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-rw-r--r--packages/SystemUI/compose/features/src/com/android/systemui/scene/ui/composable/ComposeAwareExtensions.kt22
-rw-r--r--packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/SceneGestureHandler.kt135
-rw-r--r--packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/SceneTransitionLayout.kt55
-rw-r--r--packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/SceneTransitionLayoutImpl.kt9
-rw-r--r--packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/SceneTransitions.kt11
-rw-r--r--packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/TransitionDsl.kt8
-rw-r--r--packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/TransitionDslImpl.kt2
-rw-r--r--packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/UserActionDistanceScopeImpl.kt46
-rw-r--r--packages/SystemUI/compose/scene/tests/src/com/android/compose/animation/scene/SwipeToSceneTest.kt88
-rw-r--r--packages/SystemUI/src/com/android/systemui/scene/shared/model/UserActionResult.kt7
10 files changed, 290 insertions, 93 deletions
diff --git a/packages/SystemUI/compose/features/src/com/android/systemui/scene/ui/composable/ComposeAwareExtensions.kt b/packages/SystemUI/compose/features/src/com/android/systemui/scene/ui/composable/ComposeAwareExtensions.kt
index a7de1eede1f4..0de4650f1248 100644
--- a/packages/SystemUI/compose/features/src/com/android/systemui/scene/ui/composable/ComposeAwareExtensions.kt
+++ b/packages/SystemUI/compose/features/src/com/android/systemui/scene/ui/composable/ComposeAwareExtensions.kt
@@ -16,9 +16,6 @@
package com.android.systemui.scene.ui.composable
-import androidx.compose.foundation.gestures.Orientation
-import androidx.compose.ui.unit.Density
-import androidx.compose.ui.unit.IntSize
import com.android.compose.animation.scene.Back
import com.android.compose.animation.scene.Edge as ComposeAwareEdge
import com.android.compose.animation.scene.SceneKey as ComposeAwareSceneKey
@@ -26,14 +23,12 @@ import com.android.compose.animation.scene.Swipe
import com.android.compose.animation.scene.SwipeDirection
import com.android.compose.animation.scene.TransitionKey as ComposeAwareTransitionKey
import com.android.compose.animation.scene.UserAction as ComposeAwareUserAction
-import com.android.compose.animation.scene.UserActionDistance as ComposeAwareUserActionDistance
import com.android.compose.animation.scene.UserActionResult as ComposeAwareUserActionResult
import com.android.systemui.scene.shared.model.Direction
import com.android.systemui.scene.shared.model.Edge
import com.android.systemui.scene.shared.model.SceneKey
import com.android.systemui.scene.shared.model.TransitionKey
import com.android.systemui.scene.shared.model.UserAction
-import com.android.systemui.scene.shared.model.UserActionDistance
import com.android.systemui.scene.shared.model.UserActionResult
// TODO(b/293899074): remove this file once we can use the types from SceneTransitionLayout.
@@ -82,22 +77,5 @@ fun UserActionResult.asComposeAware(): ComposeAwareUserActionResult {
return ComposeAwareUserActionResult(
toScene = composeUnaware.toScene.asComposeAware(),
transitionKey = composeUnaware.transitionKey?.asComposeAware(),
- distance = composeUnaware.distance?.asComposeAware(),
)
}
-
-fun UserActionDistance.asComposeAware(): ComposeAwareUserActionDistance {
- val composeUnware = this
- return object : ComposeAwareUserActionDistance {
- override fun Density.absoluteDistance(
- fromSceneSize: IntSize,
- orientation: Orientation,
- ): Float {
- return composeUnware.absoluteDistance(
- fromSceneWidth = fromSceneSize.width,
- fromSceneHeight = fromSceneSize.height,
- isHorizontal = orientation == Orientation.Horizontal,
- )
- }
- }
-}
diff --git a/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/SceneGestureHandler.kt b/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/SceneGestureHandler.kt
index 76e7c95f274a..c40856061152 100644
--- a/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/SceneGestureHandler.kt
+++ b/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/SceneGestureHandler.kt
@@ -27,7 +27,6 @@ import androidx.compose.runtime.mutableFloatStateOf
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.setValue
import androidx.compose.ui.geometry.Offset
-import androidx.compose.ui.unit.Density
import androidx.compose.ui.unit.IntSize
import androidx.compose.ui.unit.dp
import androidx.compose.ui.unit.round
@@ -56,14 +55,17 @@ internal class SceneGestureHandler(
if (isDrivingTransition || force) {
layoutState.startTransition(newTransition, newTransition.key)
- // Initialize SwipeTransition.swipeSpec. Note that this must be called right after
- // layoutState.startTransition() is called, because it computes the
- // layoutState.transformationSpec().
