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| author | 2009-04-27 17:09:32 -0700 | |
|---|---|---|
| committer | 2009-04-29 11:46:21 -0700 | |
| commit | b3624b96803d7e7979a3c3814610dd741423571c (patch) | |
| tree | 872ec248e365cfdadef05d2cd3d4ae146d6036e3 /opengl/libagl/TextureObjectManager.cpp | |
| parent | d004ee1b0a1f869f5e48ffc29b8ce9c6a8c77e23 (diff) | |
store contact id in messages table instead of contact name string; merge messages and group messages tables.
- removed GroupMessages API, groupchat messages are merged with messages. So where we used to have
GroupMessages.CONTENT_URI, now we have Messages.GROUP_MESSAGES_CONTENT_URI. Messages api now has a flag
IS_GROUP_CHAT to indicate that a message is a groupchat message.
- instead of storing 'provider', 'account', 'contact' in the messages table, store a 'thread_id' column instead.
thread_id is really just the contact_id for both messages and groupchat messages.
- add getContentUriByThreadId() api, for now, retained the old getContentUriByContact(), but it's deprecated.
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions