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-rw-r--r--core/jni/android_opengl_GLES10.cpp55
-rw-r--r--core/jni/android_opengl_GLES10Ext.cpp6
-rw-r--r--core/jni/android_opengl_GLES11.cpp6
-rw-r--r--core/jni/android_opengl_GLES11Ext.cpp6
-rw-r--r--core/jni/com_google_android_gles_jni_GLImpl.cpp55
-rw-r--r--opengl/tools/glgen/specs/gles11/checks.spec2
-rw-r--r--opengl/tools/glgen/specs/jsr239/glspec-checks2
-rw-r--r--opengl/tools/glgen/stubs/gles11/GLES10ExtcHeader.cpp6
-rw-r--r--opengl/tools/glgen/stubs/gles11/GLES10cHeader.cpp15
-rw-r--r--opengl/tools/glgen/stubs/gles11/GLES11ExtcHeader.cpp6
-rw-r--r--opengl/tools/glgen/stubs/gles11/GLES11cHeader.cpp6
-rw-r--r--opengl/tools/glgen/stubs/jsr239/GLCHeader.cpp15
12 files changed, 92 insertions, 88 deletions
diff --git a/core/jni/android_opengl_GLES10.cpp b/core/jni/android_opengl_GLES10.cpp
index bc644d2e962b..675658023cf6 100644
--- a/core/jni/android_opengl_GLES10.cpp
+++ b/core/jni/android_opengl_GLES10.cpp
@@ -22,11 +22,7 @@
#include <assert.h>
#include <GLES/gl.h>
-
-#include <private/opengles/gl_context.h>
-
-#define _NUM_COMPRESSED_TEXTURE_FORMATS \
- (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS)
+#include <GLES/glext.h>
static int initialized = 0;
@@ -67,7 +63,6 @@ nativeClassInitBuffer(JNIEnv *_env)
_env->GetFieldID(bufferClass, "_elementSizeShift", "I");
}
-
static void
nativeClassInit(JNIEnv *_env, jclass glImplClass)
{
@@ -118,7 +113,6 @@ getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining)
return (void *) ((char *) data + offset);
}
-
static void
releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit)
{
@@ -126,6 +120,13 @@ releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit)
commit ? 0 : JNI_ABORT);
}
+static int
+getNumCompressedTextureFormats() {
+ int numCompressedTextureFormats = 0;
+ glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numCompressedTextureFormats);
+ return numCompressedTextureFormats;
+}
+
// --------------------------------------------------------------------------
/* void glActiveTexture ( GLenum texture ) */
@@ -1022,6 +1023,12 @@ android_glGetIntegerv__I_3II
#if defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES)
case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
#endif // defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES)
+#if defined(GL_LIGHT_MODEL_COLOR_CONTROL)
+ case GL_LIGHT_MODEL_COLOR_CONTROL:
+#endif // defined(GL_LIGHT_MODEL_COLOR_CONTROL)
+#if defined(GL_LIGHT_MODEL_LOCAL_VIEWER)
+ case GL_LIGHT_MODEL_LOCAL_VIEWER:
+#endif // defined(GL_LIGHT_MODEL_LOCAL_VIEWER)
#if defined(GL_LIGHT_MODEL_TWO_SIDE)
case GL_LIGHT_MODEL_TWO_SIDE:
#endif // defined(GL_LIGHT_MODEL_TWO_SIDE)
@@ -1236,6 +1243,12 @@ android_glGetIntegerv__I_3II
#if defined(GL_COLOR_WRITEMASK)
case GL_COLOR_WRITEMASK:
#endif // defined(GL_COLOR_WRITEMASK)
+#if defined(GL_FOG_COLOR)
+ case GL_FOG_COLOR:
+#endif // defined(GL_FOG_COLOR)
+#if defined(GL_LIGHT_MODEL_AMBIENT)
+ case GL_LIGHT_MODEL_AMBIENT:
+#endif // defined(GL_LIGHT_MODEL_AMBIENT)
#if defined(GL_SCISSOR_BOX)
case GL_SCISSOR_BOX:
#endif // defined(GL_SCISSOR_BOX)
@@ -1267,13 +1280,7 @@ android_glGetIntegerv__I_3II
#if defined(GL_COMPRESSED_TEXTURE_FORMATS)
case GL_COMPRESSED_TEXTURE_FORMATS:
#endif // defined(GL_COMPRESSED_TEXTURE_FORMATS)
-#if defined(GL_FOG_COLOR)
- case GL_FOG_COLOR:
-#endif // defined(GL_FOG_COLOR)
-#if defined(GL_LIGHT_MODEL_AMBIENT)