+ // Initialize SwipeTransition.transformationSpec and .swipeSpec. Note that this must be
+ // called right after layoutState.startTransition() is called, because it computes the
+ // current layoutState.transformationSpec().
+ val transformationSpec = layoutState.transformationSpec
+ newTransition.transformationSpec = transformationSpec
newTransition.swipeSpec =
- layoutState.transformationSpec.swipeSpec ?: layoutState.transitions.defaultSwipeSpec
+ transformationSpec.swipeSpec ?: layoutState.transitions.defaultSwipeSpec
} else {
- // We were not driving the transition and we don't force the update, so the spec won't
- // be used and it doesn't matter which one we set here.
+ // We were not driving the transition and we don't force the update, so the specs won't
+ // be used and it doesn't matter which ones we set here.
+ newTransition.transformationSpec = TransformationSpec.Empty
newTransition.swipeSpec = SceneTransitions.DefaultSwipeSpec
}
@@ -285,16 +287,21 @@ internal class SceneGestureHandler(
): Pair<Scene, Float> {
val toScene = swipeTransition._toScene
val fromScene = swipeTransition._fromScene
- val absoluteDistance = swipeTransition.distance.absoluteValue
+ val distance = swipeTransition.distance()
- // If the swipe was not committed, don't do anything.
- if (swipeTransition._currentScene != toScene) {
+ // If the swipe was not committed or if the swipe distance is not computed yet, don't do
+ // anything.
+ if (
+ swipeTransition._currentScene != toScene ||
+ distance == SwipeTransition.DistanceUnspecified
+ ) {
return fromScene to 0f
}
// If the offset is past the distance then let's change fromScene so that the user can swipe
// to the next screen or go back to the previous one.
val offset = swipeTransition.dragOffset
+ val absoluteDistance = distance.absoluteValue
return if (offset <= -absoluteDistance && swipes!!.upOrLeftResult?.toScene == toScene.key) {
toScene to absoluteDistance
} else if (
@@ -347,16 +354,17 @@ internal class SceneGestureHandler(
// Compute the destination scene (and therefore offset) to settle in.
val offset = swipeTransition.dragOffset
- val distance = swipeTransition.distance
+ val distance = swipeTransition.distance()
var targetScene: Scene
var targetOffset: Float
if (
- shouldCommitSwipe(
- offset,
- distance,
- velocity,
- wasCommitted = swipeTransition._currentScene == toScene,
- )
+ distance != SwipeTransition.DistanceUnspecified &&
+ shouldCommitSwipe(
+ offset,
+ distance,
+ velocity,
+ wasCommitted = swipeTransition._currentScene == toScene,
+ )
) {
targetScene = toScene
targetOffset = distance
@@ -372,7 +380,15 @@ internal class SceneGestureHandler(
// We wanted to change to a new scene but we are not allowed to, so we animate back
// to the current scene.
