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-rw-r--r--graphics/java/android/graphics/HardwareRenderer.java18
-rw-r--r--libs/hwui/DeviceInfo.h3
-rw-r--r--libs/hwui/Properties.cpp5
-rw-r--r--libs/hwui/Properties.h4
-rw-r--r--libs/hwui/jni/android_graphics_HardwareRenderer.cpp4
-rw-r--r--libs/hwui/renderthread/CanvasContext.cpp49
-rw-r--r--libs/hwui/renderthread/CanvasContext.h7
-rw-r--r--libs/hwui/renderthread/RenderProxy.cpp5
-rw-r--r--libs/hwui/renderthread/RenderProxy.h17
-rw-r--r--libs/hwui/tests/common/TestScene.h1
-rw-r--r--libs/hwui/tests/macrobench/TestSceneRunner.cpp5
-rw-r--r--libs/hwui/tests/macrobench/main.cpp13
12 files changed, 8 insertions, 123 deletions
diff --git a/graphics/java/android/graphics/HardwareRenderer.java b/graphics/java/android/graphics/HardwareRenderer.java
index cb4dd9e8cacd..b70fa0e693c2 100644
--- a/graphics/java/android/graphics/HardwareRenderer.java
+++ b/graphics/java/android/graphics/HardwareRenderer.java
@@ -46,7 +46,6 @@ import java.io.File;
import java.io.FileDescriptor;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
-import java.util.Arrays;
import java.util.Optional;
import java.util.concurrent.Executor;
import java.util.stream.Stream;
@@ -1148,24 +1147,14 @@ public class HardwareRenderer {
// Default to SRGB if the display doesn't support wide color
.orElse(Dataspace.SRGB);
- float maxRefreshRate =
- (float) Arrays.stream(display.getSupportedModes())
- .mapToDouble(Mode::getRefreshRate)
- .max()
- .orElseGet(() -> {
- Log.i(LOG_TAG, "Failed to find the maximum display refresh rate");
- // Assume that the max refresh rate is 60hz if we can't find one.
- return 60.0;
- });
// Grab the physical screen dimensions from the active display mode
// Strictly speaking the screen resolution may not always be constant - it is for
// sizing the font cache for the underlying rendering thread. Since it's a
// heuristic we don't need to be always 100% correct.
Mode activeMode = display.getMode();
nInitDisplayInfo(activeMode.getPhysicalWidth(), activeMode.getPhysicalHeight(),
- display.getRefreshRate(), maxRefreshRate,
- wideColorDataspace.mNativeDataspace, display.getAppVsyncOffsetNanos(),
- display.getPresentationDeadlineNanos());
+ display.getRefreshRate(), wideColorDataspace.mNativeDataspace,
+ display.getAppVsyncOffsetNanos(), display.getPresentationDeadlineNanos());
// Defensively clear out the context
mContext = null;
@@ -1324,6 +1313,5 @@ public class HardwareRenderer {
private static native void nSetDisplayDensityDpi(int densityDpi);
private static native void nInitDisplayInfo(int width, int height, float refreshRate,
- float maxRefreshRate, int wideColorDataspace, long appVsyncOffsetNanos,
- long presentationDeadlineNanos);
+ int wideColorDataspace, long appVsyncOffsetNanos, long presentationDeadlineNanos);
}
diff --git a/libs/hwui/DeviceInfo.h b/libs/hwui/DeviceInfo.h
index 27be62269959..d5fee3f667a9 100644
--- a/libs/hwui/DeviceInfo.h
+++ b/libs/hwui/DeviceInfo.h
@@ -35,7 +35,6 @@ class DeviceInfo {
public:
static DeviceInfo* get();
- static float getMaxRefreshRate() { return get()->mMaxRefreshRate; }
static int32_t getWidth() { return get()->mWidth; }
static int32_t getHeight() { return get()->mHeight; }
// Gets the density in density-independent pixels
@@ -45,7 +44,6 @@ public:
static int64_t getAppOffset() { return get()->mAppVsyncOffsetNanos; }
// Sets the density in density-independent pixels
static void setDensity(float density) { sDensity.store(density); }
- static void setMaxRefreshRate(float refreshRate) { get()->mMaxRefreshRate = refreshRate; }
static void setWidth(int32_t width) { get()->mWidth = width; }
static void setHeight(int32_t height) { get()->mHeight = height; }
static void setRefreshRate(float refreshRate) {
@@ -91,7 +89,6 @@ private:
SkColorType mWideColorType = SkColorType::kN32_SkColorType;
int mDisplaysSize = 0;
int mPhysicalDisplayIndex = -1;
- float mMaxRefreshRate = 60.0;
int32_t mWidth = 1080;
int32_t mHeight = 1920;
int64_t mVsyncPeriod = 16666666;
diff --git a/libs/hwui/Properties.cpp b/libs/hwui/Properties.cpp
