diff options
| -rw-r--r-- | packages/SystemUI/src/com/android/systemui/statusbar/events/SystemStatusAnimationScheduler.kt | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/packages/SystemUI/src/com/android/systemui/statusbar/events/SystemStatusAnimationScheduler.kt b/packages/SystemUI/src/com/android/systemui/statusbar/events/SystemStatusAnimationScheduler.kt index 1e7fc93cb9fa..197cf5608cf5 100644 --- a/packages/SystemUI/src/com/android/systemui/statusbar/events/SystemStatusAnimationScheduler.kt +++ b/packages/SystemUI/src/com/android/systemui/statusbar/events/SystemStatusAnimationScheduler.kt @@ -54,7 +54,7 @@ import javax.inject.Inject * their respective views based on the progress of the animator. Interpolation differences TBD */ @SysUISingleton -class SystemStatusAnimationScheduler @Inject constructor( +open class SystemStatusAnimationScheduler @Inject constructor( private val coordinator: SystemEventCoordinator, private val chipAnimationController: SystemEventChipAnimationController, private val statusBarWindowController: StatusBarWindowController, @@ -66,7 +66,7 @@ class SystemStatusAnimationScheduler @Inject constructor( companion object { private const val PROPERTY_ENABLE_IMMERSIVE_INDICATOR = "enable_immersive_indicator" } - private fun isImmersiveIndicatorEnabled(): Boolean { + public fun isImmersiveIndicatorEnabled(): Boolean { return DeviceConfig.getBoolean(DeviceConfig.NAMESPACE_PRIVACY, PROPERTY_ENABLE_IMMERSIVE_INDICATOR, true) } @@ -76,18 +76,22 @@ class SystemStatusAnimationScheduler @Inject constructor( /** True if the persistent privacy dot should be active */ var hasPersistentDot = false - private set + protected set private var scheduledEvent: StatusEvent? = null private var cancelExecutionRunnable: Runnable? = null private val listeners = mutableSetOf<SystemStatusAnimationCallback>() + fun getListeners(): MutableSet<SystemStatusAnimationCallback> { + return listeners + } + init { coordinator.attachScheduler(this) dumpManager.registerDumpable(TAG, this) } - fun onStatusEvent(event: StatusEvent) { + open fun onStatusEvent(event: StatusEvent) { // Ignore any updates until the system is up and running if (isTooEarly() || !isImmersiveIndicatorEnabled()) { return @@ -139,7 +143,7 @@ class SystemStatusAnimationScheduler @Inject constructor( } } - private fun isTooEarly(): Boolean { + public fun isTooEarly(): Boolean { return systemClock.uptimeMillis() - Process.getStartUptimeMillis() < MIN_UPTIME } |