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-rw-r--r--core/java/android/window/WindowInfosListenerForTest.java25
-rw-r--r--core/tests/GameManagerTests/src/android/app/GameManagerTests.java10
-rw-r--r--media/java/android/media/session/MediaSession.java1
-rw-r--r--services/core/java/com/android/server/app/GameManagerService.java67
-rw-r--r--services/core/java/com/android/server/app/GameManagerShellCommand.java10
5 files changed, 41 insertions, 72 deletions
diff --git a/core/java/android/window/WindowInfosListenerForTest.java b/core/java/android/window/WindowInfosListenerForTest.java
index 25bf85cfaa58..ec792197a329 100644
--- a/core/java/android/window/WindowInfosListenerForTest.java
+++ b/core/java/android/window/WindowInfosListenerForTest.java
@@ -21,11 +21,13 @@ import android.annotation.NonNull;
import android.annotation.RequiresPermission;
import android.annotation.TestApi;
import android.graphics.Rect;
+import android.graphics.RectF;
import android.os.IBinder;
import android.os.InputConfig;
import android.util.ArrayMap;
import android.util.Log;
import android.util.Pair;
+import android.util.SparseArray;
import android.view.InputWindowHandle;
import java.util.ArrayList;
@@ -119,13 +121,13 @@ public class WindowInfosListenerForTest {
"Exception thrown while waiting for listener to be called with "
+ "initial state");
}
- consumer.accept(buildWindowInfos(windowHandles));
+ consumer.accept(buildWindowInfos(windowHandles, displayInfos));
}
};
mListeners.put(consumer, listener);
Pair<InputWindowHandle[], WindowInfosListener.DisplayInfo[]> initialState =
listener.register();
- consumer.accept(buildWindowInfos(initialState.first));
+ consumer.accept(buildWindowInfos(initialState.first, initialState.second));
calledWithInitialState.countDown();
}
@@ -140,11 +142,28 @@ public class WindowInfosListenerForTest {
listener.unregister();
}
- private static List<WindowInfo> buildWindowInfos(InputWindowHandle[] windowHandles) {
+ private static List<WindowInfo> buildWindowInfos(
+ InputWindowHandle[] windowHandles, WindowInfosListener.DisplayInfo[] displayInfos) {
var windowInfos = new ArrayList<WindowInfo>(windowHandles.length);
+
+ var displayInfoById = new SparseArray<WindowInfosListener.DisplayInfo>(displayInfos.length);
+ for (var displayInfo : displayInfos) {
+ displayInfoById.put(displayInfo.mDisplayId, displayInfo);
+ }
+
+ var tmp = new RectF();
for (var handle : windowHandles) {
var bounds = new Rect(handle.frameLeft, handle.frameTop, handle.frameRight,
handle.frameBottom);
+
+ // Transform bounds from physical display coordinates to logical display coordinates.
+ var display = displayInfoById.get(handle.displayId);
+ if (display != null) {
+ tmp.set(bounds);
+ display.mTransform.mapRect(tmp);
+ tmp.round(bounds);
+ }
+
windowInfos.add(new WindowInfo(handle.getWindowToken(), handle.name, handle.displayId,
bounds, handle.inputConfig));
}
diff --git a/core/tests/GameManagerTests/src/android/app/GameManagerTests.java b/core/tests/GameManagerTests/src/android/app/GameManagerTests.java
index fac3a0ecdec2..d34c91ee48ba 100644
--- a/core/tests/GameManagerTests/src/android/app/GameManagerTests.java
+++ b/core/tests/GameManagerTests/src/android/app/GameManagerTests.java
@@ -86,16 +86,6 @@ public final class GameManagerTests {
GameModeInfo gameModeInfo = mGameManager.getGameModeInfo(mPackageName);
assertNotNull(gameModeInfo);
assertNull(gameModeInfo.getGameModeConfiguration(GameManager.GAME_MODE_CUSTOM));
- GameModeConfiguration unsupportedFpsConfig =
- new GameModeConfiguration.Builder().setFpsOverride(
- 70).setScalingFactor(0.5f).build();
- mGameManager.updateCustomGameModeConfiguration(mPackageName, unsupportedFpsConfig);
- gameModeInfo = mGameManager.getGameModeInfo(mPackageName);
- assertNotNull(gameModeInfo);
- // TODO(b/243448953): update to non-zero FPS when matching is implemented
- assertEquals(new GameModeConfiguration.Builder().setFpsOverride(
- GameModeConfiguration.FPS_OVERRIDE_NONE).setScalingFactor(0.5f).build(),
- gameModeInfo.getGameModeConfiguration(GameManager.GAME_MODE_CUSTOM));
GameModeConfiguration supportedFpsConfig =
new GameModeConfiguration.Builder().setFpsOverride(
diff --git a/media/java/android/media/session/MediaSession.java b/media/java/android/media/session/MediaSession.java
index 29e8716f08ac..cda919f14bc6 100644
--- a/media/java/android/media/session/MediaSession.java
+++ b/media/java/android/media/session/MediaSession.java
@@ -442,6 +442,7 @@ public final class MediaSession {
* but it must be released if your activity or service is being destroyed.
