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-rw-r--r--packages/SystemUI/animation/src/com/android/systemui/animation/ActivityLaunchAnimator.kt61
-rw-r--r--packages/SystemUI/animation/src/com/android/systemui/animation/RemoteAnimationDelegate.kt30
2 files changed, 81 insertions, 10 deletions
diff --git a/packages/SystemUI/animation/src/com/android/systemui/animation/ActivityLaunchAnimator.kt b/packages/SystemUI/animation/src/com/android/systemui/animation/ActivityLaunchAnimator.kt
index fe349f21e36e..8f70dcc02289 100644
--- a/packages/SystemUI/animation/src/com/android/systemui/animation/ActivityLaunchAnimator.kt
+++ b/packages/SystemUI/animation/src/com/android/systemui/animation/ActivityLaunchAnimator.kt
@@ -37,6 +37,8 @@ import android.view.ViewGroup
import android.view.WindowManager
import android.view.animation.Interpolator
import android.view.animation.PathInterpolator
+import androidx.annotation.BinderThread
+import androidx.annotation.UiThread
import com.android.internal.annotations.VisibleForTesting
import com.android.internal.policy.ScreenDecorationsUtils
import kotlin.math.roundToInt
@@ -226,7 +228,7 @@ class ActivityLaunchAnimator(
// If we expect an animation, post a timeout to cancel it in case the remote animation is
// never started.
if (willAnimate) {
- runner.postTimeout()
+ runner.delegate.postTimeout()
// Hide the keyguard using the launch animation instead of the default unlock animation.
if (hideKeyguardWithAnimation) {
@@ -389,14 +391,51 @@ class ActivityLaunchAnimator(
fun onLaunchAnimationCancelled(newKeyguardOccludedState: Boolean? = null) {}
}
- class Runner(
+ @VisibleForTesting
+ inner class Runner(
+ controller: Controller,
+ callback: Callback,
+ /** The animator to use to animate the window launch. */
+ launchAnimator: LaunchAnimator = DEFAULT_LAUNCH_ANIMATOR,
+ /** Listener for animation lifecycle events. */
+ listener: Listener? = null
+ ) : IRemoteAnimationRunner.Stub() {
+ private val context = controller.launchContainer.context
+ internal val delegate: AnimationDelegate
+
+ init {
+ delegate = AnimationDelegate(controller, callback, launchAnimator, listener)
+ }
+
+ @BinderThread
+ override fun onAnimationStart(
+ transit: Int,
+ apps: Array<out RemoteAnimationTarget>?,
+ wallpapers: Array<out RemoteAnimationTarget>?,
+ nonApps: Array<out RemoteAnimationTarget>?,
+ finishedCallback: IRemoteAnimationFinishedCallback?
+ ) {
+ context.mainExecutor.execute {
+ delegate.onAnimationStart(transit, apps, wallpapers, nonApps, finishedCallback)
+ }
+ }
+
+ @BinderThread
+ override fun onAnimationCancelled(isKeyguardOccluded: Boolean) {
+ context.mainExecutor.execute { delegate.onAnimationCancelled(isKeyguardOccluded) }
+ }
+ }
+
+ class AnimationDelegate
+ @JvmOverloads
+ constructor(
private val controller: Controller,
private val callback: Callback,
/** The animator to use to animate the window launch. */
private val launchAnimator: LaunchAnimator = DEFAULT_LAUNCH_ANIMATOR,
/** Listener for animation lifecycle events. */
private val listener: Listener? = null
- ) : IRemoteAnimationRunner.Stub() {
+ ) : RemoteAnimationDelegate<IRemoteAnimationFinishedCallback> {
private val launchContainer = controller.launchContainer
private val context = launchContainer.context
private val transactionApplierView =
@@ -419,6 +458,7 @@ class ActivityLaunchAnimator(
// posting it.
private var onTimeout = Runnable { onAnimationTimedOut() }
+ @UiThread
internal fun postTimeout() {
launchContainer.postDelayed(onTimeout, LAUNCH_TIMEOUT)
}
@@ -427,19 +467,20 @@ class ActivityLaunchAnimator(
launchContainer.removeCallbacks(onTimeout)
}
+ @UiThread
override fun onAnimationStart(
@WindowManager.TransitionOldType transit: Int,
apps: Array<out RemoteAnimationTarget>?,
wallpapers: Array<out RemoteAnimationTarget>?,
nonApps: Array<out RemoteAnimationTarget>?,
- iCallback: IRemoteAnimationFinishedCallback?
+ callback: IRemoteAnimationFinishedCallback?
) {
removeTimeout()
// The animation was started too late and we already notified the controller that it
// timed out.
if (timedOut) {
- iCallback?.invoke()
+ callback?.invoke()
return
}
@@ -449,7 +490,7 @@ class ActivityLaunchAnimator(
return
}
- context.mainExecutor.execute { startAnimation(apps, nonApps, iCallback) }
+ startAnimation(apps, nonApps, callback)
}
private fun startAnimation(
@@ -687,6 +728,7 @@ class ActivityLaunchAnimator(
controller.onLaunchAnimationCancelled()
}
+ @UiThread
override fun onAnimationCancelled(isKeyguardOccluded: Boolean) {
if (timedOut) {
return
@@ -695,10 +737,9 @@ class ActivityLaunchAnimator(
Log.i(TAG, "Remote animation was cancelled")
cancelled = true
removeTimeout()
- context.mainExecutor.execute {
- animation?.cancel()
- controller.onLaunchAnimationCancelled(newKeyguardOccludedState = isKeyguardOccluded)
- }
+
+ animation?.cancel()
+ controller.onLaunchAnimationCancelled(newKeyguardOccludedState = isKeyguardOccluded)
}
private fun IRemoteAnimationFinishedCallback.invoke() {
diff --git a/packages/SystemUI/animation/src/com/android/systemui/animation/RemoteAnimationDelegate.kt b/packages/SystemUI/animation/src/com/android/systemui/animation/RemoteAnimationDelegate.kt
new file mode 100644
index 000000000000..337408bb9c5d
--- /dev/null
+++ b/packages/SystemUI/animation/src/com/android/systemui/animation/RemoteAnimationDelegate.kt
@@ -0,0 +1,30 @@
+package com.android.systemui.animation
+
+import android.annotation.UiThread
+import android.view.IRemoteAnimationFinishedCallback
+import android.view.RemoteAnimationTarget
+import android.view.WindowManager
+
+/**
+ * A component capable of running remote animations.
+ *
+ * Expands the IRemoteAnimationRunner API by allowing for different types of more specialized
+ * callbacks.
+ */
+interface RemoteAnimationDelegate<in T : IRemoteAnimationFinishedCallback> {
+ /**
+ * Called on the UI thread when the animation targets are received. Sets up and kicks off the
+ * animation.
+ */
+ @UiThread
+ fun onAnimationStart(
+ @WindowManager.TransitionOldType transit: Int,
+ apps: Array<out RemoteAnimationTarget>?,
+ wallpapers: Array<out RemoteAnimationTarget>?,
+ nonApps: Array<out RemoteAnimationTarget>?,
+ callback: T?
+ )
+
+ /** Called on the UI thread when a signal is received to cancel the animation. */
+ @UiThread fun onAnimationCancelled(isKeyguardOccluded: Boolean)
+}