targetScene = swipeTransition._currentScene
- targetOffset = if (targetScene == fromScene) 0f else distance
+ targetOffset =
+ if (targetScene == fromScene) {
+ 0f
+ } else {
+ check(distance != SwipeTransition.DistanceUnspecified) {
+ "distance is equal to ${SwipeTransition.DistanceUnspecified}"
+ }
+ distance
+ }
}
animateTo(targetScene = targetScene, targetOffset = targetOffset)
@@ -459,22 +475,20 @@ private fun SwipeTransition(
): SwipeTransition {
val upOrLeftResult = swipes.upOrLeftResult
val downOrRightResult = swipes.downOrRightResult
- val userActionDistance = result.distance ?: DefaultSwipeDistance
- val absoluteDistance =
- with(userActionDistance) {
- layoutImpl.density.absoluteDistance(fromScene.targetSize, orientation)
+ val isUpOrLeft =
+ when (result) {
+ upOrLeftResult -> true
+ downOrRightResult -> false
+ else -> error("Unknown result $result ($upOrLeftResult $downOrRightResult)")
}
return SwipeTransition(
key = result.transitionKey,
_fromScene = fromScene,
_toScene = layoutImpl.scene(result.toScene),
- distance =
- when (result) {
- upOrLeftResult -> -absoluteDistance
- downOrRightResult -> absoluteDistance
- else -> error("Unknown result $result ($upOrLeftResult $downOrRightResult)")
- },
+ userActionDistanceScope = layoutImpl.userActionDistanceScope,
+ orientation = orientation,
+ isUpOrLeft = isUpOrLeft,
)
}
@@ -482,11 +496,9 @@ private class SwipeTransition(
val key: TransitionKey?,
val _fromScene: Scene,
val _toScene: Scene,
- /**
- * The signed distance between [fromScene] and [toScene]. It is negative if [fromScene] is above
- * or to the left of [toScene]
- */
- val distance: Float,
+ private val userActionDistanceScope: UserActionDistanceScope,
+ private val orientation: Orientation,
+ private val isUpOrLeft: Boolean,
) : TransitionState.Transition(_fromScene.key, _toScene.key) {
var _currentScene by mutableStateOf(_fromScene)
override val currentScene: SceneKey
@@ -494,7 +506,16 @@ private class SwipeTransition(
override val progress: Float
get() {
+ // Important: If we are going to return early because distance is equal to 0, we should
+ // still make sure we read the offset before returning so that the calling code still
+ // subscribes to the offset value.
val offset = if (isAnimatingOffset) offsetAnimatable.value else dragOffset
+
+ val distance = distance()
+ if (distance == DistanceUnspecified) {
+ return 0f
+ }
+
return offset / distance
}
@@ -518,9 +539,50 @@ private class SwipeTransition(
/** Job to check that there is at most one offset animation in progress. */
private var offsetAnimationJob: Job? = null
+ /**
+ * The [TransformationSpecImpl] associated to this transition.
+ *
+ * Note: This is lateinit because this [SwipeTransition] is needed by
+ * [BaseSceneTransitionLayoutState] to compute the [TransitionSpec], and it will be set right
+ * after [BaseSceneTransitionLayoutState.startTransition] is called with this transition.
+ */
+ lateinit var transformationSpec: TransformationSpecImpl
+
/** The spec to use when animating this transition to either [fromScene] or [toScene]. */
lateinit var swipeSpec: SpringSpec<Float>
+ private var lastDistance = DistanceUnspecified
+
+ /**
+ * The signed distance between [fromScene] and [toScene]. It is negative if [fromScene] is above
+ * or to the left of [toScene].
+ *
+ * Note that this distance can be equal to [DistanceUnspecified] during the first frame of a
+ * transition when the distance depends on the size or position of an element that is composed
+ * in the scene we are going to.