index e798f2a2bc69..971a53a8b2dc 100644
--- a/libs/hwui/Properties.cpp
+++ b/libs/hwui/Properties.cpp
@@ -79,7 +79,6 @@ bool Properties::debuggingEnabled = false;
bool Properties::isolatedProcess = false;
int Properties::contextPriority = 0;
-int Properties::defaultRenderAhead = -1;
float Properties::defaultSdrWhitePoint = 200.f;
bool Properties::load() {
@@ -129,10 +128,6 @@ bool Properties::load() {
runningInEmulator = base::GetBoolProperty(PROPERTY_QEMU_KERNEL, false);
- defaultRenderAhead = std::max(
- -1,
- std::min(2, base::GetIntProperty(PROPERTY_RENDERAHEAD, render_ahead().value_or(-1))));
-
return (prevDebugLayersUpdates != debugLayersUpdates) || (prevDebugOverdraw != debugOverdraw);
}
diff --git a/libs/hwui/Properties.h b/libs/hwui/Properties.h
index 1639143ef87c..dcb79babad24 100644
--- a/libs/hwui/Properties.h
+++ b/libs/hwui/Properties.h
@@ -162,8 +162,6 @@ enum DebugLevel {
*/
#define PROPERTY_QEMU_KERNEL "ro.kernel.qemu"
-#define PROPERTY_RENDERAHEAD "debug.hwui.render_ahead"
-
///////////////////////////////////////////////////////////////////////////////
// Misc
///////////////////////////////////////////////////////////////////////////////
@@ -247,8 +245,6 @@ public:
static int contextPriority;
- static int defaultRenderAhead;
-
static float defaultSdrWhitePoint;
private:
diff --git a/libs/hwui/jni/android_graphics_HardwareRenderer.cpp b/libs/hwui/jni/android_graphics_HardwareRenderer.cpp
index a146b64e29cc..4966bfa1c1e9 100644
--- a/libs/hwui/jni/android_graphics_HardwareRenderer.cpp
+++ b/libs/hwui/jni/android_graphics_HardwareRenderer.cpp
@@ -603,14 +603,12 @@ static void android_view_ThreadedRenderer_setDisplayDensityDpi(JNIEnv*, jclass,
static void android_view_ThreadedRenderer_initDisplayInfo(JNIEnv*, jclass, jint physicalWidth,
jint physicalHeight, jfloat refreshRate,
- jfloat maxRefreshRate,
jint wideColorDataspace,
jlong appVsyncOffsetNanos,
jlong presentationDeadlineNanos) {
DeviceInfo::setWidth(physicalWidth);
DeviceInfo::setHeight(physicalHeight);
DeviceInfo::setRefreshRate(refreshRate);
- DeviceInfo::setMaxRefreshRate(maxRefreshRate);
DeviceInfo::setWideColorDataspace(static_cast<ADataSpace>(wideColorDataspace));
DeviceInfo::setAppVsyncOffsetNanos(appVsyncOffsetNanos);
DeviceInfo::setPresentationDeadlineNanos(presentationDeadlineNanos);
@@ -735,7 +733,7 @@ static const JNINativeMethod gMethods[] = {
{"nSetForceDark", "(JZ)V", (void*)android_view_ThreadedRenderer_setForceDark},
{"nSetDisplayDensityDpi", "(I)V",
(void*)android_view_ThreadedRenderer_setDisplayDensityDpi},
- {"nInitDisplayInfo", "(IIFFIJJ)V", (void*)android_view_ThreadedRenderer_initDisplayInfo},
+ {"nInitDisplayInfo", "(IIFIJJ)V", (void*)android_view_ThreadedRenderer_initDisplayInfo},
{"preload", "()V", (void*)android_view_ThreadedRenderer_preload},
};
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index 37a6ee71c4a6..65afcc3a2558 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -108,7 +108,6 @@ CanvasContext::CanvasContext(RenderThread& thread, bool translucent, RenderNode*
rootRenderNode->makeRoot();
mRenderNodes.emplace_back(rootRenderNode);
mProfiler.setDensity(DeviceInfo::getDensity());
- setRenderAheadDepth(Properties::defaultRenderAhead);
}
CanvasContext::~CanvasContext() {
@@ -157,24 +156,17 @@ static void setBufferCount(ANativeWindow* window) {
void CanvasContext::setSurface(ANativeWindow* window, bool enableTimeout) {
ATRACE_CALL();
- if (mFixedRenderAhead) {
- mRenderAheadCapacity = mRenderAheadDepth;
- } else {
- if (DeviceInfo::get()->getMaxRefreshRate() > 66.6f) {
- mRenderAheadCapacity = 1;
- } else {
- mRenderAheadCapacity = 0;
- }
- }
-
if (window) {
+ int extraBuffers = 0;
+ native_window_get_extra_buffer_count(window, &extraBuffers);
+
mNativeSurface = std::make_unique<ReliableSurface>(window);
mNativeSurface->init();
if (enableTimeout) {
// TODO: Fix error handling & re-shorten timeout
ANativeWindow_setDequeueTimeout(window, 4000_ms);
}
- mNativeSurface->setExtraBufferCount(mRenderAheadCapacity);
+ mNativeSurface->setExtraBufferCount(extraBuffers);
