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-rw-r--r--packages/SystemUI/AndroidManifest.xml5
-rw-r--r--packages/SystemUI/res/raw/image_wallpaper_fragment_shader.glsl27
-rw-r--r--packages/SystemUI/res/raw/image_wallpaper_vertex_shader.glsl8
-rw-r--r--packages/SystemUI/src/com/android/systemui/ImageWallpaper.java106
-rw-r--r--packages/SystemUI/src/com/android/systemui/glwallpaper/ImageGLProgram.java115
-rw-r--r--packages/SystemUI/src/com/android/systemui/glwallpaper/ImageGLWallpaper.java259
-rw-r--r--packages/SystemUI/src/com/android/systemui/glwallpaper/ImageProcessHelper.java144
-rw-r--r--packages/SystemUI/src/com/android/systemui/glwallpaper/ImageRevealHelper.java97
-rw-r--r--packages/SystemUI/src/com/android/systemui/glwallpaper/ImageWallpaperRenderer.java150
-rw-r--r--packages/SystemUI/src/com/android/systemui/statusbar/phone/StatusBar.java3
-rw-r--r--packages/SystemUI/src/com/android/systemui/wallpaper/AodMaskView.java2
-rw-r--r--services/core/java/com/android/server/wallpaper/WallpaperManagerService.java7
12 files changed, 914 insertions, 9 deletions
diff --git a/packages/SystemUI/AndroidManifest.xml b/packages/SystemUI/AndroidManifest.xml
index 4a5388be2c1e..265d464d9c71 100644
--- a/packages/SystemUI/AndroidManifest.xml
+++ b/packages/SystemUI/AndroidManifest.xml
@@ -22,6 +22,11 @@
android:sharedUserId="android.uid.systemui"
coreApp="true">
+ <!-- Using OpenGL ES 2.0 -->
+ <uses-feature
+ android:glEsVersion="0x00020000"
+ android:required="true" />
+
<!-- SysUI must be the one to define this permission; its name is
referenced by the core OS. -->
<permission android:name="android.permission.systemui.IDENTITY"
diff --git a/packages/SystemUI/res/raw/image_wallpaper_fragment_shader.glsl b/packages/SystemUI/res/raw/image_wallpaper_fragment_shader.glsl
new file mode 100644
index 000000000000..586cdf3fbaae
--- /dev/null
+++ b/packages/SystemUI/res/raw/image_wallpaper_fragment_shader.glsl
@@ -0,0 +1,27 @@
+precision mediump float;
+
+uniform sampler2D uTexture;
+uniform float uCenterReveal;
+uniform float uReveal;
+uniform float uAod2Opacity;
+varying vec2 vTextureCoordinates;
+
+vec3 luminosity(vec3 color) {
+ float lum = 0.2126 * color.r + 0.7152 * color.g + 0.0722 * color.b;
+ return vec3(lum);
+}
+
+vec4 transform(vec3 diffuse) {
+ // TODO: Add well comments here, tracking on b/123615467.
+ vec3 lum = luminosity(diffuse);
+ diffuse = mix(diffuse, lum, smoothstep(0., uCenterReveal, uReveal));
+ float val = mix(uReveal, uCenterReveal, step(uCenterReveal, uReveal));
+ diffuse = smoothstep(val, 1.0, diffuse);
+ diffuse *= uAod2Opacity * (1. - smoothstep(uCenterReveal, 1., uReveal));
+ return vec4(diffuse.r, diffuse.g, diffuse.b, 1.);
+}
+
+void main() {
+ vec4 fragColor = texture2D(uTexture, vTextureCoordinates);
+ gl_FragColor = transform(fragColor.rgb);
+} \ No newline at end of file
diff --git a/packages/SystemUI/res/raw/image_wallpaper_vertex_shader.glsl b/packages/SystemUI/res/raw/image_wallpaper_vertex_shader.glsl
new file mode 100644
index 000000000000..4393e2bb0ebf
--- /dev/null
+++ b/packages/SystemUI/res/raw/image_wallpaper_vertex_shader.glsl
@@ -0,0 +1,8 @@
+attribute vec4 aPosition;
+attribute vec2 aTextureCoordinates;
+varying vec2 vTextureCoordinates;
+
+void main() {
+ vTextureCoordinates = aTextureCoordinates;
+ gl_Position = aPosition;
+} \ No newline at end of file
diff --git a/packages/SystemUI/src/com/android/systemui/ImageWallpaper.java b/packages/SystemUI/src/com/android/systemui/ImageWallpaper.java
index 2aecc24e83c0..7e645ab77a63 100644
--- a/packages/SystemUI/src/com/android/systemui/ImageWallpaper.java
+++ b/packages/SystemUI/src/com/android/systemui/ImageWallpaper.java
@@ -28,7 +28,9 @@ import android.graphics.Rect;
import android.graphics.RectF;
import android.graphics.Region.Op;
import android.hardware.display.DisplayManager;
+import android.opengl.GLSurfaceView;
import android.os.AsyncTask;
+import android.os.Build;
import android.os.Handler;
import android.os.Trace;
import android.service.wallpaper.WallpaperService;
@@ -39,6 +41,7 @@ import android.view.Surface;
import android.view.SurfaceHolder;
import com.android.internal.annotations.VisibleForTesting;
+import com.android.systemui.glwallpaper.ImageWallpaperRenderer;
import java.io.FileDescriptor;
import java.io.IOException;
@@ -73,10 +76,78 @@ public class ImageWallpaper extends WallpaperService {
@Override
public Engine onCreateEngine() {
- mEngine = new DrawableEngine();
- return mEngine;
+ if (Build.IS_DEBUGGABLE) {
+ Log.v(TAG, "We are using GLEngine");
+ }
+ return new GLEngine(this);
+ }
+
+ class GLEngine extends Engine {
+ private GLWallpaperSurfaceView mWallpaperSurfaceView;
+
+ GLEngine(Context context) {
+ mWallpaperSurfaceView = new GLWallpaperSurfaceView(context);
+ mWallpaperSurfaceView.setRenderer(
+ new ImageWallpaperRenderer(context, mWallpaperSurfaceView));
+ mWallpaperSurfaceView.setRenderMode(GLSurfaceView.RENDERMODE_WHEN_DIRTY);
+ setOffsetNotificationsEnabled(true);
+ }
+
+ @Override
+ public void onAmbientModeChanged(boolean inAmbientMode, long animationDuration) {
+ if (mWallpaperSurfaceView != null) {
+ mWallpaperSurfaceView.notifyAmbientModeChanged(inAmbientMode, animationDuration);
+ }
+ }
+
+ @Override
+ public void onOffsetsChanged(float xOffset, float yOffset, float xOffsetStep,
+ float yOffsetStep, int xPixelOffset, int yPixelOffset) {
+ if (mWallpaperSurfaceView != null) {
+ mWallpaperSurfaceView.notifyOffsetsChanged(xOffset, yOffset);
+ }
+ }
+
+ private class GLWallpaperSurfaceView extends GLSurfaceView implements ImageGLView {
+ private WallpaperStatusListener mWallpaperChangedListener;
+
+ GLWallpaperSurfaceView(Context context) {
+ super(context);
+ setEGLContextClientVersion(2);
+ }
+
+ @Override
+ public SurfaceHolder getHolder() {
+ return getSurfaceHolder();
+ }
+
+ @Override
+ public void setRenderer(Renderer renderer) {
+ super.setRenderer(renderer);
+ mWallpaperChangedListener = (WallpaperStatusListener) renderer;
+ }
+
+ private void notifyAmbientModeChanged(boolean inAmbient, long duration) {
+ if (mWallpaperChangedListener != null) {
+ mWallpaperChangedListener.onAmbientModeChanged(inAmbient, duration);
+ }
+ }
+
+ private void notifyOffsetsChanged(float xOffset, float yOffset) {
+ if (mWallpaperChangedListener != null) {
+ mWallpaperChangedListener.onOffsetsChanged(
+ xOffset, yOffset, getHolder().getSurfaceFrame());
+ }
+ }
+
+ @Override
+ public void render() {
+ requestRender();
+ }
+ }
}
+ // TODO: Remove this engine, tracking on b/123617158.
class DrawableEngine extends Engine {
private final Runnable mUnloadWallpaperCallback = () -> {
unloadWallpaper(false /* forgetSize */);
@@ -564,4 +635,35 @@ public class ImageWallpaper extends WallpaperService {
}
}
}
+
+ /**
+ * A listener to trace status of image wallpaper.
+ */
+ public interface WallpaperStatusListener {
+
+ /**
+ * Called back while ambient mode changes.
+ * @param inAmbientMode true if is in ambient mode, false otherwise.
+ * @param duration the duration of animation.
+ */
+ void onAmbientModeChanged(boolean inAmbientMode, long duration);
+
+ /**
+ * Called back while wallpaper offsets.
+ * @param xOffset The offset portion along x.
+ * @param yOffset The offset portion along y.
+ */
+ void onOffsetsChanged(float xOffset, float yOffset, Rect frame);
+ }
+
+ /**
+ * An abstraction for view of GLRenderer.
+ */
+ public interface ImageGLView {
+
+ /**
+ * Ask the view to render.
+ */
+ void render();
+ }
}
diff --git a/packages/SystemUI/src/com/android/systemui/glwallpaper/ImageGLProgram.java b/packages/SystemUI/src/com/android/systemui/glwallpaper/ImageGLProgram.java
new file mode 100644
index 000000000000..d03b00bcfc85
--- /dev/null
+++ b/packages/SystemUI/src/com/android/systemui/glwallpaper/ImageGLProgram.java
@@ -0,0 +1,115 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.systemui.glwallpaper;
+
+import static android.opengl.GLES20.GL_FRAGMENT_SHADER;
+import static android.opengl.GLES20.GL_VERTEX_SHADER;
+import static android.opengl.GLES20.glAttachShader;
+import static android.opengl.GLES20.glCompileShader;
+import static android.opengl.GLES20.glCreateProgram;
+import static android.opengl.GLES20.glCreateShader;
+import static android.opengl.GLES20.glGetAttribLocation;
+import static android.opengl.GLES20.glGetUniformLocation;
+import static android.opengl.GLES20.glLinkProgram;
+import static android.opengl.GLES20.glShaderSource;
+import static android.opengl.GLES20.glUseProgram;
+
+import android.content.Context;
+import android.content.res.Resources;
+import android.util.Log;
+
+import java.io.BufferedReader;
+import java.io.IOException;
+import java.io.InputStreamReader;
+
+/**
+ * This class takes charge of linking shader codes and then return a handle for OpenGL ES program.