+ */
+ fun distance(): Float {
+ if (lastDistance != DistanceUnspecified) {
+ return lastDistance
+ }
+
+ val absoluteDistance =
+ with(transformationSpec.distance ?: DefaultSwipeDistance) {
+ userActionDistanceScope.absoluteDistance(
+ _fromScene.targetSize,
+ orientation,
+ )
+ }
+
+ if (absoluteDistance <= 0f) {
+ return DistanceUnspecified
+ }
+
+ val distance = if (isUpOrLeft) -absoluteDistance else absoluteDistance
+ lastDistance = distance
+ return distance
+ }
+
/** Ends any previous [offsetAnimationJob] and runs the new [job]. */
private fun startOffsetAnimation(job: () -> Job) {
cancelOffsetAnimation()
@@ -563,6 +625,7 @@ private class SwipeTransition(
}
isAnimatingOffset = true
+ val animationSpec = transformationSpec
offsetAnimatable.animateTo(
targetValue = targetOffset,
animationSpec = swipeSpec,
@@ -571,10 +634,14 @@ private class SwipeTransition(
finishOffsetAnimation()
}
+
+ companion object {
+ const val DistanceUnspecified = 0f
+ }
}
private object DefaultSwipeDistance : UserActionDistance {
- override fun Density.absoluteDistance(
+ override fun UserActionDistanceScope.absoluteDistance(
fromSceneSize: IntSize,
orientation: Orientation,
): Float {
diff --git a/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/SceneTransitionLayout.kt b/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/SceneTransitionLayout.kt
index e1f8a0959f6f..1e3842a1de68 100644
--- a/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/SceneTransitionLayout.kt
+++ b/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/SceneTransitionLayout.kt
@@ -25,6 +25,7 @@ import androidx.compose.runtime.remember
import androidx.compose.runtime.rememberCoroutineScope
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
+import androidx.compose.ui.geometry.Offset
import androidx.compose.ui.input.nestedscroll.NestedScrollConnection
import androidx.compose.ui.platform.LocalDensity
import androidx.compose.ui.unit.Density
@@ -394,36 +395,52 @@ class UserActionResult(
/** The scene we should be transitioning to during the [UserAction]. */
val toScene: SceneKey,
- /**
- * The distance the action takes to animate from 0% to 100%.
- *
- * If `null`, a default distance will be used that depends on the [UserAction] performed.
- */
- val distance: UserActionDistance? = null,
-
/** The key of the transition that should be used. */
val transitionKey: TransitionKey? = null,
-) {
- constructor(
- toScene: SceneKey,
- distance: Dp,
- transitionKey: TransitionKey? = null,
- ) : this(toScene, FixedDistance(distance), transitionKey)
-}
+)
interface UserActionDistance {
/**
* Return the **absolute** distance of the user action given the size of the scene we are
* animating from and the [orientation].
+ *
+ * Note: This function will be called for each drag event until it returns a value > 0f. This
+ * for instance allows you to return 0f or a negative value until the first layout pass of a
+ * scene, so that you can use the size and position of elements in the scene we are
+ * transitioning to when computing this absolute distance.
*/
- fun Density.absoluteDistance(fromSceneSize: IntSize, orientation: Orientation): Float
+ fun UserActionDistanceScope.absoluteDistance(
+ fromSceneSize: IntSize,
+ orientation: Orientation
+ ): Float
+}
+
+interface UserActionDistanceScope : Density {
+ /**
+ * Return the *target* size of [this] element in the given [scene], i.e. the size of the element
+ * when idle, or `null` if the element is not composed and measured in that scene (yet).
+ */
+ fun ElementKey.targetSize(scene: SceneKey): IntSize?
+
+ /**
+ * Return the *target* offset of [this] element in the given [scene], i.e. the size of the
+ * element when idle, or `null` if the element is not composed and placed in that scene (yet).
+ */
+ fun ElementKey.targetOffset(scene: SceneKey): Offset?
+
+ /**
+ * Return the *target* size of [this] scene, i.e. the size of the scene when idle, or `null` if
+ * the scene was never composed.
+ */
+ fun SceneKey.targetSize(): IntSize?
}
/** The user action has a fixed [absoluteDistance]. */
-private class FixedDistance(private val distance: Dp) : UserActionDistance {
- override fun Density.absoluteDistance(fromSceneSize: IntSize, orientation: Orientation): Float {
- return distance.toPx()
- }
+class FixedDistance(private val distance: Dp) : UserActionDistance {
+ override fun UserActionDistanceScope.absoluteDistance(
+ fromSceneSize: IntSize,
+ orientation: Orientation,
+ ): Float = distance.toPx()
}
/**
diff --git a/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/SceneTransitionLayoutImpl.kt b/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/SceneTransitionLayoutImpl.kt
index 08399ff03f63..039a5b0c9523 100644
--- a/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/SceneTransitionLayoutImpl.kt
+++ b/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/SceneTransitionLayoutImpl.kt
@@ -96,9 +96,18 @@ internal class SceneTransitionLayoutImpl(
?: mutableMapOf<ValueKey, MutableMap<ElementKey?, SnapshotStateMap<SceneKey, *>>>()
.also { _sharedValues = it }
+ // TODO(b/317958526): Lazily allocate scene gesture handlers the first time they are needed.
