summaryrefslogtreecommitdiff
path: root/opengl/libagl/TextureObjectManager.cpp
diff options
context:
space:
mode:
author Nick Pelly <npelly@google.com> 2009-06-17 15:27:59 -0700
committer Nick Pelly <npelly@google.com> 2009-06-17 15:27:59 -0700
commit9e0a19515b9047a00a6e98ce7f20690dff511f43 (patch)
tree1f791a8ecb5ac01853e77d2a7873ea0b671eb459 /opengl/libagl/TextureObjectManager.cpp
parente6881c6300193422af6b33edf4380ac933315504 (diff)
Tell DBUS not to call _exit() if the DBUS connection disconnects.
This was causing the system server to quietly die. Naughty DBUS!! Now you will just see errors in the log "DBUS connection disconnected" on every DBUS call. There is still the root cause problem of why the DBUS connection disconnects, which is not addressed by this change.
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions