diff options
-rw-r--r-- | core/jni/android_opengl_GLES10.cpp | 55 | ||||
-rw-r--r-- | core/jni/android_opengl_GLES10Ext.cpp | 6 | ||||
-rw-r--r-- | core/jni/android_opengl_GLES11.cpp | 6 | ||||
-rw-r--r-- | core/jni/android_opengl_GLES11Ext.cpp | 6 | ||||
-rw-r--r-- | core/jni/com_google_android_gles_jni_GLImpl.cpp | 55 | ||||
-rw-r--r-- | opengl/tools/glgen/specs/gles11/checks.spec | 2 | ||||
-rw-r--r-- | opengl/tools/glgen/specs/jsr239/glspec-checks | 2 | ||||
-rw-r--r-- | opengl/tools/glgen/stubs/gles11/GLES10ExtcHeader.cpp | 6 | ||||
-rw-r--r-- | opengl/tools/glgen/stubs/gles11/GLES10cHeader.cpp | 15 | ||||
-rw-r--r-- | opengl/tools/glgen/stubs/gles11/GLES11ExtcHeader.cpp | 6 | ||||
-rw-r--r-- | opengl/tools/glgen/stubs/gles11/GLES11cHeader.cpp | 6 | ||||
-rw-r--r-- | opengl/tools/glgen/stubs/jsr239/GLCHeader.cpp | 15 |
12 files changed, 92 insertions, 88 deletions
diff --git a/core/jni/android_opengl_GLES10.cpp b/core/jni/android_opengl_GLES10.cpp index bc644d2e962b..675658023cf6 100644 --- a/core/jni/android_opengl_GLES10.cpp +++ b/core/jni/android_opengl_GLES10.cpp @@ -22,11 +22,7 @@ #include <assert.h> #include <GLES/gl.h> - -#include <private/opengles/gl_context.h> - -#define _NUM_COMPRESSED_TEXTURE_FORMATS \ - (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS) +#include <GLES/glext.h> static int initialized = 0; @@ -67,7 +63,6 @@ nativeClassInitBuffer(JNIEnv *_env) _env->GetFieldID(bufferClass, "_elementSizeShift", "I"); } - static void nativeClassInit(JNIEnv *_env, jclass glImplClass) { @@ -118,7 +113,6 @@ getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining) return (void *) ((char *) data + offset); } - static void releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit) { @@ -126,6 +120,13 @@ releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit) commit ? 0 : JNI_ABORT); } +static int +getNumCompressedTextureFormats() { + int numCompressedTextureFormats = 0; + glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numCompressedTextureFormats); + return numCompressedTextureFormats; +} + // -------------------------------------------------------------------------- /* void glActiveTexture ( GLenum texture ) */ @@ -1022,6 +1023,12 @@ android_glGetIntegerv__I_3II #if defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES) case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: #endif // defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES) +#if defined(GL_LIGHT_MODEL_COLOR_CONTROL) + case GL_LIGHT_MODEL_COLOR_CONTROL: +#endif // defined(GL_LIGHT_MODEL_COLOR_CONTROL) +#if defined(GL_LIGHT_MODEL_LOCAL_VIEWER) + case GL_LIGHT_MODEL_LOCAL_VIEWER: +#endif // defined(GL_LIGHT_MODEL_LOCAL_VIEWER) #if defined(GL_LIGHT_MODEL_TWO_SIDE) case GL_LIGHT_MODEL_TWO_SIDE: #endif // defined(GL_LIGHT_MODEL_TWO_SIDE) @@ -1236,6 +1243,12 @@ android_glGetIntegerv__I_3II #if defined(GL_COLOR_WRITEMASK) case GL_COLOR_WRITEMASK: #endif // defined(GL_COLOR_WRITEMASK) +#if defined(GL_FOG_COLOR) + case GL_FOG_COLOR: +#endif // defined(GL_FOG_COLOR) +#if defined(GL_LIGHT_MODEL_AMBIENT) + case GL_LIGHT_MODEL_AMBIENT: +#endif // defined(GL_LIGHT_MODEL_AMBIENT) #if defined(GL_SCISSOR_BOX) case GL_SCISSOR_BOX: #endif // defined(GL_SCISSOR_BOX) @@ -1267,13 +1280,7 @@ android_glGetIntegerv__I_3II #if defined(GL_COMPRESSED_TEXTURE_FORMATS) case GL_COMPRESSED_TEXTURE_FORMATS: #endif // defined(GL_COMPRESSED_TEXTURE_FORMATS) -#if