- case GL_LIGHT_MODEL_AMBIENT:
-#endif // defined(GL_LIGHT_MODEL_AMBIENT)
- _needed = _NUM_COMPRESSED_TEXTURE_FORMATS;
+ _needed = getNumCompressedTextureFormats();
break;
default:
_needed = 0;
@@ -1378,6 +1385,12 @@ android_glGetIntegerv__ILjava_nio_IntBuffer_2
#if defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES)
case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
#endif // defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES)
+#if defined(GL_LIGHT_MODEL_COLOR_CONTROL)
+ case GL_LIGHT_MODEL_COLOR_CONTROL:
+#endif // defined(GL_LIGHT_MODEL_COLOR_CONTROL)
+#if defined(GL_LIGHT_MODEL_LOCAL_VIEWER)
+ case GL_LIGHT_MODEL_LOCAL_VIEWER:
+#endif // defined(GL_LIGHT_MODEL_LOCAL_VIEWER)
#if defined(GL_LIGHT_MODEL_TWO_SIDE)
case GL_LIGHT_MODEL_TWO_SIDE:
#endif // defined(GL_LIGHT_MODEL_TWO_SIDE)
@@ -1592,6 +1605,12 @@ android_glGetIntegerv__ILjava_nio_IntBuffer_2
#if defined(GL_COLOR_WRITEMASK)
case GL_COLOR_WRITEMASK:
#endif // defined(GL_COLOR_WRITEMASK)
+#if defined(GL_FOG_COLOR)
+ case GL_FOG_COLOR:
+#endif // defined(GL_FOG_COLOR)
+#if defined(GL_LIGHT_MODEL_AMBIENT)
+ case GL_LIGHT_MODEL_AMBIENT:
+#endif // defined(GL_LIGHT_MODEL_AMBIENT)
#if defined(GL_SCISSOR_BOX)
case GL_SCISSOR_BOX:
#endif // defined(GL_SCISSOR_BOX)
@@ -1623,13 +1642,7 @@ android_glGetIntegerv__ILjava_nio_IntBuffer_2
#if defined(GL_COMPRESSED_TEXTURE_FORMATS)
case GL_COMPRESSED_TEXTURE_FORMATS:
#endif // defined(GL_COMPRESSED_TEXTURE_FORMATS)
-#if defined(GL_FOG_COLOR)
- case GL_FOG_COLOR:
-#endif // defined(GL_FOG_COLOR)
-#if defined(GL_LIGHT_MODEL_AMBIENT)
- case GL_LIGHT_MODEL_AMBIENT:
-#endif // defined(GL_LIGHT_MODEL_AMBIENT)
- _needed = _NUM_COMPRESSED_TEXTURE_FORMATS;
+ _needed = getNumCompressedTextureFormats();
break;
default:
_needed = 0;
diff --git a/core/jni/android_opengl_GLES10Ext.cpp b/core/jni/android_opengl_GLES10Ext.cpp
index 6114d6ad76a9..f17ef21a521e 100644
--- a/core/jni/android_opengl_GLES10Ext.cpp
+++ b/core/jni/android_opengl_GLES10Ext.cpp
@@ -22,11 +22,7 @@
#include <assert.h>
#include <GLES/gl.h>
-
-#include <private/opengles/gl_context.h>
-
-#define _NUM_COMPRESSED_TEXTURE_FORMATS \
- (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS)
+#include <GLES/glext.h>
static int initialized = 0;
diff --git a/core/jni/android_opengl_GLES11.cpp b/core/jni/android_opengl_GLES11.cpp
index a7e59a8ea348..ed8dfc8b955d 100644
--- a/core/jni/android_opengl_GLES11.cpp
+++ b/core/jni/android_opengl_GLES11.cpp
@@ -22,11 +22,7 @@
#include <assert.h>
#include <GLES/gl.h>
-
-#include <private/opengles/gl_context.h>
-
-#define _NUM_COMPRESSED_TEXTURE_FORMATS \
- (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS)
+#include <GLES/glext.h>
static int initialized = 0;
diff --git a/core/jni/android_opengl_GLES11Ext.cpp b/core/jni/android_opengl_GLES11Ext.cpp
index 069cec1418ef..6f3495c5062c 100644
--- a/core/jni/android_opengl_GLES11Ext.cpp
+++ b/core/jni/android_opengl_GLES11Ext.cpp
@@ -22,11 +22,7 @@
#include <assert.h>
#include <GLES/gl.h>
-
-#include <private/opengles/gl_context.h>
-
-#define _NUM_COMPRESSED_TEXTURE_FORMATS \
- (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS)
+#include <GLES/glext.h>
static int initialized = 0;
diff --git a/core/jni/com_google_android_gles_jni_GLImpl.cpp b/core/jni/com_google_android_gles_jni_GLImpl.cpp
index 4ca79b59bb15..7ad0b9ea854e 100644
--- a/core/jni/com_google_android_gles_jni_GLImpl.cpp
