summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--media/java/android/media/MediaCodec.java24
1 files changed, 12 insertions, 12 deletions
diff --git a/media/java/android/media/MediaCodec.java b/media/java/android/media/MediaCodec.java
index 54d065969228..42e29b0695e5 100644
--- a/media/java/android/media/MediaCodec.java
+++ b/media/java/android/media/MediaCodec.java
@@ -60,10 +60,10 @@ import java.util.concurrent.locks.ReentrantLock;
with {@link MediaExtractor}, {@link MediaSync}, {@link MediaMuxer}, {@link MediaCrypto},
{@link MediaDrm}, {@link Image}, {@link Surface}, and {@link AudioTrack}.)
<p>
- <center><object style="width: 540px; height: 205px;" type="image/svg+xml"
- data="../../../images/media/mediacodec_buffers.svg"><img
- src="../../../images/media/mediacodec_buffers.png" style="width: 540px; height: 205px"
- alt="MediaCodec buffer flow diagram"></object></center>
+ <center>
+ <img src="../../../images/media/mediacodec_buffers.svg" style="width: 540px; height: 205px"
+ alt="MediaCodec buffer flow diagram">
+ </center>
<p>
In broad terms, a codec processes input data to generate output data. It processes data
asynchronously and uses a set of input and output buffers. At a simplistic level, you request
@@ -237,10 +237,10 @@ import java.util.concurrent.locks.ReentrantLock;
Uninitialized, Configured and Error, whereas the Executing state conceptually progresses through
three sub-states: Flushed, Running and End-of-Stream.
<p>
- <center><object style="width: 516px; height: 353px;" type="image/svg+xml"
- data="../../../images/media/mediacodec_states.svg"><img
- src="../../../images/media/mediacodec_states.png" style="width: 519px; height: 356px"
- alt="MediaCodec state diagram"></object></center>
+ <center>
+ <img src="../../../images/media/mediacodec_states.svg" style="width: 519px; height: 356px"
+ alt="MediaCodec state diagram">
+ </center>
<p>
When you create a codec using one of the factory methods, the codec is in the Uninitialized
state. First, you need to configure it via {@link #configure configure(&hellip;)}, which brings
@@ -482,10 +482,10 @@ import java.util.concurrent.locks.ReentrantLock;
Similarly, upon an initial call to {@code start} the codec will move directly to the Running
sub-state and start passing available input buffers via the callback.
<p>
- <center><object style="width: 516px; height: 353px;" type="image/svg+xml"
- data="../../../images/media/mediacodec_async_states.svg"><img
- src="../../../images/media/mediacodec_async_states.png" style="width: 516px; height: 353px"
- alt="MediaCodec state diagram for asynchronous operation"></object></center>
+ <center>
+ <img src="../../../images/media/mediacodec_async_states.svg" style="width: 516px; height: 353px"
+ alt="MediaCodec state diagram for asynchronous operation">
+ </center>
<p>
MediaCodec is typically used like this in asynchronous mode:
<pre class=prettyprint>