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author Andreas Huber <andih@google.com> 2010-02-01 13:02:58 -0800
committer Android (Google) Code Review <android-gerrit@google.com> 2010-02-01 13:02:58 -0800
commit5fdff9e6c50faa6196349e8aecc08d0b9bc5467d (patch)
tree7e4ec66a65bfc273d737d17493530e6574f39847 /opengl/libagl/matrix.cpp
parent8ef96af97e200a62a3205085c79c6ca7b0e873ee (diff)
parentcfde87ba10df8a5b071102c79b54a34ebd3ddf45 (diff)
Merge "Use physical memory for software rendering to take a fast path through surface flinger if possible."
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