summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--libs/hwui/Android.bp1
-rw-r--r--libs/hwui/LightingInfo.cpp31
-rw-r--r--libs/hwui/LightingInfo.h86
-rw-r--r--libs/hwui/pipeline/skia/ReorderBarrierDrawables.cpp10
-rw-r--r--libs/hwui/pipeline/skia/SkiaOpenGLPipeline.cpp3
-rw-r--r--libs/hwui/pipeline/skia/SkiaPipeline.cpp19
-rw-r--r--libs/hwui/pipeline/skia/SkiaPipeline.h48
-rw-r--r--libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp3
8 files changed, 136 insertions, 65 deletions
diff --git a/libs/hwui/Android.bp b/libs/hwui/Android.bp
index 82bcf9e9afa4..354a4b323f41 100644
--- a/libs/hwui/Android.bp
+++ b/libs/hwui/Android.bp
@@ -241,6 +241,7 @@ cc_defaults {
"JankTracker.cpp",
"Layer.cpp",
"LayerUpdateQueue.cpp",
+ "LightingInfo.cpp",
"ProfileData.cpp",
"ProfileDataContainer.cpp",
"Readback.cpp",
diff --git a/libs/hwui/LightingInfo.cpp b/libs/hwui/LightingInfo.cpp
new file mode 100644
index 000000000000..83bb255f3c3b
--- /dev/null
+++ b/libs/hwui/LightingInfo.cpp
@@ -0,0 +1,31 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "LightingInfo.h"
+
+#include <float.h>
+
+namespace android {
+namespace uirenderer {
+
+float LightingInfo::mLightRadius = 0;
+uint8_t LightingInfo::mAmbientShadowAlpha = 0;
+uint8_t LightingInfo::mSpotShadowAlpha = 0;
+
+Vector3 LightingInfo::mLightCenter = {FLT_MIN, FLT_MIN, FLT_MIN};
+
+} /* namespace uirenderer */
+} /* namespace android */
diff --git a/libs/hwui/LightingInfo.h b/libs/hwui/LightingInfo.h
new file mode 100644
index 000000000000..3112eb3e0d73
--- /dev/null
+++ b/libs/hwui/LightingInfo.h
@@ -0,0 +1,86 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "Lighting.h"
+#include "Properties.h"
+
+namespace android {
+namespace uirenderer {
+
+class LightingInfo {
+public:
+
+ static float getLightRadius() {
+ if (CC_UNLIKELY(Properties::overrideLightRadius > 0)) {
+ return Properties::overrideLightRadius;
+ }
+ return mLightRadius;
+ }
+
+ static uint8_t getAmbientShadowAlpha() {
+ if (CC_UNLIKELY(Properties::overrideAmbientShadowStrength >= 0)) {
+ return Properties::overrideAmbientShadowStrength;
+ }
+ return mAmbientShadowAlpha;
+ }
+
+ static uint8_t getSpotShadowAlpha() {
+ if (CC_UNLIKELY(Properties::overrideSpotShadowStrength >= 0)) {
+ return Properties::overrideSpotShadowStrength;
+ }
+ return mSpotShadowAlpha;
+ }
+
+ static Vector3 getLightCenter() {
+ if (CC_UNLIKELY(Properties::overrideLightPosY > 0 || Properties::overrideLightPosZ > 0)) {
+ Vector3 adjustedLightCenter = mLightCenter;
+ if (CC_UNLIKELY(Properties::overrideLightPosY > 0)) {
+ // negated since this shifts up
+ adjustedLightCenter.y = -Properties::overrideLightPosY;
+ }