private val horizontalGestureHandler: SceneGestureHandler
private val verticalGestureHandler: SceneGestureHandler
+ private var _userActionDistanceScope: UserActionDistanceScope? = null
+ internal val userActionDistanceScope: UserActionDistanceScope
+ get() =
+ _userActionDistanceScope
+ ?: UserActionDistanceScopeImpl(layoutImpl = this).also {
+ _userActionDistanceScope = it
+ }
+
init {
updateScenes(builder)
diff --git a/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/SceneTransitions.kt b/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/SceneTransitions.kt
index b8f9359463de..8ee23b6ffe8e 100644
--- a/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/SceneTransitions.kt
+++ b/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/SceneTransitions.kt
@@ -163,6 +163,14 @@ interface TransformationSpec {
*/
val swipeSpec: SpringSpec<Float>?
+ /**
+ * The distance it takes for this transition to animate from 0% to 100% when it is driven by a
+ * [UserAction].
+ *
+ * If `null`, a default distance will be used that depends on the [UserAction] performed.
+ */
+ val distance: UserActionDistance?
+
/** The list of [Transformation] applied to elements during this transition. */
val transformations: List<Transformation>
@@ -171,6 +179,7 @@ interface TransformationSpec {
TransformationSpecImpl(
progressSpec = snap(),
swipeSpec = null,
+ distance = null,
transformations = emptyList(),
)
internal val EmptyProvider = { Empty }
@@ -193,6 +202,7 @@ internal class TransitionSpecImpl(
TransformationSpecImpl(
progressSpec = reverse.progressSpec,
swipeSpec = reverse.swipeSpec,
+ distance = reverse.distance,
transformations = reverse.transformations.map { it.reversed() }
)
}
@@ -209,6 +219,7 @@ internal class TransitionSpecImpl(
internal class TransformationSpecImpl(
override val progressSpec: AnimationSpec<Float>,
override val swipeSpec: SpringSpec<Float>?,
+ override val distance: UserActionDistance?,
override val transformations: List<Transformation>,
) : TransformationSpec {
private val cache = mutableMapOf<ElementKey, MutableMap<SceneKey, ElementTransformations>>()
diff --git a/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/TransitionDsl.kt b/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/TransitionDsl.kt
index d93911d2de42..8a09b00a63ae 100644
--- a/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/TransitionDsl.kt
+++ b/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/TransitionDsl.kt
@@ -91,6 +91,14 @@ interface TransitionBuilder : PropertyTransformationBuilder {
var swipeSpec: SpringSpec<Float>?
/**
+ * The distance it takes for this transition to animate from 0% to 100% when it is driven by a
+ * [UserAction].
+ *
+ * If `null`, a default distance will be used that depends on the [UserAction] performed.
+ */
+ var distance: UserActionDistance?
+
+ /**
* Define a progress-based range for the transformations inside [builder].