+ */
+class ImageGLProgram {
+ private static final String TAG = ImageGLProgram.class.getSimpleName();
+
+ private Context mContext;
+ private int mProgramHandle;
+
+ ImageGLProgram(Context context) {
+ mContext = context.getApplicationContext();
+ }
+
+ private int loadShaderProgram(int vertexId, int fragmentId) {
+ final String vertexSrc = getShaderResource(vertexId);
+ final String fragmentSrc = getShaderResource(fragmentId);
+ final int vertexHandle = getShaderHandle(GL_VERTEX_SHADER, vertexSrc);
+ final int fragmentHandle = getShaderHandle(GL_FRAGMENT_SHADER, fragmentSrc);
+ return getProgramHandle(vertexHandle, fragmentHandle);
+ }
+
+ private String getShaderResource(int shaderId) {
+ Resources res = mContext.getResources();
+ StringBuilder code = new StringBuilder();
+
+ try (BufferedReader reader = new BufferedReader(
+ new InputStreamReader(res.openRawResource(shaderId)))) {
+ String nextLine;
+ while ((nextLine = reader.readLine()) != null) {
+ code.append(nextLine).append("\n");
+ }
+ } catch (IOException | Resources.NotFoundException ex) {
+ Log.d(TAG, "Can not read the shader source", ex);
+ code = null;
+ }
+
+ return code == null ? "" : code.toString();
+ }
+
+ private int getShaderHandle(int type, String src) {
+ final int shader = glCreateShader(type);
+ if (shader == 0) {
+ Log.d(TAG, "Create shader failed, type=" + type);
+ return 0;
+ }
+ glShaderSource(shader, src);
+ glCompileShader(shader);
+ return shader;
+ }
+
+ private int getProgramHandle(int vertexHandle, int fragmentHandle) {
+ final int program = glCreateProgram();
+ if (program == 0) {
+ Log.d(TAG, "Can not create OpenGL ES program");
+ return 0;
+ }
+
+ glAttachShader(program, vertexHandle);
+ glAttachShader(program, fragmentHandle);
+ glLinkProgram(program);
+ return program;
+ }
+
+ boolean useGLProgram(int vertexResId, int fragmentResId) {
+ mProgramHandle = loadShaderProgram(vertexResId, fragmentResId);
+ glUseProgram(mProgramHandle);
+ return true;
+ }
+
+ int getAttributeHandle(String name) {
+ return glGetAttribLocation(mProgramHandle, name);
+ }
+
+ int getUniformHandle(String name) {
+ return glGetUniformLocation(mProgramHandle, name);
+ }
+}
diff --git a/packages/SystemUI/src/com/android/systemui/glwallpaper/ImageGLWallpaper.java b/packages/SystemUI/src/com/android/systemui/glwallpaper/ImageGLWallpaper.java
new file mode 100644
index 000000000000..19d85b155cba
--- /dev/null
+++ b/packages/SystemUI/src/com/android/systemui/glwallpaper/ImageGLWallpaper.java
@@ -0,0 +1,259 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.systemui.glwallpaper;
+
+import static android.opengl.GLES20.GL_FLOAT;
+import static android.opengl.GLES20.GL_LINEAR;
+import static android.opengl.GLES20.GL_TEXTURE0;
+import static android.opengl.GLES20.GL_TEXTURE_2D;
+import static android.opengl.GLES20.GL_TEXTURE_MAG_FILTER;
+import static android.opengl.GLES20.GL_TEXTURE_MIN_FILTER;
+import static android.opengl.GLES20.GL_TRIANGLES;
+import static android.opengl.GLES20.glActiveTexture;
+import static android.opengl.GLES20.glBindTexture;
+import static android.opengl.GLES20.glDrawArrays;
+import static android.opengl.GLES20.glEnableVertexAttribArray;
+import static android.opengl.GLES20.glGenTextures;
+import static android.opengl.GLES20.glTexParameteri;
+import static android.opengl.GLES20.glUniform1i;
+import static android.opengl.GLES20.glVertexAttribPointer;
+
+import android.graphics.Bitmap;
+import android.opengl.GLUtils;
+import android.os.Build;
+import android.util.Log;
+
+import java.nio.ByteBuffer;
+import java.nio.ByteOrder;
+import java.nio.FloatBuffer;
+
+/**
+ * This class takes charge of the geometry data like vertices and texture coordinates.
+ * It delivers these data to opengl runtime and triggers draw calls if necessary.
