL_ZERO), glBindBuffer(GL_ARRAY_BUFFER, meshBuffer); glBufferData(GL_ARRAY_BUFFER, sizeof(gMeshVertices), gMeshVertices, GL_STATIC_DRAW); - currentBuffer = meshBuffer; + mCurrentBuffer = meshBuffer; } /** @@ -57,9 +57,9 @@ void Caches::bindMeshBuffer() { * Binds the specified VBO. */ void Caches::bindMeshBuffer(const GLuint buffer) { - if (currentBuffer != buffer) { + if (mCurrentBuffer != buffer) { glBindBuffer(GL_ARRAY_BUFFER, buffer); - currentBuffer = buffer; + mCurrentBuffer = buffer; } } @@ -67,9 +67,9 @@ void Caches::bindMeshBuffer(const GLuint buffer) { * Unbinds the VBO used to render simple textured quads. */ void Caches::unbindMeshBuffer() { - if (currentBuffer) { + if (mCurrentBuffer) { glBindBuffer(GL_ARRAY_BUFFER, 0); - currentBuffer = 0; + mCurrentBuffer = 0; } } diff --git a/libs/hwui/Caches.h b/libs/hwui/Caches.h index 79644a55d0bf..aff536620daa 100644 --- a/libs/hwui/Caches.h +++ b/libs/hwui/Caches.h @@ -79,7 +79,9 @@ class Caches: public Singleton<Caches> { friend class Singleton<Caches>; - CacheLogger logger; + CacheLogger mlogger; + + GLuint mCurrentBuffer; public: void bindMeshBuffer(); @@ -92,7 +94,6 @@ public: Program* currentProgram; GLuint meshBuffer; - GLuint currentBuffer; TextureCache textureCache; LayerCache layerCache; diff --git a/libs/hwui/Patch.cpp b/libs/hwui/Patch.cpp index 253a19ba77ff..3d21431bfd8d 100644 --- a/libs/hwui/Patch.cpp +++ b/libs/hwui/Patch.cpp @@ -26,8 +26,6 @@ namespace android { namespace uirenderer { -class Caches; - /////////////////////////////////////////////////////////////////////////////// // Constructors/destructor /////////////////////////////////////////////////////////////////////////////// |