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| author | 2020-12-14 14:28:22 -0800 | |
|---|---|---|
| committer | 2020-12-15 16:19:13 -0800 | |
| commit | f85b559a7f72c72c19167aa4fedec8e67cbd2268 (patch) | |
| tree | afb5647c013154c38c7e8f7d8f4b74a3c5ae718e /services/coverage/java | |
| parent | 70829412220d231e1dfffcac8b794086fdf67862 (diff) | |
Plumbing through GPU context priority
If the SF's RE priority is set to REALTIME, then SysUI set's it's
ThreadedRendererCompat priority to EGL_CONTEXT_PRIORITY_HIGH_IMG.
Test: Compile and observe logcat.
Bug: 168740533
Change-Id: Ib2fdac90c22b357d8b9f5c80c03a3d9c4e1a515d
Diffstat (limited to 'services/coverage/java')
0 files changed, 0 insertions, 0 deletions