+ */
+class ImageGLWallpaper {
+ private static final String TAG = ImageGLWallpaper.class.getSimpleName();
+
+ static final String A_POSITION = "aPosition";
+ static final String A_TEXTURE_COORDINATES = "aTextureCoordinates";
+ static final String U_CENTER_REVEAL = "uCenterReveal";
+ static final String U_REVEAL = "uReveal";
+ static final String U_AOD2OPACITY = "uAod2Opacity";
+ static final String U_TEXTURE = "uTexture";
+
+ private static final int HANDLE_UNDEFINED = -1;
+ private static final int POSITION_COMPONENT_COUNT = 2;
+ private static final int TEXTURE_COMPONENT_COUNT = 2;
+ private static final int BYTES_PER_FLOAT = 4;
+
+ // Vertices to define the square with 2 triangles.
+ private static final float[] VERTICES = {
+ -1.0f, -1.0f,
+ +1.0f, -1.0f,
+ +1.0f, +1.0f,
+ +1.0f, +1.0f,
+ -1.0f, +1.0f,
+ -1.0f, -1.0f
+ };
+
+ // Texture coordinates that maps to vertices.
+ private static final float[] TEXTURES = {
+ 0f, 1f,
+ 1f, 1f,
+ 1f, 0f,
+ 1f, 0f,
+ 0f, 0f,
+ 0f, 1f
+ };
+
+ private final FloatBuffer mVertexBuffer;
+ private final FloatBuffer mTextureBuffer;
+ private final ImageGLProgram mProgram;
+
+ private int mAttrPosition;
+ private int mAttrTextureCoordinates;
+ private int mUniAod2Opacity;
+ private int mUniCenterReveal;
+ private int mUniReveal;
+ private int mUniTexture;
+ private int mTextureId;
+
+ ImageGLWallpaper(ImageGLProgram program) {
+ mProgram = program;
+
+ // Create an float array in opengles runtime (native) and put vertex data.
+ mVertexBuffer = ByteBuffer.allocateDirect(VERTICES.length * BYTES_PER_FLOAT)
+ .order(ByteOrder.nativeOrder())
+ .asFloatBuffer();
+ mVertexBuffer.put(VERTICES);
+ mVertexBuffer.position(0);
+
+ // Create an float array in opengles runtime (native) and put texture data.
+ mTextureBuffer = ByteBuffer.allocateDirect(TEXTURES.length * BYTES_PER_FLOAT)
+ .order(ByteOrder.nativeOrder())
+ .asFloatBuffer();
+ mTextureBuffer.put(TEXTURES);
+ mTextureBuffer.position(0);
+ }
+
+ void setup() {
+ setupAttributes();
+ setupUniforms();
+ }
+
+ private void setupAttributes() {
+ mAttrPosition = mProgram.getAttributeHandle(A_POSITION);
+ mVertexBuffer.position(0);
+ glVertexAttribPointer(mAttrPosition, POSITION_COMPONENT_COUNT, GL_FLOAT,
+ false, 0, mVertexBuffer);
+ glEnableVertexAttribArray(mAttrPosition);
+
+ mAttrTextureCoordinates = mProgram.getAttributeHandle(A_TEXTURE_COORDINATES);
+ mTextureBuffer.position(0);
+ glVertexAttribPointer(mAttrTextureCoordinates, TEXTURE_COMPONENT_COUNT, GL_FLOAT,
+ false, 0, mTextureBuffer);
+ glEnableVertexAttribArray(mAttrTextureCoordinates);
+ }
+
+ private void setupUniforms() {
+ mUniAod2Opacity = mProgram.getUniformHandle(U_AOD2OPACITY);
+ mUniCenterReveal = mProgram.getUniformHandle(U_CENTER_REVEAL);
+ mUniReveal = mProgram.getUniformHandle(U_REVEAL);
+ mUniTexture = mProgram.getUniformHandle(U_TEXTURE);
+ }
+
+ int getHandle(String name) {
+ switch (name) {
+ case A_POSITION:
+ return mAttrPosition;
+ case A_TEXTURE_COORDINATES:
+ return mAttrTextureCoordinates;
+ case U_AOD2OPACITY:
+ return mUniAod2Opacity;
+ case U_CENTER_REVEAL:
+ return mUniCenterReveal;
+ case U_REVEAL:
+ return mUniReveal;
+ case U_TEXTURE:
+ return mUniTexture;
+ default:
+ return HANDLE_UNDEFINED;
+ }
+ }
+
+ void draw() {
+ glDrawArrays(GL_TRIANGLES, 0, VERTICES.length / 2);
+ }
+
+ void setupTexture(Bitmap bitmap) {
+ final int[] tids = new int[1];
+
+ if (bitmap == null) {
+ Log.w(TAG, "setupTexture: invalid bitmap");
+ return;
+ }
+
+ // Generate one texture object and store the id in tids[0].
+ glGenTextures(1, tids, 0);
+ if (tids[0] == 0) {
+ Log.w(TAG, "setupTexture: glGenTextures() failed");
+ return;
+ }
+
+ // Bind a named texture to a texturing target.