} else {
mNativeSurface = nullptr;
}
@@ -441,24 +433,6 @@ void CanvasContext::notifyFramePending() {
mRenderThread.pushBackFrameCallback(this);
}
-void CanvasContext::setPresentTime() {
- int64_t presentTime = NATIVE_WINDOW_TIMESTAMP_AUTO;
- int renderAhead = 0;
- const auto frameIntervalNanos = mRenderThread.timeLord().frameIntervalNanos();
- if (mFixedRenderAhead) {
- renderAhead = std::min(mRenderAheadDepth, mRenderAheadCapacity);
- } else if (frameIntervalNanos < 15_ms) {
- renderAhead = std::min(1, static_cast<int>(mRenderAheadCapacity));
- }
-
- if (renderAhead) {
- presentTime = mCurrentFrameInfo->get(FrameInfoIndex::Vsync) +
- (frameIntervalNanos * (renderAhead + 1)) - DeviceInfo::get()->getAppOffset() +
- (frameIntervalNanos / 2);
- }
- native_window_set_buffers_timestamp(mNativeSurface->getNativeWindow(), presentTime);
-}
-
void CanvasContext::draw() {
SkRect dirty;
mDamageAccumulator.finish(&dirty);
@@ -478,8 +452,6 @@ void CanvasContext::draw() {
mCurrentFrameInfo->markIssueDrawCommandsStart();
Frame frame = mRenderPipeline->getFrame();
- setPresentTime();
-
SkRect windowDirty = computeDirtyRect(frame, &dirty);
bool drew = mRenderPipeline->draw(frame, windowDirty, dirty, mLightGeometry, &mLayerUpdateQueue,
@@ -765,19 +737,6 @@ bool CanvasContext::surfaceRequiresRedraw() {
return width != mLastFrameWidth || height != mLastFrameHeight;
}
-void CanvasContext::setRenderAheadDepth(int renderAhead) {
- if (renderAhead > 2 || renderAhead < -1 || mNativeSurface) {
- return;
- }
- if (renderAhead == -1) {
- mFixedRenderAhead = false;
- mRenderAheadDepth = 0;
- } else {
- mFixedRenderAhead = true;
- mRenderAheadDepth = static_cast<uint32_t>(renderAhead);
- }
-}
-
SkRect CanvasContext::computeDirtyRect(const Frame& frame, SkRect* dirty) {
if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) {
// can't rely on prior content of window if viewport size changes
diff --git a/libs/hwui/renderthread/CanvasContext.h b/libs/hwui/renderthread/CanvasContext.h
index cc4eb3285bbe..b31883b9ae94 100644
--- a/libs/hwui/renderthread/CanvasContext.h
+++ b/libs/hwui/renderthread/CanvasContext.h
@@ -193,9 +193,6 @@ public:
return mUseForceDark;
}
- // Must be called before setSurface
- void setRenderAheadDepth(int renderAhead);
-
SkISize getNextFrameSize() const;
private:
@@ -211,7 +208,6 @@ private:
bool isSwapChainStuffed();
bool surfaceRequiresRedraw();
- void setPresentTime();
void setupPipelineSurface();
SkRect computeDirtyRect(const Frame& frame, SkRect* dirty);
@@ -232,9 +228,6 @@ private:
// painted onto its surface.
bool mIsDirty = false;
SwapBehavior mSwapBehavior = SwapBehavior::kSwap_default;
- bool mFixedRenderAhead = false;
- uint32_t mRenderAheadDepth = 0;
- uint32_t mRenderAheadCapacity = 0;
struct SwapHistory {
SkRect damage;
nsecs_t vsyncTime;
diff --git a/libs/hwui/renderthread/RenderProxy.cpp b/libs/hwui/renderthread/RenderProxy.cpp
index b51f6dcfc66f..0ade8dde12eb 100644
--- a/libs/hwui/renderthread/RenderProxy.cpp
+++ b/libs/hwui/renderthread/RenderProxy.cpp
@@ -295,11 +295,6 @@ void RenderProxy::setForceDark(bool enable) {
mRenderThread.queue().post([this, enable]() { mContext->setForceDark(enable); });
}
-void RenderProxy::setRenderAheadDepth(int renderAhead) {
- mRenderThread.queue().post(
- [context = mContext, renderAhead] { context->setRenderAheadDepth(renderAhead); });
-}
-
int RenderProxy::copySurfaceInto(ANativeWindow* window, int left, int top, int right, int bottom,
SkBitmap* bitmap) {
auto& thread = RenderThread::getInstance();
diff --git a/libs/hwui/renderthread/RenderProxy.h b/libs/hwui/renderthread/RenderProxy.h
index 33dabc9895b1..a4adb16a930e 100644
--- a/libs/hwui/renderthread/RenderProxy.h
+++ b/libs/hwui/renderthread/RenderProxy.h
@@ -123,23 +123,6 @@ public:
void removeFrameMetricsObserver(FrameMetricsObserver* observer);
void setForceDark(bool enable);
- /**
- * Sets a render-ahead depth on the backing renderer. This will increase latency by
- * <swapInterval> * renderAhead and increase memory usage by (3 + renderAhead) * <resolution>.
