diff options
-rw-r--r-- | libs/hwui/DamageAccumulator.cpp | 2 | ||||
-rw-r--r-- | libs/hwui/renderthread/CanvasContext.cpp | 1 |
2 files changed, 2 insertions, 1 deletions
diff --git a/libs/hwui/DamageAccumulator.cpp b/libs/hwui/DamageAccumulator.cpp index a8d170d00ef7..f4d6b8cd9989 100644 --- a/libs/hwui/DamageAccumulator.cpp +++ b/libs/hwui/DamageAccumulator.cpp @@ -218,7 +218,7 @@ void DamageAccumulator::applyRenderNodeTransform(DirtyStack* frame) { } // Perform clipping - if (props.getClipDamageToBounds() && !frame->pendingDirty.isEmpty()) { + if (props.getClipDamageToBounds()) { if (!frame->pendingDirty.intersect(SkRect::MakeIWH(props.getWidth(), props.getHeight()))) { frame->pendingDirty.setEmpty(); } diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp index f6907831e11f..bbbb0ca2ce6b 100644 --- a/libs/hwui/renderthread/CanvasContext.cpp +++ b/libs/hwui/renderthread/CanvasContext.cpp @@ -1031,6 +1031,7 @@ SkRect CanvasContext::computeDirtyRect(const Frame& frame, SkRect* dirty) { if (dirty->isEmpty()) { dirty->setIWH(frame.width(), frame.height()); + return *dirty; } // At this point dirty is the area of the window to update. However, |