+ glBindTexture(GL_TEXTURE_2D, tids[0]);
+ // Load the bitmap data and copy it over into the texture object that is currently bound.
+ GLUtils.texImage2D(GL_TEXTURE_2D, 0, bitmap, 0);
+ // Use bilinear texture filtering when minification.
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ // Use bilinear texture filtering when magnification.
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+
+ mTextureId = tids[0];
+ }
+
+ void useTexture() {
+ // Set the active texture unit to texture unit 0.
+ glActiveTexture(GL_TEXTURE0);
+ // Bind the texture to this unit.
+ glBindTexture(GL_TEXTURE_2D, mTextureId);
+ // Let the texture sampler in fragment shader to read form this texture unit.
+ glUniform1i(mUniTexture, 0);
+ }
+
+ void adjustTextureCoordinates(Bitmap bitmap, int surfaceWidth, int surfaceHeight,
+ float xOffset, float yOffset) {
+ if (bitmap == null) {
+ Log.d(TAG, "adjustTextureCoordinates: invalid bitmap");
+ return;
+ }
+
+ int bitmapWidth = bitmap.getWidth();
+ int bitmapHeight = bitmap.getHeight();
+ float ratioW = 1f;
+ float ratioH = 1f;
+ float rX = 0f;
+ float rY = 0f;
+ float[] coordinates = null;
+
+ final boolean adjustWidth = bitmapWidth > surfaceWidth;
+ final boolean adjustHeight = bitmapHeight > surfaceHeight;
+
+ if (adjustWidth || adjustHeight) {
+ coordinates = TEXTURES.clone();
+ }
+
+ if (adjustWidth) {
+ float x = (float) Math.round((bitmapWidth - surfaceWidth) * xOffset) / bitmapWidth;
+ ratioW = (float) surfaceWidth / bitmapWidth;
+ float referenceX = x + ratioW > 1f ? 1f - ratioW : x;
+ for (int i = 0; i < coordinates.length; i += 2) {
+ if (i == 2 || i == 4 || i == 6) {
+ coordinates[i] = Math.min(1f, referenceX + ratioW);
+ } else {
+ coordinates[i] = referenceX;
+ }
+ }
+ rX = referenceX;
+ }
+
+
+ if (adjustHeight) {
+ float y = (float) Math.round((bitmapHeight - surfaceHeight) * yOffset) / bitmapHeight;
+ ratioH = (float) surfaceHeight / bitmapHeight;
+ float referenceY = y + ratioH > 1f ? 1f - ratioH : y;
+ for (int i = 1; i < coordinates.length; i += 2) {
+ if (i == 1 || i == 3 || i == 11) {
+ coordinates[i] = Math.min(1f, referenceY + ratioH);
+ } else {
+ coordinates[i] = referenceY;
+ }
+ }
+ rY = referenceY;
+ }
+
+ if (adjustWidth || adjustHeight) {
+ if (Build.IS_DEBUGGABLE) {
+ Log.d(TAG, "adjustTextureCoordinates: sW=" + surfaceWidth + ", sH=" + surfaceHeight
+ + ", bW=" + bitmapWidth + ", bH=" + bitmapHeight
+ + ", rW=" + ratioW + ", rH=" + ratioH + ", rX=" + rX + ", rY=" + rY);
+ }
+ mTextureBuffer.put(coordinates);
+ mTextureBuffer.position(0);
+ }
+ }
+}
diff --git a/packages/SystemUI/src/com/android/systemui/glwallpaper/ImageProcessHelper.java b/packages/SystemUI/src/com/android/systemui/glwallpaper/ImageProcessHelper.java
new file mode 100644
index 000000000000..477e7d7ebf72
--- /dev/null
+++ b/packages/SystemUI/src/com/android/systemui/glwallpaper/ImageProcessHelper.java
@@ -0,0 +1,144 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.systemui.glwallpaper;
+
+import android.graphics.Bitmap;
+import android.graphics.Canvas;
+import android.graphics.Color;
+import android.graphics.ColorMatrix;
+import android.graphics.ColorMatrixColorFilter;
+import android.graphics.Matrix;
+import android.graphics.Paint;
+import android.os.AsyncTask;
+import android.os.Handler;
+import android.os.Handler.Callback;
+import android.os.Message;
+import android.util.Log;
+
+/**
+ * A helper class that computes histogram and percentile 85 from a bitmap.
+ * Percentile 85 will be computed each time the user picks a new image wallpaper.
+ */
+class ImageProcessHelper {
+ private static final String TAG = ImageProcessHelper.class.getSimpleName();
+ private static final float DEFAULT_PER85 = 0.8f;
+ private static final int MSG_UPDATE_PER85 = 1;
+
+ /**
+ * This color matrix will be applied to each pixel to get luminance from rgb by below formula:
+ * Luminance = .2126f * r + .7152f * g + .0722f * b.
