diff options
| author | 2011-12-14 12:19:56 -0800 | |
|---|---|---|
| committer | 2012-01-04 11:38:37 -0800 | |
| commit | 1e81e710fc6e676a43c0582abd9b802bc8bda175 (patch) | |
| tree | 7a613c80299e68ed0f31b83a52c342059158bee2 /opengl/libs/glestrace.h | |
| parent | efc1265402512303a9cf88b7ddd796e92df7857b (diff) | |
gltrace: transport buffering and context management
This patch adds two improvements:
1. Protobuf messages are buffered and sent in chunks.
2. Multiple EGL contexts are handled properly: Corresponding
to each EGLContext, a GLTraceContext with a unique ID is created.
On eglMakeCurrent, the appropriate GLTraceContext is set and is
used while tracing subsequent GL Calls in that thread.
Change-Id: I34076376d3e5af205c87c7396ea47659844abd6e
Diffstat (limited to 'opengl/libs/glestrace.h')
| -rw-r--r-- | opengl/libs/glestrace.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/opengl/libs/glestrace.h b/opengl/libs/glestrace.h index 5cfacd4bb2e9..a08f97bfb28d 100644 --- a/opengl/libs/glestrace.h +++ b/opengl/libs/glestrace.h @@ -25,7 +25,7 @@ namespace android { /* Hooks to be called by "interesting" EGL functions. */ void GLTrace_eglCreateContext(int version, EGLContext c); -void GLTrace_eglMakeCurrent(unsigned version, gl_hooks_t *hooks); +void GLTrace_eglMakeCurrent(unsigned version, gl_hooks_t *hooks, EGLContext c); void GLTrace_eglReleaseThread(); void GLTrace_eglSwapBuffers(void*, void*); |