diff options
| -rw-r--r-- | core/java/android/os/GraphicsEnvironment.java | 54 | ||||
| -rw-r--r-- | core/jni/android_os_GraphicsEnvironment.cpp | 6 |
2 files changed, 25 insertions, 35 deletions
diff --git a/core/java/android/os/GraphicsEnvironment.java b/core/java/android/os/GraphicsEnvironment.java index 299e7f112dd6..e6bdfe1b95c4 100644 --- a/core/java/android/os/GraphicsEnvironment.java +++ b/core/java/android/os/GraphicsEnvironment.java @@ -115,7 +115,6 @@ public class GraphicsEnvironment { private static final String ANGLE_GL_DRIVER_CHOICE_DEFAULT = "default"; private static final String ANGLE_GL_DRIVER_CHOICE_ANGLE = "angle"; private static final String ANGLE_GL_DRIVER_CHOICE_NATIVE = "native"; - private static final String SYSTEM_ANGLE_STRING = "system"; private static final String PROPERTY_RO_ANGLE_SUPPORTED = "ro.gfx.angle.supported"; @@ -196,16 +195,15 @@ public class GraphicsEnvironment { } /** - * Query to determine the ANGLE driver choice. + * Query to determine if ANGLE should be used */ - private String queryAngleChoice(Context context, Bundle coreSettings, - String packageName) { + private boolean shouldUseAngle(Context context, Bundle coreSettings, String packageName) { if (TextUtils.isEmpty(packageName)) { Log.v(TAG, "No package name specified; use the system driver"); - return ANGLE_GL_DRIVER_CHOICE_DEFAULT; + return false; } - return queryAngleChoiceInternal(context, coreSettings, packageName); + return shouldUseAngleInternal(context, coreSettings, packageName); } private int getVulkanVersion(PackageManager pm) { @@ -426,11 +424,10 @@ public class GraphicsEnvironment { * forces a choice; * 3) Use ANGLE if isAngleEnabledByGameMode() returns true; */ - private String queryAngleChoiceInternal(Context context, Bundle bundle, - String packageName) { + private boolean shouldUseAngleInternal(Context context, Bundle bundle, String packageName) { // Make sure we have a good package name if (TextUtils.isEmpty(packageName)) { - return ANGLE_GL_DRIVER_CHOICE_DEFAULT; + return false; } // Check the semi-global switch (i.e. once system has booted enough) for whether ANGLE @@ -445,7 +442,7 @@ public class GraphicsEnvironment { } if (allUseAngle == ANGLE_GL_DRIVER_ALL_ANGLE_ON) { Log.v(TAG, "Turn on ANGLE for all applications."); - return ANGLE_GL_DRIVER_CHOICE_ANGLE; + return true; } // Get the per-application settings lists @@ -468,8 +465,7 @@ public class GraphicsEnvironment { + optInPackages.size() + ", " + "number of values: " + optInValues.size()); - return mEnabledByGameMode ? ANGLE_GL_DRIVER_CHOICE_ANGLE - : ANGLE_GL_DRIVER_CHOICE_DEFAULT; + return mEnabledByGameMode; } // See if this application is listed in the per-application settings list @@ -477,8 +473,7 @@ public class GraphicsEnvironment { if (pkgIndex < 0) { Log.v(TAG, packageName + " is not listed in per-application setting"); - return mEnabledByGameMode ? ANGLE_GL_DRIVER_CHOICE_ANGLE - : ANGLE_GL_DRIVER_CHOICE_DEFAULT; + return mEnabledByGameMode; } mAngleOptInIndex = pkgIndex; @@ -489,14 +484,13 @@ public class GraphicsEnvironment { "ANGLE Developer option for '" + packageName + "' " + "set to: '" + optInValue + "'"); if (optInValue.equals(ANGLE_GL_DRIVER_CHOICE_ANGLE)) { - return ANGLE_GL_DRIVER_CHOICE_ANGLE; + return true; } else if (optInValue.equals(ANGLE_GL_DRIVER_CHOICE_NATIVE)) { - return ANGLE_GL_DRIVER_CHOICE_NATIVE; + return false; } else { // The user either chose default or an invalid value; go with the default driver or what // the game mode indicates - return mEnabledByGameMode ? ANGLE_GL_DRIVER_CHOICE_ANGLE - : ANGLE_GL_DRIVER_CHOICE_DEFAULT; + return mEnabledByGameMode; } } @@ -563,12 +557,8 @@ public class GraphicsEnvironment { */ private boolean setupAngle(Context context, Bundle bundle, PackageManager packageManager, String packageName) { - final String angleChoice = queryAngleChoice(context, bundle, packageName); - if (angleChoice.equals(ANGLE_GL_DRIVER_CHOICE_DEFAULT)) { - return false; - } - if (angleChoice.equals(ANGLE_GL_DRIVER_CHOICE_NATIVE)) { - nativeSetAngleInfo("", true, packageName, null); + + if (!shouldUseAngle(context, bundle, packageName)) { return false; } @@ -637,10 +627,10 @@ public class GraphicsEnvironment { Log.d(TAG, "ANGLE package libs: " + paths); } - // If we make it to here, ANGLE apk will be used. Call nativeSetAngleInfo() with the - // application package name and ANGLE features to use. + // If we make it to here, ANGLE will be used. Call setAngleInfo() with the package name, + // and features to use. final String[] features = getAngleEglFeatures(context, bundle); - nativeSetAngleInfo(paths, false, packageName, features); + setAngleInfo(paths, false, packageName, features); return true; } @@ -662,10 +652,10 @@ public class GraphicsEnvironment { return false; } - // If we make it to here, system ANGLE will be used. Call nativeSetAngleInfo() with - // the application package name and ANGLE features to use. + // If we make it to here, ANGLE will be used. Call setAngleInfo() with the package name, + // and features to use. final String[] features = getAngleEglFeatures(context, bundle); - nativeSetAngleInfo(SYSTEM_ANGLE_STRING, false, packageName, features); + setAngleInfo("", true, packageName, features); return true; } @@ -946,8 +936,8 @@ public class GraphicsEnvironment { private static native void setDriverPathAndSphalLibraries(String path, String sphalLibraries); private static native void setGpuStats(String driverPackageName, String driverVersionName, long driverVersionCode, long driverBuildTime, String appPackageName, int vulkanVersion); - private static native void nativeSetAngleInfo(String path, boolean useNativeDriver, - String packageName, String[] features); + private static native void setAngleInfo(String path, boolean useSystemAngle, String packageName, + String[] features); private static native boolean setInjectLayersPrSetDumpable(); private static native void nativeToggleAngleAsSystemDriver(boolean enabled); diff --git a/core/jni/android_os_GraphicsEnvironment.cpp b/core/jni/android_os_GraphicsEnvironment.cpp index 8fc30d1c248d..afc3cbd15f88 100644 --- a/core/jni/android_os_GraphicsEnvironment.cpp +++ b/core/jni/android_os_GraphicsEnvironment.cpp @@ -50,7 +50,7 @@ void setGpuStats_native(JNIEnv* env, jobject clazz, jstring driverPackageName, appPackageNameChars.c_str(), vulkanVersion); } -void setAngleInfo_native(JNIEnv* env, jobject clazz, jstring path, jboolean useNativeDriver, +void setAngleInfo_native(JNIEnv* env, jobject clazz, jstring path, jboolean useSystemAngle, jstring packageName, jobjectArray featuresObj) { ScopedUtfChars pathChars(env, path); ScopedUtfChars packageNameChars(env, packageName); @@ -73,7 +73,7 @@ void setAngleInfo_native(JNIEnv* env, jobject clazz, jstring path, jboolean useN } } - android::GraphicsEnv::getInstance().setAngleInfo(pathChars.c_str(), useNativeDriver, + android::GraphicsEnv::getInstance().setAngleInfo(pathChars.c_str(), useSystemAngle, packageNameChars.c_str(), features); } @@ -118,7 +118,7 @@ const JNINativeMethod g_methods[] = { reinterpret_cast<void*>(setGpuStats_native)}, {"setInjectLayersPrSetDumpable", "()Z", reinterpret_cast<void*>(setInjectLayersPrSetDumpable_native)}, - {"nativeSetAngleInfo", "(Ljava/lang/String;ZLjava/lang/String;[Ljava/lang/String;)V", + {"setAngleInfo", "(Ljava/lang/String;ZLjava/lang/String;[Ljava/lang/String;)V", reinterpret_cast<void*>(setAngleInfo_native)}, {"setLayerPaths", "(Ljava/lang/ClassLoader;Ljava/lang/String;)V", reinterpret_cast<void*>(setLayerPaths_native)}, |