+ */
+ private static final float[] LUMINOSITY_MATRIX = new float[] {
+ .2126f, .0000f, .0000f, .0000f, .0000f,
+ .0000f, .7152f, .0000f, .0000f, .0000f,
+ .0000f, .0000f, .0722f, .0000f, .0000f,
+ .0000f, .0000f, .0000f, 1.000f, .0000f
+ };
+
+ private final Handler mHandler = new Handler(new Callback() {
+ @Override
+ public boolean handleMessage(Message msg) {
+ switch (msg.what) {
+ case MSG_UPDATE_PER85:
+ mPer85 = (float) msg.obj;
+ return true;
+ default:
+ return false;
+ }
+ }
+ });
+
+ private float mPer85 = DEFAULT_PER85;
+
+ void startComputingPercentile85(Bitmap bitmap) {
+ new Per85ComputeTask(mHandler).execute(bitmap);
+ }
+
+ float getPercentile85() {
+ return mPer85;
+ }
+
+ private static class Per85ComputeTask extends AsyncTask<Bitmap, Void, Float> {
+ private Handler mUpdateHandler;
+
+ Per85ComputeTask(Handler handler) {
+ super(handler);
+ mUpdateHandler = handler;
+ }
+
+ @Override
+ protected Float doInBackground(Bitmap... bitmaps) {
+ Bitmap bitmap = bitmaps[0];
+ if (bitmap != null) {
+ int[] histogram = processHistogram(bitmap);
+ return computePercentile85(bitmap, histogram);
+ }
+ Log.e(TAG, "Per85ComputeTask: Can't get bitmap");
+ return DEFAULT_PER85;
+ }
+
+ @Override
+ protected void onPostExecute(Float result) {
+ Message msg = mUpdateHandler.obtainMessage(MSG_UPDATE_PER85, result);
+ mUpdateHandler.sendMessage(msg);
+ }
+
+ private int[] processHistogram(Bitmap bitmap) {
+ int width = bitmap.getWidth();
+ int height = bitmap.getHeight();
+
+ Bitmap target = Bitmap.createBitmap(width, height, bitmap.getConfig());
+ Canvas canvas = new Canvas(target);
+ ColorMatrix cm = new ColorMatrix(LUMINOSITY_MATRIX);
+ Paint paint = new Paint();
+ paint.setColorFilter(new ColorMatrixColorFilter(cm));
+ canvas.drawBitmap(bitmap, new Matrix(), paint);
+
+ // TODO: Fine tune the performance here, tracking on b/123615079.
+ int[] histogram = new int[256];
+ for (int row = 0; row < height; row++) {
+ for (int col = 0; col < width; col++) {
+ int pixel = target.getPixel(col, row);
+ int y = Color.red(pixel) + Color.green(pixel) + Color.blue(pixel);
+ histogram[y]++;
+ }
+ }
+
+ return histogram;
+ }
+
+ private float computePercentile85(Bitmap bitmap, int[] histogram) {
+ float per85 = DEFAULT_PER85;
+ int pixelCount = bitmap.getWidth() * bitmap.getHeight();
+ float[] acc = new float[256];
+ for (int i = 0; i < acc.length; i++) {
+ acc[i] = (float) histogram[i] / pixelCount;
+ float prev = i == 0 ? 0f : acc[i - 1];
+ float next = acc[i];
+ float idx = (float) (i + 1) / 255;
+ float sum = prev + next;
+ if (prev < 0.85f && sum >= 0.85f) {
+ per85 = idx;
+ }
+ if (i > 0) {
+ acc[i] += acc[i - 1];
+ }
+ }
+ return per85;
+ }
+ }
+}
diff --git a/packages/SystemUI/src/com/android/systemui/glwallpaper/ImageRevealHelper.java b/packages/SystemUI/src/com/android/systemui/glwallpaper/ImageRevealHelper.java
new file mode 100644
index 000000000000..5914236ab349
--- /dev/null
+++ b/packages/SystemUI/src/com/android/systemui/glwallpaper/ImageRevealHelper.java
@@ -0,0 +1,97 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.systemui.glwallpaper;
+
+import android.animation.Animator;
+import android.animation.AnimatorListenerAdapter;
+import android.animation.ValueAnimator;
+
+import com.android.systemui.Interpolators;
+
+/**
+ * Use ValueAnimator and appropriate interpolator to control the progress of reveal transition.
+ * The transition will happen while getting awake and quit events.
