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| author | 2025-02-20 04:55:39 +0000 | |
|---|---|---|
| committer | 2025-02-19 21:03:37 -0800 | |
| commit | 9b9999a025017f2b8d02b5719fdd8fcc464bf31e (patch) | |
| tree | 9df1f8c6727f766605032b4facd195acadfd302b /tests/DynamicCodeLoggerIntegrationTests/src | |
| parent | 81abb3bebaef5138bb67f662e8634cdae93915b0 (diff) | |
Fix race condition between app launch animation and shade expansion
Whenever an app is launched from shade, ActivityTransitionAnimator#onTransitionAnimationStart sets blursDisabledForAppLaunch to true
This is reset to false when ActivityTransitionAnimator#onTransitionAnimationEnd is invoked.
When ActivityTransitionAnimator#onTransitionAnimationEnd is invoked before shadeExpansion becomes 0, a non-zero blur radius is computed and applied, this causes a one frame flicker when we launch an app from shade on an unlocked device.
Flag: com.android.systemui.bouncer_ui_revamp
Test: verified manually
Bug: 396054791
Change-Id: I35e33fc0200e9cd176fc9c622e826dd8765d2e2e
Diffstat (limited to 'tests/DynamicCodeLoggerIntegrationTests/src')
0 files changed, 0 insertions, 0 deletions