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author Chandru S <chandruis@google.com> 2025-02-20 04:55:39 +0000
committer Chandru S <chandruis@google.com> 2025-02-19 21:03:37 -0800
commit9b9999a025017f2b8d02b5719fdd8fcc464bf31e (patch)
tree9df1f8c6727f766605032b4facd195acadfd302b /tests/DynamicCodeLoggerIntegrationTests/src
parent81abb3bebaef5138bb67f662e8634cdae93915b0 (diff)
Fix race condition between app launch animation and shade expansion
Whenever an app is launched from shade, ActivityTransitionAnimator#onTransitionAnimationStart sets blursDisabledForAppLaunch to true This is reset to false when ActivityTransitionAnimator#onTransitionAnimationEnd is invoked. When ActivityTransitionAnimator#onTransitionAnimationEnd is invoked before shadeExpansion becomes 0, a non-zero blur radius is computed and applied, this causes a one frame flicker when we launch an app from shade on an unlocked device. Flag: com.android.systemui.bouncer_ui_revamp Test: verified manually Bug: 396054791 Change-Id: I35e33fc0200e9cd176fc9c622e826dd8765d2e2e
Diffstat (limited to 'tests/DynamicCodeLoggerIntegrationTests/src')
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