+ if (CC_UNLIKELY(Properties::overrideLightPosZ > 0)) {
+ adjustedLightCenter.z = Properties::overrideLightPosZ;
+ }
+ return adjustedLightCenter;
+ }
+ return mLightCenter;
+ }
+
+ static Vector3 getLightCenterRaw() {
+ return mLightCenter;
+ }
+
+ static void setLightCenterRaw(const Vector3& lightCenter) {
+ mLightCenter = lightCenter;
+ }
+
+ static void updateLighting(const LightGeometry& lightGeometry, const LightInfo& lightInfo) {
+ mLightRadius = lightGeometry.radius;
+ mAmbientShadowAlpha = lightInfo.ambientShadowAlpha;
+ mSpotShadowAlpha = lightInfo.spotShadowAlpha;
+ mLightCenter = lightGeometry.center;
+ }
+private:
+ static float mLightRadius;
+ static uint8_t mAmbientShadowAlpha;
+ static uint8_t mSpotShadowAlpha;
+ static Vector3 mLightCenter;
+};
+
+} /* namespace uirenderer */
+} /* namespace android */
diff --git a/libs/hwui/pipeline/skia/ReorderBarrierDrawables.cpp b/libs/hwui/pipeline/skia/ReorderBarrierDrawables.cpp
index 0a3c8f4347eb..5133baebae18 100644
--- a/libs/hwui/pipeline/skia/ReorderBarrierDrawables.cpp
+++ b/libs/hwui/pipeline/skia/ReorderBarrierDrawables.cpp
@@ -17,7 +17,7 @@
#include "ReorderBarrierDrawables.h"
#include "RenderNode.h"
#include "SkiaDisplayList.h"
-#include "SkiaPipeline.h"
+#include "LightingInfo.h"
#include <SkPathOps.h>
#include <SkShadowUtils.h>
@@ -139,8 +139,8 @@ void EndReorderBarrierDrawable::drawShadow(SkCanvas* canvas, RenderNodeDrawable*
return;
}
- float ambientAlpha = (SkiaPipeline::getAmbientShadowAlpha() / 255.f) * casterAlpha;
- float spotAlpha = (SkiaPipeline::getSpotShadowAlpha() / 255.f) * casterAlpha;
+ float ambientAlpha = (LightingInfo::getAmbientShadowAlpha() / 255.f) * casterAlpha;
+ float spotAlpha = (LightingInfo::getSpotShadowAlpha() / 255.f) * casterAlpha;
const RevealClip& revealClip = casterProperties.getRevealClip();
const SkPath* revealClipPath = revealClip.getPath();
@@ -192,7 +192,7 @@ void EndReorderBarrierDrawable::drawShadow(SkCanvas* canvas, RenderNodeDrawable*
casterPath = &tmpPath;
}
- const Vector3 lightPos = SkiaPipeline::getLightCenter();
+ const Vector3 lightPos = LightingInfo::getLightCenter();
SkPoint3 skiaLightPos = SkPoint3::Make(lightPos.x, lightPos.y, lightPos.z);
SkPoint3 zParams;
if (shadowMatrix.hasPerspective()) {
@@ -206,7 +206,7 @@ void EndReorderBarrierDrawable::drawShadow(SkCanvas* canvas, RenderNodeDrawable*
SkColor ambientColor = multiplyAlpha(casterProperties.getAmbientShadowColor(), ambientAlpha);
SkColor spotColor = multiplyAlpha(casterProperties.getSpotShadowColor(), spotAlpha);
SkShadowUtils::DrawShadow(
- canvas, *casterPath, zParams, skiaLightPos, SkiaPipeline::getLightRadius(),