+++ b/core/jni/com_google_android_gles_jni_GLImpl.cpp
@@ -22,11 +22,7 @@
#include <assert.h>
#include <GLES/gl.h>
-
-#include <private/opengles/gl_context.h>
-
-#define _NUM_COMPRESSED_TEXTURE_FORMATS \
- (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS)
+#include <GLES/glext.h>
static int initialized = 0;
@@ -67,7 +63,6 @@ nativeClassInitBuffer(JNIEnv *_env)
_env->GetFieldID(bufferClass, "_elementSizeShift", "I");
}
-
static void
nativeClassInit(JNIEnv *_env, jclass glImplClass)
{
@@ -118,7 +113,6 @@ getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining)
return (void *) ((char *) data + offset);
}
-
static void
releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit)
{
@@ -126,6 +120,13 @@ releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit)
commit ? 0 : JNI_ABORT);
}
+static int
+getNumCompressedTextureFormats() {
+ int numCompressedTextureFormats = 0;
+ glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numCompressedTextureFormats);
+ return numCompressedTextureFormats;
+}
+
// --------------------------------------------------------------------------
/* void glActiveTexture ( GLenum texture ) */
@@ -1022,6 +1023,12 @@ android_glGetIntegerv__I_3II
#if defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES)
case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
#endif // defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES)
+#if defined(GL_LIGHT_MODEL_COLOR_CONTROL)
+ case GL_LIGHT_MODEL_COLOR_CONTROL:
+#endif // defined(GL_LIGHT_MODEL_COLOR_CONTROL)
+#if defined(GL_LIGHT_MODEL_LOCAL_VIEWER)
+ case GL_LIGHT_MODEL_LOCAL_VIEWER:
+#endif // defined(GL_LIGHT_MODEL_LOCAL_VIEWER)
#if defined(GL_LIGHT_MODEL_TWO_SIDE)
case GL_LIGHT_MODEL_TWO_SIDE:
#endif // defined(GL_LIGHT_MODEL_TWO_SIDE)
@@ -1236,6 +1243,12 @@ android_glGetIntegerv__I_3II
#if defined(GL_COLOR_WRITEMASK)
case GL_COLOR_WRITEMASK:
#endif // defined(GL_COLOR_WRITEMASK)
+#if defined(GL_FOG_COLOR)
+ case GL_FOG_COLOR:
+#endif // defined(GL_FOG_COLOR)
+#if defined(GL_LIGHT_MODEL_AMBIENT)
+ case GL_LIGHT_MODEL_AMBIENT:
+#endif // defined(GL_LIGHT_MODEL_AMBIENT)
#if defined(GL_SCISSOR_BOX)
case GL_SCISSOR_BOX:
#endif // defined(GL_SCISSOR_BOX)
@@ -1267,13 +1280,7 @@ android_glGetIntegerv__I_3II
#if defined(GL_COMPRESSED_TEXTURE_FORMATS)
case GL_COMPRESSED_TEXTURE_FORMATS:
#endif // defined(GL_COMPRESSED_TEXTURE_FORMATS)
-#if defined(GL_FOG_COLOR)
- case GL_FOG_COLOR:
-#endif // defined(GL_FOG_COLOR)
-#if defined(GL_LIGHT_MODEL_AMBIENT)
- case GL_LIGHT_MODEL_AMBIENT:
-#endif // defined(GL_LIGHT_MODEL_AMBIENT)
- _needed = _NUM_COMPRESSED_TEXTURE_FORMATS;
+ _needed = getNumCompressedTextureFormats();
break;
default:
_needed = 0;
@@ -1378,6 +1385,12 @@ android_glGetIntegerv__ILjava_nio_IntBuffer_2
#if defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES)
case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
#endif // defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES)
+#if defined(GL_LIGHT_MODEL_COLOR_CONTROL)
+ case GL_LIGHT_MODEL_COLOR_CONTROL:
+#endif // defined(GL_LIGHT_MODEL_COLOR_CONTROL)
+#if defined(GL_LIGHT_MODEL_LOCAL_VIEWER)
+ case GL_LIGHT_MODEL_LOCAL_VIEWER:
+#endif // defined(GL_LIGHT_MODEL_LOCAL_VIEWER)
#if defined(GL_LIGHT_MODEL_TWO_SIDE)
case GL_LIGHT_MODEL_TWO_SIDE:
#endif // defined(GL_LIGHT_MODEL_TWO_SIDE)
@@ -1592,6 +1605,12 @@ android_glGetIntegerv__ILjava_nio_IntBuffer_2
