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| author | 2009-07-13 14:37:49 -0700 | |
|---|---|---|
| committer | 2009-07-16 11:22:31 -0700 | |
| commit | 8f5fcab05f1d6f644a9c30f012b8ff302f24a118 (patch) | |
| tree | 55cd20372765a9f652b41eda82cef1f24063bbfb /opengl/libagl/TextureObjectManager.cpp | |
| parent | 358efe418eae266734a16e9ae8f26043e9c64f05 (diff) | |
New test player stub to load mock native players.
Added a new class TestPlayerStub that takes a magic url in the setDataSource call.
Based on the value of the url, the stub is going to load a DL and create the concrete
player used during the test.
After these initialization steps TestPlayerStub is just a wrapper.
Added a new functional test MediaPlayerInvokeTest to demonstrate how a new
mock player to test the invoke method can be loaded.
Added a new mock player for the invoke test: invoke_mock_media_player.cpp.
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions