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author Andy McFadden <> 2009-04-08 00:35:56 -0700
committer The Android Open Source Project <initial-contribution@android.com> 2009-04-08 00:35:56 -0700
commit599c918d9794b51992de85b42befa0c71d9ec07f (patch)
treef32c80e84ad41612b4be3094a152e767e35c7c7b /opengl/libagl/array.cpp
parent43f36930358e6ffe2fc6f7f0d0988d70d6aa5508 (diff)
AI 144931: Added a (hidden) way to "pre-cache" register maps.
The 50 methods that appeared on the GC stacks of the most applications require 13KB of native heap for their uncompressed register maps, and the full set took 5ms to uncompress. Pre-computation doesn't represent a significant improvement in space or time, at the cost of a big pile of strings in ZygoteInit. I'm leaving the method in ZygoteInit, but it's not called, and the static final String[] of method descriptors is empty. We may want to revisit this later. BUG=1729570 Automated import of CL 144931
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