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-rw-r--r--services/input/InputDispatcher.cpp8
-rw-r--r--services/jni/com_android_server_InputManager.cpp1
2 files changed, 5 insertions, 4 deletions
diff --git a/services/input/InputDispatcher.cpp b/services/input/InputDispatcher.cpp
index eaa7fa854abc..feca58d4ff79 100644
--- a/services/input/InputDispatcher.cpp
+++ b/services/input/InputDispatcher.cpp
@@ -1239,7 +1239,7 @@ int32_t InputDispatcher::findTouchedWindowTargetsLocked(nsecs_t currentTime,
mTempTouchState.copyFrom(mTouchState);
}
if (wrongDevice) {
-#if DEBUG_INPUT_DISPATCHER_POLICY
+#if DEBUG_FOCUS
LOGD("Dropping event because a pointer for a different device is already down.");
#endif
injectionResult = INPUT_EVENT_INJECTION_FAILED;
@@ -1380,7 +1380,7 @@ int32_t InputDispatcher::findTouchedWindowTargetsLocked(nsecs_t currentTime,
// If the pointer is not currently down, then ignore the event.
if (! mTempTouchState.down) {
-#if DEBUG_INPUT_DISPATCHER_POLICY
+#if DEBUG_FOCUS
LOGD("Dropping event because the pointer is not down or we previously "
"dropped the pointer down event.");
#endif
@@ -1428,7 +1428,7 @@ int32_t InputDispatcher::findTouchedWindowTargetsLocked(nsecs_t currentTime,
}
}
if (! haveForegroundWindow) {
-#if DEBUG_INPUT_DISPATCHER_POLICY
+#if DEBUG_FOCUS
LOGD("Dropping event because there is no touched foreground window to receive it.");
#endif
injectionResult = INPUT_EVENT_INJECTION_FAILED;
@@ -1445,7 +1445,7 @@ int32_t InputDispatcher::findTouchedWindowTargetsLocked(nsecs_t currentTime,
if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) {
// If the touched window is paused then keep waiting.
if (touchedWindow.window->paused) {
-#if DEBUG_INPUT_DISPATCHER_POLICY
+#if DEBUG_FOCUS
LOGD("Waiting because touched window is paused.");
#endif
injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
diff --git a/services/jni/com_android_server_InputManager.cpp b/services/jni/com_android_server_InputManager.cpp
index e7e1fa2f35a8..c0221231c176 100644
--- a/services/jni/com_android_server_InputManager.cpp
+++ b/services/jni/com_android_server_InputManager.cpp
@@ -600,6 +600,7 @@ void NativeInputManager::setFocusedApplication(JNIEnv* env, jobject applicationO
android_server_InputApplication_toNative(env, applicationObj, &application);
if (application.inputApplicationHandle != NULL) {
mInputManager->getDispatcher()->setFocusedApplication(&application);
+ return;
}
}
mInputManager->getDispatcher()->setFocusedApplication(NULL);