*
* For instance, the following will fade `Foo` during the first half of the transition then it
diff --git a/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/TransitionDslImpl.kt b/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/TransitionDslImpl.kt
index 9b16d46bfcc8..78289997885f 100644
--- a/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/TransitionDslImpl.kt
+++ b/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/TransitionDslImpl.kt
@@ -77,6 +77,7 @@ private class SceneTransitionsBuilderImpl : SceneTransitionsBuilder {
return TransformationSpecImpl(
progressSpec = impl.spec,
swipeSpec = impl.swipeSpec,
+ distance = impl.distance,
transformations = impl.transformations,
)
}
@@ -91,6 +92,7 @@ internal class TransitionBuilderImpl : TransitionBuilder {
val transformations = mutableListOf<Transformation>()
override var spec: AnimationSpec<Float> = spring(stiffness = Spring.StiffnessLow)
override var swipeSpec: SpringSpec<Float>? = null
+ override var distance: UserActionDistance? = null
private var range: TransformationRange? = null
private var reversed = false
diff --git a/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/UserActionDistanceScopeImpl.kt b/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/UserActionDistanceScopeImpl.kt
new file mode 100644
index 000000000000..228d19f09cff
--- /dev/null
+++ b/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/UserActionDistanceScopeImpl.kt
@@ -0,0 +1,46 @@
+/*
+ * Copyright (C) 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.compose.animation.scene
+
+import androidx.compose.ui.geometry.Offset
+import androidx.compose.ui.unit.IntSize
+
+internal class UserActionDistanceScopeImpl(
+ private val layoutImpl: SceneTransitionLayoutImpl,
+) : UserActionDistanceScope {
+ override val density: Float
+ get() = layoutImpl.density.density
+
+ override val fontScale: Float
+ get() = layoutImpl.density.fontScale
+
+ override fun ElementKey.targetSize(scene: SceneKey): IntSize? {
+ return layoutImpl.elements[this]?.sceneStates?.get(scene)?.targetSize.takeIf {
+ it != Element.SizeUnspecified
+ }
+ }
+
+ override fun ElementKey.targetOffset(scene: SceneKey): Offset? {
+ return layoutImpl.elements[this]?.sceneStates?.get(scene)?.targetOffset.takeIf {
+ it != Offset.Unspecified
+ }
+ }
+
+ override fun SceneKey.targetSize(): IntSize? {
+ return layoutImpl.scenes[this]?.targetSize.takeIf { it != IntSize.Zero }
+ }
+}
diff --git a/packages/SystemUI/compose/scene/tests/src/com/android/compose/animation/scene/SwipeToSceneTest.kt b/packages/SystemUI/compose/scene/tests/src/com/android/compose/animation/scene/SwipeToSceneTest.kt
index 543ed0482430..99372a5d084b 100644
--- a/packages/SystemUI/compose/scene/tests/src/com/android/compose/animation/scene/SwipeToSceneTest.kt
+++ b/packages/SystemUI/compose/scene/tests/src/com/android/compose/animation/scene/SwipeToSceneTest.kt
@@ -16,9 +16,11 @@
package com.android.compose.animation.scene
+import androidx.compose.foundation.gestures.Orientation
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxSize
+import androidx.compose.foundation.layout.offset
import androidx.compose.foundation.layout.size
import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
@@ -33,6 +35,7 @@ import androidx.compose.ui.test.onRoot
import androidx.compose.ui.test.performTouchInput
import androidx.compose.ui.test.swipeWithVelocity
import androidx.compose.ui.unit.Density
+import androidx.compose.ui.unit.IntSize
import androidx.compose.ui.unit.dp
import androidx.test.ext.junit.runners.AndroidJUnit4
import com.google.common.truth.Truth.assertThat
@@ -61,8 +64,10 @@ class SwipeToSceneTest {
@get:Rule val rule = createComposeRule()
- private fun layoutState(initialScene: SceneKey = TestScenes.SceneA) =
- MutableSceneTransitionLayoutState(initialScene, EmptyTestTransitions)
+ private fun layoutState(
+ initialScene: SceneKey = TestScenes.SceneA,
+ transitions: SceneTransitions = EmptyTestTransitions,
+ ) = MutableSceneTransitionLayoutState(initialScene, transitions)
/** The content under test. */
@Composable
@@ -370,8 +375,16 @@ class SwipeToSceneTest {
// detected as a drag event.