defined(GL_FOG_COLOR) - case GL_FOG_COLOR: -#endif // defined(GL_FOG_COLOR) -#if defined(GL_LIGHT_MODEL_AMBIENT) - case GL_LIGHT_MODEL_AMBIENT: -#endif // defined(GL_LIGHT_MODEL_AMBIENT) - _needed = _NUM_COMPRESSED_TEXTURE_FORMATS; + _needed = getNumCompressedTextureFormats(); break; default: _needed = 0; @@ -1378,6 +1385,12 @@ android_glGetIntegerv__ILjava_nio_IntBuffer_2 #if defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES) case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: #endif // defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES) +#if defined(GL_LIGHT_MODEL_COLOR_CONTROL) + case GL_LIGHT_MODEL_COLOR_CONTROL: +#endif // defined(GL_LIGHT_MODEL_COLOR_CONTROL) +#if defined(GL_LIGHT_MODEL_LOCAL_VIEWER) + case GL_LIGHT_MODEL_LOCAL_VIEWER: +#endif // defined(GL_LIGHT_MODEL_LOCAL_VIEWER) #if defined(GL_LIGHT_MODEL_TWO_SIDE) case GL_LIGHT_MODEL_TWO_SIDE: #endif // defined(GL_LIGHT_MODEL_TWO_SIDE) @@ -1592,6 +1605,12 @@ android_glGetIntegerv__ILjava_nio_IntBuffer_2 #if defined(GL_COLOR_WRITEMASK) case GL_COLOR_WRITEMASK: #endif // defined(GL_COLOR_WRITEMASK) +#if defined(GL_FOG_COLOR) + case GL_FOG_COLOR: +#endif // defined(GL_FOG_COLOR) +#if defined(GL_LIGHT_MODEL_AMBIENT) + case GL_LIGHT_MODEL_AMBIENT: +#endif // defined(GL_LIGHT_MODEL_AMBIENT) #if defined(GL_SCISSOR_BOX) case GL_SCISSOR_BOX: #endif // defined(GL_SCISSOR_BOX) @@ -1623,13 +1642,7 @@ android_glGetIntegerv__ILjava_nio_IntBuffer_2 #if defined(GL_COMPRESSED_TEXTURE_FORMATS) case GL_COMPRESSED_TEXTURE_FORMATS: #endif // defined(GL_COMPRESSED_TEXTURE_FORMATS) -#if defined(GL_FOG_COLOR) - case GL_FOG_COLOR: -#endif // defined(GL_FOG_COLOR) -#if defined(GL_LIGHT_MODEL_AMBIENT) - case GL_LIGHT_MODEL_AMBIENT: -#endif // defined(GL_LIGHT_MODEL_AMBIENT) - _needed = _NUM_COMPRESSED_TEXTURE_FORMATS; + _needed = getNumCompressedTextureFormats(); break; default: _needed = 0; diff --git a/core/jni/android_opengl_GLES10Ext.cpp b/core/jni/android_opengl_GLES10Ext.cpp index 6114d6ad76a9..f17ef21a521e 100644 --- a/core/jni/android_opengl_GLES10Ext.cpp +++ b/core/jni/android_opengl_GLES10Ext.cpp @@ -22,11 +22,7 @@ #include <assert.h> #include <GLES/gl.h> - -#include <private/opengles/gl_context.h> - -#define _NUM_COMPRESSED_TEXTURE_FORMATS \ - (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS) +#include <GLES/glext.h> static int initialized = 0; diff --git a/core/jni/android_opengl_GLES11.cpp b/core/jni/android_opengl_GLES11.cpp index a7e59a8ea348..ed8dfc8b955d 100644 --- a/core/jni/android_opengl_GLES11.cpp +++ b/core/jni/android_opengl_GLES11.cpp @@ -22,11 +22,7 @@ #include <assert.h> #include <GLES/gl.h> - -#include <private/opengles/gl_context.h> - -#define _NUM_COMPRESSED_TEXTURE_FORMATS \ - (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS) +#include <GLES/glext.h> static int initialized = 0; diff --git a/core/jni/android_opengl_GLES11Ext.cpp b/core/jni/android_opengl_GLES11Ext.cpp index 069cec1418ef..6f3495c5062c 100644 --- a/core/jni/android_opengl_GLES11Ext.cpp +++ b/core/jni/android_opengl_GLES11Ext.cpp @@ -22,11 +22,7 @@ #include <assert.h> #include <GLES/gl.h> - -#include <private/opengles/gl_context.h> - -#define _NUM_COMPRESSED_TEXTURE_FORMATS \ - (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS) +#include <GLES/glext.h> static int initialized = 0; diff --git a/core/jni/com_google_android_gles_jni_GLImpl.cpp b/core/jni/com_google_android_gles_jni_GLImpl.cpp