#if defined(GL_COLOR_WRITEMASK)
case GL_COLOR_WRITEMASK:
#endif // defined(GL_COLOR_WRITEMASK)
+#if defined(GL_FOG_COLOR)
+ case GL_FOG_COLOR:
+#endif // defined(GL_FOG_COLOR)
+#if defined(GL_LIGHT_MODEL_AMBIENT)
+ case GL_LIGHT_MODEL_AMBIENT:
+#endif // defined(GL_LIGHT_MODEL_AMBIENT)
#if defined(GL_SCISSOR_BOX)
case GL_SCISSOR_BOX:
#endif // defined(GL_SCISSOR_BOX)
@@ -1623,13 +1642,7 @@ android_glGetIntegerv__ILjava_nio_IntBuffer_2
#if defined(GL_COMPRESSED_TEXTURE_FORMATS)
case GL_COMPRESSED_TEXTURE_FORMATS:
#endif // defined(GL_COMPRESSED_TEXTURE_FORMATS)
-#if defined(GL_FOG_COLOR)
- case GL_FOG_COLOR:
-#endif // defined(GL_FOG_COLOR)
-#if defined(GL_LIGHT_MODEL_AMBIENT)
- case GL_LIGHT_MODEL_AMBIENT:
-#endif // defined(GL_LIGHT_MODEL_AMBIENT)
- _needed = _NUM_COMPRESSED_TEXTURE_FORMATS;
+ _needed = getNumCompressedTextureFormats();
break;
default:
_needed = 0;
diff --git a/opengl/tools/glgen/specs/gles11/checks.spec b/opengl/tools/glgen/specs/gles11/checks.spec
index 97dac2efccfe..e31a2ce50e03 100644
--- a/opengl/tools/glgen/specs/gles11/checks.spec
+++ b/opengl/tools/glgen/specs/gles11/checks.spec
@@ -9,7 +9,7 @@ glFog ifcheck params 1 pname GL_FOG_MODE,GL_FOG_DENSITY,GL_FOG_START,GL_FOG_END
glGenBuffers check buffers n
glGenTextures check textures n
glGetClipPlane check eqn 4
-glGetIntegerv ifcheck params 1 pname GL_ALPHA_BITS,GL_ALPHA_TEST_FUNC,GL_ALPHA_TEST_REF,GL_BLEND_DST,GL_BLUE_BITS,GL_COLOR_ARRAY_BUFFER_BINDING,GL_COLOR_ARRAY_SIZE,GL_COLOR_ARRAY_STRIDE,GL_COLOR_ARRAY_TYPE,GL_CULL_FACE,GL_DEPTH_BITS,GL_DEPTH_CLEAR_VALUE,GL_DEPTH_FUNC,GL_DEPTH_WRITEMASK,GL_FOG_DENSITY,GL_FOG_END,GL_FOG_MODE,GL_FOG_START,GL_FRONT_FACE,GL_GREEN_BITS,GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES,GL_IMPLEMENTATION_COLOR_READ_TYPE_OES,GL_LIGHT_MODEL_TWO_SIDE,GL_LINE_SMOOTH_HINT,GL_LINE_WIDTH,GL_LOGIC_OP_MODE,GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES,GL_MATRIX_INDEX_ARRAY_SIZE_OES,GL_MATRIX_INDEX_ARRAY_STRIDE_OES,GL_MATRIX_INDEX_ARRAY_TYPE_OES,GL_MATRIX_MODE,GL_MAX_CLIP_PLANES,GL_MAX_ELEMENTS_INDICES,GL_MAX_ELEMENTS_VERTICES,GL_MAX_LIGHTS,GL_MAX_MODELVIEW_STACK_DEPTH,GL_MAX_PALETTE_MATRICES_OES,GL_MAX_PROJECTION_STACK_DEPTH,GL_MAX_TEXTURE_SIZE,GL_MAX_TEXTURE_STACK_DEPTH,GL_MAX_TEXTURE_UNITS,GL_MAX_VERTEX_UNITS_OES,GL_MODELVIEW_STACK_DEPTH,GL_NORMAL_ARRAY_BUFFER_BINDING,GL_NORMAL_ARRAY_STRIDE,GL_NORMAL_ARRAY_TYPE,GL_NUM_COMPRESSED_TEXTURE_FORMATS,GL_PACK_ALIGNMENT,GL_PERSPECTIVE_CORRECTION_HINT,GL_POINT_SIZE,GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES,GL_POINT_SIZE_ARRAY_STRIDE_OES,GL_POINT_SIZE_ARRAY_TYPE_OES,GL_POINT_SMOOTH_HINT,GL_POLYGON_OFFSET_FACTOR,GL_POLYGON_OFFSET_UNITS,GL_PROJECTION_STACK_DEPTH,GL_RED_BITS,GL_SHADE_MODEL,GL_STENCIL_BITS,GL_STENCIL_CLEAR_VALUE,GL_STENCIL_FAIL,GL_STENCIL_FUNC,GL_STENCIL_PASS_DEPTH_FAIL,GL_STENCIL_PASS_DEPTH_PASS,GL_STENCIL_REF,GL_STENCIL_VALUE_MASK,GL_STENCIL_WRITEMASK,GL_SUBPIXEL_BITS,GL_TEXTURE_BINDING_2D,GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,GL_TEXTURE_COORD_ARRAY_SIZE,GL_TEXTURE_COORD_ARRAY_STRIDE,GL_TEXTURE_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_ARRAY_BUFFER_BINDING,GL_VERTEX_ARRAY_SIZE,GL_VERTEX_ARRAY_STRIDE,GL_VERTEX_ARRAY_TYPE,GL_WEIGHT_ARRAY_BUFFER_BINDING_OES,GL_WEIGHT_ARRAY_SIZE_OES,GL_WEIGHT_ARRAY_STRIDE_OES,GL_WEIGHT_ARRAY_TYPE_OES ifcheck params 2 pname GL_ALIASED_POINT_SIZE_RANGE,GL_ALIASED_LINE_WIDTH_RANGE,GL_DEPTH_RANGE,GL_MAX_VIEWPORT_DIMS,GL_SMOOTH_LINE_WIDTH_RANGE,GL_SMOOTH_POINT_SIZE_RANGE ifcheck params 4 pname GL_COLOR_CLEAR_VALUE,GL_COLOR_WRITEMASK,GL_SCISSOR_BOX,GL_VIEWPORT ifcheck params 16 pname GL_MODELVIEW_MATRIX,GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES,GL_PROJECTION_MATRIX,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES,GL_TEXTURE_MATRIX,GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES ifcheck params _NUM_COMPRESSED_TEXTURE_FORMATS pname GL_COMPRESSED_TEXTURE_FORMATS,GL_FOG_COLOR,GL_LIGHT_MODEL_AMBIENT
+glGetIntegerv ifcheck params 1 pname GL_ALPHA_BITS,GL_ALPHA_TEST_FUNC,GL_ALPHA_TEST_REF,GL_BLEND_DST,GL_BLUE_BITS,GL_COLOR_ARRAY_BUFFER_BINDING,GL_COLOR_ARRAY_SIZE,GL_COLOR_ARRAY_STRIDE,GL_COLOR_ARRAY_TYPE,GL_CULL_FACE,GL_DEPTH_BITS,GL_DEPTH_CLEAR_VALUE,GL_DEPTH_FUNC,GL_DEPTH_WRITEMASK,GL_FOG_DENSITY,GL_FOG_END,GL_FOG_MODE,GL_FOG_START,GL_FRONT_FACE,GL_GREEN_BITS,GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES,GL_IMPLEMENTATION_COLOR_READ_TYPE_OES,GL_LIGHT_MODEL_COLOR_CONTROL,GL_LIGHT_MODEL_LOCAL_VIEWER,GL_LIGHT_MODEL_TWO_SIDE,GL_LINE_SMOOTH_HINT,GL_LINE_WIDTH,GL_LOGIC_OP_MODE,GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES,GL_MATRIX_INDEX_ARRAY_SIZE_OES,GL_MATRIX_INDEX_ARRAY_STRIDE_OES,GL_MATRIX_INDEX_ARRAY_TYPE_OES,GL_MATRIX_MODE,GL_MAX_CLIP_PLANES,GL_MAX_ELEMENTS_INDICES,GL_MAX_ELEMENTS_VERTICES,GL_MAX_LIGHTS,GL_MAX_MODELVIEW_STACK_DEPTH,GL_MAX_PALETTE_MATRICES_OES,GL_MAX_PROJECTION_STACK_DEPTH,GL_MAX_TEXTURE_SIZE,GL_MAX_TEXTURE_STACK_DEPTH,GL_MAX_TEXTURE_UNITS,GL_MAX_VERTEX_UNITS_OES,GL_MODELVIEW_STACK_DEPTH,GL_NORMAL_ARRAY_BUFFER_BINDING,GL_NORMAL_ARRAY_STRIDE,GL_NORMAL_ARRAY_TYPE,GL_NUM_COMPRESSED_TEXTURE_FORMATS,GL_PACK_ALIGNMENT,GL_PERSPECTIVE_CORRECTION_HINT,GL_POINT_SIZE,GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES,GL_POINT_SIZE_ARRAY_STRIDE_OES,GL_POINT_SIZE_ARRAY_TYPE_OES,GL_POINT_SMOOTH_HINT,GL_POLYGON_OFFSET_FACTOR,GL_POLYGON_OFFSET_UNITS,GL_PROJECTION_STACK_DEPTH,GL_RED_BITS,GL_SHADE_MODEL,GL_STENCIL_BITS,GL_STENCIL_CLEAR_VALUE,GL_STENCIL_FAIL,GL_STENCIL_FUNC,GL_STENCIL_PASS_DEPTH_FAIL,GL_STENCIL_PASS_DEPTH_PASS,GL_STENCIL_REF,GL_STENCIL_VALUE_MASK,GL_STENCIL_WRITEMASK,GL_SUBPIXEL_BITS,GL_TEXTURE_BINDING_2D,GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,GL_TEXTURE_COORD_ARRAY_SIZE,GL_TEXTURE_COORD_ARRAY_STRIDE,GL_TEXTURE_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_ARRAY_BUFFER_BINDING,GL_VERTEX_ARRAY_SIZE,GL_VERTEX_ARRAY_STRIDE,GL_VERTEX_ARRAY_TYPE,GL_WEIGHT_ARRAY_BUFFER_BINDING_OES,GL_WEIGHT_ARRAY_SIZE_OES,GL_WEIGHT_ARRAY_STRIDE_OES,GL_WEIGHT_ARRAY_TYPE_OES ifcheck params 2 pname GL_ALIASED_POINT_SIZE_RANGE,GL_ALIASED_LINE_WIDTH_RANGE,GL_DEPTH_RANGE,GL_MAX_VIEWPORT_DIMS,GL_SMOOTH_LINE_WIDTH_RANGE,GL_SMOOTH_POINT_SIZE_RANGE ifcheck params 4 pname GL_COLOR_CLEAR_VALUE,GL_COLOR_WRITEMASK,GL_FOG_COLOR,GL_LIGHT_MODEL_AMBIENT,GL_SCISSOR_BOX,GL_VIEWPORT ifcheck params 16 pname GL_MODELVIEW_MATRIX,GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES,GL_PROJECTION_MATRIX,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES,GL_TEXTURE_MATRIX,GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES ifcheck params getNumCompressedTextureFormats() pname GL_COMPRESSED_TEXTURE_FORMATS
glGetLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION
glGetMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE
glGetTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR
diff --git a/opengl/tools/glgen/specs/jsr239/glspec-checks b/opengl/tools/glgen/specs/jsr239/glspec-checks
index a84ed65332a3..55840fa10143 100644
--- a/opengl/tools/glgen/specs/jsr239/glspec-checks
+++ b/opengl/tools/glgen/specs/jsr239/glspec-checks
@@ -7,7 +7,7 @@ glFog ifcheck params 1 pname GL_FOG_MODE,GL_FOG_DENSITY,GL_FOG_START,GL_FOG_END
glGenBuffers check buffers n
glGenTextures check textures n
glGetClipPlane check eqn 4
-glGetIntegerv ifcheck params 1 pname GL_ALPHA_BITS,GL_ALPHA_TEST_FUNC,GL_ALPHA_TEST_REF,GL_BLEND_DST,GL_BLUE_BITS,GL_COLOR_ARRAY_BUFFER_BINDING,GL_COLOR_ARRAY_SIZE,GL_COLOR_ARRAY_STRIDE,GL_COLOR_ARRAY_TYPE,GL_CULL_FACE,GL_DEPTH_BITS,GL_DEPTH_CLEAR_VALUE,GL_DEPTH_FUNC,GL_DEPTH_WRITEMASK,GL_FOG_DENSITY,GL_FOG_END,GL_FOG_MODE,GL_FOG_START,GL_FRONT_FACE,GL_GREEN_BITS,GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES,GL_IMPLEMENTATION_COLOR_READ_TYPE_OES,GL_LIGHT_MODEL_TWO_SIDE,GL_LINE_SMOOTH_HINT,GL_LINE_WIDTH,GL_LOGIC_OP_MODE,GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES,GL_MATRIX_INDEX_ARRAY_SIZE_OES,GL_MATRIX_INDEX_ARRAY_STRIDE_OES,GL_MATRIX_INDEX_ARRAY_TYPE_OES,GL_MATRIX_MODE,GL_MAX_CLIP_PLANES,GL_MAX_ELEMENTS_INDICES,GL_MAX_ELEMENTS_VERTICES,GL_MAX_LIGHTS,GL_MAX_MODELVIEW_STACK_DEPTH,GL_MAX_PALETTE_MATRICES_OES,GL_MAX_PROJECTION_STACK_DEPTH,GL_MAX_TEXTURE_SIZE,GL_MAX_TEXTURE_STACK_DEPTH,GL_MAX_TEXTURE_UNITS,GL_MAX_VERTEX_UNITS_OES,GL_MODELVIEW_STACK_DEPTH,GL_NORMAL_ARRAY_BUFFER_BINDING,GL_NORMAL_ARRAY_STRIDE,GL_NORMAL_ARRAY_TYPE,GL_NUM_COMPRESSED_TEXTURE_FORMATS,GL_PACK_ALIGNMENT,GL_PERSPECTIVE_CORRECTION_HINT,GL_POINT_SIZE,GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES,GL_POINT_SIZE_ARRAY_STRIDE_OES,GL_POINT_SIZE_ARRAY_TYPE_OES,GL_POINT_SMOOTH_HINT,GL_POLYGON_OFFSET_FACTOR,GL_POLYGON_OFFSET_UNITS,GL_PROJECTION_STACK_DEPTH,GL_RED_BITS,GL_SHADE_MODEL,GL_STENCIL_BITS,GL_STENCIL_CLEAR_VALUE,GL_STENCIL_FAIL,GL_STENCIL_FUNC,GL_STENCIL_PASS_DEPTH_FAIL,GL_STENCIL_PASS_DEPTH_PASS,GL_STENCIL_REF,GL_STENCIL_VALUE_MASK,GL_STENCIL_WRITEMASK,GL_SUBPIXEL_BITS,GL_TEXTURE_BINDING_2D,GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,GL_TEXTURE_COORD_ARRAY_SIZE,GL_TEXTURE_COORD_ARRAY_STRIDE,GL_TEXTURE_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_ARRAY_BUFFER_BINDING,GL_VERTEX_ARRAY_SIZE,GL_VERTEX_ARRAY_STRIDE,GL_VERTEX_ARRAY_TYPE,GL_WEIGHT_ARRAY_BUFFER_BINDING_OES,GL_WEIGHT_ARRAY_SIZE_OES,GL_WEIGHT_ARRAY_STRIDE_OES,GL_WEIGHT_ARRAY_TYPE_OES ifcheck params 2 pname GL_ALIASED_POINT_SIZE_RANGE,GL_ALIASED_LINE_WIDTH_RANGE,GL_DEPTH_RANGE,GL_MAX_VIEWPORT_DIMS,GL_SMOOTH_LINE_WIDTH_RANGE,GL_SMOOTH_POINT_SIZE_RANGE ifcheck params 4 pname GL_COLOR_CLEAR_VALUE,GL_COLOR_WRITEMASK,GL_SCISSOR_BOX,GL_VIEWPORT ifcheck params 16 pname GL_MODELVIEW_MATRIX,GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES,GL_PROJECTION_MATRIX,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES,GL_TEXTURE_MATRIX,GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES ifcheck params _NUM_COMPRESSED_TEXTURE_FORMATS pname GL_COMPRESSED_TEXTURE_FORMATS,GL_FOG_COLOR,GL_LIGHT_MODEL_AMBIENT