+ canvas, *casterPath, zParams, skiaLightPos, LightingInfo::getLightRadius(),
ambientColor, spotColor,
casterAlpha < 1.0f ? SkShadowFlags::kTransparentOccluder_ShadowFlag : 0);
}
diff --git a/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.cpp b/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.cpp
index 8092b1d10659..e7efe2ff798b 100644
--- a/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.cpp
+++ b/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.cpp
@@ -18,6 +18,7 @@
#include "DeferredLayerUpdater.h"
#include "LayerDrawable.h"
+#include "LightingInfo.h"
#include "SkiaPipeline.h"
#include "SkiaProfileRenderer.h"
#include "hwui/Bitmap.h"
@@ -99,7 +100,7 @@ bool SkiaOpenGLPipeline::draw(const Frame& frame, const SkRect& screenDirty, con
mRenderThread.getGrContext(), backendRT, this->getSurfaceOrigin(), colorType,
mSurfaceColorSpace, &props));
- SkiaPipeline::updateLighting(lightGeometry, lightInfo);
+ LightingInfo::updateLighting(lightGeometry, lightInfo);
renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface,
SkMatrix::I());
layerUpdateQueue->clear();
diff --git a/libs/hwui/pipeline/skia/SkiaPipeline.cpp b/libs/hwui/pipeline/skia/SkiaPipeline.cpp
index 066828190627..ff29a5b9e352 100644
--- a/libs/hwui/pipeline/skia/SkiaPipeline.cpp
+++ b/libs/hwui/pipeline/skia/SkiaPipeline.cpp
@@ -23,6 +23,7 @@
#include <SkOverdrawColorFilter.h>
#include <SkPicture.h>
#include <SkPictureRecorder.h>
+#include "LightingInfo.h"
#include "TreeInfo.h"
#include "VectorDrawable.h"
#include "thread/CommonPool.h"
@@ -38,12 +39,6 @@ namespace android {
namespace uirenderer {
namespace skiapipeline {
-float SkiaPipeline::mLightRadius = 0;
-uint8_t SkiaPipeline::mAmbientShadowAlpha = 0;
-uint8_t SkiaPipeline::mSpotShadowAlpha = 0;
-
-Vector3 SkiaPipeline::mLightCenter = {FLT_MIN, FLT_MIN, FLT_MIN};
-
SkiaPipeline::SkiaPipeline(RenderThread& thread) : mRenderThread(thread) {
mVectorDrawables.reserve(30);
}
@@ -84,7 +79,7 @@ void SkiaPipeline::onPrepareTree() {
void SkiaPipeline::renderLayers(const LightGeometry& lightGeometry,
LayerUpdateQueue* layerUpdateQueue, bool opaque,
const LightInfo& lightInfo) {
- updateLighting(lightGeometry, lightInfo);
+ LightingInfo::updateLighting(lightGeometry, lightInfo);
ATRACE_NAME("draw layers");
renderVectorDrawableCache();
renderLayersImpl(*layerUpdateQueue, opaque);
@@ -117,9 +112,13 @@ void SkiaPipeline::renderLayersImpl(const LayerUpdateQueue& layers, bool opaque)
layerCanvas->androidFramework_setDeviceClipRestriction(layerDamage.toSkIRect());
- auto savedLightCenter = mLightCenter;
+ // TODO: put localized light center calculation and storage to a drawable related code.