index 4ca79b59bb15..7ad0b9ea854e 100644 --- a/core/jni/com_google_android_gles_jni_GLImpl.cpp +++ b/core/jni/com_google_android_gles_jni_GLImpl.cpp @@ -22,11 +22,7 @@ #include <assert.h> #include <GLES/gl.h> - -#include <private/opengles/gl_context.h> - -#define _NUM_COMPRESSED_TEXTURE_FORMATS \ - (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS) +#include <GLES/glext.h> static int initialized = 0; @@ -67,7 +63,6 @@ nativeClassInitBuffer(JNIEnv *_env) _env->GetFieldID(bufferClass, "_elementSizeShift", "I"); } - static void nativeClassInit(JNIEnv *_env, jclass glImplClass) { @@ -118,7 +113,6 @@ getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining) return (void *) ((char *) data + offset); } - static void releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit) { @@ -126,6 +120,13 @@ releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit) commit ? 0 : JNI_ABORT); } +static int +getNumCompressedTextureFormats() { + int numCompressedTextureFormats = 0; + glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numCompressedTextureFormats); + return numCompressedTextureFormats; +} + // -------------------------------------------------------------------------- /* void glActiveTexture ( GLenum texture ) */ @@ -1022,6 +1023,12 @@ android_glGetIntegerv__I_3II #if defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES) case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: #endif // defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES) +#if defined(GL_LIGHT_MODEL_COLOR_CONTROL) + case GL_LIGHT_MODEL_COLOR_CONTROL: +#endif // defined(GL_LIGHT_MODEL_COLOR_CONTROL) +#if defined(GL_LIGHT_MODEL_LOCAL_VIEWER) + case GL_LIGHT_MODEL_LOCAL_VIEWER: +#endif // defined(GL_LIGHT_MODEL_LOCAL_VIEWER) #if defined(GL_LIGHT_MODEL_TWO_SIDE) case GL_LIGHT_MODEL_TWO_SIDE: #endif // defined(GL_LIGHT_MODEL_TWO_SIDE) @@ -1236,6 +1243,12 @@ android_glGetIntegerv__I_3II #if defined(GL_COLOR_WRITEMASK) case GL_COLOR_WRITEMASK: #endif // defined(GL_COLOR_WRITEMASK) +#if defined(GL_FOG_COLOR) + case GL_FOG_COLOR: +#endif // defined(GL_FOG_COLOR) +#if defined(GL_LIGHT_MODEL_AMBIENT) + case GL_LIGHT_MODEL_AMBIENT: +#endif // defined(GL_LIGHT_MODEL_AMBIENT) #if defined(GL_SCISSOR_BOX) case GL_SCISSOR_BOX: #endif // defined(GL_SCISSOR_BOX) @@ -1267,13 +1280,7 @@ android_glGetIntegerv__I_3II #if defined(GL_COMPRESSED_TEXTURE_FORMATS) case GL_COMPRESSED_TEXTURE_FORMATS: #endif // defined(GL_COMPRESSED_TEXTURE_FORMATS) -#if defined(GL_FOG_COLOR) - case GL_FOG_COLOR: -#endif // defined(GL_FOG_COLOR) -#if defined(GL_LIGHT_MODEL_AMBIENT) - case GL_LIGHT_MODEL_AMBIENT: -#endif // defined(GL_LIGHT_MODEL_AMBIENT) - _needed = _NUM_COMPRESSED_TEXTURE_FORMATS; + _needed = getNumCompressedTextureFormats(); break; default: _needed = 0; @@ -1378,6 +1385,12 @@ android_glGetIntegerv__ILjava_nio_IntBuffer_2 #if defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES) case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: #endif // defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES) +#if defined(GL_LIGHT_MODEL_COLOR_CONTROL) + case GL_LIGHT_MODEL_COLOR_CONTROL: +#endif // defined(GL_LIGHT_MODEL_COLOR_CONTROL) +#if defined(GL_LIGHT_MODEL_LOCAL_VIEWER) + case GL_LIGHT_MODEL_LOCAL_VIEWER: +#endif // defined(GL_LIGHT_MODEL_LOCAL_VIEWER) #if defined(GL_LIGHT_MODEL_TWO_SIDE) case GL_LIGHT_MODEL_TWO_SIDE: #endif // defined(GL_LIGHT_MODEL_TWO_SIDE) @@ -1592,6 +1605,12 @@ android_glGetIntegerv__ILjava_nio_IntBuffer_2 #if defined(GL_COLOR_WRITEMASK) case GL_COLOR_WRITEMASK: #endif // defined(GL_COLOR_WRITEMASK) +#if defined(GL_FOG_COLOR) + case GL_FOG_COLOR: +#endif // defined(GL_FOG_COLOR) +#if defined(GL_LIGHT_MODEL_AMBIENT) + case GL_LIGHT_MODEL_AMBIENT: +#endif // defined(GL_LIGHT_MODEL_AMBIENT) #if defined(GL_SCISSOR_BOX) case GL_SCISSOR_BOX: #endif // defined(GL_SCISSOR_BOX) @@ -1623,13 +1642,7 @@ android_glGetIntegerv__ILjava_nio_IntBuffer_2 #if defined(GL_COMPRESSED_TEXTURE_FORMATS) case GL_COMPRESSED_TEXTURE_FORMATS: #endif // defined(GL_COMPRESSED_TEXTURE_FORMATS) -#if defined(GL_FOG_COLOR) - case GL_FOG_COLOR: -#endif // defined(GL_FOG_COLOR) -#if defined(GL_LIGHT_MODEL_AMBIENT) - case GL_LIGHT_MODEL_AMBIENT: -#endif // defined(GL_LIGHT_MODEL_AMBIENT) - _needed = _NUM_COMPRESSED_TEXTURE_FORMATS; + _needed = getNumCompressedTextureFormats(); break; default: _needed = 0; diff --git a/opengl/tools/glgen/specs/gles11/checks.spec b/opengl/tools/glgen/specs/gles11/checks.spec index 97dac2efccfe..e31a2ce50e03 100644 --- a/opengl/tools/glgen/specs/gles11/checks.spec +++ b/opengl/tools/glgen/specs/gles11/checks.spec @@ -9,7 +9,7 @@ glFog ifcheck params 1 pname GL_FOG_MODE,GL_FOG_DENSITY,GL_FOG_START,GL_FOG_END glGenBuffers check buffers n
glGenTextures check textures n
glGetClipPlane check eqn 4
-glGetIntegerv ifcheck params 1 pname GL_ALPHA_BITS,GL_ALPHA_TEST_FUNC,GL_ALPHA_TEST_REF,GL_BLEND_DST,GL_BLUE_BITS,GL_COLOR_ARRAY_BUFFER_BINDING,GL_COLOR_ARRAY_SIZE,GL_COLOR_ARRAY_STRIDE,GL_COLOR_ARRAY_TYPE,GL_CULL_FACE,GL_DEPTH_BITS,GL_DEPTH_CLEAR_VALUE,GL_DEPTH_FUNC,GL_DEPTH_WRITEMASK,GL_FOG_DENSITY,GL_FOG_END,GL_FOG_MODE,GL_FOG_START,GL_FRONT_FACE,GL_GREEN_BITS,GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES,GL_IMPLEMENTATION_COLOR_READ_TYPE_OES,GL_LIGHT_MODEL_TWO_SIDE,GL_LINE_SMOOTH_HINT,GL_LINE_WIDTH,GL_LOGIC_OP_MODE,GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES,GL_MATRIX_INDEX_ARRAY_SIZE_OES,GL_MATRIX_INDEX_ARRAY_STRIDE_OES,GL_MATRIX_INDEX_ARRAY_TYPE_OES,GL_MATRIX_MODE,GL_MAX_CLIP_PLANES,GL_MAX_ELEMENTS_INDICES,GL_MAX_ELEMENTS_VERTICES,GL_MAX_LIGHTS,GL_MAX_MODELVIEW_STACK_DEPTH,GL_MAX_PALETTE_MATRICES_OES,GL_MAX_PROJECTION_STACK_DEPTH,GL_MAX_TEXTURE_SIZE,GL_MAX_TEXTURE_STACK_DEPTH,GL_MAX_TEXTURE_UNITS,GL_MAX_VERTEX_UNITS_OES,GL_MODELVIEW_STACK_DEPTH,GL_NORMAL_ARRAY_BUFFER_BINDING,GL_NORMAL_ARRAY_STRIDE,GL_NORMAL_ARRAY_TYPE,GL_NUM_COMPRESSED_TEXTURE_FORMATS,GL_PACK_ALIGNMENT,GL_PERSPECTIVE_CORRECTION_HINT,GL_POINT_SIZE,GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES,GL_POINT_SIZE_ARRAY_STRIDE_OES,GL_POINT_SIZE_ARRAY_TYPE_OES,GL_POINT_SMOOTH_HINT,GL_POLYGON_OFFSET_FACTOR,GL_POLYGON_OFFSET_UNITS,GL_PROJECTION_STACK_DEPTH,GL_RED_BITS,GL_SHADE_MODEL,GL_STENCIL_BITS,GL_STENCIL_CLEAR_VALUE,GL_STENCIL_FAIL,GL_STENCIL_FUNC,GL_STENCIL_PASS_DEPTH_FAIL,GL_STENCIL_PASS_DEPTH_PASS,GL_STENCIL_REF,GL_STENCIL_VALUE_MASK,GL_STENCIL_WRITEMASK,GL_SUBPIXEL_BITS,GL_TEXTURE_BINDING_2D,GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,GL_TEXTURE_COORD_ARRAY_SIZE,GL_TEXTURE_COORD_ARRAY_STRIDE,GL_TEXTURE_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_ARRAY_BUFFER_BINDING,GL_VERTEX_ARRAY_SIZE,GL_VERTEX_ARRAY_STRIDE,GL_VERTEX_ARRAY_TYPE,GL_WEIGHT_ARRAY_BUFFER_BINDING_OES,GL_WEIGHT_ARRAY_SIZE_OES,GL_WEIGHT_ARRAY_STRIDE_OES,GL_WEIGHT_ARRAY_TYPE_OES ifcheck params 2 pname