diff options
| -rw-r--r-- | packages/SystemUI/res/values/config.xml | 8 | ||||
| -rw-r--r-- | packages/SystemUI/src/com/android/systemui/flags/Flags.kt | 5 |
2 files changed, 12 insertions, 1 deletions
diff --git a/packages/SystemUI/res/values/config.xml b/packages/SystemUI/res/values/config.xml index 016936aae956..c13480672102 100644 --- a/packages/SystemUI/res/values/config.xml +++ b/packages/SystemUI/res/values/config.xml @@ -934,4 +934,12 @@ <!-- Flag controlling whether visual query attention detection has been enabled. --> <bool name="config_enableVisualQueryAttentionDetection">false</bool> + + <!-- + Whether the scene container framework is enabled. + + The scene container framework is a newer (2023) way to organize the various "scenes" between the + bouncer, lockscreen, shade, and quick settings. + --> + <bool name="config_sceneContainerFrameworkEnabled">true</bool> </resources> diff --git a/packages/SystemUI/src/com/android/systemui/flags/Flags.kt b/packages/SystemUI/src/com/android/systemui/flags/Flags.kt index a6453ed6b4dc..b0d73c9b7cf7 100644 --- a/packages/SystemUI/src/com/android/systemui/flags/Flags.kt +++ b/packages/SystemUI/src/com/android/systemui/flags/Flags.kt @@ -655,7 +655,10 @@ object Flags { ), level = DeprecationLevel.WARNING, ) - @JvmField val SCENE_CONTAINER = unreleasedFlag("scene_container") + @JvmField val SCENE_CONTAINER = resourceBooleanFlag( + R.bool.config_sceneContainerFrameworkEnabled, + "scene_container", + ) // 1900 @JvmField val NOTE_TASKS = releasedFlag("keycode_flag") |