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| author | 2009-09-17 16:18:16 -0700 | |
|---|---|---|
| committer | 2009-09-17 16:18:16 -0700 | |
| commit | b1a1874625a6aca967601fcda53a82d8d712df45 (patch) | |
| tree | 3cf96bf9cc4bf734da47e58cab3c5421e7698139 /opengl/libagl/array.cpp | |
| parent | d55de40481c6ec7d8fbd1a38c80a6c66bf462a71 (diff) | |
Android side of the fix for [2121211] Sholes has stutter during animations
a new method, compostionComplete() is added to the framebuffer hal, it is used by surfaceflinger to signal the driver that the composition is complete, BEFORE it releases its client. This gives a chance to the driver to
Diffstat (limited to 'opengl/libagl/array.cpp')
0 files changed, 0 insertions, 0 deletions