GL_ALIASED_POINT_SIZE_RANGE,GL_ALIASED_LINE_WIDTH_RANGE,GL_DEPTH_RANGE,GL_MAX_VIEWPORT_DIMS,GL_SMOOTH_LINE_WIDTH_RANGE,GL_SMOOTH_POINT_SIZE_RANGE ifcheck params 4 pname GL_COLOR_CLEAR_VALUE,GL_COLOR_WRITEMASK,GL_SCISSOR_BOX,GL_VIEWPORT ifcheck params 16 pname GL_MODELVIEW_MATRIX,GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES,GL_PROJECTION_MATRIX,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES,GL_TEXTURE_MATRIX,GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES ifcheck params _NUM_COMPRESSED_TEXTURE_FORMATS pname GL_COMPRESSED_TEXTURE_FORMATS,GL_FOG_COLOR,GL_LIGHT_MODEL_AMBIENT
+glGetIntegerv ifcheck params 1 pname GL_ALPHA_BITS,GL_ALPHA_TEST_FUNC,GL_ALPHA_TEST_REF,GL_BLEND_DST,GL_BLUE_BITS,GL_COLOR_ARRAY_BUFFER_BINDING,GL_COLOR_ARRAY_SIZE,GL_COLOR_ARRAY_STRIDE,GL_COLOR_ARRAY_TYPE,GL_CULL_FACE,GL_DEPTH_BITS,GL_DEPTH_CLEAR_VALUE,GL_DEPTH_FUNC,GL_DEPTH_WRITEMASK,GL_FOG_DENSITY,GL_FOG_END,GL_FOG_MODE,GL_FOG_START,GL_FRONT_FACE,GL_GREEN_BITS,GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES,GL_IMPLEMENTATION_COLOR_READ_TYPE_OES,GL_LIGHT_MODEL_COLOR_CONTROL,GL_LIGHT_MODEL_LOCAL_VIEWER,GL_LIGHT_MODEL_TWO_SIDE,GL_LINE_SMOOTH_HINT,GL_LINE_WIDTH,GL_LOGIC_OP_MODE,GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES,GL_MATRIX_INDEX_ARRAY_SIZE_OES,GL_MATRIX_INDEX_ARRAY_STRIDE_OES,GL_MATRIX_INDEX_ARRAY_TYPE_OES,GL_MATRIX_MODE,GL_MAX_CLIP_PLANES,GL_MAX_ELEMENTS_INDICES,GL_MAX_ELEMENTS_VERTICES,GL_MAX_LIGHTS,GL_MAX_MODELVIEW_STACK_DEPTH,GL_MAX_PALETTE_MATRICES_OES,GL_MAX_PROJECTION_STACK_DEPTH,GL_MAX_TEXTURE_SIZE,GL_MAX_TEXTURE_STACK_DEPTH,GL_MAX_TEXTURE_UNITS,GL_MAX_VERTEX_UNITS_OES,GL_MODELVIEW_STACK_DEPTH,GL_NORMAL_ARRAY_BUFFER_BINDING,GL_NORMAL_ARRAY_STRIDE,GL_NORMAL_ARRAY_TYPE,GL_NUM_COMPRESSED_TEXTURE_FORMATS,GL_PACK_ALIGNMENT,GL_PERSPECTIVE_CORRECTION_HINT,GL_POINT_SIZE,GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES,GL_POINT_SIZE_ARRAY_STRIDE_OES,GL_POINT_SIZE_ARRAY_TYPE_OES,GL_POINT_SMOOTH_HINT,GL_POLYGON_OFFSET_FACTOR,GL_POLYGON_OFFSET_UNITS,GL_PROJECTION_STACK_DEPTH,GL_RED_BITS,GL_SHADE_MODEL,GL_STENCIL_BITS,GL_STENCIL_CLEAR_VALUE,GL_STENCIL_FAIL,GL_STENCIL_FUNC,GL_STENCIL_PASS_DEPTH_FAIL,GL_STENCIL_PASS_DEPTH_PASS,GL_STENCIL_REF,GL_STENCIL_VALUE_MASK,GL_STENCIL_WRITEMASK,GL_SUBPIXEL_BITS,GL_TEXTURE_BINDING_2D,GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,GL_TEXTURE_COORD_ARRAY_SIZE,GL_TEXTURE_COORD_ARRAY_STRIDE,GL_TEXTURE_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_ARRAY_BUFFER_BINDING,GL_VERTEX_ARRAY_SIZE,GL_VERTEX_ARRAY_STRIDE,GL_VERTEX_ARRAY_TYPE,GL_WEIGHT_ARRAY_BUFFER_BINDING_OES,GL_WEIGHT_ARRAY_SIZE_OES,GL_WEIGHT_ARRAY_STRIDE_OES,GL_WEIGHT_ARRAY_TYPE_OES ifcheck params 2 pname GL_ALIASED_POINT_SIZE_RANGE,GL_ALIASED_LINE_WIDTH_RANGE,GL_DEPTH_RANGE,GL_MAX_VIEWPORT_DIMS,GL_SMOOTH_LINE_WIDTH_RANGE,GL_SMOOTH_POINT_SIZE_RANGE ifcheck params 4 pname GL_COLOR_CLEAR_VALUE,GL_COLOR_WRITEMASK,GL_FOG_COLOR,GL_LIGHT_MODEL_AMBIENT,GL_SCISSOR_BOX,GL_VIEWPORT ifcheck params 16 pname GL_MODELVIEW_MATRIX,GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES,GL_PROJECTION_MATRIX,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES,GL_TEXTURE_MATRIX,GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES ifcheck params getNumCompressedTextureFormats() pname GL_COMPRESSED_TEXTURE_FORMATS
glGetLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION
glGetMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE
glGetTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR
diff --git a/opengl/tools/glgen/specs/jsr239/glspec-checks b/opengl/tools/glgen/specs/jsr239/glspec-checks index a84ed65332a3..55840fa10143 100644 --- a/opengl/tools/glgen/specs/jsr239/glspec-checks +++ b/opengl/tools/glgen/specs/jsr239/glspec-checks @@ -7,7 +7,7 @@ glFog ifcheck params 1 pname GL_FOG_MODE,GL_FOG_DENSITY,GL_FOG_START,GL_FOG_END glGenBuffers check buffers n
glGenTextures check textures n
glGetClipPlane check eqn 4
-glGetIntegerv ifcheck params 1 pname GL_ALPHA_BITS,GL_ALPHA_TEST_FUNC,GL_ALPHA_TEST_REF,GL_BLEND_DST,GL_BLUE_BITS,GL_COLOR_ARRAY_BUFFER_BINDING,GL_COLOR_ARRAY_SIZE,GL_COLOR_ARRAY_STRIDE,GL_COLOR_ARRAY_TYPE,GL_CULL_FACE,GL_DEPTH_BITS,GL_DEPTH_CLEAR_VALUE,GL_DEPTH_FUNC,GL_DEPTH_WRITEMASK,GL_FOG_DENSITY,GL_FOG_END,GL_FOG_MODE,GL_FOG_START,GL_FRONT_FACE,GL_GREEN_BITS,GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES,GL_IMPLEMENTATION_COLOR_READ_TYPE_OES,GL_LIGHT_MODEL_TWO_SIDE,GL_LINE_SMOOTH_HINT,GL_LINE_WIDTH,GL_LOGIC_OP_MODE,GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES,GL_MATRIX_INDEX_ARRAY_SIZE_OES,GL_MATRIX_INDEX_ARRAY_STRIDE_OES,GL_MATRIX_INDEX_ARRAY_TYPE_OES,GL_MATRIX_MODE,GL_MAX_CLIP_PLANES,GL_MAX_ELEMENTS_INDICES,GL_MAX_ELEMENTS_VERTICES,GL_MAX_LIGHTS,GL_MAX_MODELVIEW_STACK_DEPTH,GL_MAX_PALETTE_MATRICES_OES,GL_MAX_PROJECTION_STACK_DEPTH,GL_MAX_TEXTURE_SIZE,GL_MAX_TEXTURE_STACK_DEPTH,GL_MAX_TEXTURE_UNITS,GL_MAX_VERTEX_UNITS_OES,GL_MODELVIEW_STACK_DEPTH,GL_NORMAL_ARRAY_BUFFER_BINDING,GL_NORMAL_ARRAY_STRIDE,GL_NORMAL_ARRAY_TYPE,GL_NUM_COMPRESSED_TEXTURE_FORMATS,GL_PACK_ALIGNMENT,GL_PERSPECTIVE_CORRECTION_HINT,GL_POINT_SIZE,GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES,GL_POINT_SIZE_ARRAY_STRIDE_OES,GL_POINT_SIZE_ARRAY_TYPE_OES,GL_POINT_SMOOTH_HINT,GL_POLYGON_OFFSET_FACTOR,GL_POLYGON_OFFSET_UNITS,GL_PROJECTION_STACK_DEPTH,GL_RED_BITS,GL_SHADE_MODEL,GL_STENCIL_BITS,GL_STENCIL_CLEAR_VALUE,GL_STENCIL_FAIL,GL_STENCIL_FUNC,GL_STENCIL_PASS_DEPTH_FAIL,GL_STENCIL_PASS_DEPTH_PASS,GL_STENCIL_REF,GL_STENCIL_VALUE_MASK,GL_STENCIL_WRITEMASK,GL_SUBPIXEL_BITS,GL_TEXTURE_BINDING_2D,GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,GL_TEXTURE_COORD_ARRAY_SIZE,GL_TEXTURE_COORD_ARRAY_STRIDE,GL_TEXTURE_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_ARRAY_BUFFER_BINDING,GL_VERTEX_ARRAY_SIZE,GL_VERTEX_ARRAY_STRIDE,GL_VERTEX_ARRAY_TYPE,GL_WEIGHT_ARRAY_BUFFER_BINDING_OES,GL_WEIGHT_ARRAY_SIZE_OES,GL_WEIGHT_ARRAY_STRIDE_OES,GL_WEIGHT_ARRAY_TYPE_OES ifcheck params 2 pname GL_ALIASED_POINT_SIZE_RANGE,GL_ALIASED_LINE_WIDTH_RANGE,GL_DEPTH_RANGE,GL_MAX_VIEWPORT_DIMS,GL_SMOOTH_LINE_WIDTH_RANGE,GL_SMOOTH_POINT_SIZE_RANGE ifcheck params 4 pname GL_COLOR_CLEAR_VALUE,GL_COLOR_WRITEMASK,GL_SCISSOR_BOX,GL_VIEWPORT ifcheck params 16 pname GL_MODELVIEW_MATRIX,GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES,GL_PROJECTION_MATRIX,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES,GL_TEXTURE_MATRIX,GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES ifcheck params _NUM_COMPRESSED_TEXTURE_FORMATS pname GL_COMPRESSED_TEXTURE_FORMATS,GL_FOG_COLOR,GL_LIGHT_MODEL_AMBIENT