+glGetIntegerv ifcheck params 1 pname GL_ALPHA_BITS,GL_ALPHA_TEST_FUNC,GL_ALPHA_TEST_REF,GL_BLEND_DST,GL_BLUE_BITS,GL_COLOR_ARRAY_BUFFER_BINDING,GL_COLOR_ARRAY_SIZE,GL_COLOR_ARRAY_STRIDE,GL_COLOR_ARRAY_TYPE,GL_CULL_FACE,GL_DEPTH_BITS,GL_DEPTH_CLEAR_VALUE,GL_DEPTH_FUNC,GL_DEPTH_WRITEMASK,GL_FOG_DENSITY,GL_FOG_END,GL_FOG_MODE,GL_FOG_START,GL_FRONT_FACE,GL_GREEN_BITS,GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES,GL_IMPLEMENTATION_COLOR_READ_TYPE_OES,GL_LIGHT_MODEL_COLOR_CONTROL,GL_LIGHT_MODEL_LOCAL_VIEWER,GL_LIGHT_MODEL_TWO_SIDE,GL_LINE_SMOOTH_HINT,GL_LINE_WIDTH,GL_LOGIC_OP_MODE,GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES,GL_MATRIX_INDEX_ARRAY_SIZE_OES,GL_MATRIX_INDEX_ARRAY_STRIDE_OES,GL_MATRIX_INDEX_ARRAY_TYPE_OES,GL_MATRIX_MODE,GL_MAX_CLIP_PLANES,GL_MAX_ELEMENTS_INDICES,GL_MAX_ELEMENTS_VERTICES,GL_MAX_LIGHTS,GL_MAX_MODELVIEW_STACK_DEPTH,GL_MAX_PALETTE_MATRICES_OES,GL_MAX_PROJECTION_STACK_DEPTH,GL_MAX_TEXTURE_SIZE,GL_MAX_TEXTURE_STACK_DEPTH,GL_MAX_TEXTURE_UNITS,GL_MAX_VERTEX_UNITS_OES,GL_MODELVIEW_STACK_DEPTH,GL_NORMAL_ARRAY_BUFFER_BINDING,GL_NORMAL_ARRAY_STRIDE,GL_NORMAL_ARRAY_TYPE,GL_NUM_COMPRESSED_TEXTURE_FORMATS,GL_PACK_ALIGNMENT,GL_PERSPECTIVE_CORRECTION_HINT,GL_POINT_SIZE,GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES,GL_POINT_SIZE_ARRAY_STRIDE_OES,GL_POINT_SIZE_ARRAY_TYPE_OES,GL_POINT_SMOOTH_HINT,GL_POLYGON_OFFSET_FACTOR,GL_POLYGON_OFFSET_UNITS,GL_PROJECTION_STACK_DEPTH,GL_RED_BITS,GL_SHADE_MODEL,GL_STENCIL_BITS,GL_STENCIL_CLEAR_VALUE,GL_STENCIL_FAIL,GL_STENCIL_FUNC,GL_STENCIL_PASS_DEPTH_FAIL,GL_STENCIL_PASS_DEPTH_PASS,GL_STENCIL_REF,GL_STENCIL_VALUE_MASK,GL_STENCIL_WRITEMASK,GL_SUBPIXEL_BITS,GL_TEXTURE_BINDING_2D,GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,GL_TEXTURE_COORD_ARRAY_SIZE,GL_TEXTURE_COORD_ARRAY_STRIDE,GL_TEXTURE_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_ARRAY_BUFFER_BINDING,GL_VERTEX_ARRAY_SIZE,GL_VERTEX_ARRAY_STRIDE,GL_VERTEX_ARRAY_TYPE,GL_WEIGHT_ARRAY_BUFFER_BINDING_OES,GL_WEIGHT_ARRAY_SIZE_OES,GL_WEIGHT_ARRAY_STRIDE_OES,GL_WEIGHT_ARRAY_TYPE_OES ifcheck params 2 pname GL_ALIASED_POINT_SIZE_RANGE,GL_ALIASED_LINE_WIDTH_RANGE,GL_DEPTH_RANGE,GL_MAX_VIEWPORT_DIMS,GL_SMOOTH_LINE_WIDTH_RANGE,GL_SMOOTH_POINT_SIZE_RANGE ifcheck params 4 pname GL_COLOR_CLEAR_VALUE,GL_COLOR_WRITEMASK,GL_FOG_COLOR,GL_LIGHT_MODEL_AMBIENT,GL_SCISSOR_BOX,GL_VIEWPORT ifcheck params 16 pname GL_MODELVIEW_MATRIX,GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES,GL_PROJECTION_MATRIX,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES,GL_TEXTURE_MATRIX,GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES ifcheck params getNumCompressedTextureFormats() pname GL_COMPRESSED_TEXTURE_FORMATS
glGetLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION
glGetMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE
glGetTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR
diff --git a/opengl/tools/glgen/stubs/gles11/GLES10ExtcHeader.cpp b/opengl/tools/glgen/stubs/gles11/GLES10ExtcHeader.cpp
index 3e5c19cdde42..294d1ce82e72 100644
--- a/opengl/tools/glgen/stubs/gles11/GLES10ExtcHeader.cpp
+++ b/opengl/tools/glgen/stubs/gles11/GLES10ExtcHeader.cpp
@@ -21,11 +21,7 @@
#include <assert.h>
#include <GLES/gl.h>
-
-#include <private/opengles/gl_context.h>
-
-#define _NUM_COMPRESSED_TEXTURE_FORMATS \
- (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS)
+#include <GLES/glext.h>
static int initialized = 0;
diff --git a/opengl/tools/glgen/stubs/gles11/GLES10cHeader.cpp b/opengl/tools/glgen/stubs/gles11/GLES10cHeader.cpp
index 3e5c19cdde42..7aa18b63e00c 100644
--- a/opengl/tools/glgen/stubs/gles11/GLES10cHeader.cpp
+++ b/opengl/tools/glgen/stubs/gles11/GLES10cHeader.cpp
@@ -21,11 +21,7 @@
#include <assert.h>
#include <GLES/gl.h>
-
-#include <private/opengles/gl_context.h>
-
-#define _NUM_COMPRESSED_TEXTURE_FORMATS \
- (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS)
+#include <GLES/glext.h>
static int initialized = 0;
@@ -66,7 +62,6 @@ nativeClassInitBuffer(JNIEnv *_env)
_env->GetFieldID(bufferClass, "_elementSizeShift", "I");
}
-
static void
nativeClassInit(JNIEnv *_env, jclass glImplClass)
{
@@ -117,7 +112,6 @@ getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining)
return (void *) ((char *) data + offset);
}
-
static void
releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit)
{
@@ -125,5 +119,12 @@ releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit)
commit ? 0 : JNI_ABORT);
}
+static int
+getNumCompressedTextureFormats() {
+ int numCompressedTextureFormats = 0;
+ glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numCompressedTextureFormats);
+ return numCompressedTextureFormats;
+}
+
// --------------------------------------------------------------------------
diff --git a/opengl/tools/glgen/stubs/gles11/GLES11ExtcHeader.cpp b/opengl/tools/glgen/stubs/gles11/GLES11ExtcHeader.cpp
index 3e5c19cdde42..294d1ce82e72 100644
--- a/opengl/tools/glgen/stubs/gles11/GLES11ExtcHeader.cpp
+++ b/opengl/tools/glgen/stubs/gles11/GLES11ExtcHeader.cpp
@@ -21,11 +21,7 @@
#include <assert.h>
#include <GLES/gl.h>
-
-#include <private/opengles/gl_context.h>
-
-#define _NUM_COMPRESSED_TEXTURE_FORMATS \
- (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS)
+#include <GLES/glext.h>
static int initialized = 0;
diff --git a/opengl/tools/glgen/stubs/gles11/GLES11cHeader.cpp b/opengl/tools/glgen/stubs/gles11/GLES11cHeader.cpp
index 3e5c19cdde42..294d1ce82e72 100644
--- a/opengl/tools/glgen/stubs/gles11/GLES11cHeader.cpp
+++ b/opengl/tools/glgen/stubs/gles11/GLES11cHeader.cpp
@@ -21,11 +21,7 @@
#include <assert.h>
#include <GLES/gl.h>
-
-#include <private/opengles/gl_context.h>
-
-#define _NUM_COMPRESSED_TEXTURE_FORMATS \
- (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS)
+#include <GLES/glext.h>
static int initialized = 0;
diff --git a/opengl/tools/glgen/stubs/jsr239/GLCHeader.cpp b/opengl/tools/glgen/stubs/jsr239/GLCHeader.cpp
index 4636081cf0f3..8f174c7f9e98 100644
--- a/opengl/tools/glgen/stubs/jsr239/GLCHeader.cpp
+++ b/opengl/tools/glgen/stubs/jsr239/GLCHeader.cpp
@@ -21,11 +21,7 @@
#include <assert.h>
#include <GLES/gl.h>
-
-#include <private/opengles/gl_context.h>
-
-#define _NUM_COMPRESSED_TEXTURE_FORMATS \
- (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS)
+#include <GLES/glext.h>
static int initialized = 0;
@@ -66,7 +62,6 @@ nativeClassInitBuffer(JNIEnv *_env)
_env->GetFieldID(bufferClass, "_elementSizeShift", "I");
}
-
static void
nativeClassInit(JNIEnv *_env, jclass glImplClass)
{
@@ -117,7 +112,6 @@ getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining)
return (void *) ((char *) data + offset);
}
-
static void
releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit)
{
@@ -125,5 +119,12 @@ releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit)
commit ? 0 : JNI_ABORT);
}
+static int
+getNumCompressedTextureFormats() {
+ int numCompressedTextureFormats = 0;
+ glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numCompressedTextureFormats);
+ return numCompressedTextureFormats;
+}
+
// --------------------------------------------------------------------------