diff options
| -rw-r--r-- | tests/RenderScriptTests/SampleTest/res/drawable-nodpi/city.png | bin | 0 -> 23004 bytes | |||
| -rw-r--r-- | tests/RenderScriptTests/SampleTest/src/com/android/rs/sample/SampleRSActivity.java | 24 | ||||
| -rw-r--r-- | tests/RenderScriptTests/SampleTest/src/com/android/rs/sample/sample.rs | 163 |
3 files changed, 117 insertions, 70 deletions
diff --git a/tests/RenderScriptTests/SampleTest/res/drawable-nodpi/city.png b/tests/RenderScriptTests/SampleTest/res/drawable-nodpi/city.png Binary files differnew file mode 100644 index 000000000000..27c4618309d0 --- /dev/null +++ b/tests/RenderScriptTests/SampleTest/res/drawable-nodpi/city.png diff --git a/tests/RenderScriptTests/SampleTest/src/com/android/rs/sample/SampleRSActivity.java b/tests/RenderScriptTests/SampleTest/src/com/android/rs/sample/SampleRSActivity.java index cd5d53f1c086..77cbf8435910 100644 --- a/tests/RenderScriptTests/SampleTest/src/com/android/rs/sample/SampleRSActivity.java +++ b/tests/RenderScriptTests/SampleTest/src/com/android/rs/sample/SampleRSActivity.java @@ -18,6 +18,7 @@ package com.android.rs.sample; import android.app.Activity; import android.graphics.Bitmap; +import android.graphics.Bitmap.Config; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.SurfaceTexture; @@ -66,13 +67,14 @@ public class SampleRSActivity extends Activity { } private final String TAG = "Img"; - private Bitmap mBitmapIn; - private TextureView mDisplayView; + private Bitmap mBitmapTwoByTwo; + private Bitmap mBitmapCity; private TextView mBenchmarkResult; private RenderScript mRS; - private Allocation mInPixelsAllocation; + private Allocation mTwoByTwoAlloc; + private Allocation mCityAlloc; private ScriptC_sample mScript; public void onStartTrackingTouch(SeekBar seekBar) { @@ -86,14 +88,18 @@ public class SampleRSActivity extends Activity { super.onCreate(savedInstanceState); setContentView(R.layout.rs); - mBitmapIn = loadBitmap(R.drawable.twobytwo); - mDisplayView = (TextureView) findViewById(R.id.display); + mBitmapTwoByTwo = loadBitmap(R.drawable.twobytwo); + mBitmapCity = loadBitmap(R.drawable.city); mBenchmarkResult = (TextView) findViewById(R.id.benchmarkText); mBenchmarkResult.setText("Result: not run"); mRS = RenderScript.create(this); - mInPixelsAllocation = Allocation.createFromBitmap(mRS, mBitmapIn, + mTwoByTwoAlloc = Allocation.createFromBitmap(mRS, mBitmapTwoByTwo, + Allocation.MipmapControl.MIPMAP_NONE, + Allocation.USAGE_SCRIPT); + + mCityAlloc = Allocation.createFromBitmap(mRS, mBitmapCity, Allocation.MipmapControl.MIPMAP_NONE, Allocation.USAGE_SCRIPT); @@ -101,8 +107,8 @@ public class SampleRSActivity extends Activity { int usage = Allocation.USAGE_SCRIPT | Allocation.USAGE_IO_OUTPUT; - int outX = 32; - int outY = 32; + int outX = 256; + int outY = 256; // Wrap Linear Allocation outAlloc = Allocation.createTyped(mRS, b.setX(outX).setY(outY).create(), usage); @@ -144,7 +150,7 @@ public class SampleRSActivity extends Activity { private synchronized void filterAlloc(Allocation alloc, Sampler sampler) { long t = java.lang.System.currentTimeMillis(); - mScript.invoke_setSampleData(alloc, mInPixelsAllocation, sampler); + mScript.invoke_setSampleData(alloc, mTwoByTwoAlloc, sampler); mScript.forEach_root(alloc); alloc.ioSendOutput(); mRS.finish(); diff --git a/tests/RenderScriptTests/SampleTest/src/com/android/rs/sample/sample.rs b/tests/RenderScriptTests/SampleTest/src/com/android/rs/sample/sample.rs index 8a027b205b13..0f3c0a710ad3 100644 --- a/tests/RenderScriptTests/SampleTest/src/com/android/rs/sample/sample.rs +++ b/tests/RenderScriptTests/SampleTest/src/com/android/rs/sample/sample.rs @@ -38,39 +38,113 @@ static int32_t wrapI(rs_sampler_value wrap, int32_t coord, int32_t size) { return max(0, min(coord, size - 1)); } -static float2 wrap(rs_sampler_value wrapS, rs_sampler_value wrapT, float2 coord) { - float2 wrappedCoord; - float temp; - if (wrapS == RS_SAMPLER_WRAP) { - wrappedCoord.x = fract(coord.x, &temp); - // Make sure that non zero integer uv's map to one - if (wrappedCoord.x == 0.0f && coord.x != 0.0f) { - wrappedCoord.x = 1.0f; +#define convert_float(v) (float)v +#define SAMPLE_1D_FUNC(vecsize) \ + static float##vecsize get1DSample##vecsize(rs_allocation a, float2 weights, \ + int iPixel, int next) { \ + uchar##vecsize *p0c = (uchar##vecsize*)rsGetElementAt(a, iPixel); \ + uchar##vecsize *p1c = (uchar##vecsize*)rsGetElementAt(a, next); \ + float##vecsize p0 = convert_float##vecsize(*p0c); \ + float##vecsize p1 = convert_float##vecsize(*p1c); \ + return p0 * weights.x + p1 * weights.y; \ } - if (wrappedCoord.x < 0.0f) { - wrappedCoord.x += 1.0f; +#define SAMPLE_2D_FUNC(vecsize) \ + static float##vecsize get2DSample##vecsize(rs_allocation a, float4 weights, \ + int2 iPixel, int nextX, int nextY) { \ + uchar##vecsize *p0c = (uchar##vecsize*)rsGetElementAt(a, iPixel.x, iPixel.y); \ + uchar##vecsize *p1c = (uchar##vecsize*)rsGetElementAt(a, nextX, iPixel.y); \ + uchar##vecsize *p2c = (uchar##vecsize*)rsGetElementAt(a, iPixel.x, nextY); \ + uchar##vecsize *p3c = (uchar##vecsize*)rsGetElementAt(a, nextX, nextY); \ + float##vecsize p0 = convert_float##vecsize(*p0c); \ + float##vecsize p1 = convert_float##vecsize(*p1c); \ + float##vecsize p2 = convert_float##vecsize(*p2c); \ + float##vecsize p3 = convert_float##vecsize(*p3c); \ + return p0 * weights.x + p1 * weights.y + p2 * weights.z + p3 * weights.w; \ } - } else { - wrappedCoord.x = max(0.0f, min(coord.x, 1.0f)); + +SAMPLE_1D_FUNC() +SAMPLE_1D_FUNC(2) +SAMPLE_1D_FUNC(3) +SAMPLE_1D_FUNC(4) + +SAMPLE_2D_FUNC() +SAMPLE_2D_FUNC(2) +SAMPLE_2D_FUNC(3) +SAMPLE_2D_FUNC(4) + +static float4 getBilinearSample565(rs_allocation a, float4 weights, + int2 iPixel, int nextX, int nextY) { + float4 zero = {0.0f, 0.0f, 0.0f, 0.0f}; + return zero; +} + +static float4 getBilinearSample(rs_allocation a, float4 weights, + int2 iPixel, int nextX, int nextY, + uint32_t vecSize, rs_data_type dt) { + if (dt == RS_TYPE_UNSIGNED_5_6_5) { + return getBilinearSample565(a, weights, iPixel, nextX, nextY); } - if (wrapT == RS_SAMPLER_WRAP) { - wrappedCoord.y = fract(coord.y, &temp); - // Make sure that non zero integer uv's map to one - if (wrappedCoord.y == 0.0f && coord.y != 0.0f) { - wrappedCoord.y = 1.0f; - } - if (wrappedCoord.y < 0.0f) { - wrappedCoord.y += 1.0f; - } - } else { - wrappedCoord.y = max(0.0f, min(coord.y, 1.0f)); + float4 result; + switch(vecSize) { + case 1: + result.x = get2DSample(a, weights, iPixel, nextX, nextY); + result.yzw = 0.0f; + break; + case 2: + result.xy = get2DSample2(a, weights, iPixel, nextX, nextY); + result.zw = 0.0f; + break; + case 3: + result.xyz = get2DSample3(a, weights, iPixel, nextX, nextY); + result.w = 0.0f; + break; + case 4: + result = get2DSample4(a, weights, iPixel, nextX, nextY); + break; } - return wrappedCoord; + + return result; } +static float4 getNearestSample(rs_allocation a, int2 iPixel, uint32_t vecSize, rs_data_type dt) { + if (dt == RS_TYPE_UNSIGNED_5_6_5) { + float4 zero = {0.0f, 0.0f, 0.0f, 0.0f}; + return zero; + } + + float4 result; + switch(vecSize) { + case 1: + result.x = convert_float(*((uchar*)rsGetElementAt(a, iPixel.x, iPixel.y))); + result.yzw = 0.0f; + case 2: + result.xy = convert_float2(*((uchar2*)rsGetElementAt(a, iPixel.x, iPixel.y))); + result.zw = 0.0f; + case 3: + result.xyz = convert_float3(*((uchar3*)rsGetElementAt(a, iPixel.x, iPixel.y))); + result.w = 0.0f; + case 4: + result = convert_float4(*((uchar4*)rsGetElementAt(a, iPixel.x, iPixel.y))); + } + + return result; +} + + // Naive implementation of texture filtering for prototyping purposes static float4 sample(rs_allocation a, rs_sampler s, float2 uv) { + + // Find out what kind of input data we are sampling + rs_element elem = rsAllocationGetElement(a); + uint32_t vecSize = rsElementGetVectorSize(elem); + rs_data_kind dk = rsElementGetDataKind(elem); + rs_data_type dt = rsElementGetDataType(elem); + + if (dk == RS_KIND_USER || (dt != RS_TYPE_UNSIGNED_8 && dt != RS_TYPE_UNSIGNED_5_6_5)) { + float4 zero = {0.0f, 0.0f, 0.0f, 0.0f}; + return zero; + } //rsDebug("*****************************************", 0); rs_sampler_value wrapS = rsgSamplerGetWrapS(s); rs_sampler_value wrapT = rsgSamplerGetWrapT(s); @@ -78,29 +152,20 @@ static float4 sample(rs_allocation a, rs_sampler s, float2 uv) { rs_sampler_value sampleMin = rsgSamplerGetMinification(s); rs_sampler_value sampleMag = rsgSamplerGetMagnification(s); - uv = wrap(wrapS, wrapT, uv); - int32_t sourceW = rsAllocationGetDimX(a); int32_t sourceH = rsAllocationGetDimY(a); - /*rsDebug("uv", uv); - rsDebug("sourceW", sourceW); - rsDebug("sourceH", sourceH);*/ - float2 dimF; dimF.x = (float)(sourceW); dimF.y = (float)(sourceH); float2 pixelUV = uv * dimF; int2 iPixel = convert_int2(pixelUV); - /*rsDebug("iPixelX initial", iPixel.x); - rsDebug("iPixelY initial", iPixel.y);*/ if (sampleMin == RS_SAMPLER_NEAREST || sampleMag == RS_SAMPLER_NEAREST) { iPixel.x = wrapI(wrapS, iPixel.x, sourceW); iPixel.y = wrapI(wrapT, iPixel.y, sourceH); - uchar4 *nearestSample = (uchar4*)rsGetElementAt(a, iPixel.x, iPixel.y); - return convert_float4(*nearestSample); + return getNearestSample(a, iPixel, vecSize, dt); } float2 frac = pixelUV - convert_float2(iPixel); @@ -125,36 +190,12 @@ static float4 sample(rs_allocation a, rs_sampler s, float2 uv) { weights.z = oneMinusFrac.x * frac.y; weights.w = frac.x * frac.y; - uint32_t nextX = wrapI(wrapS, iPixel.x + 1, sourceW); - uint32_t nextY = wrapI(wrapT, iPixel.y + 1, sourceH); + int32_t nextX = wrapI(wrapS, iPixel.x + 1, sourceW); + int32_t nextY = wrapI(wrapT, iPixel.y + 1, sourceH); iPixel.x = wrapI(wrapS, iPixel.x, sourceW); iPixel.y = wrapI(wrapT, iPixel.y, sourceH); - /*rsDebug("iPixelX wrapped", iPixel.x); - rsDebug("iPixelY wrapped", iPixel.y);*/ - - uchar4 *p0c = (uchar4*)rsGetElementAt(a, iPixel.x, iPixel.y); - uchar4 *p1c = (uchar4*)rsGetElementAt(a, nextX, iPixel.y); - uchar4 *p2c = (uchar4*)rsGetElementAt(a, iPixel.x, nextY); - uchar4 *p3c = (uchar4*)rsGetElementAt(a, nextX, nextY); - - float4 p0 = convert_float4(*p0c); - float4 p1 = convert_float4(*p1c); - float4 p2 = convert_float4(*p2c); - float4 p3 = convert_float4(*p3c); - - float4 result = p0 * weights.x + p1 * weights.y + p2 * weights.z + p3 * weights.w; - - /*rsDebug("pixelUV", pixelUV); - rsDebug("frac", frac); - rsDebug("oneMinusFrac", oneMinusFrac); - rsDebug("p0", p0); - rsDebug("p1", p1); - rsDebug("p2", p2); - rsDebug("p3", p3); - rsDebug("w", weights); - rsDebug("result", result);*/ - return result; + return getBilinearSample(a, weights, iPixel, nextX, nextY, vecSize, dt); } void root(uchar4 *out, uint32_t x, uint32_t y) { |