+glGetIntegerv ifcheck params 1 pname GL_ALPHA_BITS,GL_ALPHA_TEST_FUNC,GL_ALPHA_TEST_REF,GL_BLEND_DST,GL_BLUE_BITS,GL_COLOR_ARRAY_BUFFER_BINDING,GL_COLOR_ARRAY_SIZE,GL_COLOR_ARRAY_STRIDE,GL_COLOR_ARRAY_TYPE,GL_CULL_FACE,GL_DEPTH_BITS,GL_DEPTH_CLEAR_VALUE,GL_DEPTH_FUNC,GL_DEPTH_WRITEMASK,GL_FOG_DENSITY,GL_FOG_END,GL_FOG_MODE,GL_FOG_START,GL_FRONT_FACE,GL_GREEN_BITS,GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES,GL_IMPLEMENTATION_COLOR_READ_TYPE_OES,GL_LIGHT_MODEL_COLOR_CONTROL,GL_LIGHT_MODEL_LOCAL_VIEWER,GL_LIGHT_MODEL_TWO_SIDE,GL_LINE_SMOOTH_HINT,GL_LINE_WIDTH,GL_LOGIC_OP_MODE,GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES,GL_MATRIX_INDEX_ARRAY_SIZE_OES,GL_MATRIX_INDEX_ARRAY_STRIDE_OES,GL_MATRIX_INDEX_ARRAY_TYPE_OES,GL_MATRIX_MODE,GL_MAX_CLIP_PLANES,GL_MAX_ELEMENTS_INDICES,GL_MAX_ELEMENTS_VERTICES,GL_MAX_LIGHTS,GL_MAX_MODELVIEW_STACK_DEPTH,GL_MAX_PALETTE_MATRICES_OES,GL_MAX_PROJECTION_STACK_DEPTH,GL_MAX_TEXTURE_SIZE,GL_MAX_TEXTURE_STACK_DEPTH,GL_MAX_TEXTURE_UNITS,GL_MAX_VERTEX_UNITS_OES,GL_MODELVIEW_STACK_DEPTH,GL_NORMAL_ARRAY_BUFFER_BINDING,GL_NORMAL_ARRAY_STRIDE,GL_NORMAL_ARRAY_TYPE,GL_NUM_COMPRESSED_TEXTURE_FORMATS,GL_PACK_ALIGNMENT,GL_PERSPECTIVE_CORRECTION_HINT,GL_POINT_SIZE,GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES,GL_POINT_SIZE_ARRAY_STRIDE_OES,GL_POINT_SIZE_ARRAY_TYPE_OES,GL_POINT_SMOOTH_HINT,GL_POLYGON_OFFSET_FACTOR,GL_POLYGON_OFFSET_UNITS,GL_PROJECTION_STACK_DEPTH,GL_RED_BITS,GL_SHADE_MODEL,GL_STENCIL_BITS,GL_STENCIL_CLEAR_VALUE,GL_STENCIL_FAIL,GL_STENCIL_FUNC,GL_STENCIL_PASS_DEPTH_FAIL,GL_STENCIL_PASS_DEPTH_PASS,GL_STENCIL_REF,GL_STENCIL_VALUE_MASK,GL_STENCIL_WRITEMASK,GL_SUBPIXEL_BITS,GL_TEXTURE_BINDING_2D,GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,GL_TEXTURE_COORD_ARRAY_SIZE,GL_TEXTURE_COORD_ARRAY_STRIDE,GL_TEXTURE_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_ARRAY_BUFFER_BINDING,GL_VERTEX_ARRAY_SIZE,GL_VERTEX_ARRAY_STRIDE,GL_VERTEX_ARRAY_TYPE,GL_WEIGHT_ARRAY_BUFFER_BINDING_OES,GL_WEIGHT_ARRAY_SIZE_OES,GL_WEIGHT_ARRAY_STRIDE_OES,GL_WEIGHT_ARRAY_TYPE_OES ifcheck params 2 pname GL_ALIASED_POINT_SIZE_RANGE,GL_ALIASED_LINE_WIDTH_RANGE,GL_DEPTH_RANGE,GL_MAX_VIEWPORT_DIMS,GL_SMOOTH_LINE_WIDTH_RANGE,GL_SMOOTH_POINT_SIZE_RANGE ifcheck params 4 pname GL_COLOR_CLEAR_VALUE,GL_COLOR_WRITEMASK,GL_FOG_COLOR,GL_LIGHT_MODEL_AMBIENT,GL_SCISSOR_BOX,GL_VIEWPORT ifcheck params 16 pname GL_MODELVIEW_MATRIX,GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES,GL_PROJECTION_MATRIX,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES,GL_TEXTURE_MATRIX,GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES ifcheck params getNumCompressedTextureFormats() pname GL_COMPRESSED_TEXTURE_FORMATS
glGetLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION
glGetMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE
glGetTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR
diff --git a/opengl/tools/glgen/stubs/gles11/GLES10ExtcHeader.cpp b/opengl/tools/glgen/stubs/gles11/GLES10ExtcHeader.cpp index 3e5c19cdde42..294d1ce82e72 100644 --- a/opengl/tools/glgen/stubs/gles11/GLES10ExtcHeader.cpp +++ b/opengl/tools/glgen/stubs/gles11/GLES10ExtcHeader.cpp @@ -21,11 +21,7 @@ #include <assert.h> #include <GLES/gl.h> - -#include <private/opengles/gl_context.h> - -#define _NUM_COMPRESSED_TEXTURE_FORMATS \ - (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS) +#include <GLES/glext.h> static int initialized = 0; diff --git a/opengl/tools/glgen/stubs/gles11/GLES10cHeader.cpp b/opengl/tools/glgen/stubs/gles11/GLES10cHeader.cpp index 3e5c19cdde42..7aa18b63e00c 100644 --- a/opengl/tools/glgen/stubs/gles11/GLES10cHeader.cpp +++ b/opengl/tools/glgen/stubs/gles11/GLES10cHeader.cpp @@ -21,11 +21,7 @@ #include <assert.h> #include <GLES/gl.h> - -#include <private/opengles/gl_context.h> - -#define _NUM_COMPRESSED_TEXTURE_FORMATS \ - (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS) +#include <GLES/glext.h> static int initialized = 0; @@ -66,7 +62,6 @@ nativeClassInitBuffer(JNIEnv *_env) _env->GetFieldID(bufferClass, "_elementSizeShift", "I"); } - static void nativeClassInit(JNIEnv *_env, jclass glImplClass) { @@ -117,7 +112,6 @@ getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining) return (void *) ((char *) data + offset); } - static void releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit) { @@ -125,5 +119,12 @@ releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit) commit ? 0 : JNI_ABORT); } +static int +getNumCompressedTextureFormats() { + int numCompressedTextureFormats = 0; + glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numCompressedTextureFormats); + return numCompressedTextureFormats; +} + // -------------------------------------------------------------------------- diff --git a/opengl/tools/glgen/stubs/gles11/GLES11ExtcHeader.cpp b/opengl/tools/glgen/stubs/gles11/GLES11ExtcHeader.cpp index 3e5c19cdde42..294d1ce82e72 100644 --- a/opengl/tools/glgen/stubs/gles11/GLES11ExtcHeader.cpp +++ b/opengl/tools/glgen/stubs/gles11/GLES11ExtcHeader.cpp @@ -21,11 +21,7 @@ #include <assert.h> #include <GLES/gl.h> - -#include <private/opengles/gl_context.h> - -#define _NUM_COMPRESSED_TEXTURE_FORMATS \ - (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS) +#include <GLES/glext.h> static int initialized = 0; diff --git a/opengl/tools/glgen/stubs/gles11/GLES11cHeader.cpp b/opengl/tools/glgen/stubs/gles11/GLES11cHeader.cpp index 3e5c19cdde42..294d1ce82e72 100644 --- a/opengl/tools/glgen/stubs/gles11/GLES11cHeader.cpp +++ b/opengl/tools/glgen/stubs/gles11/GLES11cHeader.cpp @@ -21,11 +21,7 @@ #include <assert.h> #include <GLES/gl.h> - -#include <private/opengles/gl_context.h> - -#define _NUM_COMPRESSED_TEXTURE_FORMATS \ - (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS) +#include <GLES/glext.h> static int initialized = 0; diff --git a/opengl/tools/glgen/stubs/jsr239/GLCHeader.cpp b/opengl/tools/glgen/stubs/jsr239/GLCHeader.cpp index 4636081cf0f3..8f174c7f9e98 100644 --- a/opengl/tools/glgen/stubs/jsr239/GLCHeader.cpp +++ b/opengl/tools/glgen/stubs/jsr239/GLCHeader.cpp @@ -21,11 +21,7 @@ #include <assert.h> #include <GLES/gl.h> - -#include <private/opengles/gl_context.h> - -#define _NUM_COMPRESSED_TEXTURE_FORMATS \ - (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS) +#include <GLES/glext.h> static int initialized = 0; @@ -66,7 +62,6 @@ nativeClassInitBuffer(JNIEnv *_env) _env->GetFieldID(bufferClass, "_elementSizeShift", "I"); } - static void nativeClassInit(JNIEnv *_env, jclass glImplClass) { @@ -117,7 +112,6 @@ getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining) return (void *) ((char *) data + offset); } - static void releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit) { @@ -125,5 +119,12 @@ releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit) commit ? 0 : JNI_ABORT); } +static int +getNumCompressedTextureFormats() { + int numCompressedTextureFormats = 0; + glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numCompressedTextureFormats); + return numCompressedTextureFormats; +} + // -------------------------------------------------------------------------- |