+ */
+class ImageRevealHelper {
+ private static final String TAG = ImageRevealHelper.class.getSimpleName();
+ private static final float MAX_REVEAL = 0f;
+ private static final float MIN_REVEAL = 1f;
+
+ private final ValueAnimator mAnimator;
+ private final RevealStateListener mRevealListener;
+ private float mReveal = MAX_REVEAL;
+ private boolean mAwake = false;
+
+ ImageRevealHelper(RevealStateListener listener) {
+ mRevealListener = listener;
+ mAnimator = ValueAnimator.ofFloat();
+ mAnimator.setInterpolator(Interpolators.FAST_OUT_SLOW_IN);
+ mAnimator.addUpdateListener(animator -> {
+ mReveal = (float) animator.getAnimatedValue();
+ if (mRevealListener != null) {
+ mRevealListener.onRevealStateChanged();
+ }
+ });
+ mAnimator.addListener(new AnimatorListenerAdapter() {
+ private boolean mIsCanceled;
+
+ @Override
+ public void onAnimationCancel(Animator animation) {
+ mIsCanceled = true;
+ }
+
+ @Override
+ public void onAnimationEnd(Animator animation) {
+ if (!mIsCanceled) {
+ mAwake = !mAwake;
+ }
+ mIsCanceled = false;
+ }
+ });
+ }
+
+ private void animate() {
+ mAnimator.cancel();
+ mAnimator.setFloatValues(mReveal, !mAwake ? MIN_REVEAL : MAX_REVEAL);
+ mAnimator.start();
+ }
+
+ public float getReveal() {
+ return mReveal;
+ }
+
+ public boolean isAwake() {
+ return mAwake;
+ }
+
+ void updateAwake(boolean awake, long duration) {
+ mAwake = awake;
+ mAnimator.setDuration(duration);
+ animate();
+ }
+
+ /**
+ * A listener to trace value changes of reveal.
+ */
+ public interface RevealStateListener {
+
+ /**
+ * Called back while reveal status changes.
+ */
+ void onRevealStateChanged();
+ }
+}
diff --git a/packages/SystemUI/src/com/android/systemui/glwallpaper/ImageWallpaperRenderer.java b/packages/SystemUI/src/com/android/systemui/glwallpaper/ImageWallpaperRenderer.java
new file mode 100644
index 000000000000..991b1161dde2
--- /dev/null
+++ b/packages/SystemUI/src/com/android/systemui/glwallpaper/ImageWallpaperRenderer.java
@@ -0,0 +1,150 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.systemui.glwallpaper;
+
+import static android.opengl.GLES20.GL_COLOR_BUFFER_BIT;
+import static android.opengl.GLES20.glClear;
+import static android.opengl.GLES20.glClearColor;
+import static android.opengl.GLES20.glUniform1f;
+import static android.opengl.GLES20.glViewport;
+
+import android.app.WallpaperManager;
+import android.content.Context;
+import android.graphics.Bitmap;
+import android.graphics.Rect;
+import android.opengl.GLSurfaceView;
+import android.os.Build;
+import android.util.Log;
+
+import com.android.systemui.ImageWallpaper;
+import com.android.systemui.ImageWallpaper.ImageGLView;
+import com.android.systemui.R;
+
+import javax.microedition.khronos.egl.EGLConfig;
+import javax.microedition.khronos.opengles.GL10;
+
+/**
+ * A GL renderer for image wallpaper.
+ */
+public class ImageWallpaperRenderer implements GLSurfaceView.Renderer,
+ ImageWallpaper.WallpaperStatusListener, ImageRevealHelper.RevealStateListener {
+ private static final String TAG = ImageWallpaperRenderer.class.getSimpleName();
+
+ private final WallpaperManager mWallpaperManager;
+ private final ImageGLProgram mProgram;
+ private final ImageGLWallpaper mWallpaper;
+ private final ImageProcessHelper mImageProcessHelper;
+ private final ImageRevealHelper mImageRevealHelper;
+ private final ImageGLView mGLView;
+ private float mXOffset = 0f;
+ private float mYOffset = 0f;
+
+ public ImageWallpaperRenderer(Context context, ImageGLView glView) {
+ mWallpaperManager = context.getSystemService(WallpaperManager.class);
+ if (mWallpaperManager == null) {
+ Log.w(TAG, "WallpaperManager not available");
+ }
+
+ mProgram = new ImageGLProgram(context);
+ mWallpaper = new ImageGLWallpaper(mProgram);
+ mImageProcessHelper = new ImageProcessHelper();
+ mImageRevealHelper = new ImageRevealHelper(this);
+ mGLView = glView;
+
+ if (mWallpaperManager != null) {
+ // Compute per85 as transition threshold, this is an async work.