*/
public void release() {
+ setCallback(null);
try {
mBinder.destroySession();
} catch (RemoteException e) {
diff --git a/services/core/java/com/android/server/app/GameManagerService.java b/services/core/java/com/android/server/app/GameManagerService.java
index e4a5a3e0ed00..235843643a0d 100644
--- a/services/core/java/com/android/server/app/GameManagerService.java
+++ b/services/core/java/com/android/server/app/GameManagerService.java
@@ -399,59 +399,6 @@ public final class GameManagerService extends IGameManagerService.Stub {
}
}
- public enum FrameRate {
- FPS_DEFAULT(0),
- FPS_30(30),
- FPS_36(36),
- FPS_40(40),
- FPS_45(45),
- FPS_48(48),
- FPS_60(60),
- FPS_72(72),
- FPS_90(90),
- FPS_120(120),
- FPS_144(144),
- FPS_INVALID(-1);
-
- public final int fps;
-
- FrameRate(int fps) {
- this.fps = fps;
- }
- }
-
- // Turn the raw string to the corresponding fps int.
- // Return 0 when disabling, -1 for invalid fps.
- static int getFpsInt(String raw) {
- // TODO(b/243448953): make sure this translates to proper values based on current display
- switch (raw) {
- case "30":
- return FrameRate.FPS_30.fps;
- case "36":
- return FrameRate.FPS_36.fps;
- case "40":
- return FrameRate.FPS_40.fps;
- case "45":
- return FrameRate.FPS_45.fps;
- case "48":
- return FrameRate.FPS_48.fps;
- case "60":
- return FrameRate.FPS_60.fps;
- case "72":
- return FrameRate.FPS_72.fps;
- case "90":
- return FrameRate.FPS_90.fps;
- case "120":
- return FrameRate.FPS_120.fps;
- case "144":
- return FrameRate.FPS_144.fps;
- case "disable":
- case "":
- return FrameRate.FPS_DEFAULT.fps;
- }
- return FrameRate.FPS_INVALID.fps;
- }
-
/**
* Called by games to communicate the current state to the platform.
*
@@ -699,7 +646,12 @@ public final class GameManagerService extends IGameManagerService.Stub {
}
public synchronized int getFps() {
- return GameManagerService.getFpsInt(mFps);
+ try {
+ final int fpsInt = Integer.parseInt(mFps);
+ return fpsInt;
+ } catch (NumberFormatException e) {
+ return 0;
+ }
}
synchronized String getFpsStr() {
@@ -739,7 +691,12 @@ public final class GameManagerService extends IGameManagerService.Stub {
}
android.app.GameModeConfiguration toPublicGameModeConfig() {
- int fpsOverride = getFpsInt(mFps);
+ int fpsOverride;
+ try {
+ fpsOverride = Integer.parseInt(mFps);
+ } catch (NumberFormatException e) {
+ fpsOverride = 0;
+ }
// TODO(b/243448953): match to proper value in case of display change?
fpsOverride = fpsOverride > 0 ? fpsOverride
: android.app.GameModeConfiguration.FPS_OVERRIDE_NONE;
diff --git a/services/core/java/com/android/server/app/GameManagerShellCommand.java b/services/core/java/com/android/server/app/GameManagerShellCommand.java
index 00ff489ee0ff..ab57c4fe837e 100644
--- a/services/core/java/com/android/server/app/GameManagerShellCommand.java
+++ b/services/core/java/com/android/server/app/GameManagerShellCommand.java
@@ -241,8 +241,10 @@ public class GameManagerShellCommand extends ShellCommand {
case "--fps":
if (fpsStr == null) {
fpsStr = getNextArgRequired();
- if (fpsStr != null && GameManagerService.getFpsInt(fpsStr) == -1) {
- pw.println("Invalid frame rate '" + fpsStr + "'");
+ try {
+ Integer.parseInt(fpsStr);
+ } catch (NumberFormatException e) {
+ pw.println("Invalid frame rate: '" + fpsStr + "'");
return -1;
}
} else {
@@ -375,8 +377,8 @@ public class GameManagerShellCommand extends ShellCommand {
pw.println(" --downscale [0.3|0.35|0.4|0.45|0.5|0.55|0.6|0.65");
pw.println(" |0.7|0.75|0.8|0.85|0.9|disable]: Set app to run at the");
pw.println(" specified scaling ratio.");
- pw.println(" --fps [30|45|60|90|120|disable]: Set app to run at the specified fps,");
- pw.println(" if supported.");
+ pw.println(" --fps: Integer value to set app to run at the specified fps,");
+ pw.println(" if supported. 0 to disable.");
pw.println(" reset [--mode [2|3|performance|battery] --user <USER_ID>] <PACKAGE_NAME>");
pw.println(" Resets the game mode of the app to device configuration.");
pw.println(" This should only be used to reset any override to non custom game mode");