diff options
| -rw-r--r-- | packages/SystemUI/res/values-sw600dp-land/dimens.xml | 2 | ||||
| -rw-r--r-- | packages/SystemUI/res/values-sw600dp/dimens.xml | 2 | ||||
| -rw-r--r-- | packages/SystemUI/res/values/dimens.xml | 2 |
3 files changed, 1 insertions, 5 deletions
diff --git a/packages/SystemUI/res/values-sw600dp-land/dimens.xml b/packages/SystemUI/res/values-sw600dp-land/dimens.xml index f4d482406fa0..b24ce122208f 100644 --- a/packages/SystemUI/res/values-sw600dp-land/dimens.xml +++ b/packages/SystemUI/res/values-sw600dp-land/dimens.xml @@ -66,8 +66,6 @@ <dimen name="lockscreen_shade_qs_transition_distance">@dimen/lockscreen_shade_notifications_scrim_transition_distance</dimen> <dimen name="lockscreen_shade_qs_transition_delay">@dimen/lockscreen_shade_notifications_scrim_transition_delay</dimen> <dimen name="lockscreen_shade_qs_squish_transition_distance">@dimen/lockscreen_shade_qs_transition_distance</dimen> - <!-- On split-shade, the QS squish transition should start from half height. --> - <item name="lockscreen_shade_qs_squish_start_fraction" type="dimen" format="float" >0.5</item> <!-- On split-shade, there should be no depth effect, so setting the value to 0. --> <dimen name="lockscreen_shade_depth_controller_transition_distance">0dp</dimen> <dimen name="lockscreen_shade_udfps_keyguard_transition_distance">@dimen/lockscreen_shade_full_transition_distance</dimen> diff --git a/packages/SystemUI/res/values-sw600dp/dimens.xml b/packages/SystemUI/res/values-sw600dp/dimens.xml index a587e5a806ca..5dcbeb5c85cf 100644 --- a/packages/SystemUI/res/values-sw600dp/dimens.xml +++ b/packages/SystemUI/res/values-sw600dp/dimens.xml @@ -86,8 +86,6 @@ <dimen name="lockscreen_shade_qs_transition_distance">@dimen/lockscreen_shade_full_transition_distance</dimen> <dimen name="lockscreen_shade_qs_transition_delay">@dimen/lockscreen_shade_scrim_transition_distance</dimen> <dimen name="lockscreen_shade_qs_squish_transition_distance">@dimen/lockscreen_shade_qs_transition_distance</dimen> - <!-- On large screen portrait, the QS squish transition should start from half height. --> - <item name="lockscreen_shade_qs_squish_start_fraction" type="dimen" format="float" >0.5</item> <dimen name="lockscreen_shade_depth_controller_transition_distance">@dimen/lockscreen_shade_full_transition_distance</dimen> <dimen name="lockscreen_shade_udfps_keyguard_transition_distance">@dimen/lockscreen_shade_full_transition_distance</dimen> <dimen name="lockscreen_shade_status_bar_transition_distance">@dimen/lockscreen_shade_full_transition_distance</dimen> diff --git a/packages/SystemUI/res/values/dimens.xml b/packages/SystemUI/res/values/dimens.xml index 0e2357611b53..f7019dcd06ee 100644 --- a/packages/SystemUI/res/values/dimens.xml +++ b/packages/SystemUI/res/values/dimens.xml @@ -1222,7 +1222,7 @@ <!-- The fraction at which the QS "squish" transition should start during the lockscreen shade expansion. 0 is fully collapsed, 1 is fully expanded. --> - <item type="dimen" format="float" name="lockscreen_shade_qs_squish_start_fraction">0</item> + <item type="dimen" format="float" name="lockscreen_shade_qs_squish_start_fraction">0.5</item> <!-- Distance that the full shade transition takes in order for depth of the wallpaper to fully change. --> |