+ mImageProcessHelper.startComputingPercentile85(mWallpaperManager.getBitmap());
+ }
+ }
+
+ @Override
+ public void onSurfaceCreated(GL10 gl, EGLConfig config) {
+ glClearColor(0f, 0f, 0f, 1.0f);
+ mProgram.useGLProgram(
+ R.raw.image_wallpaper_vertex_shader, R.raw.image_wallpaper_fragment_shader);
+ mWallpaper.setup();
+ mWallpaper.setupTexture(mWallpaperManager.getBitmap());
+ }
+
+ @Override
+ public void onSurfaceChanged(GL10 gl, int width, int height) {
+ glViewport(0, 0, width, height);
+ if (Build.IS_DEBUGGABLE) {
+ Log.d(TAG, "onSurfaceChanged: width=" + width + ", height=" + height
+ + ", xOffset=" + mXOffset + ", yOffset=" + mYOffset);
+ }
+ mWallpaper.adjustTextureCoordinates(mWallpaperManager.getBitmap(),
+ width, height, mXOffset, mYOffset);
+ }
+
+ @Override
+ public void onDrawFrame(GL10 gl) {
+ float threshold = mImageProcessHelper.getPercentile85();
+ float reveal = mImageRevealHelper.getReveal();
+
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glUniform1f(mWallpaper.getHandle(ImageGLWallpaper.U_AOD2OPACITY), 1);
+ glUniform1f(mWallpaper.getHandle(ImageGLWallpaper.U_CENTER_REVEAL), threshold);
+ glUniform1f(mWallpaper.getHandle(ImageGLWallpaper.U_REVEAL), reveal);
+
+ mWallpaper.useTexture();
+ mWallpaper.draw();
+ }
+
+ @Override
+ public void onAmbientModeChanged(boolean inAmbientMode, long duration) {
+ mImageRevealHelper.updateAwake(!inAmbientMode, duration);
+ requestRender();
+ }
+
+ @Override
+ public void onOffsetsChanged(float xOffset, float yOffset, Rect frame) {
+ if (frame == null || mWallpaperManager == null
+ || (xOffset == mXOffset && yOffset == mYOffset)) {
+ return;
+ }
+
+ Bitmap bitmap = mWallpaperManager.getBitmap();
+ if (bitmap == null) {
+ return;
+ }
+
+ int width = frame.width();
+ int height = frame.height();
+ mXOffset = xOffset;
+ mYOffset = yOffset;
+
+ if (Build.IS_DEBUGGABLE) {
+ Log.d(TAG, "onOffsetsChanged: width=" + width + ", height=" + height
+ + ", xOffset=" + mXOffset + ", yOffset=" + mYOffset);
+ }
+ mWallpaper.adjustTextureCoordinates(bitmap, width, height, mXOffset, mYOffset);
+ requestRender();
+ }
+
+ @Override
+ public void onRevealStateChanged() {
+ requestRender();
+ }
+
+ private void requestRender() {
+ if (mGLView != null) {
+ mGLView.render();
+ }
+ }
+}
diff --git a/packages/SystemUI/src/com/android/systemui/statusbar/phone/StatusBar.java b/packages/SystemUI/src/com/android/systemui/statusbar/phone/StatusBar.java
index 30d5b653deba..008eeefa8341 100644
--- a/packages/SystemUI/src/com/android/systemui/statusbar/phone/StatusBar.java
+++ b/packages/SystemUI/src/com/android/systemui/statusbar/phone/StatusBar.java
@@ -479,8 +479,7 @@ public class StatusBar extends SystemUI implements DemoMode,
updateAodMaskVisibility(deviceSupportsAodWallpaper && aodImageWallpaperEnabled);
// If WallpaperInfo is null, it must be ImageWallpaper.
final boolean supportsAmbientMode = deviceSupportsAodWallpaper
- && (info == null && aodImageWallpaperEnabled
- || info != null && info.supportsAmbientMode());
+ && (info == null || info.supportsAmbientMode());
mStatusBarWindowController.setWallpaperSupportsAmbientMode(supportsAmbientMode);
mScrimController.setWallpaperSupportsAmbientMode(supportsAmbientMode);
diff --git a/packages/SystemUI/src/com/android/systemui/wallpaper/AodMaskView.java b/packages/SystemUI/src/com/android/systemui/wallpaper/AodMaskView.java
index 6ee341dd974c..f446cefb7b6f 100644
--- a/packages/SystemUI/src/com/android/systemui/wallpaper/AodMaskView.java
+++ b/packages/SystemUI/src/com/android/systemui/wallpaper/AodMaskView.java
@@ -156,6 +156,8 @@ public class AodMaskView extends ImageView implements StatusBarStateController.S
private boolean checkIfNeedMask() {
// We need mask for ImageWallpaper / LockScreen Wallpaper (Music album art).
+ // Because of conflicting with another wallpaper feature,
+ // we only support LockScreen wallpaper currently.
return mWallpaperManager.getWallpaperInfo() == null || ScrimState.AOD.hasBackdrop();
}
diff --git a/services/core/java/com/android/server/wallpaper/WallpaperManagerService.java b/services/core/java/com/android/server/wallpaper/WallpaperManagerService.java
index b0ef8a0d4209..071dde74f103 100644
--- a/services/core/java/com/android/server/wallpaper/WallpaperManagerService.java
+++ b/services/core/java/com/android/server/wallpaper/WallpaperManagerService.java
@@ -2243,12 +2243,9 @@ public class WallpaperManagerService extends IWallpaperManager.Stub
synchronized (mLock) {
mInAmbientMode = inAmbientMode;
final WallpaperData data = mWallpaperMap.get(mCurrentUserId);
- final boolean hasConnection = data != null && data.connection != null;
- final WallpaperInfo info = hasConnection ? data.connection.mInfo : null;
-
// The wallpaper info is null for image wallpaper, also use the engine in this case.
- if (hasConnection && (info == null && isAodImageWallpaperEnabled()
- || info != null && info.supportsAmbientMode())) {
+ if (data != null && data.connection != null && (data.connection.mInfo == null
+ || data.connection.mInfo.supportsAmbientMode())) {
// TODO(multi-display) Extends this method with specific display.
engine = data.connection.getDisplayConnectorOrCreate(DEFAULT_DISPLAY).mEngine;
} else {