var touchSlop = 0f
- val layoutState = layoutState()
val verticalSwipeDistance = 50.dp
+ val layoutState =
+ layoutState(
+ transitions =
+ transitions {
+ from(TestScenes.SceneA, to = TestScenes.SceneB) {
+ distance = FixedDistance(verticalSwipeDistance)
+ }
+ }
+ )
assertThat(verticalSwipeDistance).isNotEqualTo(LayoutHeight)
rule.setContent {
@@ -383,14 +396,7 @@ class SwipeToSceneTest {
) {
scene(
TestScenes.SceneA,
- userActions =
- mapOf(
- Swipe.Down to
- UserActionResult(
- toScene = TestScenes.SceneB,
- distance = verticalSwipeDistance,
- )
- ),
+ userActions = mapOf(Swipe.Down to TestScenes.SceneB),
) {
Spacer(Modifier.fillMaxSize())
}
@@ -548,4 +554,64 @@ class SwipeToSceneTest {
assertThat(state.isTransitioning(from = TestScenes.SceneA, to = TestScenes.SceneB)).isTrue()
assertThat(state.transformationSpec.transformations).hasSize(2)
}
+
+ @Test
+ fun dynamicSwipeDistance() {
+ val swipeDistance =
+ object : UserActionDistance {
+ override fun UserActionDistanceScope.absoluteDistance(
+ fromSceneSize: IntSize,
+ orientation: Orientation,
+ ): Float {
+ // Foo is going to have a vertical offset of 50dp. Let's make the swipe distance
+ // the difference between the bottom of the scene and the bottom of the element,
+ // so that we use the offset and size of the element as well as the size of the
+ // scene.
+ val fooSize = TestElements.Foo.targetSize(TestScenes.SceneB) ?: return 0f
+ val fooOffset = TestElements.Foo.targetOffset(TestScenes.SceneB) ?: return 0f
+ val sceneSize = TestScenes.SceneB.targetSize() ?: return 0f
+ return sceneSize.height - fooOffset.y - fooSize.height
+ }
+ }
+
+ val state =
+ MutableSceneTransitionLayoutState(
+ TestScenes.SceneA,
+ transitions {
+ from(TestScenes.SceneA, to = TestScenes.SceneB) { distance = swipeDistance }
+ }
+ )
+
+ val layoutSize = 200.dp
+ val fooYOffset = 50.dp
+ val fooSize = 25.dp
+
+ var touchSlop = 0f
+ rule.setContent {
+ touchSlop = LocalViewConfiguration.current.touchSlop
+
+ SceneTransitionLayout(state, Modifier.size(layoutSize)) {
+ scene(TestScenes.SceneA, userActions = mapOf(Swipe.Up to TestScenes.SceneB)) {
+ Box(Modifier.fillMaxSize())
+ }
+ scene(TestScenes.SceneB) {
+ Box(Modifier.fillMaxSize()) {
+ Box(Modifier.offset(y = fooYOffset).element(TestElements.Foo).size(fooSize))
+ }
+ }
+ }
+ }
+
+ // Swipe up by half the expected distance to get to 50% progress.
+ val expectedDistance = layoutSize - fooYOffset - fooSize
+ rule.onRoot().performTouchInput {
+ val middle = (layoutSize / 2).toPx()
+ down(Offset(middle, middle))
+ moveBy(Offset(0f, -touchSlop - (expectedDistance / 2f).toPx()), delayMillis = 1_000)
+ }
+
+ rule.waitForIdle()
+ assertThat(state.isTransitioning(from = TestScenes.SceneA, to = TestScenes.SceneB)).isTrue()
+ assertThat(state.currentTransition!!.progress).isWithin(0.01f).of(0.5f)
+ }
}
diff --git a/packages/SystemUI/src/com/android/systemui/scene/shared/model/UserActionResult.kt b/packages/SystemUI/src/com/android/systemui/scene/shared/model/UserActionResult.kt
index e1b96e4db938..c6ae21505c68 100644
--- a/packages/SystemUI/src/com/android/systemui/scene/shared/model/UserActionResult.kt
+++ b/packages/SystemUI/src/com/android/systemui/scene/shared/model/UserActionResult.kt
@@ -22,13 +22,6 @@ data class UserActionResult(
val toScene: SceneKey,
/**
- * The distance the action takes to animate from 0% to 100%.
- *
- * If `null`, a default distance will be used depending on the [UserAction] performed.
- */
- val distance: UserActionDistance? = null,
-
- /**
* The key of the transition that should be used, if a specific one should be used.
*
* If `null`, the transition used will be the corresponding transition from the collection