- * In return the renderer will be less susceptible to jitter, resulting in a smoother animation.
- *
- * Not recommended to use in response to anything touch driven, but for canned animations
- * where latency is not a concern careful use may be beneficial.
- *
- * Note that when increasing this there will be a frame gap of N frames where N is
- * renderAhead - <current renderAhead>. When decreasing this if there are any pending
- * frames they will retain their prior renderAhead value, so it will take a few frames
- * for the decrease to flush through.
- *
- * @param renderAhead How far to render ahead, must be in the range [0..2]
- */
- void setRenderAheadDepth(int renderAhead);
-
static int copySurfaceInto(ANativeWindow* window, int left, int top, int right,
int bottom, SkBitmap* bitmap);
static void prepareToDraw(Bitmap& bitmap);
diff --git a/libs/hwui/tests/common/TestScene.h b/libs/hwui/tests/common/TestScene.h
index 74a039b3d090..91022cfe734b 100644
--- a/libs/hwui/tests/common/TestScene.h
+++ b/libs/hwui/tests/common/TestScene.h
@@ -38,7 +38,6 @@ public:
int count = 0;
int reportFrametimeWeight = 0;
bool renderOffscreen = true;
- int renderAhead = 0;
};
template <class T>
diff --git a/libs/hwui/tests/macrobench/TestSceneRunner.cpp b/libs/hwui/tests/macrobench/TestSceneRunner.cpp
index eda5d2266dcf..8c7d2612f39b 100644
--- a/libs/hwui/tests/macrobench/TestSceneRunner.cpp
+++ b/libs/hwui/tests/macrobench/TestSceneRunner.cpp
@@ -153,11 +153,6 @@ void run(const TestScene::Info& info, const TestScene::Options& opts,
proxy->resetProfileInfo();
proxy->fence();
- if (opts.renderAhead) {
- usleep(33000);
- }
- proxy->setRenderAheadDepth(opts.renderAhead);
-
ModifiedMovingAverage<double> avgMs(opts.reportFrametimeWeight);
nsecs_t start = systemTime(SYSTEM_TIME_MONOTONIC);
diff --git a/libs/hwui/tests/macrobench/main.cpp b/libs/hwui/tests/macrobench/main.cpp
index 88d33c315a09..174a14080eff 100644
--- a/libs/hwui/tests/macrobench/main.cpp
+++ b/libs/hwui/tests/macrobench/main.cpp
@@ -69,7 +69,6 @@ OPTIONS:
are offscreen rendered
--benchmark_format Set output format. Possible values are tabular, json, csv
--renderer=TYPE Sets the render pipeline to use. May be skiagl or skiavk
- --render-ahead=NUM Sets how far to render-ahead. Must be 0 (default), 1, or 2.
)");
}
@@ -171,7 +170,6 @@ enum {
Onscreen,
Offscreen,
Renderer,
- RenderAhead,
};
}
@@ -187,7 +185,6 @@ static const struct option LONG_OPTIONS[] = {
{"onscreen", no_argument, nullptr, LongOpts::Onscreen},
{"offscreen", no_argument, nullptr, LongOpts::Offscreen},
{"renderer", required_argument, nullptr, LongOpts::Renderer},
- {"render-ahead", required_argument, nullptr, LongOpts::RenderAhead},
{0, 0, 0, 0}};
static const char* SHORT_OPTIONS = "c:r:h";
@@ -286,16 +283,6 @@ void parseOptions(int argc, char* argv[]) {
gOpts.renderOffscreen = true;
break;
- case LongOpts::RenderAhead:
- if (!optarg) {
- error = true;
- }
- gOpts.renderAhead = atoi(optarg);
- if (gOpts.renderAhead < 0 || gOpts.renderAhead > 2) {
- error = true;
- }
- break;
-
case 'h':
printHelp();
exit(EXIT_SUCCESS);