+ // It does not seem right to store something localized in a global state
+ const Vector3 savedLightCenter(LightingInfo::getLightCenterRaw());
+ Vector3 transformedLightCenter(savedLightCenter);
// map current light center into RenderNode's coordinate space
- layerNode->getSkiaLayer()->inverseTransformInWindow.mapPoint3d(mLightCenter);
+ layerNode->getSkiaLayer()->inverseTransformInWindow.mapPoint3d(transformedLightCenter);
+ LightingInfo::setLightCenterRaw(transformedLightCenter);
const RenderProperties& properties = layerNode->properties();
const SkRect bounds = SkRect::MakeWH(properties.getWidth(), properties.getHeight());
@@ -136,7 +135,7 @@ void SkiaPipeline::renderLayersImpl(const LayerUpdateQueue& layers, bool opaque)
RenderNodeDrawable root(layerNode, layerCanvas, false);
root.forceDraw(layerCanvas);
layerCanvas->restoreToCount(saveCount);
- mLightCenter = savedLightCenter;
+ LightingInfo::setLightCenterRaw(savedLightCenter);
// cache the current context so that we can defer flushing it until
// either all the layers have been rendered or the context changes
diff --git a/libs/hwui/pipeline/skia/SkiaPipeline.h b/libs/hwui/pipeline/skia/SkiaPipeline.h
index 41d864653b67..5fc1d6169d4a 100644
--- a/libs/hwui/pipeline/skia/SkiaPipeline.h
+++ b/libs/hwui/pipeline/skia/SkiaPipeline.h
@@ -60,49 +60,6 @@ public:
void renderLayersImpl(const LayerUpdateQueue& layers, bool opaque);
- static float getLightRadius() {
- if (CC_UNLIKELY(Properties::overrideLightRadius > 0)) {
- return Properties::overrideLightRadius;
- }
- return mLightRadius;
- }
-
- static uint8_t getAmbientShadowAlpha() {
- if (CC_UNLIKELY(Properties::overrideAmbientShadowStrength >= 0)) {
- return Properties::overrideAmbientShadowStrength;
- }
- return mAmbientShadowAlpha;
- }
-
- static uint8_t getSpotShadowAlpha() {
- if (CC_UNLIKELY(Properties::overrideSpotShadowStrength >= 0)) {
- return Properties::overrideSpotShadowStrength;
- }
- return mSpotShadowAlpha;
- }
-
- static Vector3 getLightCenter() {
- if (CC_UNLIKELY(Properties::overrideLightPosY > 0 || Properties::overrideLightPosZ > 0)) {
- Vector3 adjustedLightCenter = mLightCenter;
- if (CC_UNLIKELY(Properties::overrideLightPosY > 0)) {
- // negated since this shifts up
- adjustedLightCenter.y = -Properties::overrideLightPosY;
- }
- if (CC_UNLIKELY(Properties::overrideLightPosZ > 0)) {
- adjustedLightCenter.z = Properties::overrideLightPosZ;
- }
- return adjustedLightCenter;
- }
- return mLightCenter;
- }
-
- static void updateLighting(const LightGeometry& lightGeometry, const LightInfo& lightInfo) {
- mLightRadius = lightGeometry.radius;
- mAmbientShadowAlpha = lightInfo.ambientShadowAlpha;
- mSpotShadowAlpha = lightInfo.spotShadowAlpha;
- mLightCenter = lightGeometry.center;
- }
-
void setPictureCapturedCallback(
const std::function<void(sk_sp<SkPicture>&&)>& callback) override {
mPictureCapturedCallback = callback;
@@ -163,11 +120,6 @@ private:
std::unique_ptr<SkPictureRecorder> mRecorder;
std::unique_ptr<SkNWayCanvas> mNwayCanvas;
std::function<void(sk_sp<SkPicture>&&)> mPictureCapturedCallback;
-
- static float mLightRadius;
- static uint8_t mAmbientShadowAlpha;
- static uint8_t mSpotShadowAlpha;
- static Vector3 mLightCenter;
};
} /* namespace skiapipeline */
diff --git a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
index e8cb219db320..ad7c70614239 100644
--- a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
+++ b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
@@ -19,6 +19,7 @@
#include "DeferredLayerUpdater.h"
#include "Readback.h"
#include "ShaderCache.h"
+#include "LightingInfo.h"
#include "SkiaPipeline.h"
#include "SkiaProfileRenderer.h"
#include "VkInteropFunctorDrawable.h"
@@ -69,7 +70,7 @@ bool SkiaVulkanPipeline::draw(const Frame& frame, const SkRect& screenDirty, con
if (backBuffer.get() == nullptr) {
return false;
}
- SkiaPipeline::updateLighting(lightGeometry, lightInfo);
+ LightingInfo::updateLighting(lightGeometry, lightInfo);
renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, backBuffer,
mVkSurface->getCurrentPreTransform());
ShaderCache::get().onVkFrameFlushed(mRenderThread.getGrContext());