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-rw-r--r--libs/hwui/PropertyValuesAnimatorSet.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/hwui/PropertyValuesAnimatorSet.cpp b/libs/hwui/PropertyValuesAnimatorSet.cpp
index 961132ea42fa..38fb70a92e43 100644
--- a/libs/hwui/PropertyValuesAnimatorSet.cpp
+++ b/libs/hwui/PropertyValuesAnimatorSet.cpp
@@ -156,7 +156,7 @@ void PropertyAnimator::setFraction(float fraction, long iteration) {
// This makes sure we only set the fraction = repeatCount + 1 once. It is needed because there
// might be another animator modifying the same property after this animator finishes, we need
// to make sure we don't set conflicting values on the same property within one frame.
- if ((mLatestFraction == mRepeatCount + 1) && (totalFraction >= mRepeatCount + 1)) {
+ if ((mLatestFraction == mRepeatCount + 1.0) && (totalFraction >= mRepeatCount + 1.0)) {
return;
}