diff options
| -rw-r--r-- | libs/WindowManager/Shell/src/com/android/wm/shell/onehanded/OneHandedAnimationController.java | 28 |
1 files changed, 13 insertions, 15 deletions
diff --git a/libs/WindowManager/Shell/src/com/android/wm/shell/onehanded/OneHandedAnimationController.java b/libs/WindowManager/Shell/src/com/android/wm/shell/onehanded/OneHandedAnimationController.java index 180cceba068d..7e5fd927ea05 100644 --- a/libs/WindowManager/Shell/src/com/android/wm/shell/onehanded/OneHandedAnimationController.java +++ b/libs/WindowManager/Shell/src/com/android/wm/shell/onehanded/OneHandedAnimationController.java @@ -113,20 +113,18 @@ public class OneHandedAnimationController { /** * Animator for OneHanded transition animation which supports both alpha and bounds animation. - * - * @param <T> Type of property to animate, either offset (float) */ // TODO: Refactoring to use SpringAnimation and DynamicAnimation instead of using ValueAnimator // to implement One-Handed transition animation. (b/185129031) - public abstract static class OneHandedTransitionAnimator<T> extends ValueAnimator implements + public abstract static class OneHandedTransitionAnimator extends ValueAnimator implements ValueAnimator.AnimatorUpdateListener, ValueAnimator.AnimatorListener { private final SurfaceControl mLeash; private final WindowContainerToken mToken; - private T mStartValue; - private T mEndValue; - private T mCurrentValue; + private float mStartValue; + private float mEndValue; + private float mCurrentValue; private final List<OneHandedAnimationCallback> mOneHandedAnimationCallbacks = new ArrayList<>(); @@ -137,7 +135,7 @@ public class OneHandedAnimationController { private @TransitionDirection int mTransitionDirection; private OneHandedTransitionAnimator(WindowContainerToken token, SurfaceControl leash, - T startValue, T endValue) { + float startValue, float endValue) { mLeash = leash; mToken = token; mStartValue = startValue; @@ -204,7 +202,7 @@ public class OneHandedAnimationController { mSurfaceTransactionHelper = helper; } - OneHandedTransitionAnimator<T> addOneHandedAnimationCallback( + OneHandedTransitionAnimator addOneHandedAnimationCallback( OneHandedAnimationCallback callback) { mOneHandedAnimationCallbacks.add(callback); return this; @@ -223,27 +221,27 @@ public class OneHandedAnimationController { return mTransitionDirection; } - OneHandedTransitionAnimator<T> setTransitionDirection(int direction) { + OneHandedTransitionAnimator setTransitionDirection(int direction) { mTransitionDirection = direction; return this; } - T getStartValue() { + float getStartValue() { return mStartValue; } - T getEndValue() { + float getEndValue() { return mEndValue; } - void setCurrentValue(T value) { + void setCurrentValue(float value) { mCurrentValue = value; } /** * Updates the {@link #mEndValue}. */ - void updateEndValue(T endValue) { + void updateEndValue(float endValue) { mEndValue = endValue; } @@ -252,10 +250,10 @@ public class OneHandedAnimationController { } @VisibleForTesting - static OneHandedTransitionAnimator<Float> ofYOffset(WindowContainerToken token, + static OneHandedTransitionAnimator ofYOffset(WindowContainerToken token, SurfaceControl leash, float startValue, float endValue, Rect displayBounds) { - return new OneHandedTransitionAnimator<Float>(token, leash, startValue, endValue) { + return new OneHandedTransitionAnimator(token, leash, startValue, endValue) { private final Rect mTmpRect = new Rect(displayBounds); |