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-rw-r--r--core/java/android/view/View.java12
1 files changed, 6 insertions, 6 deletions
diff --git a/core/java/android/view/View.java b/core/java/android/view/View.java
index c6536bb71cba..eed8201d2418 100644
--- a/core/java/android/view/View.java
+++ b/core/java/android/view/View.java
@@ -492,7 +492,7 @@ import java.util.function.Predicate;
*
* <p>
* To initiate a layout, call {@link #requestLayout}. This method is typically
- * called by a view on itself when it believes that is can no longer fit within
+ * called by a view on itself when it believes that it can no longer fit within
* its current bounds.
* </p>
*
@@ -2850,7 +2850,7 @@ public class View implements Drawable.Callback, KeyEvent.Callback,
/**
* Default for the root view. The gravity determines the text alignment, ALIGN_NORMAL,
- * ALIGN_CENTER, or ALIGN_OPPOSITE, which are relative to each paragraph’s text direction.
+ * ALIGN_CENTER, or ALIGN_OPPOSITE, which are relative to each paragraph's text direction.
*
* Use with {@link #setTextAlignment(int)}
*/
@@ -2878,7 +2878,7 @@ public class View implements Drawable.Callback, KeyEvent.Callback,
public static final int TEXT_ALIGNMENT_CENTER = 4;
/**
- * Align to the start of the view, which is ALIGN_LEFT if the view’s resolved
+ * Align to the start of the view, which is ALIGN_LEFT if the view's resolved
* layoutDirection is LTR, and ALIGN_RIGHT otherwise.
*
* Use with {@link #setTextAlignment(int)}
@@ -2886,7 +2886,7 @@ public class View implements Drawable.Callback, KeyEvent.Callback,
public static final int TEXT_ALIGNMENT_VIEW_START = 5;
/**
- * Align to the end of the view, which is ALIGN_RIGHT if the view’s resolved
+ * Align to the end of the view, which is ALIGN_RIGHT if the view's resolved
* layoutDirection is LTR, and ALIGN_LEFT otherwise.
*
* Use with {@link #setTextAlignment(int)}
@@ -3689,7 +3689,7 @@ public class View implements Drawable.Callback, KeyEvent.Callback,
* if the user swipes from the top of the screen.
* <p>When system bars are hidden in immersive mode, they can be revealed temporarily with
* system gestures, such as swiping from the top of the screen. These transient system bars
- * will overlay app’s content, may have some degree of transparency, and will automatically
+ * will overlay app's content, may have some degree of transparency, and will automatically
* hide after a short timeout.
* </p><p>Since this flag is a modifier for {@link #SYSTEM_UI_FLAG_FULLSCREEN} and
* {@link #SYSTEM_UI_FLAG_HIDE_NAVIGATION}, it only has an effect when used in combination
@@ -10293,7 +10293,7 @@ public class View implements Drawable.Callback, KeyEvent.Callback,
}
/**
- * Gets the unique identifier of the window in which this View reseides.
+ * Gets the unique identifier of the window in which this View resides.
*
* @return The window accessibility id.
*