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| author | 2009-07-17 07:59:17 -0700 | |
|---|---|---|
| committer | 2009-07-17 10:48:09 -0700 | |
| commit | e1babd45e1f849522b63c80d4602ec50eac74cff (patch) | |
| tree | 1a50bf35f5867b7c2950d8a886c8dd13b95a70a9 /opengl/libagl/TextureObjectManager.cpp | |
| parent | 3720cf2de9a86b4fb5583f190b183498f0ad3fc0 (diff) | |
Instead of using -1 for pid and uid in the simulator, and then having
to special-case the simulator case all over the framework, just use
getuid and getpid, and intercept those in the simulator wrapper.
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions